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2017-01-08
fixes compilation in windows?
Juan Linietsky
1
-14
/
+2
2017-01-08
Move core engine tests to core/
Rémi Verschelde
31
-9
/
+4
2017-01-08
Fix codeblock tag in classes.xml for EditorSettings
Emmanuel Leblond
1
-9
/
+11
2017-01-08
i18n: Sync templates with current code
Rémi Verschelde
31
-951
/
+2522
2017-01-08
i18n: Sync translations with Weblate
Rémi Verschelde
13
-16543
/
+3219
2017-01-08
Fix code completion for new getnode syntax
Juan Linietsky
4
-8
/
+37
2017-01-08
-Fix bugs related to PoolVector crashes
Juan Linietsky
5
-5
/
+124
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
257
-3095
/
+2783
2017-01-06
Remove bundled glew, obsoleted by glad
Rémi Verschelde
9
-47351
/
+1
2017-01-06
glad: Update to upstream 0.1.13a0
Rémi Verschelde
3
-10
/
+22
2017-01-06
Move glad files to thirdparty dir
Rémi Verschelde
7
-28
/
+13
2017-01-06
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
18
-1121
/
+336
2017-01-05
Editor settings categories are now tidy and beautiful!
Juan Linietsky
47
-530
/
+545
2017-01-05
opus: Update to upstream libopus 1.1.3
Rémi Verschelde
10
-77
/
+238
2017-01-05
zlib: Update to upstream 1.2.10
Rémi Verschelde
22
-758
/
+3406
2017-01-05
libpng: Update to upstream 1.6.28
Rémi Verschelde
7
-58
/
+46
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
109
-789
/
+847
2017-01-04
-GDScript support for accessing properties directly
Juan Linietsky
9
-69
/
+320
2017-01-05
Enabled code that requests an OpenGL 3 context.
BastiaanOlij
2
-9
/
+3
2017-01-04
First set of changes to fix compilation errors and initialise the gles3 rende...
BastiaanOlij
7
-17
/
+49
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
105
-1023
/
+1857
2017-01-03
Use right handed coordinate system for rotation matrices and quaternions. Als...
Ferenc Arn
16
-135
/
+211
2017-01-03
Travis: Disable OSX and iOS temporarily
Rémi Verschelde
1
-2
/
+2
2017-01-03
Improvement to y_sort: make clear which item has to be drawn first
lonesurvivor
1
-1
/
+4
2017-01-03
Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
16
-598
/
+128
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
751
-7810
/
+8046
2017-01-02
Bump version to 3.0-alpha
Rémi Verschelde
1
-2
/
+2
2017-01-02
Revert "Bindings: Fix missing default value"
Rémi Verschelde
1
-1
/
+1
2017-01-02
Revert "bind method canvas_item_set_sort_children_by_y"
Rémi Verschelde
1
-1
/
+0
2017-01-02
Revert "small improvement to y_sort: make clear which item has to be drawn fi...
Rémi Verschelde
1
-4
/
+1
2017-01-02
Revert "Add/expose VisualServer::get_default_clear_color()"
Rémi Verschelde
5
-9
/
+0
2017-01-02
Revert expression reduction from #7390
Rémi Verschelde
1
-1
/
+1
2017-01-02
fix stupid bug in light downscaling for GI Probe
Juan Linietsky
1
-3
/
+6
2017-01-02
Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_...
Bruno Ortiz
1
-16
/
+6
2017-01-02
Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)
Bruno Ortiz
3
-0
/
+14
2017-01-02
Add the 'finished' signal to AnimatedSprite
Wilhem Barbier
2
-0
/
+9
2017-01-02
Add a metallic mode
Juan Linietsky
2
-5
/
+82
2017-01-01
WIP particle system
Juan Linietsky
22
-151
/
+664
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
1383
-1389
/
+1389
2017-01-01
TileMap: _update_dirty_quadrants() cancel pending update pre return
Ignacio Etcheverry
1
-3
/
+3
2016-12-31
Added option to toggle bucket fill preview
Marc Gilleron
1
-2
/
+3
2016-12-31
Added bucket fill preview
Marc Gilleron
2
-8
/
+87
2016-12-31
Some fixes and clean ups
Juan Linietsky
11
-25
/
+141
2016-12-30
begin work on new particle system
reduz
13
-59
/
+832
2016-12-29
Update DebugMesh when NavMesh changes
ktksgit
1
-0
/
+5
2016-12-29
Disallow assignment to constants and expressions
Bojidar Marinov
1
-1
/
+10
2016-12-28
Fix #7098 by not accepting right clicks while dragging the range
Bojidar Marinov
1
-0
/
+3
2016-12-28
Show visual notice for visibility on Scene Dock
volzhs
4
-3
/
+28
2016-12-28
Able to change visibility when ancestor node is hidden
volzhs
2
-20
/
+2
2016-12-27
Scroll horizontally with mouse wheel when horizontal enabled only
volzhs
1
-6
/
+14
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