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* Merge pull request #5847 from 29jm/patch-3Rémi Verschelde2016-07-222-0/+18
|\ | | | | Expose virtual keyboard functions to GDScript
| * Expose virtual keyboard functions to GDScriptJohan Manuel2016-07-212-0/+18
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* | Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde2016-07-212-0/+7
|\ \ | |/ |/| Add OS.request_attention() for Windows
| * Add OS.request_attention() for WindowsGeorge Marques2016-07-052-0/+7
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* | Merge pull request #5709 from akien-mga/pr-get-engine-versionRémi Verschelde2016-07-182-0/+9
|\ \ | | | | | | OS: Add get_engine_version method
| * | OS: Add get_engine_version methodRémi Verschelde2016-07-182-0/+9
| | | | | | | | | | | | Fixes #5693.
* | | Remove some noisy debug printsRémi Verschelde2016-07-171-14/+0
|/ / | | | | | | Part of #5031
* | Fix binding of File::get_sha256()George Marques2016-07-141-1/+1
| | | | | | | | Fix #5698
* | windows get_latin_keyboard_variant() implementation and gdscript bindingSuperUserNameMan2016-07-032-0/+15
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* Fix File.get_as_text() to return the whole fileGeorge Marques2016-06-211-0/+7
| | | | It was returning only from the cursor forward.
* -Changed how Dir works so it's more user friendly, closes #4705Juan Linietsky2016-06-181-1/+36
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* -made get_space_left() return values more homogenous, also for script, ↵Juan Linietsky2016-06-181-1/+1
| | | | converted to mb, closes #4617
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-182-0/+56
| | | Also removes a couple wrong Godot headers from third-party source files.
* Add sha256 to String and File/FileAccess.Bojidar Marinov2016-06-172-0/+8
| | | | Probably does #4166
* vsync supportJuan Linietsky2016-06-052-0/+14
| | | | | | -works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync
* DPI Detection supportJuan Linietsky2016-05-292-0/+7
| | | | | Windows only for now. Many builds may break (older visual studio, mingw32)
* remove trailing whitespaceHubert Jarosz2016-05-211-16/+16
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* classref: Directory and ConfigFileRémi Verschelde2016-05-121-5/+5
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* Add function to convert Date time from a dictionary to EpochKyle Luce2016-03-162-28/+157
| | | | | | | | - Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038
* Fixes the month consistency issue in enums and get_date etcKyle Luce2016-03-132-4/+7
| | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
* Remove undefined bindsRémi Verschelde2016-03-121-2/+0
| | | | Bug introduced by 6eb4812
* Borderless window support for the Win32 build. Default window position is ↵Saracen2016-03-122-0/+14
| | | | now also centred.
* Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde2016-03-102-3/+73
|\ | | | | Added epoc to dictionary converter (for human readable display when only given an epoc time)
| * Added epoc to dictionary converterKyle Luce2016-03-052-3/+73
| | | | | | | | | | | | | | Useful for when user is storing time as epoc and wants to do operations on this time and then display in human readable form https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
* | Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde2016-03-082-0/+11
|\ \ | |/ |/| expose md5 for file(s) to gdscript
| * expose md5 for file(s) to gdscriptAlexander Holland2016-02-252-0/+11
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* | Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-272-0/+7
|/ | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva2016-02-192-0/+6
| | | | | | archives. Fix the paths for both res:// and user:// specified video files.
* Merge pull request #3502 from trtstm/csvRémi Verschelde2016-02-032-4/+4
|\ | | | | Added delimiter to File.get_csv_line
| * File: Added delimiter to get_csv_linetmt2016-01-282-4/+4
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* | thread renamingAriel Manzur2016-01-312-21/+11
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* Add ability to set "keep screen on" for androidvolzhs2016-01-162-0/+14
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* -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky2016-01-102-4/+4
| | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
* -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky2016-01-102-0/+2
| | | | projects but also achieve desired functionality. Closes #3272
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-6/+6
| | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* thread can't rename itself on initialization :(Ariel Manzur2015-12-181-2/+3
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* thread renaming by core_bindAriel Manzur2015-12-181-3/+7
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* thread set nameAriel Manzur2015-12-172-0/+17
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* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-1/+1
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* Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
| | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky2015-09-212-0/+9
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* Add OS.get_system_time_msecMaximillian2015-08-062-0/+6
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* added bindings for screen rotation in OSJuan Linietsky2015-08-042-0/+37
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* adding some base64 marshallspunto-2015-07-282-0/+83
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* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-0/+2
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* Add OS.get_time_zone_info functionest312015-06-062-0/+11
| | | | | | The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
* Add utc param to get_time and get_date methodsest312015-06-062-8/+8
| | | | | | If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
* fixes on sample importingJuan Linietsky2015-05-191-1/+1
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* fix a crash situation when starting a thread and other small fixesJuan Linietsky2015-05-181-2/+9
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* properly save external resources, fixes #1924Juan Linietsky2015-05-172-1/+23
| | | | added API to get scancode names to OS