| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde | 2017-11-17 | 2 | -4/+4 |
| | | | | | | Will be needed to avoid confusion with system data path (XDG_DATA_HOME) and editor data dir in upcoming refactoring. | ||||
| * | Move singleton management from ProjectSettings to Engine | Leon Krause | 2017-11-14 | 2 | -0/+16 |
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| * | Basic docs for Geometry plus two new functions | Bernhard Liebl | 2017-11-05 | 2 | -0/+14 |
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| * | Add Colemak keybindings to editor for osx | N0hbdy | 2017-10-30 | 1 | -0/+1 |
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| * | Merge pull request #11823 from endragor/virtual-keyboard-height | Gilles Roudiere | 2017-10-04 | 2 | -0/+6 |
| |\ | | | | | Allow to obtain virtual keyboard height | ||||
| | * | Allow to obtain virtual keyboard height | Ruslan Mustakov | 2017-10-04 | 2 | -0/+6 |
| | | | | | | | | | | | | | | | | | On mobile platforms virtual keyboards take up significant amount of screen space and UI containing a text box may need to be adjusted after the keyboard appears to keep the text box visible to user. This commit adds a way to obtain virtual keyabord height so that controls are aware of how much they need to move. | ||||
| * | | fixed the OS.has_feature() API, and added support for 32 and 64. | Juan Linietsky | 2017-10-03 | 2 | -0/+9 |
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| * | | Merge pull request #11782 from eska014/persistent-userfs-test | Hein-Pieter van Braam | 2017-10-03 | 2 | -0/+8 |
| |\ \ | |/ |/| | Add OS::is_userfs_persistent, allow starting HTML5 platform in private mode | ||||
| | * | Add OS::is_userfs_persistent to check user:// persistence | Leon Krause | 2017-10-02 | 2 | -0/+8 |
| | | | | | | | | | Allows starting HTML5 export when IndexedDB is not available. | ||||
| * | | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 2 | -4/+4 |
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| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 2 | -13/+11 |
| | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | ||||
| * | Merge pull request #11294 from karroffel/json-object | Thomas Herzog | 2017-09-17 | 2 | -0/+120 |
| |\ | | | | | added JSON singleton | ||||
| | * | added JSON singleton | karroffel | 2017-09-15 | 2 | -0/+120 |
| | | | | | | | | | | | There was no way to access JSON functionality in scripting languages apart from GDScript because the JSON class wasn't exposed to ClassDB. | ||||
| * | | Adds _OS::PowerState enum | Ignacio Etcheverry | 2017-09-16 | 2 | -8/+17 |
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| * | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 2 | -8/+8 |
| | | | | | | Add missed bindings for enums Move some enums to class to have correct output of api.json | ||||
| * | Fix typos 'a' and 'an' | Poommetee Ketson | 2017-09-02 | 1 | -1/+1 |
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| * | Fix signed and unsigned comparisons | Hein-Pieter van Braam | 2017-09-01 | 1 | -1/+1 |
| | | | | | The first in my quest to make Godot 3.x compile with -Werror on GCC7 | ||||
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 2 | -2/+2 |
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| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -1/+1 |
| | | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | ||||
| * | Merge pull request #10487 from marcelofg55/curscr_as_default | Rémi Verschelde | 2017-08-22 | 2 | -6/+6 |
| |\ | | | | | p_screen param from get_screen_* funcs now default to the current screen | ||||
| | * | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez | 2017-08-21 | 2 | -6/+6 |
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| * | | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | 2017-08-22 | 1 | -2/+1 |
| |\ \ | | | | | | | Removed unnecessary assignments | ||||
| | * | | Removed unnecessary assignments | Wilson E. Alvarez | 2017-08-21 | 1 | -2/+1 |
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| * | | | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky | 2017-08-21 | 2 | -56/+65 |
| |\ \ \ | |/ / |/| | | ClassDB: Provide the enum name of integer constants | ||||
| | * | | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 2 | -56/+65 |
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| * | | Fixes for new two-dash long command line arguments | Rémi Verschelde | 2017-08-21 | 2 | -9/+0 |
| | | | | | | | | | | | | | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there | ||||
| * | | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 2 | -0/+16 |
| |\ \ | |/ |/| | Adds Engine::is_editor_hint() method | ||||
| | * | Adds editor_hint to Engine class | Ignacio Etcheverry | 2017-08-19 | 2 | -0/+16 |
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| * | | Revert "Second take at making command-line arguments more UNIX-like + ↵ | Juan Linietsky | 2017-08-19 | 2 | -0/+9 |
| | | | | | | | | | main.cpp and help cleanup" | ||||
| * | | Fixes for new two-dash long command line arguments | Rémi Verschelde | 2017-08-19 | 2 | -9/+0 |
| | | | | | | | | | | | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Cleanup obsolete code here and there | ||||
| * | | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -1/+1 |
| |/ | | | | Fixes #10244. | ||||
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -28/+28 |
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| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 2 | -10/+10 |
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| * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -2/+2 |
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| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -2/+2 |
| | | | | | -Added system for feature overrides, it's pretty cool :) | ||||
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -1/+1 |
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| * | Add GZIP compression support | George Marques | 2017-07-13 | 2 | -1/+3 |
| | | | | | - Fix a wrong call in PoolByteArray::compress | ||||
| * | IME window follow the input cursor. | geequlim | 2017-07-11 | 2 | -0/+9 |
| | | | | | | Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | ||||
| * | Add compression support for File object | George Marques | 2017-06-19 | 2 | -0/+32 |
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| * | Fixed thread check, solves: #3698 | kubeczek | 2017-06-13 | 2 | -0/+8 |
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| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 2 | -2/+3 |
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| * | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | 2017-04-28 | 1 | -1/+3 |
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| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 2 | -4/+4 |
| | | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | ||||
| * | Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding | Rémi Verschelde | 2017-04-09 | 2 | -0/+21 |
| |\ | | | | | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | ||||
| | * | Add return value in ClassDB.class_[g|s]et_property bindings | Emmanuel Leblond | 2017-04-09 | 1 | -2/+2 |
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| | * | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | Emmanuel Leblond | 2017-04-09 | 2 | -0/+21 |
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| * | | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 2 | -0/+2 |
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| * | fixed ClassDB inconsistencies | Karroffel | 2017-03-13 | 1 | -1/+1 |
| | | | | | fixes #7960 | ||||
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 2 | -965/+801 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Merge pull request #7950 from RandomShaper/expose-more-geom | Rémi Verschelde | 2017-03-05 | 2 | -0/+15 |
| |\ | | | | | Expose uncapped versions of closest-point-to-segment utilities | ||||
