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* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+2
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* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-1/+1
| | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* Merge pull request #8333 from touilleMan/classdb-class_sget_property-bindingRémi Verschelde2017-04-091-0/+2
|\ | | | | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
| * Add _ClassDB.class_[g|s]et_property to ClassDB exposed methodsEmmanuel Leblond2017-04-091-0/+2
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* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-165/+134
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Merge pull request #7950 from RandomShaper/expose-more-geomRémi Verschelde2017-03-051-0/+2
|\ | | | | Expose uncapped versions of closest-point-to-segment utilities
| * Expose uncapped versions of closest-point-to-segment utilitiesPedro J. Estébanez2017-03-041-0/+2
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* | Add API to access battery power stateJulian Murgia2017-03-041-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Done: - X11, server (tested) - Windows (developed, would be nice to retest) - OSX (not tested) Prepared (not developed): - Android (code is here, but may not compile) - iphone - winrt - bb10 - haiku - javascript
* | Expose Geometry::get_closest_point_to_segment_2d()Pedro J. Estébanez2017-03-041-0/+1
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* Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-1/+0
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* Merge pull request #7563 from RayKoopa/extended_list_dir_beginRémi Verschelde2017-01-251-1/+4
|\ | | | | Add parameters to Directory.list_dir_begin() to skip navigational or hidden entries
| * Added parameters to skip hidden and/or navigational file system entriesRay Koopa2017-01-241-1/+4
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* | Add ClassDB binding for File.get_modified_timeAndreas Haas2017-01-231-0/+2
|/ | | | Closes #7613
* Merge pull request #7524 from neikeq/pr-dir-getcurdriveRémi Verschelde2017-01-141-0/+1
|\ | | | | Directory: Bind get_current_drive() method
| * Directory: Bind get_current_drive() methodIgnacio Etcheverry2017-01-141-0/+1
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* | Fixed dir access return value, changed it to Error like all other funcsJuan Linietsky2017-01-141-1/+1
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* Replace Engine version API by preexisting OS oneRémi Verschelde2017-01-131-11/+1
| | | | | | It outputs a single Dictionary with all relevant information as keys, that will less bloat the documentation and provide all details in one function call.
* Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky2017-01-131-14/+43
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* Type renames:Juan Linietsky2017-01-111-4/+4
| | | | | | | | | | | | Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
* Merge pull request #7462 from karroffel/error_codeRémi Verschelde2017-01-101-0/+3
|\ | | | | expose OS.set_exit_code and OS.get_exit_code to ClassDB
| * exposed OS.set_exit_code and OS.get_exit_code to ClassDBkarroffel2017-01-071-0/+3
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* | Memory pool vectors (DVector) have been enormously simplified in code, and ↵Juan Linietsky2017-01-071-14/+14
|/ | | | renamed to PoolVector
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-10/+48
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* vsnc --> vsyncISylvox2016-11-081-1/+1
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* Core: Add singleton instance to _MarshallsIgnacio Etcheverry2016-11-051-1/+6
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* Merge pull request #5847 from 29jm/patch-3Rémi Verschelde2016-07-221-0/+4
|\ | | | | Expose virtual keyboard functions to GDScript
| * Expose virtual keyboard functions to GDScriptJohan Manuel2016-07-211-0/+4
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* | Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde2016-07-211-0/+1
|\ \ | |/ |/| Add OS.request_attention() for Windows
| * Add OS.request_attention() for WindowsGeorge Marques2016-07-051-0/+1
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* | OS: Add get_engine_version methodRémi Verschelde2016-07-181-0/+2
| | | | | | | | Fixes #5693.
* | windows get_latin_keyboard_variant() implementation and gdscript bindingSuperUserNameMan2016-07-031-0/+2
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* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* Add sha256 to String and File/FileAccess.Bojidar Marinov2016-06-171-0/+1
| | | | Probably does #4166
* vsync supportJuan Linietsky2016-06-051-0/+3
| | | | | | -works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync
* DPI Detection supportJuan Linietsky2016-05-291-0/+1
| | | | | Windows only for now. Many builds may break (older visual studio, mingw32)
* Add function to convert Date time from a dictionary to EpochKyle Luce2016-03-161-1/+3
| | | | | | | | - Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038
* Fixes the month consistency issue in enums and get_date etcKyle Luce2016-03-131-1/+3
| | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
* Borderless window support for the Win32 build. Default window position is ↵Saracen2016-03-121-0/+2
| | | | now also centred.
* Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde2016-03-101-0/+1
|\ | | | | Added epoc to dictionary converter (for human readable display when only given an epoc time)
| * Added epoc to dictionary converterKyle Luce2016-03-051-0/+1
| | | | | | | | | | | | | | Useful for when user is storing time as epoc and wants to do operations on this time and then display in human readable form https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
* | Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde2016-03-081-0/+1
|\ \ | |/ |/| expose md5 for file(s) to gdscript
| * expose md5 for file(s) to gdscriptAlexander Holland2016-02-251-0/+1
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* | Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-0/+1
|/ | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva2016-02-191-0/+1
| | | | | | archives. Fix the paths for both res:// and user:// specified video files.
* Merge pull request #3502 from trtstm/csvRémi Verschelde2016-02-031-1/+1
|\ | | | | Added delimiter to File.get_csv_line
| * File: Added delimiter to get_csv_linetmt2016-01-281-1/+1
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* | thread renamingAriel Manzur2016-01-311-2/+2
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* Add ability to set "keep screen on" for androidvolzhs2016-01-161-0/+3
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