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| * exposed OS.set_exit_code and OS.get_exit_code to ClassDBkarroffel2017-01-071-0/+13
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* | Memory pool vectors (DVector) have been enormously simplified in code, and ↵Juan Linietsky2017-01-071-48/+48
|/ | | | renamed to PoolVector
* -Changed most project settings in the engine, so they have major and minor ↵Juan Linietsky2017-01-051-1/+1
| | | | | | | | categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-214/+415
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* vsnc --> vsyncISylvox2016-11-081-3/+3
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* Core: Add singleton instance to _MarshallsIgnacio Etcheverry2016-11-051-0/+7
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* Fixed bug in make_dir_recursive, closes #6016Juan Linietsky2016-08-081-0/+7
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* Merge pull request #5847 from 29jm/patch-3Rémi Verschelde2016-07-221-0/+14
|\ | | | | Expose virtual keyboard functions to GDScript
| * Expose virtual keyboard functions to GDScriptJohan Manuel2016-07-211-0/+14
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* | Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde2016-07-211-0/+6
|\ \ | |/ |/| Add OS.request_attention() for Windows
| * Add OS.request_attention() for WindowsGeorge Marques2016-07-051-0/+6
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* | Merge pull request #5709 from akien-mga/pr-get-engine-versionRémi Verschelde2016-07-181-0/+7
|\ \ | | | | | | OS: Add get_engine_version method
| * | OS: Add get_engine_version methodRémi Verschelde2016-07-181-0/+7
| | | | | | | | | | | | Fixes #5693.
* | | Remove some noisy debug printsRémi Verschelde2016-07-171-14/+0
|/ / | | | | | | Part of #5031
* | Fix binding of File::get_sha256()George Marques2016-07-141-1/+1
| | | | | | | | Fix #5698
* | windows get_latin_keyboard_variant() implementation and gdscript bindingSuperUserNameMan2016-07-031-0/+13
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* Fix File.get_as_text() to return the whole fileGeorge Marques2016-06-211-0/+7
| | | | It was returning only from the cursor forward.
* -Changed how Dir works so it's more user friendly, closes #4705Juan Linietsky2016-06-181-1/+36
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* -made get_space_left() return values more homogenous, also for script, ↵Juan Linietsky2016-06-181-1/+1
| | | | converted to mb, closes #4617
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* Add sha256 to String and File/FileAccess.Bojidar Marinov2016-06-171-0/+7
| | | | Probably does #4166
* vsync supportJuan Linietsky2016-06-051-0/+11
| | | | | | -works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync
* DPI Detection supportJuan Linietsky2016-05-291-0/+6
| | | | | Windows only for now. Many builds may break (older visual studio, mingw32)
* remove trailing whitespaceHubert Jarosz2016-05-211-16/+16
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* classref: Directory and ConfigFileRémi Verschelde2016-05-121-5/+5
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* Add function to convert Date time from a dictionary to EpochKyle Luce2016-03-161-27/+154
| | | | | | | | - Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038
* Fixes the month consistency issue in enums and get_date etcKyle Luce2016-03-131-3/+4
| | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
* Remove undefined bindsRémi Verschelde2016-03-121-2/+0
| | | | Bug introduced by 6eb4812
* Borderless window support for the Win32 build. Default window position is ↵Saracen2016-03-121-0/+12
| | | | now also centred.
* Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde2016-03-101-3/+72
|\ | | | | Added epoc to dictionary converter (for human readable display when only given an epoc time)
| * Added epoc to dictionary converterKyle Luce2016-03-051-3/+72
| | | | | | | | | | | | | | Useful for when user is storing time as epoc and wants to do operations on this time and then display in human readable form https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
* | Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde2016-03-081-0/+10
|\ \ | |/ |/| expose md5 for file(s) to gdscript
| * expose md5 for file(s) to gdscriptAlexander Holland2016-02-251-0/+10
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* | Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-0/+6
|/ | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva2016-02-191-0/+5
| | | | | | archives. Fix the paths for both res:// and user:// specified video files.
* Merge pull request #3502 from trtstm/csvRémi Verschelde2016-02-031-3/+3
|\ | | | | Added delimiter to File.get_csv_line
| * File: Added delimiter to get_csv_linetmt2016-01-281-3/+3
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* | thread renamingAriel Manzur2016-01-311-19/+9
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* Add ability to set "keep screen on" for androidvolzhs2016-01-161-0/+11
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* -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky2016-01-101-3/+3
| | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
* -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky2016-01-101-0/+1
| | | | projects but also achieve desired functionality. Closes #3272
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-6/+6
| | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* thread can't rename itself on initialization :(Ariel Manzur2015-12-181-2/+3
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* thread renaming by core_bindAriel Manzur2015-12-181-3/+7
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* thread set nameAriel Manzur2015-12-171-0/+15
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* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-1/+1
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* Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky2015-09-211-0/+6
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* Add OS.get_system_time_msecMaximillian2015-08-061-0/+5
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* added bindings for screen rotation in OSJuan Linietsky2015-08-041-0/+22
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