| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -Made some icon data types smaller so they take up less space | Juan Linietsky | 2016-02-11 | 1 | -0/+81 |
| | | | | | -Fixed sample import plugin, makes samples sound strange in smp when limited hz | ||||
| * | Update copyright in remaining files + prints in the UI | Rémi Verschelde | 2016-01-11 | 1 | -1/+1 |
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| * | -completely rewritten filesystem dock and internal editor filesystem ↵ | Juan Linietsky | 2016-01-05 | 1 | -1/+1 |
| | | | | | | | management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009 | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | 2015-01-03 | 1 | -0/+1 |
| | | | | | -added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102 | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+300 |
