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* Do not set number of jobs if already specifiedMoritz Wundke2014-03-081-2/+5
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* Fixed typoMoritz Wundke2014-03-071-1/+1
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* Speed build time up by 6 using multiple jobsMoritz Wundke2014-03-071-0/+7
| | | | | Adding aggresive build mode that spawns num_core+1 jobs. This speeds up build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s.
* Merge pull request #133 from vinzenz/masterokamstudio2014-02-261-0/+11
|\ | | | | More fixes to the build system
| * Fix handling for CFLAGS and LINKFLAGS like for CCFLAGSVinzenz Feenstra2014-02-221-0/+11
| | | | | | | | | | | | | | | | Previously CFLAGS and LINKFLAGS were passed as a single quoted argument to the compiler or linker. This patch splits the paramters. Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
* | Switch from using deprecated Options class to VariablesC4NCER2014-02-251-1/+1
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* | -moved script to modulesJuan Linietsky2014-02-241-10/+0
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* -run script in editorJuan Linietsky2014-02-201-0/+2
| | | | | -add search docs dialog that returns places string was found -added flash
* wtfJuan Linietsky2014-02-191-0/+2
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* Fix CCFLAGS handlingVinzenz Feenstra2014-02-131-0/+6
| | | | Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+301