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| * | | | | | | | | | Fix UV calculation for spritesheet in particlesMaxim Sheronov2017-08-232-8/+8
| | |_|_|_|_|_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix names of uniforms and make correct uv offset calculation
* | | | | | | | | | Merge pull request #10417 from bojidar-bg/x-fix-tilemap-transposeRémi Verschelde2017-08-312-10/+10
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Implement texture UV transpose in the gles3 renderer
| * | | | | | | | | | Implement texture UV transpose in the gles3 rendererBojidar Marinov2017-08-292-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Now tilemap rotations work again \o/
* | | | | | | | | | | Merge pull request #10766 from poke1024/project-manager-dirRémi Verschelde2017-08-311-1/+1
|\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Adds default directory for default_project_path
| * | | | | | | | | | | Adds default directory for default_project_pathpoke10242017-08-311-1/+1
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* | | | | | | | | | | | Merge pull request #10148 from leezh/pcre2Rémi Verschelde2017-08-3163-1312/+88253
|\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | Replacement of internal RegEx with PCRE2
| * | | | | | | | | | | | Replacement of internal RegEx with PCRE2Zher Huei Lee2017-08-1963-1312/+88253
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The pattern and replacement matching behaviour has been changed purely due to the nature of switching to a standards-compliant library. One mistake in the previous behaviour was that named groups didn't have a number. This has been corrected. As names are actually just an alias of numbered groups, RegExMatch::get_name_dict() is now get_names() and is a dict referring to the group number it represents. Duplicate names are enabled and the with the first matching instance used. Due the lack of a suitable equivalent in PCRE2, RegExMatch::expand() was removed.
* | | | | | | | | | | | | Merge pull request #7269 from Tugsav/simulator_rendererRémi Verschelde2017-08-312-2/+23
|\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Non-realtime simulation
| * | | | | | | | | | | | | Renderer/Simulator flagsGustav Lund2017-08-302-2/+23
| | |_|_|_|_|/ / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Now hopefully with correct code style
* | | | | | | | | | | | | Merge pull request #10382 from toger5/dark_iconsRémi Verschelde2017-08-31608-4487/+451
|\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Light Theme
| * | | | | | | | | | | | | added setting for icon/font color: auto,dark,lighttoger52017-08-302-1/+6
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| * | | | | | | | | | | | | added icon updating to most ui elementstoger52017-08-3010-5/+162
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| * | | | | | | | | | | | | renamed light_color to contrast_colortoger52017-08-301-24/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - added tab highlighting - other changes to the theme to make use of contrast color
| * | | | | | | | | | | | | White Themetoger52017-08-304-89/+125
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme
| * | | | | | | | | | | | | removed misc/scripts/svgs_2_pngs.pytoger52017-08-301-139/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - deprecated because icon conversion now happens in godot itself
| * | | | | | | | | | | | | removed svg's in icons/darktoger52017-08-30588-4194/+0
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| * | | | | | | | | | | | | Implement color conversion for dark SVG iconstoger52017-08-304-41/+123
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| * | | | | | | | | | | | | added to_ABGR32() to core/Colortoger52017-08-302-2/+14
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| * | | | | | | | | | | | | moved 'scale import setting' into svg sectiontoger52017-08-301-1/+1
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* | | | | | | | | | | | | | Merge pull request #10624 from letheed/masterRémi Verschelde2017-08-311-3/+0
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix shadow filter pcf5 implemented as pcf7
| * | | | | | | | | | | | | | fix shadow filter pcf5 implemented as pcf7letheed2017-08-251-3/+0
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* | | | | | | | | | | | | | | Merge pull request #10793 from RandomShaper/fix-android-dbg-pre-21Rémi Verschelde2017-08-311-35/+53
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix pre-Lollipop Android debug
| * | | | | | | | | | | | | | | Fix pre-Lollipop (21) Android debugPedro J. Estébanez2017-08-301-28/+46
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Namely, automatically pick debug over Wi-Fi for devices with an older release and debug over USB otherwise. A message is printed both in editor output window and console (uppercase here) to let the user know about what mechanism is being used and why.
| * | | | | | | | | | | | | | | Fix parsing of Android API levelPedro J. Estébanez2017-08-301-7/+7
| | |_|_|_|_|_|_|_|_|_|_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | And renaming the `Device.release` field to `api_level` for correctness.
* | | | | | | | | | | | | | | Merge pull request #10765 from poke1024/osx-system-dirRémi Verschelde2017-08-312-0/+42
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Implements OS_OSX::get_system_dir()
| * | | | | | | | | | | | | | | Implements OS_OSX::get_system_dir()poke10242017-08-292-0/+42
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* | | | | | | | | | | | | | | Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde2017-08-311-5/+8
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes two glitches in polygon2d wip mode introduced with #10614
| * | | | | | | | | | | | | | | Fixes two glitches in polygon2d wip mode introduced with #10614poke10242017-08-291-5/+8
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* | | | | | | | | | | | | | | Merge pull request #10641 from tagcup/o3_posscale_decompositionRémi Verschelde2017-08-302-4/+38
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |_|_|_|_|_|_|_|_|_|_|/ / / / |/| | | | | | | | | | | | | | Add a new decomposition to Basis.
| * | | | | | | | | | | | | | Add a new decomposition to Basis.Ferenc Arn2017-08-302-4/+38
| | |_|_|_|_|_|_|_|_|_|/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This new decomposition splits the basis into a rotation-reflection matrix and a positive scaling matrix, which is required for physics calculations.
* | | | | | | | | | | | | | Merge pull request #10378 from RandomShaper/nav-keep-start-endRémi Verschelde2017-08-301-12/+14
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Guarantee start & end points are returned by Navigation2D
| * | | | | | | | | | | | | | Guarantee start & end points are returned by Navigation2DPedro J. Estébanez2017-08-171-12/+14
| | |_|_|_|_|_|_|_|_|_|/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | So start and end points are unconditionally added to the returned point list, but first and last middle points are checked against them to avoid duplicates. `CMP_EPSILON` was already providing a guarantee, but knowing you will get exactly the endpoints you provided is even better.
* | | | | | | | | | | | | | Merge pull request #10786 from hpvb/fix-crash-on-early-dialogRémi Verschelde2017-08-301-32/+32
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix a crash when an early dialog tries to appear
| * | | | | | | | | | | | | | Fix a crash when an early dialog tries to appearHein-Pieter van Braam2017-08-301-32/+32
| | |/ / / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This changes the order of creating some of the dialogs that may appear during project import/startup. It is possible for the 'accept' dialog to be required before it is initialized. This moves all of these dialogs to earlier in the constructor so this can't happen.
* | | | | | | | | | | | | | Merge pull request #10361 from RandomShaper/tilemap-global-mtlRémi Verschelde2017-08-303-2/+39
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / / / / |/| | | | | | | | | | | | | Let TileMap apply its material
| * | | | | | | | | | | | | Let TileMap apply its materialPedro J. Estébanez2017-08-153-2/+39
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | So when a material is set, every tile will be rendered with that. Quadrants will not be recreated, so a `CanvasItem` will exist per material per quadrant regardless a global material is set. This makes also __Use parent material__ work for `TileMap`s. Closes #9996.
* | | | | | | | | | | | | | Improved default directional shadow params, added bias split scale, closes #9828Juan Linietsky2017-08-305-4/+10
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* | | | | | | | | | | | | | Merge pull request #10782 from hpvb/fix-gdnative-10778Rémi Verschelde2017-08-302-24/+0
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove 10778 related methods from GDNative
| * | | | | | | | | | | | | | Remove 10778 related methods from GDNativeHein-Pieter van Braam2017-08-302-24/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After #10778 master didn't build any longer with GDNative. This removes the methods removed in that PR from the GDNative bindings for Basis also.
* | | | | | | | | | | | | | | AutoUse Pencil on Polygon creationScayze2017-08-304-0/+18
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* | | | | | | | | | | | | | Merge pull request #10743 from djrm/pr_improved_spatial_gizmoRémi Verschelde2017-08-302-13/+131
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Better spatial gizmo.
| * | | | | | | | | | | | | | Better spatial gizmo.Daniel J. Ramirez2017-08-282-13/+131
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Now it is posible to move spatial nodes along a plane.
* | | | | | | | | | | | | | | Merge pull request #10727 from hoelzl/vs2017Rémi Verschelde2017-08-302-38/+54
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Generate project files for VS2017
| * | | | | | | | | | | | | | | Generate project files for VS2017Matthias Hoelzl2017-08-292-38/+54
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* | | | | | | | | | | | | | | | Merge pull request #10746 from cryptonaut/issue9187-3.0Rémi Verschelde2017-08-301-14/+10
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Cleaned up logic in Tween::_tween_process(), fixes #9187 (3.0)
| * | | | | | | | | | | | | | | | Cleaned up logic in Tween::_tween_process(), fixes #9187cryptonaut2017-08-291-14/+10
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* | | | | | | | | | | | | | | | | Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signalRémi Verschelde2017-08-304-17/+15
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
| * | | | | | | | | | | | | | | | | Renamed 'script_changed' signal in the script editor plugin to ↵Wilson E. Alvarez2017-08-294-17/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'edited_script_changed'
* | | | | | | | | | | | | | | | | | Merge pull request #10778 from tagcup/basis_set_rotscaleRémi Verschelde2017-08-305-67/+1
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove Basis::set_scale and Basis::set_rotation_* functions.
| * | | | | | | | | | | | | | | | | | Remove Basis::set_scale and Basis::set_rotation_* functions.Ferenc Arn2017-08-295-67/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.