| Commit message (Collapse) | Author | Age | Files | Lines |
| ... | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | |
Change URL of the mirror list
|
| | |/ / / / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | |
Fixes random sorting order in Create New Node dialog
|
| | |/ / / / / / / / / / / / / / / / |
|
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml`
always showing up as modified.
Might cause issues on Windows due to the removal of BOMs or change of line endings
in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | |_|_|/ / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | |
Bullet physics wrapper
|
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features.
Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc..
It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it.
|
| | |/ / / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Fixed dedent() binding did not return result
|
| |/ / / / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | |
make ConfigFile sections ordered
|
| | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | |
[GDNative] added Read and Write accessors to pool arrays
|
| | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
AStar: implementation of get_point_connections
|
| | | |_|_|_|_|_|_|_|_|_|_|_|/ / /
| |/| | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Physics server plug
|
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Moved init_physics
Implemented physics 2D plug
Fix clang
Fix clang
Fix static check
Fix clang
Fix static check
Moved physics server initialization
Moved physics server settings initialization
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|_|_|_|_|_|/ / / / / / / / /
|/| | | | | | | | | | | | | | | | |
Adding rumble support to ARVR controllers
|
| | | |_|_|/ / / / / / / / / / / /
| |/| | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|_|/ / / / / / / / / / / /
|/| | | | | | | | | | | | | | | |
[GDNative] small API bug fixes
|
| |/ / / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|/ / / / / / / / / / / /
|/| | | | | | | | | | | | | | |
make ConfigFile use OrderedHashMap
|
| |/ / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|_|_|_|_|/ / / / / / /
|/| | | | | | | | | | | | | |
Select correct animation on creation of a new one
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
- Select the correct animation when creating a new one.
- Removed unneeded new_name variable.
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
Supersedes #12553, see discussion in #12552.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
Fixed AnimationPlayer.get_autoplay() returning empty string
[ci skip]
|
| |/ / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
Fixed RichTextLabel::add_newline() Fixes #12564
|
| | | |_|_|_|_|_|_|_|_|_|_|_|/
| |/| | | | | | | | | | | | |
|
| |/ / / / / / / / / / / / /
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
-Version string takes this version info
-Ability to download templates from the interweb (listing does not work yet)
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / /
|/| | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Fix compilation on Visual Studio 2013 again.
[ci skip]
|
| |/ / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Proposal for modified Polygon2D editor controls
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
nodes, and split edges by simply clicking into edge
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / /
|/| | | | | | | | | | | | |
Fix to issue #12554, due to error in refactoring in PR #10261
|
| |/ / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Code quality refactoring in EditorSettings
|
| | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
No functional change, only moving stuff around.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
Restores functionality of the use_compression flag in Collada import
|
| | | |_|_|/ / / / / / / / /
| |/| | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|_|_|_|_|_|/ / / / /
|/| | | | | | | | | | | | |
Added String::dedent() to remove text indentation
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
This functions similarly to Python's textwrap.dedent()
It's also been applied to doc_data.cpp to remove extra whitespace while
parsing the XML.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
Proofreading: Change a usage of "specially" to "especially"
[ci skip]
|
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
See PR godotengine/godot-docs#561. This file generates documentation touched by that PR, so must be changed to stay in sync.
I couldn't find any other usages in this repo that needed changing. I looked in all files matching *.cpp *.h *.md *.txt *.xml *.html *.rst.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
Mono cleanup fixes
|
| | | | | | | | | | | | | | | | |
|
| | |/ / / / / / / / / / / / / |
|