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Fixes for SCons shared cache for Travis-CI and AppVeyor-CI (master)
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Added documentation (GeometryInstance and VisualInstance)
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EditorAbout: single-column'd some section, monospace
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- Show ItemLists in single column if not enough item, or is a
special section (Gold/Platinum sponsors)
- Add a space before and after names so that it looks a bit
better for long names adjacent to another
- License text in monospace
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1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons.
2. Added "go to parent folder" (^) button to Save a File dialog.
3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308, wasn't optimal in context of performance)
4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export".
5. Now you can deselect items by clicking on empty space in Open a Directory dialog.
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Add polygon 2d editor handle icons
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Scene Tree Dock: added ability to deselect items when clicking on empty space
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Were missed when squashing the previous 024c4f14.
[ci skip]
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Enable pruning for SCons shared cache (master)
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Focus on sprite animation list after adding a new one to allow renaming with f2
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After adding a new sprite animation, focus on the sprite animation list
to allow renaming the animation with f2 instead of having to click on
the sprite name again.
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Added overloads of vector parameters for shader Trig functions.
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Ammend: Removed whitespace from blank lines.
Ammend2: Removed extra spaces in an attempt to make Clang happy. :)
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Makes possible to interpret comma as decimal point in editor
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Fixes adjust viewport to cursor when line is to long, issue 13190
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Travis: Use separate SCons caches for each build job
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A few adjustments to file/dir open dialogs
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a) Added Backspace key support for Tree-based file dialog.
b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead).
c) Open Directory mode: changed "Open" to "Select Current Folder"
d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
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Allow customizing user:// path (folder in OS::get_data_path())
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This allows to specify any valid folder name (including with subfolders) to use
as user:// on all platforms. The folder is constrained to the platform-specific
OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to).
Fixes #13236.
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Fix invalid transform when skip_vertex_transform used
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Tweak editor help font sizes for better readability
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Added some new API functionality to Item List component
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Item list: added new signal - nothing_selected (when mouse clicked on empty space), and two new functions - unselect_all() and is_any_selected()
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Fix read bug in compressed bone weights
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Inspector: Implemented a collapse/expand all (v2)
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#9427) via popup of "Object properties" button.
Editor Settings->Interface->Editor: added "Expand All Properties" option. Off by default.
Cosmetics fixes due to @Reduz notes.
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Better number format for memory usage
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Remove option for the rulers graduations font size
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Restore scenes on startup, issue 2385
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Add range to anisotropic filter level
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