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The patch seems to be ready for merge upstream
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Behavior is defined by SSL flags passed via the context.
Simplified port of the patch submitted and accepted in lws master branch
(PR 1215)
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Backport cf3a4ee49357f4e6f3aaeb98137d85c307b17008 from 2.4-stable to
2.4.2
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Cherry picked 5b22276420032677841af9e9f3b0272d0dd467b8 from upstream.
This is fixed upstream and will be included in the next release
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Improve side impulse calculation
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Ctrl+Clicking a enum now scrolls down to it in the docs.
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physics area added monitorable check
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Added signal to VideoPlayer to notify when the video finished playing
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fix bone scale/rotation in AnimationPlayers
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fixes #17325.
The bone pose transform was created by setting the rotation and
**then** scaling the transform. This leads to object "deformation"
that's not intended.
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Move GodotSharp and MonoBuildTab member variables to initializer list
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Trigger rename_error's close_fail_notify only after exhausting attempts on Windows
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[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
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most probably should keep C#6 yet
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Removed unneeded sort from SpriteFramesEditor plugin
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Comment out some debugging messages when playing Theora files
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Fix of a possible memory leak in ConcavePolygonShapeBullet::setup
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exit without releasing the 'shapeInterface' pointer.
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Mesh: fix crash when creating mesh outline from QuadMesh
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Since create_outline can only make outline for PRIMITIVE_TRIANGLES,
when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create
outline, will leave `arrays` empty, and crash when it is being indexed
for "indices" subarray.
This PR shows error when there's only one surface and it is not
TRIANGLES. Also prevent the crash if it has more than one surface
and none of them are TRIANGLES (and any other cases that could leave
`arrays` empty) by checking the size of `arrays` == 8 before indexing
it, since the method seems to expect `arrays` to be of that size.
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Fix UpdatePowerInfo method implementation in PowerIphone class
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Added missing end points for brief descriptions in the docs
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Implement missing navigation polygon debugging in tilemap
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WASAPI driver will now resample when the device rate != audio/mix_rate
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Detect and configure JavaScript build per Emscripten configuration file
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Fix UWP build after #17194
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`uwp/detect.py` was not setting the `env.msvc` variable to true causing
scons to pass wrong arguments to `msvc` (using `clang/gcc` options)
which in turn break the build due to `-Werror=return-type` not being
recognized by ms compiler.
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[GDNative] fixed issue with library unloading order and header update
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Add wrap functions to C#
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Updated links to use https when possible to avoid redirects.
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[DOCS] Some content for InterpolatedCamera
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