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* Wrong use of | instead of ||Ricardo Pérez2015-05-041-2/+2
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-0318-32/+147
* same fixes to 3D navmesh..Juan Linietsky2015-05-022-1/+16
* 2D pathfinder fixes, should now always find the best path.Juan Linietsky2015-05-022-3/+37
* -fixed godot icon for androidJuan Linietsky2015-05-012-5/+32
* -option to select arm and x86 architectures on android export (will not work ...Juan Linietsky2015-05-011-12/+41
* -Fixed android export options (screen sizes, orientation should work)Juan Linietsky2015-05-015-15/+28
* bumped version to rc11.1-rc1Juan Linietsky2015-05-011-1/+1
* fixed bullet in 3d platformer demoJuan Linietsky2015-05-011-0/+0
* -removed get_mouse_pos from Input, as it only caused problemsJuan Linietsky2015-05-011-1/+1
* -fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky2015-05-012-3/+2
* -fix timer behavior described, closes #1455Juan Linietsky2015-05-011-0/+2
* -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-013-0/+1
* -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-0117-31/+31
* Merge pull request #1769 from est31/xml-orderJuan Linietsky2015-05-016-18/+58
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| * Sort xml files, so order is constantest312015-05-016-18/+58
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* -fixed broken lighting in release version of godot for isometric light demo, ...Juan Linietsky2015-04-308-0/+6
* -some cleanupsJuan Linietsky2015-04-304-4/+14
* bad lookup in grid container corrected, cells are properly aligned again. Fix...Juan Linietsky2015-04-281-14/+14
* label properly adjusted to size when inserting key, fixes #1607Juan Linietsky2015-04-281-1/+1
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-04-281-1/+1
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| * Merge pull request #1750 from romulox-x/colorarrayJuan Linietsky2015-04-281-1/+1
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| | * fixed ColorArray constructor when taking array as parameterromulox_x2015-04-271-1/+1
* | | -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-284-24/+11
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* / fixes in handling of DirAccess for resource path on Android, fixes #1447Juan Linietsky2015-04-284-33/+57
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* -made normalmaps easier in 2D, fixes #1467Juan Linietsky2015-04-276-0/+26
* -added set_master_player binding, fixes #1477Juan Linietsky2015-04-271-0/+6
* -disabled thread model 2 for the time being, crashes on linux without reason,...Juan Linietsky2015-04-271-0/+3
* made parser accept EOF after "pass", fixes #1488Juan Linietsky2015-04-261-1/+1
* fix quit bug on linux when using alt-f4, fixes #1677Juan Linietsky2015-04-261-1/+6
* -fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky2015-04-262-7/+20
* properly wake up bodies when a parameter changes, fixes #1740Juan Linietsky2015-04-266-2/+37
* fix crash on exit for popup, fixes #1676Juan Linietsky2015-04-261-2/+4
* fixes crash related to empty concavecollisionshape, fixes #1709Juan Linietsky2015-04-261-0/+13
* -Fixed shader commets, /* */ works well and crash is solved, fixes #1711Juan Linietsky2015-04-261-4/+8
* Fixed bug in array comparison, fixes #1712Juan Linietsky2015-04-261-1/+2
* missing file for bbcode demoJuan Linietsky2015-04-261-0/+17
* properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky2015-04-251-0/+2
* -Resolved light clipping issue due to wrong global rect cache, fixes #1722Juan Linietsky2015-04-251-0/+1
* -Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724Juan Linietsky2015-04-243-1/+1
* casting line into physics on negative space now works properly, fixes #1726Juan Linietsky2015-04-241-3/+4
* Ability to convert from nodes or other non resource with a get_rid() function...Juan Linietsky2015-04-243-2/+12
* changed some shortcuts in text editor, maybe fixes #1732Juan Linietsky2015-04-241-3/+3
* Corrected rectangle intersection, fixes #1731Juan Linietsky2015-04-242-10/+10
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-04-241-0/+1
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| * fix to collada import crashJuan Linietsky2015-04-231-0/+1
* | local changesJuan Linietsky2015-04-241-1/+1
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-04-222-2/+2
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| * disable apply modifiers by default in export flagJuan Linietsky2015-04-222-2/+2
* | Changed collada importer to properly handle ALL blend shape arrays, fixes pro...Juan Linietsky2015-04-221-14/+67
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