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* download templates to a file using separate threadMarcin Zawiejski2018-02-191-13/+6
* Fixed #15082: line edit emits two "text_changed" signals when pasting while t...Federico Frenguelli2018-02-192-2/+17
* Fix polygon triangulation failure.Nicolas Silva2018-02-191-1/+1
* Fix timeline track name overlapping keyframe areaPaolo Perkovic2018-02-191-1/+1
* Remove a few debugging printsHugo Locurcio2018-02-192-4/+0
* Always detect and use hiDPI in the project manager if neededHugo Locurcio2018-02-191-8/+23
* Draw the Camera gizmo more accuratelyHugo Locurcio2018-02-191-2/+3
* Fixed wrong example in JSONParseResult.Michael Alexsander Silva Dias2018-02-191-4/+4
* fix buffer write performance on Windows and UnixMarcin Zawiejski2018-02-194-0/+12
* Fix spaces and quotes in external editor flagsbinbitten2018-02-191-12/+26
* drop path text at mouse posianb962018-02-191-9/+16
* disable scene tree shortcuts when in a textfieldianb962018-02-191-0/+3
* Gradient: fix wrong property typePoommetee Ketson2018-02-191-2/+2
* Fix gradient texture previewChaosus2018-02-191-0/+3
* Fix wrong property type for fixed icon size in ItemListbinbitten2018-02-191-1/+1
* Capitalized "View" menu options.Michael Alexsander Silva Dias2018-02-191-3/+3
* Fix pkgconfig detection of monoBenjamin Dobell2018-02-191-0/+1
* Fix UX with project settings search functionalityPaolo Perkovic2018-02-192-2/+2
* [Mono] Basis values now marshalled in the correct order.Nathan Warden2018-02-192-6/+6
* Fix gizmo solid box mesh being added twiceJFonS2018-02-191-9/+0
* [DOCS] parse_json: Objects do not keep key orderMax Hilbrunner2018-02-193-2/+4
* Make parent folder selectable. Fix #16253Guilherme Felipe2018-02-191-1/+1
* Fixes open button not appearing with multiple selectionGuilherme Felipe2018-02-192-0/+20
* Show default values in docs for GDScript built-in functionsGeorge Marques2018-02-193-2/+12
* 3DEditor: fix selecting node in viewport not update inspectorPoommetee Ketson2018-02-191-0/+3
* 3DEditor: fix multiple node selection crash the editorPoommetee Ketson2018-02-191-3/+0
* Fixes a Gridcontainer wrong children fitting with expanded+non-zero minisizeGilles Roudiere2018-02-191-56/+67
* Fixes a bas resizing with SplitContainerGilles Roudiere2018-02-192-97/+39
* Readd VS.sync and VS.draw to keep compatibilityRémi Verschelde2018-02-191-0/+6
* Added all missing VisualServer bindingsMarc Gilleron2018-02-195-5/+345
* Improved WASAPI driver so that it always uses the default audio deviceMarcelo Fernandez2018-02-191-1/+87
* Windows: Fix case of imm32 for case-sensitive MinGW buildRémi Verschelde2018-02-191-2/+2
* Windows: implement OS.get_unique_id and OS.set_ime_positiongeequlim2018-02-193-2/+15
* Make KEY_ESCAPE close all output/debugger docks on bottomBernhard Liebl2018-02-191-0/+6
* Expose 'lightmap_unwrap' method to the scripting engine.Saracen2018-02-191-0/+2
* Fix bug when launching a game with no main scenePaul Joannon2018-02-191-0/+9
* Display path to preloaded res + button to open itJulian Murgia2018-02-192-4/+30
* Change 'Build Project' button style in Mono panelPaul Joannon2018-02-191-1/+1
* Change primitive meshes acccuracy valueJerome670002018-02-191-8/+8
* Re-enabled type icons.Michael Alexsander Silva Dias2018-02-191-14/+18
* Select root node if search_box is empty in create_dialogVincenzo Greco2018-02-191-0/+4
* Fixed android arm64v8Colin Kinloch2018-02-193-9/+23
* Added async and await as C# keywords.Nathan Warden2018-02-051-3/+7
* Mono: Remove automatic script multilevel callsIgnacio Etcheverry2018-02-052-22/+9
* Fix texture import spellingPhil Jones2018-02-041-1/+1
* Small fixes for the Control description in the docs.Michael Alexsander Silva Dias2018-02-041-3/+3
* Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-0426-62/+62
* Expand project root directory on editor startvolzhs2018-02-042-3/+7
* Fix an infinite recursion in the Mathf.Decimals method when using floats.Nathan Warden2018-02-041-1/+1
* Hide button tree when file system dock isn't in split modeGuilherme Felipe2018-02-041-1/+1