index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
adding get_stored_values method
Ariel Manzur
2016-11-08
2
-1
/
+20
*
server: Allow building against system libraries
Rémi Verschelde
2016-11-03
1
-0
/
+36
*
opus: Move public headers to match system install
Rémi Verschelde
2016-11-03
9
-2
/
+3
*
scons: Reorder options for clarity
Rémi Verschelde
2016-11-03
19
-76
/
+83
*
libpng: Update to upstream 1.6.26
Rémi Verschelde
2016-11-03
23
-1095
/
+1416
*
Improve Android build (Clang + tidyness)
Pedro J. Estébanez
2016-11-02
1
-87
/
+100
*
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-02
24
-369
/
+370
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-02
50
-193
/
+111
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-02
91
-2275
/
+2275
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-02
84
-6626
/
+6626
*
Fix to fit stylebox with ItemList
volzhs
2016-11-02
1
-1
/
+4
*
Fixed Mix nodes in Animation Tree Player
m4nu3lf
2016-11-02
2
-17
/
+4
*
Merge pull request #6988 from RandomShaper/2.1
Rémi Verschelde
2016-11-02
2
-66
/
+74
|
\
|
*
Fix shader tokenizer/compiler reporting wrong error location
Pedro J. Estébanez
2016-10-30
2
-66
/
+74
*
|
Fix usage of 3.0 naming API in 1038c1f8
Rémi Verschelde
2016-10-31
1
-2
/
+2
*
|
Fix memory leak with drag & drop on 2D viewport
volzhs
2016-10-31
1
-0
/
+1
*
|
Ability to drag script files from Filesystem dock to SceneTree dock.
Andreas Haas
2016-10-31
4
-2
/
+38
*
|
Improve drag and drop on 2D viewport
volzhs
2016-10-31
3
-6
/
+453
*
|
scons: msvc_is_detected not available in 2.1
Rémi Verschelde
2016-10-31
1
-1
/
+1
*
|
classref: Sync with current sources
Rémi Verschelde
2016-10-31
1
-0
/
+140
*
|
Fix p_index out of size error when closing script
volzhs
2016-10-31
1
-1
/
+1
*
|
Fix Accept/ConfirmationDialog UI broken
volzhs
2016-10-31
1
-5
/
+8
*
|
Revert "Place child control under label in AcceptDialog."
volzhs
2016-10-31
1
-25
/
+10
*
|
scons: Move lib splitting method to methods.py
Rémi Verschelde
2016-10-31
3
-3
/
+51
*
|
Adopt simpler strategy for big libs on Windows
Pedro J. Estébanez
2016-10-31
2
-50
/
+12
*
|
Add "Never" underline mode to LinkButton
rdb
2016-10-31
3
-4
/
+9
*
|
Fix locale for macOS-style locales
Damon
2016-10-31
1
-6
/
+12
*
|
Change set_locale to fallback to the global language (#6910)
Damon Myers
2016-10-31
1
-6
/
+27
*
|
Remove dead code in FileSystemDock
volzhs
2016-10-31
1
-7
/
+0
*
|
Fix comparison bug with InputEvent
volzhs
2016-10-31
1
-1
/
+2
*
|
"CCFLAGS" are for C and C++ compiler
Błażej Szczygieł
2016-10-31
1
-1
/
+1
*
|
Prevent unwanted script editor input on game crash
Henrique Lacreta Alves
2016-10-31
1
-0
/
+1
*
|
Add/expose VisualServer::get_default_clear_color()
Pedro J. Estébanez
2016-10-31
5
-0
/
+9
*
|
Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R...
yg2f
2016-10-31
1
-2
/
+4
*
|
Added general notes on RayCast[2D] updating behaviour and force_raycast_update()
Karol Walasek
2016-10-31
1
-0
/
+14
*
|
Added force_raycast_update GDScript method for RayCast[2D]
Karol Walasek
2016-10-31
4
-42
/
+59
*
|
Fix extraneous NULL character on HTML export
George Marques
2016-10-30
1
-2
/
+2
*
|
Fix the hiding of mouse cursor before interaction
George Marques
2016-10-30
1
-2
/
+5
*
|
Fix output binary paths for VS project generation
George Marques
2016-10-30
1
-3
/
+3
|
/
*
SCons: Use colored output if available, change "colored"->"verbose"
Błażej Szczygieł
2016-10-30
5
-14
/
+6
*
Disable asserts in release mode
Błażej Szczygieł
2016-10-30
1
-0
/
+2
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-30
86
-8
/
+164
*
Theora: Don't compile unnecessary files, rename "x86_opt_*"
Błażej Szczygieł
2016-10-30
6
-35
/
+34
*
png: Try to fix neon issue on iphone armv7
Rémi Verschelde
2016-10-30
1
-22
/
+24
*
drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2016-10-30
11
-60
/
+60
*
freetype: Make it a module and split thirdparty library
Rémi Verschelde
2016-10-30
509
-878
/
+177
*
chibi: Move to a module
Rémi Verschelde
2016-10-30
52
-12
/
+84
*
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-30
35
-48
/
+55
*
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-10-30
16
-19
/
+115
*
squish: Update to upstream 1.14
Rémi Verschelde
2016-10-30
25
-3643
/
+3912
[next]