aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* Merge pull request #8718 from karroffel/remove-multiscriptRémi Verschelde2017-05-116-1047/+0
|\ | | | | removed multiscript
| * removed multiscriptKarroffel2017-05-116-1047/+0
|/ | | | | removes MultiScript which was re-added in #8502 (aka 4c14700). This feature didn't turn out to be as useful as most expected. It causes more troubles than it does good.
* Merge pull request #8704 from sheepandshepherd/gdnative_error_printingThomas Herzog2017-05-102-0/+13
|\ | | | | Add error printing functions to GDNative
| * Add error printing functions to GDNativesheepandshepherd2017-05-102-0/+13
|/
* Put brave old bb10 platform to a well-deserved restRémi Verschelde2017-05-0822-3153/+2
| | | | Add some 🔥 to appease @reduz. Fixes #8692.
* Fixed the IP resolver code blocking the main thread, it uses a Mutex now to ↵Marcelo Fernandez2017-05-081-18/+47
| | | | lock its own thread.
* Merge pull request #8689 from Zylann/freelook_improvementRémi Verschelde2017-05-083-68/+174
|\ | | | | Improved freelook
| * Improved freelookMarc Gilleron2017-05-083-68/+174
| | | | | | | | | | | | | | | | | | | | - Fix movement input affecting all viewports even when clicking outside - Freelook up movement is now relative - Prevent tool shortcut conflict when moving - De-hardcode tool shortcuts (select, move, rotate, scale, wireframe) - Movement speed depends on zoom distance (like panning) - Mouse wheel controls speed (Blender-style) due to above point - Added zoom distance indicator, hides after short delay
* | Merge pull request #8694 from noshyaar/pr-raycastRémi Verschelde2017-05-081-4/+4
|\ \ | |/ |/| RayCast2D: fix detached arrow tip
| * RayCast2D: fix detached arrow tipPoommetee Ketson2017-05-081-4/+4
|/
* Merge pull request #8660 from Hinsbart/warpRémi Verschelde2017-05-072-10/+18
|\ | | | | Spatial Editor: Mouse warping for orbit & freelook modes.
| * Spatial Editor: Mouse warping for orbit & freelook modes.Andreas Haas2017-05-062-10/+18
| |
* | Merge pull request #8639 from n-pigeon/new_script_dialogRémi Verschelde2017-05-073-147/+387
|\ \ | | | | | | Reworked look and feel of Add Script Dialog also some bug fixes
| * | Reworked look and feel of Add Script Dialog.Przemysław Gołąb (n-pigeon)2017-05-063-147/+387
| | | | | | | | | | | | | | | Untangled a lot of Controls logic code and placed it in one place. Which squashed few bugs and made code easier to maintain.
* | | Implemented scrolling factor for smooth trackpad scrollingtoger52017-05-0715-71/+118
| | | | | | | | | | | | | | | Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list.
* | | Improve documentation of thirdparty code snippetsRémi Verschelde2017-05-0753-46/+382
| | |
* | | Doc: Drop unmainted converters for html, textile, dokuwikiRémi Verschelde2017-05-067-1844/+0
| | |
* | | Doc: Remove unused tool translationRémi Verschelde2017-05-062-142/+0
| | |
* | | X11: Abort build if using OpenSSL 1.1.0+Rémi Verschelde2017-05-061-0/+9
| | | | | | | | | | | | Workaround until #8624 is fixed.
* | | Fixing previous merger's "not" vs. "!" mistake in C++ (#8664)Will Nations2017-05-061-3/+3
| | | | | | | | | | | | Also fix typo on the main editor confirmation prompt
* | | Merge pull request #8663 from Faless/fix_propagate_pauseRémi Verschelde2017-05-061-1/+1
|\ \ \ | |_|/ |/| | Fix bug in pause mode propagation
| * | Fix bug in pause mode propagationFabio Alessandrelli2017-05-061-1/+1
|/ / | | | | | | | | Pause mode was not correctly propagating effectively stopping immediately when the mode was not PAUSE_MODE_INHERIT.
* | Merge pull request #8658 from Faless/explain_out_of_mem_msg_queue_masterRémi Verschelde2017-05-051-4/+6
|\ \ | | | | | | Better explain out of memory error in message queue
| * | Better explain out of memory error in message queueFabio Alessandrelli2017-05-051-4/+6
| | | | | | | | | | | | Also effectively saves one unnecessary call when everything is fine.
* | | Merge pull request #8656 from Faless/fix_udp_waitRémi Verschelde2017-05-052-0/+4
|\ \ \ | | | | | | | | Fix UDP::wait() deadlock
| * | | Fix UDP wait() not returning after first received packetFabio Alessandrelli2017-05-052-0/+4
| |/ /
* | | Merge pull request #8647 from Hinsbart/tree_searchRémi Verschelde2017-05-051-0/+2
|\ \ \ | | | | | | | | Tree: Clear search string on selection.
| * | | Tree: Clear search string on selection.Andreas Haas2017-05-041-0/+2
| |/ / | | | | | | | | | | | | | | | | | | | | | The Tree node has the ability to jump to a specific item by typing the first few chars of it's name. But on selection ('item_activated' signal), it didn't clear the search string used for that. It was especially annoying in `FileDialog`s and has been bugging me for ages :P With this, you can traverse a directory structure in a FileDiag quickly with the keyboard (like you'd expect from pretty much any modern file browser) :)
* | | Merge pull request #8642 from RandomShaper/fix-pack-get-curr-dirRémi Verschelde2017-05-051-5/+4
|\ \ \ | | | | | | | | Fix infinite loop in DirAccessPack::get_current_dir()
| * | | Fix infinite loop in DirAccessPack::get_current_dir()Pedro J. Estébanez2017-05-041-5/+4
| | | |
* | | | Merge pull request #8625 from eska014/html5-cursorshapeRémi Verschelde2017-05-052-3/+33
|\ \ \ \ | | | | | | | | | | HTML5: Cursor style control
| * | | | Implement cursor style control in HTML5 platformL. Krause2017-05-022-3/+33
| | | | |
* | | | | Merge pull request #8616 from Zylann/fps_lookRémi Verschelde2017-05-053-123/+122
|\ \ \ \ \ | | | | | | | | | | | | Added 3D freelook navigation mode
| * | | | | Added 3D freelook navigation modeMarc Gilleron2017-05-043-123/+122
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Triggered by holding RMB - Can look around in FPS style - Can move with WASD - Movement speed accelerates over time - Can multiply speed with a modifier key to go faster or slower - Configurable in editor settings and shortcuts
* | | | | | Merge pull request #8613 from magyar123/pr-debugger-display-objectsRémi Verschelde2017-05-051-4/+28
|\ \ \ \ \ \ | | | | | | | | | | | | | | Make script debugger display all kinds of objects
| * | | | | | Make script debugger display all kinds of objectsmbalint122017-05-011-4/+28
| | | | | | |
* | | | | | | Merge pull request #8556 from ippan/obj_importRémi Verschelde2017-05-051-1/+6
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | support obj with negative indices
| * | | | | | | support obj with negative indicesPanPan2017-05-021-1/+6
| | |_|_|/ / / | |/| | | | |
* | | | | | | Merge pull request #8532 from RameshRavone/patch-4Rémi Verschelde2017-05-053-1/+35
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Separate distraction mode for scene & script editor
| * | | | | | | Separate fullscreen state for scene & script editorRamesh Ravone2017-04-263-1/+35
| | | | | | | |
* | | | | | | | Fix template loadingJ08nY2017-05-053-92/+58
| |_|_|_|_|/ / |/| | | | | |
* | | | | | | Merge pull request #8637 from noshyaar/pr-lineeditRémi Verschelde2017-05-041-2/+2
|\ \ \ \ \ \ \ | |_|_|_|/ / / |/| | | | | | LineEdit: fix placeholder text affected by secret
| * | | | | | LineEdit: fix placeholder text affected by secretPoommetee Ketson2017-05-031-2/+2
|/ / / / / /
* | | | | | Merge pull request #8589 from tagcup/dxt1_fixRémi Verschelde2017-05-021-1/+1
|\ \ \ \ \ \ | |_|_|_|_|/ |/| | | | | Use correct mode for DXT1 textures.
| * | | | | Use correct mode for DXT1 textures.Ferenc Arn2017-04-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | libsquish, which is used to generate all S3TC textures, works only with RGBA textures. Fixes #8550.
* | | | | | Merge pull request #8612 from magyar123/pr-show-dict-contentsRémi Verschelde2017-05-021-0/+7
|\ \ \ \ \ \ | | | | | | | | | | | | | | Make property editor display dictionaries (read only)
| * | | | | | Make property editor display dictionaries (read only)mbalint122017-05-011-0/+7
| | |_|_|/ / | |/| | | |
* | | | | | Merge pull request #8610 from akien-mga/project-file-extensionRémi Verschelde2017-05-0211-45/+62
|\ \ \ \ \ \ | | | | | | | | | | | | | | Rename project file to "project.godot"
| * | | | | | Rename project file to "project.godot"Rémi Verschelde2017-05-0111-45/+62
| | |/ / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Slimmed down variant from the reverted #8375. The rationale behind the name change is to give Godot's project file a unique extension (".godot") that can be registered on the OS to be associated with the Godot binary (OS registration not implemented here). This PR also adds the possibility to start the game or editor if launched with the project.godot passed as argument, which paves the way for allowing a similar behaviour on a double-click in the OS file manager (code originally by @Hinsbart). Closes #6915.
* | | | | | Merge pull request #8592 from hikari-no-yume/scene_import_rigidonly_flag_masterRémi Verschelde2017-05-021-11/+19
|\ \ \ \ \ \ | | | | | | | | | | | | | | Scene importer: add -rigidonly flag for empties [master]