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* -Support for changing fontsJuan Linietsky2014-04-0547-161/+1492
* Merge pull request #203 from marynate/PR-fix-collisionshape2d-del-not-updatereduz2014-04-052-2/+9
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| * Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ...marynate2014-03-152-2/+9
* | Merge pull request #206 from marynate/PR-multijobs-buildreduz2014-04-051-1/+1
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| * | Set multi-jobs build option defaul to nomarynate2014-03-171-1/+1
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* | Merge pull request #211 from sanikoyes/hotfix-render-altas-texture-spritereduz2014-04-051-1/+12
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| * | fix atlas texture algosanikoyes2014-03-191-16/+11
| * | fix a mistakesanikoyes2014-03-191-1/+1
| * | fix render sprite used atlas texture position errorsanikoyes2014-03-191-2/+18
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* | Merge pull request #212 from marynate/PR-framelimitreduz2014-04-056-4/+41
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| * | Add possibility to limit frame to main loop (application/target_fps)marynate2014-03-186-4/+41
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* | Merge pull request #223 from sanikoyes/hotfix-imp-thread-id-in-windowsreduz2014-04-051-2/+2
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| * | Implement thread id in windows platformsanikoyes2014-03-241-2/+2
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* | Merge pull request #229 from marynate/PR-resizable-windowreduz2014-04-052-0/+7
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| * | Add display/resizable to project setting to prevent windwo from resizingmarynate2014-03-272-0/+7
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* | Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressedreduz2014-04-052-101786/+1
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| * | Remove auto-generated doc_data_compressed.hHilton Medeiros2014-03-271-101786/+0
| * | Ignore doc_data_compressed.hHilton Medeiros2014-03-271-0/+1
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* | Merge pull request #232 from marynate/PR-fix-variant-multiply-bugreduz2014-04-051-2/+2
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| * | Fix Variant vector2/vecotor3 multiply bugmarynate2014-03-291-2/+2
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* | Merge pull request #236 from marynate/PR-iOS-FPS60reduz2014-04-051-1/+1
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| * | Lift Godot GLView update frequency from 30 to 60marynate2014-03-311-1/+1
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* | Merge pull request #237 from marynate/PR-maya-navreduz2014-04-053-189/+261
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| * | Hold shift to speedup pan/zoom in maya navigation schememarynate2014-04-011-3/+12
| * | Keep selection from been cleared when navigating in 3d viewportmarynate2014-04-011-0/+5
| * | Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate2014-04-013-6/+13
| * | Disable transform operation when navigationmarynate2014-04-011-172/+173
| * | Add maya style navigation scheme to 3d vieewportmarynate2014-04-013-18/+68
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* | Merge pull request #239 from sanikoyes/hotfix-add-new-anchor-optionsreduz2014-04-052-5/+17
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| * | Add anchor options "Center"sanikoyes2014-03-312-5/+17
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* | Merge pull request #241 from marynate/PR-viewport-hotkeyreduz2014-04-052-4/+59
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| * | Space to toggle maximize viewportmarynate2014-04-012-0/+55
| * | Add hotkey for switching viewportsmarynate2014-04-011-4/+4
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* | Merge pull request #242 from marynate/PR-fix-matrix3-bindingreduz2014-04-051-0/+2
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| * | Add Matrix3::get_scale() bindingmarynate2014-04-011-0/+2
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* | Merge pull request #243 from marynate/PR-fix-touchscreenbutton-releasedreduz2014-04-052-2/+2
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| * | Fix #240 TouchScreenButton release signal is not validmarynate2014-04-022-2/+2
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* | Merge pull request #247 from marynate/PR-path-editor-uireduz2014-04-055-1166/+1178
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| * | Make secondary handle 50% transparent in Path editor to distinguish frommarynate2014-04-033-88/+94
| * | Add close curve icon source imagemarynate2014-04-031-0/+0
| * | Add close curve iconmarynate2014-04-031-1078/+1084
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* | Merge pull request #246 from marynate/PR-path2d-editorreduz2014-04-052-44/+57
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| * Move point in Path2D edtitor now respect snap configure; Press Alt whenmarynate2014-04-032-19/+14
| * Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate2014-04-031-1/+1
| * Fixed delete path2d node will crash editormarynate2014-04-031-4/+3
| * Fix #244 no path2d handles visiblemarynate2014-04-032-31/+50
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* Merge pull request #198 from gamedevsam/masterreduz2014-03-131-1/+1
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| * Fixing compile error related to missing return value from input.cppSamuel Batista2014-03-141-1/+1
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* Update GodotLib.javareduz2014-03-131-4/+0
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-03-1324-87/+598
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