| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Implement HTML5 touch events | L. Krause | 2017-04-26 | 2 | -206/+109 |
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| * | Reimplement HTML5 mouse input without GLUT | L. Krause | 2017-04-25 | 3 | -93/+113 |
| | | | | | Fixes inverted scrolling on Chromium | ||||
| * | Merge pull request #8362 from bojidar-bg/fix-llvm-marshalls | Rémi Verschelde | 2017-04-11 | 1 | -1/+1 |
| |\ | | | | | Fix a pesky bug in marshalls.cpp/encode_variant | ||||
| | * | Fix a pesky bug in marshalls.cpp/encode_variant | Bojidar Marinov | 2017-04-11 | 1 | -1/+1 |
| |/ | | | | Fixes #7556 running game from editor on LLVM builds. | ||||
| * | Merge pull request #8360 from karroffel/gdnative-string-c-functions | Thomas Herzog | 2017-04-11 | 2 | -7/+7 |
| |\ | | | | | [GDNative] made string functions more C-friendly | ||||
| | * | [GDNative] made string functions more C-friendly | Karroffel | 2017-04-11 | 2 | -7/+7 |
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| * | Merge pull request #8352 from karroffel/gdnative-misc-fixes | Thomas Herzog | 2017-04-11 | 3 | -3/+2 |
| |\ | | | | | [GDNative] misc fixes | ||||
| | * | [GDNative] C API and generator fixes | Karroffel | 2017-04-11 | 2 | -1/+2 |
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| | * | [GDNative] re-enabled some init options | Karroffel | 2017-04-11 | 1 | -2/+0 |
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| * | Fix joystick crash when mapping is -1 | darkoff9 | 2017-04-10 | 1 | -0/+1 |
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| * | Merge pull request #8350 from karroffel/gdnative-api-reference-field | Thomas Herzog | 2017-04-10 | 1 | -3/+3 |
| |\ | | | | | [GDNative] added is_reference filed to api.json | ||||
| | * | [GDNative] added is_reference filed to api.json | Karroffel | 2017-04-10 | 1 | -3/+3 |
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| * | | Merge pull request #8349 from karroffel/gdnative-constructor | Thomas Herzog | 2017-04-10 | 2 | -0/+11 |
| |\ \ | | | | | | | [GDNative] function to get class constructor | ||||
| | * | | [GDNative] function to get class constructor | Karroffel | 2017-04-10 | 2 | -0/+11 |
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| * | | Fix crash on exit. | Andreas Haas | 2017-04-10 | 2 | -0/+11 |
| | | | | | | | | | First it crashed in the thread that checks for android devices, then in the audio driver. | ||||
| * | | .gitignore: Add app_icon.h and splash.h generated headers | Rémi Verschelde | 2017-04-10 | 1 | -19/+20 |
| | | | | | | | | | Also sort alphabetically for clarity. | ||||
| * | | Re-add ouya gamepad mapping. | Andreas Haas | 2017-04-10 | 1 | -0/+2 |
| |/ | | | | Also adds yet another type of ps4 controller. | ||||
| * | Merge pull request #8341 from RameshRavone/master | Rémi Verschelde | 2017-04-10 | 2 | -23/+21 |
| |\ | | | | | Android: avoiding duplicates in build.gradle | ||||
| | * | Android: avoiding duplicates in build.gradle | Ramesh Ravone | 2017-04-10 | 2 | -23/+21 |
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| * | | Merge pull request #8339 from karroffel/gdnative-reload-fix | Rémi Verschelde | 2017-04-10 | 1 | -13/+11 |
| |\ \ | | | | | | | [GDNative] Didn't iterate over all scripts | ||||
| | * | | [GDNative] Didn't iterate over all scripts | Karroffel | 2017-04-10 | 1 | -13/+11 |
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| * | | | Merge pull request #8342 from volzhs/error-signal-dnd | Rémi Verschelde | 2017-04-10 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | Fix signal error when starting editor | ||||
| | * | | | Fix signal error when starting editor | volzhs | 2017-04-10 | 1 | -1/+1 |
| | | |/ | |/| | | | | | | | need to merge #8198 to work properly | ||||
| * / | | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 82 | -330/+330 |
| |/ / | | | | | | | | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | ||||
| * | | -Fixed crash with splash screen on windows | Juan Linietsky | 2017-04-09 | 3 | -1/+3 |
| | | | | | | | | | -properly show editor without having to resize window on windows | ||||
| * | | Restored (And auto-generated) splash image | Juan Linietsky | 2017-04-09 | 9 | -1425/+112 |
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| * | | Merge pull request #8271 from MattUV/master | Rémi Verschelde | 2017-04-09 | 2 | -1/+43 |
| |\ \ | | | | | | | Add methods to get and set bits of collision layers and masks for TileMaps (3.0) | ||||
| | * | | Add set/get_collision_layer/mask_bit() to TileMaps | MattUV | 2017-04-06 | 2 | -1/+43 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add four methods to the TileMap node to make collision layers and masks be modified bit by bit (like PhysicBody2Ds and RayCast2Ds: * set_collision_layer_bit() * set_collision_mask_bit() * get_collision_layer_bit() * get_collision_mask_bit() To comply with collision layers' renaming from https://github.com/godotengine/godot/issues/5696 , the method names are NOT set/get_layer_mask_bit() | ||||
| * | | | Android: Support to change minSdkVersion (#8313) | Ramesh Ravone | 2017-04-09 | 2 | -2/+14 |
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| * | | | -Fix eternal black screen on Windows | Juan Linietsky | 2017-04-09 | 6 | -6/+10 |
| | | | | | | | | | | | | | -Disabled warnings on windows, need to properly set up warnings | ||||
| * | | | Merge pull request #8338 from karroffel/dlscript-gdnative-rename | Rémi Verschelde | 2017-04-09 | 71 | -1300/+2448 |
| |\ \ \ | | |/ | |/| | renamed dlscript module to gdnative | ||||
| | * | | renamed dlscript module to gdnative | Karroffel | 2017-04-09 | 71 | -1300/+2448 |
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| * | | Merge pull request #8329 from touilleMan/dlscript-godot_get_global_constants | Rémi Verschelde | 2017-04-09 | 3 | -0/+34 |
| |\ \ | | | | | | | GlobalConstants support in DLScript & api.json | ||||
| | * | | Change dlscript's godot_get_global_constants signature to return ↵ | Emmanuel Leblond | 2017-04-09 | 2 | -4/+7 |
| | | | | | | | | | | | | | godot_dictionary | ||||
| | * | | Add GlobalConstants entry to the dlscript's api.json generator | Emmanuel Leblond | 2017-04-09 | 2 | -2/+20 |
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| | * | | Add godot_get_global_constants function to dlscript | Emmanuel Leblond | 2017-04-08 | 2 | -0/+13 |
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| * | | | Merge pull request #8336 from RayKoopa/ignore_vs_folder | Rémi Verschelde | 2017-04-09 | 1 | -2/+2 |
| |\ \ \ | | | | | | | | | | | | | | | | | Ignore Visual Studio 2017 workspace folder [ci skip] | ||||
| | * | | | Ignore .vs folder, fix .vscode comment | Ray Koopa | 2017-04-09 | 1 | -2/+2 |
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| * | | | | Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding | Rémi Verschelde | 2017-04-09 | 2 | -0/+21 |
| |\ \ \ \ | | | | | | | | | | | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | ||||
| | * | | | | Add return value in ClassDB.class_[g|s]et_property bindings | Emmanuel Leblond | 2017-04-09 | 1 | -2/+2 |
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| | * | | | | Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods | Emmanuel Leblond | 2017-04-09 | 2 | -0/+21 |
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| * | | | | Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d | Rémi Verschelde | 2017-04-09 | 1 | -1/+1 |
| |\ \ \ \ | | | | | | | | | | | Allow zero preprocess time for Particles2D | ||||
| | * | | | | Allow zero preprocess time for Particles2D | Pedro J. Estébanez | 2017-04-08 | 1 | -1/+1 |
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| * | | | | | libpng: Update to upstream version 1.6.29 | Rémi Verschelde | 2017-04-09 | 8 | -40/+138 |
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| * | | | | | opus: Update to upstream version 1.1.4 | Rémi Verschelde | 2017-04-09 | 2 | -2/+3 |
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| * | | | | | squish: Update to upstream version 1.15 | Rémi Verschelde | 2017-04-09 | 4 | -9/+31 |
| | | | | | | | | | | | | | | | | | | | | | Also fix clang-format pre-commit hook to ignore thirdparty files. | ||||
| * | | | | | Style: Apply clang-format (3.9.1) to Obj-C++ files | Rémi Verschelde | 2017-04-09 | 14 | -694/+629 |
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| * | | | | | Merge pull request #8332 from BastiaanOlij/format-mm | Rémi Verschelde | 2017-04-09 | 12 | -1190/+1067 |
| |\ \ \ \ \ | |_|_|/ / |/| | | | | Formatting of mm files | ||||
| | * | | | | Formatting of mm files | BastiaanOlij | 2017-04-09 | 12 | -1190/+1067 |
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| * | | | | Merge pull request #8319 from bojidar-bg/gdscript-inline-block-indent | Rémi Verschelde | 2017-04-09 | 1 | -3/+3 |
| |\ \ \ \ | | | | | | | | | | | Fixup #8123, seems like I forgot a few things | ||||
