| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Borderless window support for the Win32 build. Default window position is ↵ | Saracen | 2016-03-12 | 6 | -3/+36 |
| | | | | | now also centred. | ||||
| * | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | 2016-03-12 | 32 | -142/+6011 |
| | | | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | ||||
| * | -more progress to asset sharing client, but still disabled by default | Juan Linietsky | 2016-03-12 | 2 | -3/+93 |
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| * | Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d | Rémi Verschelde | 2016-03-11 | 1 | -1/+2 |
| |\ | | | | | Fix link error when disable_3d=yes | ||||
| | * | Fix link error when disable_3d=yes | sanikoyes | 2016-03-11 | 1 | -1/+2 |
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| * | | Merge pull request #4011 from neikeq/fix_regr_3280 | Rémi Verschelde | 2016-03-11 | 1 | -14/+11 |
| |\ \ | | | | | | | TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist | ||||
| | * | | TileSet Export: Avoid invalid error when merge is enabled but file does not ↵ | Ignacio Etcheverry | 2016-03-11 | 1 | -14/+11 |
| | | | | | | | | | | | | | exist | ||||
| * | | | Merge pull request #4007 from bojidar-bg/PR-fix-controls | Rémi Verschelde | 2016-03-10 | 1 | -1/+6 |
| |\ \ \ | | | | | | | | | Fix a crash when running a game with Controls with a tools build | ||||
| | * | | | Fix a crash when running a game with Controls with a tools build | Bojidar Marinov | 2016-03-10 | 1 | -1/+6 |
| |/ / / | | | | | | | | | | | | | | | | Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs | ||||
| * | | | Merge pull request #3865 from Marqin/coverity | Rémi Verschelde | 2016-03-10 | 12 | -22/+34 |
| |\ \ \ | | | | | | | | | [Coverity] fixed 11 of 537 potential bugs found by Coverity | ||||
| | * | | | fix six possible "divide by zero" | Hubert Jarosz | 2016-03-09 | 6 | -15/+23 |
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| | * | | | fix two reading uninitialized pointers | Hubert Jarosz | 2016-03-09 | 2 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp | ||||
| | * | | | fix possible crash in tools/editor/editor_import_export.cpp | Hubert Jarosz | 2016-03-09 | 1 | -2/+1 |
| | | | | | | | | | | | | | | | | | da could be NULL, and dereferencing NULL could lead to crash | ||||
| | * | | | fix possible crash in tools/editor/spatial_editor_gizmos.cpp | Hubert Jarosz | 2016-03-09 | 2 | -3/+2 |
| | | | | | | | | | | | | | | | | | spatial_node and base where uninitialized, which could lead to crash | ||||
| | * | | | fix possible crash in platform/x11/joystick_linux.cpp | Hubert Jarosz | 2016-03-09 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | | | | | | ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash | ||||
| * | | | | Merge pull request #3934 from Razzlegames/epocConvert | Rémi Verschelde | 2016-03-10 | 2 | -3/+73 |
| |\ \ \ \ | | | | | | | | | | | Added epoc to dictionary converter (for human readable display when only given an epoc time) | ||||
| | * | | | | Added epoc to dictionary converter | Kyle Luce | 2016-03-05 | 2 | -3/+73 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Useful for when user is storing time as epoc and wants to do operations on this time and then display in human readable form https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650¬if_t=group_comment_reply | ||||
| * | | | | | Merge pull request #3999 from neikeq/issues_3650_3990 | Rémi Verschelde | 2016-03-10 | 1 | -8/+12 |
| |\ \ \ \ \ | | | | | | | | | | | | | Fix crash when resizing ConcavePolygonShape2D segments | ||||
| | * | | | | | Fix crash when resizing ConcavePolygonShape2D segments | Ignacio Etcheverry | 2016-03-09 | 1 | -8/+12 |
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| * | | | | | Merge pull request #3980 from JoshuaGrams/timescale-remainder | Rémi Verschelde | 2016-03-09 | 1 | -2/+7 |
| |\ \ \ \ \ | | | | | | | | | | | | | TimeScale node: scale return value (time remaining). | ||||
| | * | | | | | TimeScale node: return +inf remaining for 0 scale. | Josh Grams | 2016-03-09 | 1 | -1/+4 |
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| | * | | | | | TimeScale node: scale return value (time remaining). | Josh Grams | 2016-03-07 | 1 | -2/+4 |
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| * | | | | | Merge pull request #3997 from bojidar-bg/PR-keep-margins | Rémi Verschelde | 2016-03-09 | 3 | -13/+32 |
| |\ \ \ \ \ | |_|_|_|/ |/| | | | | Add option to keep margins when changing anchors | ||||
| | * | | | | Add option to keep margins when changing anchors, closes #3979 | Bojidar Marinov | 2016-03-09 | 3 | -13/+32 |
| |/ / / / | | | | | | | | | | | | | | | | | Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times | ||||
| * | | | | Merge pull request #3928 from Marqin/whitespace | Rémi Verschelde | 2016-03-09 | 386 | -7660/+7660 |
| |\ \ \ \ | | | | | | | | | | | remove trailing whitespace - sorry for the broken PRs, please rebase :) | ||||
| | * | | | | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 386 | -7660/+7660 |
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| * | | | | Merge pull request #3991 from JoshuaGrams/issue-3711 | Rémi Verschelde | 2016-03-08 | 2 | -3/+10 |
| |\ \ \ \ | | | | | | | | | | | Issue 3711 | ||||
| | * | | | | AnimationTreePlayer: distinguish value tracks. | Josh Grams | 2016-03-08 | 1 | -2/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks. | ||||
| | * | | | | Variant::blend: add Quat, fix Vector3. | Josh Grams | 2016-03-08 | 1 | -1/+7 |
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| * | | | | Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix | Juan Linietsky | 2016-03-08 | 1 | -3/+11 |
| |\ \ \ \ | | | | | | | | | | | Fix to CPU skinning path when using GPU skinning (meshes with morphs) | ||||
| | * | | | | Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵ | Saracen | 2016-03-06 | 1 | -3/+11 |
| | | | | | | | | | | | | | | | | | | | | | causing modifications to root bone to have doubled offset and wasted performance. | ||||
| * | | | | | Merge pull request #3969 from Paulb23/scroll_past_end_of_file | Juan Linietsky | 2016-03-08 | 4 | -1/+14 |
| |\ \ \ \ \ | | | | | | | | | | | | | Enabled scrolling past end of file in text editor. | ||||
| | * | | | | | Enabled scrolling past end of file | Paulb23 | 2016-03-07 | 4 | -1/+14 |
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| * | | | | | Merge pull request #3981 from SaracenOne/shadow_casting_features | Juan Linietsky | 2016-03-08 | 11 | -24/+129 |
| |\ \ \ \ \ | | | | | | | | | | | | | Added extra controls to GeometryInstances for controlling how shadows are cast. | ||||
| | * | | | | | Added extra controls to GeometryInstances to control how they should cast ↵ | Saracen | 2016-03-07 | 11 | -24/+129 |
| | | |/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h | ||||
| * | | | | | Merge pull request #3833 from AlexHolly/feature-file-md5 | Rémi Verschelde | 2016-03-08 | 3 | -0/+21 |
| |\ \ \ \ \ | | | | | | | | | | | | | expose md5 for file(s) to gdscript | ||||
| | * | | | | | expose md5 for file(s) to gdscript | Alexander Holland | 2016-02-25 | 3 | -1/+38 |
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| * | | | | | | Merge pull request #3982 from RegalMedia/patch-1 | Rémi Verschelde | 2016-03-08 | 1 | -2/+2 |
| |\ \ \ \ \ \ | |_|/ / / / |/| | | | | | Update version in Info.plist | ||||
| | * | | | | | Update version in Info.plist | RegalMedia | 2016-03-07 | 1 | -2/+2 |
| |/ / / / / | | | | | | | | | | | Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system. | ||||
| * | | | | | Merge pull request #3919 from chuckeles/open-lines-below-above | Rémi Verschelde | 2016-03-07 | 1 | -0/+21 |
| |\ \ \ \ \ | | | | | | | | | | | | | Open line below and above | ||||
| | * | | | | | Add special new line opening | Martin Chuckeles | 2016-03-04 | 1 | -0/+21 |
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| * | | | | | | Merge pull request #3978 from Hinsbart/fix_erase_event | Rémi Verschelde | 2016-03-07 | 1 | -4/+1 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | fix InputMap::action_erase_event() | ||||
| | * | | | | | | fix InputMap::action_erase_event() | hondres | 2016-03-07 | 1 | -4/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes #3976 | ||||
| * | | | | | | | Merge pull request #3975 from volzhs/compile-png-on-windows | Rémi Verschelde | 2016-03-07 | 1 | -6/+5 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | fix compiling android templates on windows | ||||
| | * | | | | | | | This will disable png arm neon optimizing for android template if compile on ↵ | volzhs | 2016-03-07 | 1 | -6/+5 |
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | windows, but make compiling successful. And arm neon opt is enabled if not on windows. | ||||
| * | | | | | | | Merge pull request #3974 from Marqin/master | Rémi Verschelde | 2016-03-07 | 1 | -4/+26 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | migrate to container-based Travis CI | ||||
| | * | | | | | | | migrate to container-based Travis CI | Hubert Jarosz | 2016-03-07 | 1 | -4/+26 |
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| * | | | / / / | Merge pull request #3972 from Hinsbart/fix_hscroll | Rémi Verschelde | 2016-03-07 | 1 | -1/+1 |
| |\| | | | | | | |_|_|/ / / |/| | | | | | osx: fix inverted horizontal scrolling | ||||
| | * | | | | | osx: fix inverted horizontal scrolling | hondres | 2016-03-07 | 1 | -1/+1 |
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| * | | | | | | Merge pull request #3951 from TheHX/issue-3857 | Rémi Verschelde | 2016-03-06 | 3 | -27/+80 |
| |\ \ \ \ \ \ | |_|_|_|/ / |/| | | | | | Fix Project Settings dialog add/delete global variable | ||||
