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[GDNative] better header include paths
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The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
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Fix AudioServer::finish not getting called while quitting
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Tree: fix index error with expanded column
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MenuButton: defer grab_click_focus until button_up
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Made delete next and prev consistent to other editors, issue 6546
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Some theme and usability improvements
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Fixed create script editor dialog not changing extension
Options menu for inspector element is bigger
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Add support for ARMv8 (64-bit) on Android
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Port physics fixes
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Don't abort the loop when one is already released
Remove warning on already-released constraint
Clean up area's contraints as well
Clear the constraint data as well
Do the cleanup as soon as the space changes
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Improve reliability of memory stats
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Plus:
- An allocation is counted only after checking its success.
- Max usage is updated after growing reallocs as well.
- Drop unused header.
- Changed the 0xFFF.. at get_mem_available() to -1 with a comment telling it's the same, but more universal.
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Fix possible division by zero crashes on the wav importer
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Fix equality when assignment intended
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Texture region now updates when changing an Atlas region rect
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- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time
Fixed TextureRegionEditor constantly regenerating
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Improve/add atomics
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- Remove use of non-builtin overloaded `InterlockedExhangeSubtract()` for Windows. Moreover, it was wrongly being used as if it hadn't a 64-bit version instead of being overloaded.
- Implement exchange-if-greater (as a CAS loop).
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Fix Numpad Enter key on Windows (3.0)
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firsts docs for CollisionObject -> collision shape api
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Bind some useful methods in SurfaceTool to GDScript
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These include:
* generate_tangents()
* add_to_format()
* create_from()
* append_from()
Reordered and grouped the bindings to match the header for improved readability.
Removed commented out `generate_flat_normals()` method which wasn't present
in the header.
Fixes #9946
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SpatialEditor: fix transform dialog
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Fix errors with stretch ratio
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Fix set integer value from inspector to round instead of floor.
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AR/VR base classes and position tracker support
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Added ArVrScriptInterface
Added ARVRCamera, ARVRController and ARVROrigin helper objects
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Thus fixing some invalid changes that had still made it to the master branch.
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This reverts commit 5adb94e72694fd4c4b80be85b3adf9a4a7d6c45b.
It was actually not a bug, see discussion on #9898.
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Fix mutex initialisation in OS X Audio Driver
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Fixed AudioStreamPlaybackOGGVorbis::_mix_internal getting stuck in in…
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loop causing audio to freeze
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Fix get_screen_* funcs returning old values after resolution changes on OS X
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