| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #7771 from Limb/winaudiodriver | Rémi Verschelde | 2017-02-12 | 1 | -0/+5 |
| |\ | | | | | Close out audio drivers when exiting on Windows. | ||||
| | * | Close out audio drivers when exiting. | Kenneth Lorthioir | 2017-02-09 | 1 | -0/+5 |
| | | | | | | | | | Prevents a crash when closing the project manager. | ||||
| * | | Merge pull request #7770 from Limb/removedx9 | Rémi Verschelde | 2017-02-12 | 2 | -8/+0 |
| |\ \ | | | | | | | Removed DX9 Rasterizer in windows | ||||
| | * | | Removed DX9 Rasterizer in windows. | Kenneth Lorthioir | 2017-02-09 | 2 | -8/+0 |
| | |/ | | | | | | | | | | | This doesn't seem to be needed anymore and the code to free the unused rasterizer was throwing a memory violation since it was getting set to a value somehow. | ||||
| * | | Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3 | Rémi Verschelde | 2017-02-12 | 4 | -44/+133 |
| |\ \ | | | | | | | Enhance TextureButton and TextureRect with resize | ||||
| | * | | Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode | geequlim | 2017-02-09 | 4 | -44/+133 |
| | | | | | | | | | | | | | Make TextureButton to the same resize behavior with TextureRect | ||||
| * | | | Merge pull request #7768 from bojidar-bg/sc-multiple-names | Rémi Verschelde | 2017-02-12 | 1 | -1/+8 |
| |\ \ \ | | | | | | | | | Make _sc_ files work like ._sc_ | ||||
| | * | | | Make _sc_ files work like ._sc_, fixes #7762 | Bojidar Marinov | 2017-02-09 | 1 | -1/+8 |
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| * | | | Merge pull request #7763 from Limb/fixwindowscompile | Rémi Verschelde | 2017-02-12 | 3 | -1/+8 |
| |\ \ \ | | | | | | | | | Fixed compilation issues with Visual Studio | ||||
| | * | | | Fixed compilation issues with Visual Studio | Kenneth Lorthioir | 2017-02-08 | 3 | -1/+8 |
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| * | | | Merge pull request #7746 from sanikoyes/Pr-fix-msvc-compile | Rémi Verschelde | 2017-02-12 | 2 | -2/+2 |
| |\ \ \ | | | | | | | | | Fix msvc compile error | ||||
| | * | | | Fix msvc compile error | sanikoyes | 2017-02-07 | 2 | -2/+2 |
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| * | | | | Merge pull request #7757 from volzhs/save-debug-options | Rémi Verschelde | 2017-02-12 | 5 | -14/+38 |
| |\ \ \ \ | | | | | | | | | | | Save and restore debug options for each project | ||||
| | * | | | | Save and restore debug options | volzhs | 2017-02-08 | 5 | -14/+38 |
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| * | | | | Merge pull request #7749 from Faless/fix_7697 | Rémi Verschelde | 2017-02-12 | 1 | -2/+4 |
| |\ \ \ \ | | | | | | | | | | | HTTPClient properly handle partial data in non-blocking mode | ||||
| | * | | | | HTTPClient properly handle partial data in non-blocking mode | Fabio Alessandrelli | 2017-02-07 | 1 | -2/+4 |
| | |/ / / | | | | | | | | | | | | | | | | | Use block to send DVector::Write out of scope in HTTPClient::read_response_body_chunk() | ||||
| * | | | | Merge pull request #7747 from sanikoyes/Pr-fix-tween-transform2d | Rémi Verschelde | 2017-02-12 | 1 | -3/+3 |
| |\ \ \ \ | | | | | | | | | | | Fix tween Transform2D typo | ||||
| | * | | | | Fix tween Transform2D typo | sanikoyes | 2017-02-07 | 1 | -3/+3 |
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| * | | | | Merge pull request #7743 from karroffel/json_parsing-3.0 | Rémi Verschelde | 2017-02-12 | 1 | -2/+2 |
| |\ \ \ \ | | | | | | | | | | | JSON::parse reports errors on open-ended objects (master) | ||||
| | * | | | | JSON::parse reports errors on open-ended objects | Karroffel | 2017-02-06 | 1 | -2/+2 |
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| * | | | | | Merge pull request #7740 from magyar123/master | Rémi Verschelde | 2017-02-12 | 2 | -0/+9 |
| |\ \ \ \ \ | | | | | | | | | | | | | Add editor option for closing the output when stopping the game. | ||||
| | * | | | | | Add editor option for automatically closing the output when stopping the game. | mbalint12 | 2017-02-06 | 2 | -0/+9 |
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| * | | | | | | Merge pull request #7723 from lonesurvivor/gdscript-range-fix | Rémi Verschelde | 2017-02-12 | 1 | -4/+3 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fix parsing bug which causes range(variable) to crash the engine | ||||
| | * | | | | | | Fix parsing bug which causes range(variable) to crash the engine | lonesurvivor | 2017-02-04 | 1 | -4/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | problem was a segmentation fault caused by trying to access Vector constants[0] which isn't there if op->arguments.size() is not bigger than one. - the changed OR condition didn't make sense (always true), should be AND - changes the "constant" variable to be false per default and gets set to true when there is actually something pushed to "constants" | ||||
| * | | | | | | | Merge pull request #7722 from RandomShaper/improve-touch-button | Rémi Verschelde | 2017-02-12 | 2 | -85/+56 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | Fix touch button issues | ||||
| | * | | | | | | | Solve TouchScreenButtons issues | Pedro J. Estébanez | 2017-02-10 | 2 | -85/+56 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix touch button needing double tap after pause (applies to those not set to pass-by) Fix error when a pressed TouchScreenButton with no associated action exits the tree (with some refactoring of duplicate code) | ||||
| * | | | | | | | | Merge pull request #7712 from kbake/deselect-selection-on-ctrl-home/end | Rémi Verschelde | 2017-02-12 | 1 | -14/+25 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Selected text is now deselected on ctrl+home/end | ||||
| | * | | | | | | | | Selected text is now deselected on ctrl+home/end | kbake | 2017-02-03 | 1 | -14/+25 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes Issue #7694 and also the error mentioned in the comments of that issue. | ||||
| * | | | | | | | | | Merge pull request #7706 from RandomShaper/touch-button-shape-master | Rémi Verschelde | 2017-02-12 | 2 | -3/+78 |
| |\ \ \ \ \ \ \ \ \ | |_|_|_|_|_|_|_|/ |/| | | | | | | | | Add shape property to TouchScreenButton | ||||
| | * | | | | | | | | Add shape property to TouchScreenButton | Pedro J. Estébanez | 2017-02-02 | 2 | -3/+78 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adapted from 67a0da34a2d5a95761c54b3012d0a8f1a79e10a6 | ||||
| * | | | | | | | | | Reorder the folders in tools to prepare moving tools/editor | Rémi Verschelde | 2017-02-09 | 130 | -158/+152 |
| | |_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs. | ||||
| * | | | | | | | | Merge pull request #7759 from nunodonato/translationfix | Rémi Verschelde | 2017-02-08 | 1 | -0/+1 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Added "Scots" locale name, fixing #7630 | ||||
| | * | | | | | | | | Added "Scots" locale name, fixing #7630 | Nuno Donato | 2017-02-08 | 1 | -0/+1 |
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| * | | | | | | | | basic contact shadows implementation, will most likely need some polishing | Juan Linietsky | 2017-02-08 | 7 | -33/+155 |
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| * | | | | | | | | Merge pull request #7715 from m4nu3lf/bugfix/g6dof_joint_setter | Rémi Verschelde | 2017-02-07 | 1 | -1/+1 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fixed property setter in G6DOF joint | ||||
| | * | | | | | | | | Fixed property setter in G6DOF joint | m4nu3lf | 2017-02-03 | 1 | -1/+1 |
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| * | | | | | | | | | Merge pull request #7709 from bojidar-bg/sort-scripts-by-path | Rémi Verschelde | 2017-02-07 | 2 | -4/+50 |
| |\ \ \ \ \ \ \ \ \ | |_|_|_|_|_|_|_|/ |/| | | | | | | | | Sort settings for scripts in the editor | ||||
| | * | | | | | | | | Sort settings for scripts in the editor | Bojidar Marinov | 2017-02-02 | 2 | -4/+50 |
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| * | | | | | | | | shadows were not working in-editor for nvidia, fixed now | Juan Linietsky | 2017-02-06 | 7 | -11/+24 |
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| * | | | | | | | ability to adjust propagation in gi probe | Juan Linietsky | 2017-02-06 | 9 | -15/+101 |
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| * | | | | | | | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 31 | -148/+476 |
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| * | | | | | | Ensure proper config version when reading the new configuration file. | Juan Linietsky | 2017-02-04 | 2 | -2/+15 |
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| * | | | | | | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky | 2017-02-04 | 41 | -271/+271 |
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| * | | | | | | completed scene importing (I hope?) | Juan Linietsky | 2017-02-04 | 5 | -10/+227 |
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| * | | | | | fix continous reimport bug (i hope) | Juan Linietsky | 2017-02-04 | 1 | -2/+27 |
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| * | | | | | Scene import more or less working, needs some missing features. | Juan Linietsky | 2017-02-04 | 5 | -6/+1297 |
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| * | | | | Changed OGG Vorbis type to be imported, so it's possible to specify loop | Juan Linietsky | 2017-02-03 | 5 | -76/+184 |
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| * | | | OBJ file importing! | Juan Linietsky | 2017-02-03 | 7 | -4/+269 |
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| * | | | wav file importing! | Juan Linietsky | 2017-02-02 | 6 | -0/+1341 |
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| * | | | Merge pull request #7708 from volzhs/match-err | Rémi Verschelde | 2017-02-02 | 2 | -2/+2 |
| |\ \ \ | |/ / |/| | | | | | | | | Match ERROR_QUERY_FAILED enum with others [ci skip] | ||||
