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* Added a simpler/faster way to bind script languages instance wrappers to GodotJuan Linietsky2017-07-164-6/+37
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* Merge pull request #9665 from devnexen/get_executable_path_fixRémi Verschelde2017-07-161-2/+2
|\ | | | | get_executable_path slight change to make it work under OpenBSD
| * get_executable_path slight change to make it work under OpenBSDDavid Carlier2017-07-161-2/+2
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* | Bindings: Fix Object::get_meta return type.Andreas Haas2017-07-161-1/+1
|/ | | | The method was shown as void in the docs.
* Many fixes to improve GI Probe qualityJuan Linietsky2017-07-1512-18/+105
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* Fix to make voxel cone tracing work properly againJuan Linietsky2017-07-151-1/+1
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* -Fix for multiple reflection probes causing issues.Juan Linietsky2017-07-158-32/+74
| | | | -Fix for positional sound corruption to avoid making people deaf.
* Merge pull request #9660 from sheepandshepherd/dictionary_nextThomas Herzog2017-07-152-1/+9
|\ | | | | Expose Dictionary::next to GDNative
| * Expose Dictionary::next to GDNativesheepandshepherd2017-07-152-1/+9
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* Merge pull request #9658 from dumitru-stama/docfix_twostepRémi Verschelde2017-07-151-208/+541
|\ | | | | | | | | Docfix twostep [ci skip]
| * Added documentation for blit_rect_maskdumitru-stama2017-07-151-0/+1
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| * sync doc templatedumitru-stama2017-07-151-208/+540
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* Script editor usability fixesJuan Linietsky2017-07-152-8/+12
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* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-1564-2394/+3731
| | | | | | | | -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
* Some more typo fixes for "threshold"Rémi Verschelde2017-07-154-14/+14
| | | | Looks like @reduz really does not like that word.
* libpng: Update to upstream version 1.6.30Rémi Verschelde2017-07-1411-67/+123
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* doc: Sync classref with current sourceRémi Verschelde2017-07-141-1078/+1730
| | | | | Some descriptions were lost for refactored APIs, but they cannot be matched 1:1 with the new ones, so will need to be rewritten anyway.
* Merge pull request #9619 from marcelofg55/masterRémi Verschelde2017-07-131-0/+27
|\ | | | | Fix fullscreen on X11 for non-resizable windows
| * Fix fullscreen on X11 for non-resizable windowsMarcelo Fernandez2017-07-131-0/+27
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* | Merge pull request #9627 from Noshyaar/dialogRémi Verschelde2017-07-131-0/+3
|\ \ | | | | | | AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized
| * | AcceptDialog: fix child w/ ANCHOR_END sized wrong until resizedPoommetee Ketson2017-07-131-0/+3
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* | | Merge pull request #9626 from Noshyaar/labelRémi Verschelde2017-07-131-2/+2
|\ \ \ | | | | | | | | Control: save SIZE_FILL size flag property
| * | | Control: save SIZE_FILL size flag propertyPoommetee Ketson2017-07-131-2/+2
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* | | Merge pull request #9622 from Hinsbart/default_templatesRémi Verschelde2017-07-131-0/+15
|\ \ \ | | | | | | | | Add default GDScript templates.
| * | | Add default GDScript templates.Andreas Haas2017-07-121-0/+15
| | |/ | |/| | | | | | | | | | Adds some default templates, an empty one (that just extends the base class) and one without the comments. Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
* | | Merge pull request #9621 from djrm/IconsRémi Verschelde2017-07-13182-3233/+2155
|\ \ \ | | | | | | | | Added some missing icons, fixed search button as zoom in some ui elem…
| * | | Added some missing icons, fixed some ui iconsDaniel J. Ramirez2017-07-12182-3233/+2155
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* | | | Merge pull request #9620 from Noshyaar/ehbRémi Verschelde2017-07-131-2/+3
|\ \ \ \ | | | | | | | | | | EditorHelpBit: fix stylebox error of some instances
| * | | | EditorHelpBit: fix stylebox error of some instancesPoommetee Ketson2017-07-131-2/+3
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* | | | Merge pull request #9617 from Noshyaar/xlateRémi Verschelde2017-07-131-6/+15
|\ \ \ \ | | | | | | | | | | Ignore fuzzy translations
| * | | | Ignore fuzzy translationsPoommetee Ketson2017-07-121-6/+15
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* | | | Merge pull request #9613 from vnen/uwp-exporterRémi Verschelde2017-07-132-1578/+558
|\ \ \ \ | |_|_|/ |/| | | Bring back the UWP exporter
| * | | Bring back the UWP exporterGeorge Marques2017-07-122-1578/+558
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* | | Merge pull request #9611 from Corruptinator/masterRémi Verschelde2017-07-121-0/+1
|\ \ \ | |/ / |/| | OUYA Controller GUID and button mapping for Godot 3.0 (Android)
| * | OUYA Controller for Version 3.0 input_default.cppCorruptinator2017-07-111-0/+1
| | | | | | | | | | | | | | | | | | | | | OUYA Game Controller for the Godot Game Engine version 3.0, allows the controller to be implemented in the if (ANDROID) part within input_default.cpp, hopefully fixing the problem that originated from #9390 on version 2.1.4 BETA as well.
* | | UWP: Fix problem with Cert Kit validationGeorge Marques2017-07-121-2/+1
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* | | Merge pull request #9553 from timoschwarzer/master-scons-human-friendly-outputRémi Verschelde2017-07-113-4/+48
|\ \ \ | |_|/ |/| | [3.0] Add options for more human-friendly build output
| * | Add options for more human-friendly build outputTimo Schwarzer2017-07-113-4/+48
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* | Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursorRémi Verschelde2017-07-117-14/+39
|\ \ | | | | | | IME window follow the input cursor.
| * | IME window follow the input cursor.geequlim2017-07-117-14/+39
| |/ | | | | | | | | Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit.
* | Merge pull request #9607 from Noshyaar/astarRémi Verschelde2017-07-112-0/+8
|\ \ | | | | | | AStar: add bool has_point(id)
| * | AStar: add bool has_point(id)Poommetee Ketson2017-07-112-0/+8
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* | Merge pull request #9602 from ducdetronquito/masterRémi Verschelde2017-07-118-11/+11
|\ \ | | | | | | [#7212] Fixed missing 'Variant' return values in documentation.
| * | [#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito2017-07-118-11/+11
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* | Merge pull request #9566 from kubecz3k/tool-open-scnRémi Verschelde2017-07-113-0/+38
|\ \ | | | | | | EditorPlugin ability to open and reload scenes from scn filepath
| * | EditorPlugin ability to open and reload scns from filepathJakub Grzesik2017-07-113-0/+38
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* | | Merge pull request #9589 from Noshyaar/refRémi Verschelde2017-07-113-1/+23
|\ \ \ | | | | | | | | Include Git hash in the engine
| * | | Include Git hash in the enginePoommetee Ketson2017-07-113-1/+23
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* | | | Merge pull request #9604 from godotengine/revert-9014-improve-mem-statsJuan Linietsky2017-07-114-122/+51
|\ \ \ \ | | | | | | | | | | Revert "Improve reliability of memory stats"
| * | | | Revert "Improve reliability of memory stats"Rémi Verschelde2017-07-114-122/+51
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