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* Massive optimization to Variant::set_named/get_named. Should give a nice ↵Juan Linietsky2017-09-233-29/+506
| | | | boost to GDScript.
* -Fixed redraw always on 3D viewprot bugJuan Linietsky2017-09-234-19/+45
| | | | -Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
* Merge pull request #11515 from cbscribe/kcc_staticbody2d_docPoommetee Ketson2017-09-231-3/+6
|\ | | | | [DOCS] Update StaticBody2D class ref
| * [DOCS] Update StaticBody2D class ref.Chris Bradfield2017-09-231-3/+6
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* | Merge pull request #11514 from cbscribe/kcc_sprite_docPoommetee Ketson2017-09-231-1/+13
|\ \ | |/ |/| | | | | [DOCS] Update Sprite class ref [ci skip]
| * [DOCS] Update Sprite class refChris Bradfield2017-09-231-1/+13
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* | Merge pull request #11482 from BastiaanOlij/osx_fix_project_dirRémi Verschelde2017-09-231-0/+12
|\ \ | | | | | | | | | | | | Comment out code that is causing project loading to fail on osx [ci skip]
| * | Comment out code that is causing project loading to fail on osxBastiaanOlij2017-09-221-0/+12
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* | | Merge pull request #11509 from StraToN/docs-environmentRémi Verschelde2017-09-231-1/+85
|\ \ \ | | | | | | | | | | | | | | | | Partial documentation for Environment resource. [ci skip]
| * | | Partial documentation for Environment resource.Julian Murgia2017-09-231-1/+85
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* | | | Merge pull request #11512 from Zylann/custom_font_settingRémi Verschelde2017-09-231-2/+2
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | Allow to set a custom DynamicFont in editor settings [ci skip]
| * | | | Allow to set a custom DynamicFont in editor settingsMarc Gilleron2017-09-231-2/+2
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* | | | | Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez2017-09-2325-54/+60
|/ / / / | | | | | | | | | | | | classes
* | | | Merge pull request #11500 from djrm/pr_visualsHein-Pieter van Braam2017-09-2311-40/+21
|\ \ \ \ | | | | | | | | | | Use an arrow instead of 3 dots in trees
| * | | | Updated key iconsDaniel J. Ramirez2017-09-228-28/+15
| | | | | | | | | | | | | | | | | | | | [ciskip]
| * | | | Use an arrow instead of 3 dots in treesDaniel J. Ramirez2017-09-223-12/+6
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* | | | Merge pull request #11511 from glatteis/3d-shapesPoommetee Ketson2017-09-233-0/+8
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | RayShape, Shape, SphereShape [ci skip]
| * | | | RayShape, Shape, SphereShapeLinus2017-09-233-0/+8
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* | | | Fixes to rim parameter in shaderJuan Linietsky2017-09-232-14/+14
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* | | | doc: Sync classref with current sourceRémi Verschelde2017-09-2310-14/+131
| | | | | | | | | | | | | | | | [ci skip]
* | | | makerst.py: Support split classes XML and use folders and/or single files as ↵Alexander Meerhoff2017-09-232-25/+31
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | input The new syntax is (from `doc/`): `tools/makerst.py classes/ ../modules/`. Also adapted `make rst` target accordingly. [ci skip]
* | | Merge pull request #11497 from paezao/issue-11109Poommetee Ketson2017-09-234-11/+11
|\ \ \ | | | | | | | | Area2D get_audio_bus and set_audio_bus renamed to get_audio_bus_name and set_audio_bus_name
| * | | Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez2017-09-224-11/+11
|/ / / | | | | | | | | | and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
* | | Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky2017-09-228-2/+185
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* | | Merge pull request #11477 from djrm/pr_visualsRémi Verschelde2017-09-2229-41/+69
|\ \ \ | | | | | | | | Improved a lot of icons, and some style fixes
| * | | Improved a lot of icons, and some style fixesDaniel J. Ramirez2017-09-2129-41/+69
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* | | | Merge pull request #11480 from tagcup/button_unpress_fixRémi Verschelde2017-09-221-1/+1
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | Ensure pressed is set to false in BaseButton::_unpress_group. [ci skip]
| * | | | Ensure pressed is set to false in BaseButton::_unpress_group.Ferenc Arn2017-09-211-1/+1
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* | | | | Merge pull request #11481 from tagcup/inversesqrtRémi Verschelde2017-09-221-0/+4
|\ \ \ \ \ | | | | | | | | | | | | Add inversesqrt to shader language.
| * | | | | Add inversesqrt to shader language.Ferenc Arn2017-09-211-0/+4
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* | | | | Merge pull request #11487 from groud/viewport_base_clipRémi Verschelde2017-09-221-0/+1
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Fixes the rulers text drawn outside the viewport_base [ci skip]
| * | | | | Fixes the rulers text drawn outside the viewport_baseGilles Roudiere2017-09-221-0/+1
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* | | | | | Merge pull request #11486 from kubecz3k/freelook-calibrationRémi Verschelde2017-09-221-2/+2
|\ \ \ \ \ \ | |/ / / / / |/| | | | | | | | | | | | | | | | | freelook_base_speed calibration [ci skip]
| * | | | | freelook_base_speed calibrationUnknown2017-09-221-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | freelook_base_speed changed from 0.5 to 0.1 Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
* | | | | | Merge pull request #11461 from hpvb/add-likely-macrosRémi Verschelde2017-09-224-15/+24
|\ \ \ \ \ \ | | | | | | | | | | | | | | Implement Linux-style likely()/unlikely() macros
| * | | | | | Implement Linux-style likely()/unlikely() macrosHein-Pieter van Braam2017-09-214-15/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This implement branch prediction macros likely() and unlikely() like in Linux. When using these macros please ensure that when you use them the condition in the branch really is very, very likely or unlikely. Think 90+% of the time. Primarily useful for error checking. (And I implement these macros for all our error checking macros now) See this article for more information: https://kernelnewbies.org/FAQ/LikelyUnlikely There are more places where these macros may make sense in renderer and physics engine. Placing them will come in another commit down the line.
* | | | | | | Merge pull request #11485 from rosshadden/fix/typosRémi Verschelde2017-09-229-19/+19
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixed a bunch of typos, including an error code. [ci skip]
| * | | | | | | Fixed a bunch of typos, including an error code.Ross Hadden2017-09-219-19/+19
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* | | | | | | Merge pull request #6859 from tagcup/masterRémi Verschelde2017-09-222-16/+54
|\ \ \ \ \ \ \ | |/ / / / / / |/| | | | | | RichTextLabel: Added get_visible_line_count method
| * | | | | | RichTextLabel: Added get_visible_line_count method.Ferenc Arn2017-09-212-16/+54
| | |_|/ / / | |/| | | | | | | | | | | | | | | | Also exposed get_line_count to GDScript.
* / | | | | UWP: Fix build issue about Object ambiguityGeorge Marques2017-09-211-16/+16
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* | | | | Merge pull request #11472 from groud/fix_canvasitemeditor_nullchecksRémi Verschelde2017-09-211-1/+2
|\ \ \ \ \ | |_|/ / / |/| | | | | | | | | | | | | | Fix godot spraying errors about a null check [ci skip]
| * | | | Fix godot spraying errors about a null checkGilles Roudiere2017-09-211-1/+2
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* | / / Added proximity and distance fade to SpatialMaterialJuan Linietsky2017-09-217-1/+151
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* | | Merge pull request #11463 from kubecz3k/mouse-orbit-modifierRémi Verschelde2017-09-211-1/+1
|\ \ \ | |/ / |/| | | | | | | | rotation orbit modifier defaults to none [ci skip]
| * | rotation orbit modifier defaults to noneUnknown2017-09-211-1/+1
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* | Merge pull request #11458 from volzhs/fix-trustmanager-masterRémi Verschelde2017-09-211-16/+4
|\ \ | | | | | | | | | | | | Fix TrustManager for Android [ci skip]
| * | Fix TrustManager for Androidvolzhs2017-09-211-16/+4
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* | | Merge pull request #11013 from MednauN/masterRémi Verschelde2017-09-211-1/+12
|\ \ \ | | | | | | | | Fix duplication of node with script
| * | | Fix duplication of node with scriptEvgeny Zuev2017-09-201-1/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When duplicating node with script, properties of script weren't copied sometimes. It happened because properties were copied in arbitrary order, and properties of the script were setted before the "script" property itself, i.e. while script is sill NULL. Also, DUPLICATE_SCRIPTS flag wasn't working - script was always copied because `_duplicate` looked for "script/script" property while it should be just "script". Now "script" property is being set before all others, and "script/script" changed to `CoreStringNames::get_singleton()->_script`.