| Commit message (Collapse) | Author | Age | Files | Lines |
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Windows: Hide mouse on MOUSE_MODE_CAPTURED
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Fixes #5051
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Add support for Python-like negative indexing
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Negative indexing is a useful feature in Python, especially when combined
with array slicing. Array slicing will hopefully be implemented later, but
negative indexing is useful in its own right.
A negative index is indexing from the end of an array,
"array[-1] == array[array.size()-1]", using a negative index
larger/smaller than the length of the array is still an error.
While primarily useful for arrays and strings, support is also added to
"array like" structures like Vector3 and Color. This is done just
to be consistent; vector3[2] is much clearer than vector3[-1], but disallowing
it while allowing it for an array with 3 elements seems confusing.
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In preparation for the following "allow negative indexing" commit,
replace the repetitive array "set index" and "get index" code with
macros.
no functional changes were made, the resulting machine code is unchanged.
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Improved Blender/Collada -colonly import creating collision shapes fo…
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Added classref for Image, ImageTexture, LargeTexture
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Supporting Android API 23 (Android 6.0)
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using ``NotificationCompat`` in ``support-v4`` library will increase APK filesize a little bit, but it guarantees to run OK with API 4+
tested with API 19 and 23 devices
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If we update build gradle to use ``compileSdkVersion 23``,
``org.apache.http`` package causes error. (issue #4711)
We need to use ``useLibrary 'org.apache.http.legacy'`` to solve this problem.
To use ``useLibrary``, we need to use latest gradle also.
And now, we faced another problem with ``APK Expansion`` java sources.
```
/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java
137 : mCurrentNotification.setLatestEventInfo(mContext, mCurrentTitle, mCurrentText, mContentIntent); // causes error
```
So, some of APK Expansion java sources are updated by referencing commits from https://github.com/danikula/Google-Play-Expansion-File
And dropped V3CustomNotification.java which was for android 3.0, since godot supports android 14 (4.0) above officially.
Unfortunately, another problem, The 'MissingTranslation' error was occurred.
So, build.gradle is updated to use ``disable 'MissingTranslation'``
Additionally, I updated ``buildToolsVersion``, ``targetSdkVersion`` to latest version.
I tested APK Expansion funtionality on Android 6.0 (Nexus 9, Nexus 6p) and Android 4.4 (Galaxy Note 2) with Google Developer console.
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Ping @reduz.
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Revert "Fix implicit GDScript Reference inheritance"
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Add etc1(pkm) texture loading support
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Added New Listener Spatial Node.
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Adds invert() method DVector
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This effectively allows invert() to be used on the following types:
ByteArray, IntArray, RealArray, StringArray, Vector2Array, Vector3Array, ColorArray
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Ability to rename autoloads
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The commit makes the 'Name' field of autoloads editable, with support
for undo/redo. Name clashes/invalid characters are handled. Fixes #3481.
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fixed interactive_loader() not returning a cached scene
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Expose extra methods and constants to scripts
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Enhanced Patch9Frame
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Add texture region support for StyleBoxTexture.
Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
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Added Dictionary.values()
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Fix implicit GDScript Reference inheritance
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Bitmask import plugin
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x11: fix vsync support
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