| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Little Bits | Juan Linietsky | 2014-08-14 | 56 | -1755/+3941 |
| | | | | | | | | | -=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet | ||||
| * | Merge pull request #594 from marynate/PR-fix-rdebug-crash | reduz | 2014-08-14 | 1 | -1/+1 |
| |\ | | | | | Fixed failed to connect to remote debugger with -rdebug will crash engine | ||||
| | * | Fixed failed to connect to remote debugger with -rdebug will crash engine | marynate | 2014-07-15 | 1 | -1/+1 |
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| * | | Merge pull request #595 from marynate/PR-fix-view-grid | reduz | 2014-08-14 | 1 | -2/+8 |
| |\ \ | | | | | | | Fixed #470 View grid toggle in 3d not working | ||||
| | * | | Make sure View Grid state saved with scene state | marynate | 2014-07-15 | 1 | -2/+1 |
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| | * | | Fixed #470 View grid toggle in 3d not working | marynate | 2014-07-15 | 1 | -0/+7 |
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| * | | Merge pull request #608 from TheoXD/timeseek_node_seek | reduz | 2014-08-14 | 1 | -2/+3 |
| |\ \ | | | | | | | Timeseek works like this | ||||
| | * | | Timeseek works like this | Theo Hallenius | 2014-07-07 | 1 | -2/+3 |
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| * | | Merge pull request #613 from adolson/joystick-demo | reduz | 2014-08-14 | 4 | -0/+50 |
| |\ \ | | | | | | | added joysticks demo | ||||
| | * | | added joysticks demo | Dana Olson | 2014-08-06 | 4 | -0/+50 |
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| * | | | Merge pull request #617 from adolson/md5-binding | reduz | 2014-08-14 | 1 | -0/+2 |
| |\ \ \ | | | | | | | | | added String.md5_text() binding | ||||
| | * | | | added String.md5_text() binding | Dana Olson | 2014-08-13 | 1 | -0/+2 |
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| * | | | Merge pull request #618 from siriustnt/bug_fix | reduz | 2014-08-14 | 1 | -2/+2 |
| |\ \ \ | |/ / |/| | | ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE | ||||
| | * | | ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE | tnt | 2014-08-13 | 1 | -2/+2 |
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| * | | Fixes from Ariel | Juan Linietsky | 2014-08-01 | 4 | -8/+13 |
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| * | | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1323 | -39714/+11550 |
| |/ | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes | ||||
| * | Polygon2D | Juan Linietsky | 2014-07-07 | 16 | -12/+1631 |
| | | | | | | | | | | -=-=-=-=- Another gift for those who make 2D games: -Edit polygons, concave or convex, color them, texture them and uv-map them -Corresponding editor -Can have a custom pivot, so they are compatible with bones and IK | ||||
| * | 2D Animation Improvements | Juan Linietsky | 2014-07-06 | 22 | -350/+1687 |
| | | | | | | | | | | -=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons) | ||||
| * | Merge pull request #569 from marynate/PR-3d-disabled-build | reduz | 2014-07-03 | 2 | -5/+16 |
| |\ | | | | | Fixed #553: Disable 3D nodes for smaller executable | ||||
| | * | Fixed #553: Disable 3D nodes for smaller executable | marynate | 2014-07-03 | 2 | -5/+16 |
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| * | Merge pull request #504 from marynate/PR-pm-filter | reduz | 2014-07-02 | 2 | -9/+154 |
| |\ | | | | | Add project list filter for easy finding projects | ||||
| | * | Use toolbutton for clear search term | marynate | 2014-06-17 | 2 | -4/+12 |
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| | * | Move ProjectListFilter::FilterOption into private section | marynate | 2014-06-17 | 1 | -5/+9 |
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| | * | Add project list filter for easy finding projects | marynate | 2014-06-17 | 2 | -9/+142 |
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| * | | Merge pull request #568 from marynate/PR-travis-ci | reduz | 2014-07-02 | 1 | -0/+14 |
| |\ \ | | | | | | | Adding travis ci support | ||||
| | * | | Adding travis ci support | marynate | 2014-07-02 | 1 | -0/+14 |
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| * | | | Merge pull request #566 from marynate/PR-fix-scene-tree-dock-set-selected | reduz | 2014-07-02 | 2 | -3/+3 |
| |\ \ \ | |/ / |/| | | Forgot to add SceneTreeDock::set_selected change in last PR | ||||
| | * | | Forgot to add SceneTreeDock::set_selected change in last PR | marynate | 2014-07-02 | 2 | -3/+3 |
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| * | | Merge pull request #564 from marynate/PR-fix-open-subscene-tab | reduz | 2014-07-02 | 1 | -2/+2 |
| |\ \ | | | | | | | Fixed issue #429: in scene tab, clicking on some instance folder, change all the others views | ||||
| | * | | Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab ↵ | marynate | 2014-06-30 | 1 | -2/+2 |
| | | | | | | | | | | | | | changed to script tab | ||||
| * | | | Fixed Bugs & Joypad in Android | Juan Linietsky | 2014-07-02 | 8 | -14/+359 |
| |/ / | | | | | | | | | | | | | | | ================================ -resolved many graphical glitches with multiple lights in GLES2 render -fixes and WIP apk expansion -joystick support for Android by Ariel | ||||
| * | | Merge pull request #562 from marynate/PR-fix-internal-res-mod-time | reduz | 2014-06-30 | 1 | -0/+2 |
| |\ \ | | | | | | | Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on windows | ||||
| | * | | Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on ↵ | marynate | 2014-06-30 | 1 | -0/+2 |
| |/ / | | | | | | | windows due to accessing modifiled time of internal resource when editor gaining focus | ||||
| * | | fixed bug where resource path is properly exported | Juan Linietsky | 2014-06-30 | 2 | -2/+17 |
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| * | | hoh# On branch master | Juan Linietsky | 2014-06-29 | 2 | -3/+6 |
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| * | | Bug Fixes | Juan Linietsky | 2014-06-29 | 13 | -46/+301 |
| | | | | | | | | | | | | | | | | | | | | | -=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons. | ||||
| * | | Merge pull request #541 from marynate/PR-fix-uv-xform | reduz | 2014-06-29 | 1 | -1/+1 |
| |\ \ | | | | | | | Fix FixedMaterial uv xform not working bug | ||||
| | * | | Fix FixedMaterial uv xform not working bug | marynate | 2014-06-21 | 1 | -1/+1 |
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| * | | | Merge pull request #542 from marynate/PR-fix-resource-name-update | reduz | 2014-06-29 | 1 | -0/+1 |
| |\ \ \ | | | | | | | | | Fixed resource name not updated when saved in resurce dock | ||||
| | * | | | Fixed resource name not updated when saved in resurce dock | marynate | 2014-06-23 | 1 | -0/+1 |
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| * | | | Merge pull request #546 from marynate/PR-fix-pin-project-segfault | reduz | 2014-06-29 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | Fix #526 segfault when pinning projects | ||||
| | * | | | Fix pinning project segfault | marynate | 2014-06-25 | 1 | -1/+1 |
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| * | | | Merge pull request #549 from Felbo/master | reduz | 2014-06-29 | 1 | -7/+2 |
| |\ \ \ | | | | | | | | | Fixed mouse motion events with captured mouse mode in OS X | ||||
| | * | | | Fixed mouse motion events with captured mouse mode in OS X | James Emselle | 2014-06-26 | 1 | -7/+2 |
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| * | | | | Merge pull request #554 from marynate/PR-fix-platformer-demo | reduz | 2014-06-29 | 1 | -0/+0 |
| |\ \ \ \ | | | | | | | | | | | Fix 3d platformer demo texture display black on android devices | ||||
| | * | | | | Fix 3d platformer demo texture display black on android devices | marynate | 2014-06-28 | 1 | -0/+0 |
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| * | | | | | Missing name on collada-imported materials | Juan Linietsky | 2014-06-28 | 3 | -0/+14 |
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| * | | | | Misc Fixes | Juan Linietsky | 2014-06-27 | 74 | -659/+1413 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo | ||||
| * | | | | Merge pull request #548 from Felbo/master | reduz | 2014-06-26 | 2 | -1/+29 |
| |\| | | | |/ / |/| | | mouse_mode implementation on OS X. | ||||
| | * | | mouse_mode implementation on OS X | James Emselle | 2014-06-26 | 2 | -1/+29 |
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