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* Ignore gprof output filesHein-Pieter van Braam2017-08-271-0/+3
| | | | | | | | When building a profile build it is easy to accidentally create gmon.out files all over the place. Ignore these so they won't get accidentally pushed. (cherry picked from commit aa91640c7e74fec578ce1e938042ec5a7ea15d8f)
* Ignore Eclipse CDT project filesHein-Pieter van Braam2017-08-271-0/+4
| | | | | | | | Since we have explicit .gitignore rules for QT creator and several other editor-specific swap/utility files I'd like to add Eclipse CDT projects also as this is my editor of choice. (cherry picked from commit 90ab7162e7745701d09402df8b95b619919f4c65)
* gitignore: Remove pre-.gen filenamesRémi Verschelde2017-07-141-28/+0
| | | | | | | | @Noshyaar was right to remove them in the first place, we need users with local clones to clean them up to prevent older .cpp files from being including by globbing. (cherry picked from commit 36548a3fa58f00a3ef301f169f237b5641bdf635)
* Add options for more human-friendly build outputTimo Schwarzer2017-07-111-0/+3
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* BuildSystem: generated files have .gen.extPoommetee Ketson2017-06-251-0/+1
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* About: add contributors listPoommetee Ketson2017-06-171-0/+1
| | | | (cherry picked from commit db439308e6185c45ebb825c27ed687d35a92c315)
* Ignore .vs folder, fix .vscode commentRay Koopa2017-05-261-2/+2
| | | | (cherry picked from commit ac6ef54500293113f23de5e695d7d4d4e60b50f6)
* Ignore gles3 artifacts to ease git branch switchingRémi Verschelde2017-04-281-0/+1
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* Move VERSION_MKSTRING logic to version.hRémi Verschelde2017-04-101-1/+1
| | | | | Fixes a bug where the VERSION_PATCH define is not yet in scope if typedefs.h is included before version.h at compilation time.
* .gitignore: Add app_icon.h and splash.h generated headersRémi Verschelde2017-04-101-18/+19
| | | | Also sort alphabetically for clarity.
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-181-6/+6
| | | | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. (Manual redo of 49c065d29ca07040c3fd810026121164ad86b247)
* added KDevelop project files to gitignoreJakub Grzesik2016-07-141-0/+3
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* Make Android build smarter (SCons + Gradle)Pedro J. Estébanez2016-06-271-8/+1
| | | | | | | | Upgrade Gradle and Android plugin for Gradle Disable all signing and zip-aligning for the export templates Give correct names to generated APKs Put .so files built by SCons right where Gradle has to pick them according to arch & build type Downgrade NDK platform to 14 to match minSdkVersion
* Remove Make-related flags from Android buildGeorge Marques2016-06-011-1/+1
| | | | | | | | They were wrongly placed, creating a file named "-fpic" instead of applying "-fpic" to the build. This file was in .gitignore, which made it less noticiable. This also adds build.gradle to .gitignore.
* Finalized DynamicFont implementationJuan Linietsky2016-05-291-0/+1
| | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
* Fix MS Visual Studio build settingsAleksandar Danilovic2016-05-281-0/+2
| | | | | | | | | | | | | | | | | NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore.
* Added translation support to GodotJuan Linietsky2016-05-271-0/+1
| | | | included is a French translation!
* Adds the ".vscode" folder from Visual Studio Code to ".gitignore"Michele Valente2016-05-041-0/+4
| | | | | Adds to ".gitignore" the ".vscode" folder which is created when using Visual Studio Code together with the "C/C++" extension.
* base for translationJuan Linietsky2016-05-041-1/+0
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* Remove last NACL referencesRémi Verschelde2016-04-251-2/+1
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* Fixes the month consistency issue in enums and get_date etcKyle Luce2016-03-131-0/+3
| | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-121-0/+1
| | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
* Add gradle files to gitignoreest312016-01-261-0/+2
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* Add a Makefile to generate classes doc in various formatsRémi Verschelde2015-12-131-3/+2
| | | | All the generated documentation is put in doc/_build.
* Remove outdated documentationRémi Verschelde2015-12-121-5/+3
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* Make the setting unix-only.est312015-11-301-1/+1
| | | | For this, put the detection into the OS class and its subclass.
* Add way to look for templates at system wide level tooest312015-11-301-0/+1
| | | | | | | | Useful for everybody wanting to package godot. Fixes #1026. -> Retain the old behaviour: path in error msg only when exporting. -> User templates override system templates
* Added windows specific fileBrickcaster2015-11-231-0/+1
| | | | | godot_res.res is showing up as a changed file when compiling for windows. Need to ignore it.
* Merge pull request #2434 from cverdes/vsprojJuan Linietsky2015-10-171-0/+2
|\ | | | | Ignore some extension of files created by Visual Studio 2013
| * Ignore some extension of files created by Visual Studio 2013Cesar Verdes2015-09-061-0/+2
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* | Merge pull request #2457 from firefly2442/doxygen-fixJuan Linietsky2015-10-171-0/+3
|\ \ | | | | | | Fix absolute paths used in doxygen, ignore generated documentation in Git
| * | Fix absolute paths used in doxygen, ignore generated documentation in Gitfirefly24422015-09-091-1/+4
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* / Add support for Opus audio formatGeorge Marques2015-10-021-1/+9
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* Hide projects folder.Peace Sells2015-06-191-0/+2
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* draw button focus before text and iconJuan Linietsky2015-06-081-1/+1
| | | | closes #2047
* small description improvementJuan Linietsky2015-05-171-0/+1
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* Ignore etags, ctags, gtags and cscope.Guilherme Felipe2015-05-131-0/+15
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* Fix Javascript build.V.VamsiKrishna2015-03-191-0/+3
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* ignore make.batJuan Linietsky2015-02-101-0/+1
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* Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)2015-02-101-0/+1
|\ | | | | | | | | Conflicts: .gitignore
| * Merge pull request #1251 from adolson/fscache-stuffJuan Linietsky2015-02-091-0/+1
| |\ | | | | | | ignore and remove .fscache files. closes #1249
| | * ignore and remove .fscache files. closes #1249Dana Olson2015-01-171-0/+1
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* | | Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)2015-02-011-0/+1
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| * | Color Ramp and Curve Map added to visual shader editing.Juan Linietsky2015-01-191-0/+1
| |/ | | | | | | | | Added Color Ramp and Curve Map to shader nodes. Fixed an issue that crashed Godot Editor right when opened.
| * fix saving texture flags to *.png.flags file, closes #399Dana Olson2015-01-101-0/+1
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* | Ignored more generated files.Bil Bas (Spooner)2015-01-101-0/+2
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* More gitignoremarynate2014-06-131-2/+10
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* Add android x86 buildmarynate2014-05-281-0/+2
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* Auto generate editor_icons.cpp to make it more easy to update editor iconsmarynate2014-05-131-0/+1
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* Ignore doc_data_compressed.hHilton Medeiros2014-03-271-0/+1
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