diff options
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/resources_dock.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/tools/editor/resources_dock.h b/tools/editor/resources_dock.h new file mode 100644 index 000000000..edf769b15 --- /dev/null +++ b/tools/editor/resources_dock.h @@ -0,0 +1,108 @@ +/*************************************************************************/ +/* resources_dock.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef RESOURCES_DOCK_H +#define RESOURCES_DOCK_H + +#include "scene/gui/control.h" +#include "scene/gui/tree.h" +#include "scene/gui/label.h" +#include "scene/gui/button.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/file_dialog.h" +#include "create_dialog.h" + + +class EditorNode; + +class ResourcesDock : public VBoxContainer { + + OBJ_TYPE( ResourcesDock, VBoxContainer ); + + enum { + TOOL_NEW, + TOOL_OPEN, + TOOL_SAVE, + TOOL_SAVE_AS, + TOOL_MAKE_LOCAL, + TOOL_COPY, + TOOL_PASTE, + TOOL_MAX + }; + + + EditorNode *editor; + + Button *button_new; + Button *button_open; + Button *button_save; + Button *button_tools; + + CreateDialog *create_dialog; + + AcceptDialog *accept; + FileDialog *file; + Tree *resources; + bool block_add; + int current_action; + + + + + + void _file_action(const String& p_action); + + + + void _delete(Object* p_item, int p_column, int p_id); + void _resource_selected(); + void _update_name(TreeItem *item); + void _tool_selected(int p_tool); + void _create(); + +protected: + + void _notification(int p_what); + static void _bind_methods(); + +public: + + void add_resource(const Ref<Resource>& p_resource); + void remove_resource(const Ref<Resource>& p_resource); + void save_resource(const String& p_path,const Ref<Resource>& p_resource); + void save_resource_as(const Ref<Resource>& p_resource); + + + void cleanup(); + + ResourcesDock(EditorNode *p_editor); +}; + +#endif // RESOURCES_DOCK_H |
