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+/*************************************************************************/
+/* resources_dock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef RESOURCES_DOCK_H
+#define RESOURCES_DOCK_H
+
+#include "scene/gui/control.h"
+#include "scene/gui/tree.h"
+#include "scene/gui/label.h"
+#include "scene/gui/button.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/file_dialog.h"
+#include "create_dialog.h"
+
+
+class EditorNode;
+
+class ResourcesDock : public VBoxContainer {
+
+ OBJ_TYPE( ResourcesDock, VBoxContainer );
+
+ enum {
+ TOOL_NEW,
+ TOOL_OPEN,
+ TOOL_SAVE,
+ TOOL_SAVE_AS,
+ TOOL_MAKE_LOCAL,
+ TOOL_COPY,
+ TOOL_PASTE,
+ TOOL_MAX
+ };
+
+
+ EditorNode *editor;
+
+ Button *button_new;
+ Button *button_open;
+ Button *button_save;
+ Button *button_tools;
+
+ CreateDialog *create_dialog;
+
+ AcceptDialog *accept;
+ FileDialog *file;
+ Tree *resources;
+ bool block_add;
+ int current_action;
+
+
+
+
+
+ void _file_action(const String& p_action);
+
+
+
+ void _delete(Object* p_item, int p_column, int p_id);
+ void _resource_selected();
+ void _update_name(TreeItem *item);
+ void _tool_selected(int p_tool);
+ void _create();
+
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+
+ void add_resource(const Ref<Resource>& p_resource);
+ void remove_resource(const Ref<Resource>& p_resource);
+ void save_resource(const String& p_path,const Ref<Resource>& p_resource);
+ void save_resource_as(const Ref<Resource>& p_resource);
+
+
+ void cleanup();
+
+ ResourcesDock(EditorNode *p_editor);
+};
+
+#endif // RESOURCES_DOCK_H