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Diffstat (limited to '')
| -rw-r--r-- | tools/editor/progress_dialog.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/tools/editor/progress_dialog.h b/tools/editor/progress_dialog.h new file mode 100644 index 000000000..a9d4938ef --- /dev/null +++ b/tools/editor/progress_dialog.h @@ -0,0 +1,102 @@ +/*************************************************************************/ +/* progress_dialog.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef PROGRESS_DIALOG_H +#define PROGRESS_DIALOG_H + +#include "scene/gui/popup.h" +#include "scene/gui/box_container.h" +#include "scene/gui/progress_bar.h" +#include "scene/gui/label.h" + + +class BackgroundProgress : public HBoxContainer { + + OBJ_TYPE(BackgroundProgress,HBoxContainer); + + _THREAD_SAFE_CLASS_ + + struct Task { + + HBoxContainer *hb; + ProgressBar *progress; + + }; + + Map<String,Task> tasks; + Map<String,int> updates; + void _update(); + +protected: + + void _add_task(const String& p_task,const String& p_label, int p_steps); + void _task_step(const String& p_task, int p_step=-1); + void _end_task(const String& p_task); + + static void _bind_methods(); + +public: + void add_task(const String& p_task,const String& p_label, int p_steps); + void task_step(const String& p_task, int p_step=-1); + void end_task(const String& p_task); + + BackgroundProgress() {} +}; + + + +class ProgressDialog : public Popup { + + OBJ_TYPE( ProgressDialog, Popup ); + struct Task { + + String task; + VBoxContainer *vb; + ProgressBar *progress; + Label *state; + + }; + + Map<String,Task> tasks; + VBoxContainer *main; + + void _popup(); +protected: + + void _notification(int p_what); +public: + + void add_task(const String& p_task,const String& p_label, int p_steps); + void task_step(const String& p_task,const String& p_state, int p_step=-1); + void end_task(const String& p_task); + + + ProgressDialog(); +}; + +#endif // PROGRESS_DIALOG_H |
