diff options
Diffstat (limited to 'tools/editor/plugins/editor_preview_plugins.cpp')
| -rw-r--r-- | tools/editor/plugins/editor_preview_plugins.cpp | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp index a057e6c2a..b1bce6048 100644 --- a/tools/editor/plugins/editor_preview_plugins.cpp +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -36,6 +36,7 @@ #include "scene/resources/mesh.h" #include "scene/resources/bit_mask.h" #include "tools/editor/editor_scale.h" + bool EditorTexturePreviewPlugin::handles(const String& p_type) const { return (ObjectTypeDB::is_type(p_type,"ImageTexture") || ObjectTypeDB::is_type(p_type, "AtlasTexture")); @@ -442,7 +443,6 @@ Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) { Color keyword_color = EditorSettings::get_singleton()->get("text_editor/keyword_color"); Color text_color = EditorSettings::get_singleton()->get("text_editor/text_color"); Color symbol_color = EditorSettings::get_singleton()->get("text_editor/symbol_color"); - Color comment_color = EditorSettings::get_singleton()->get("text_editor/comment_color"); for(int i=0;i<thumbnail_size;i++) { @@ -607,7 +607,7 @@ Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { -1, -1, -1, -1, 2, 4, 6, 8 }; - int16_t nibble,signed_nibble,diff,step; + int16_t nibble,diff,step; ima_adpcm.last_nibble++; const uint8_t *src_ptr=sdata; @@ -628,10 +628,6 @@ Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { if (ima_adpcm.step_index>88) ima_adpcm.step_index=88; - /* - signed_nibble = (nibble&7) * ((nibble&8)?-1:1); - diff = (2 * signed_nibble + 1) * step / 4; */ - diff = step >> 3 ; if (nibble & 1) diff += step >> 2 ; @@ -748,15 +744,13 @@ Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { for(int j=0;j<h;j++) { - int half,ofs; + int half; float v; if (j<(h/2)) { half=0; - ofs=0; v = (j/(float)(h/2)) * 2.0 - 1.0; } else { half=1; - ofs=h/2; if( (float)(h/2) != 0 ) { v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0; } else { |
