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Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_run.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/tools/editor/editor_run.h b/tools/editor/editor_run.h new file mode 100644 index 000000000..94a0f1878 --- /dev/null +++ b/tools/editor/editor_run.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* editor_run.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef EDITOR_RUN_H +#define EDITOR_RUN_H + +#include "scene/main/node.h" +#include "os/os.h" +class EditorRun { +public: + enum Status { + + STATUS_PLAY, + STATUS_PAUSED, + STATUS_STOP + }; + + OS::ProcessID pid; +private: + + Status status; +public: + + Status get_status() const; + Error run(const String& p_scene,const String p_custom_args,const List<String>& p_breakpoints,const String& p_edited_scene); + void stop(); + EditorRun(); +}; + +#endif // EDITOR_RUN_H |
