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-rw-r--r--tools/editor/editor_data.cpp580
1 files changed, 580 insertions, 0 deletions
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
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+++ b/tools/editor/editor_data.cpp
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+/*************************************************************************/
+/* editor_data.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "editor_data.h"
+#include "globals.h"
+#include "editor_settings.h"
+#include "os/dir_access.h"
+#include "io/resource_loader.h"
+
+void EditorHistory::_cleanup_history() {
+
+ for(int i=0;i<history.size();i++) {
+
+ bool fail=false;
+
+ for(int j=0;j<history[i].path.size();j++) {
+ if (!history[i].path[j].res.is_null())
+ continue;
+
+ if (ObjectDB::get_instance(history[i].path[j].object))
+ continue; //has isntance, try next
+
+ if (j<=history[i].level) {
+ //before or equal level, complete fail
+ fail=true;
+ } else {
+ //after level, clip
+ history[i].path.resize(j);
+ }
+
+ break;
+ }
+
+ if (fail) {
+ history.remove(i);
+ i--;
+ }
+ }
+
+ if (current>=history.size())
+ current=history.size()-1;
+}
+
+void EditorHistory::_add_object(ObjectID p_object,const String& p_property,int p_level_change) {
+
+ Object *obj = ObjectDB::get_instance(p_object);
+ ERR_FAIL_COND(!obj);
+ Resource *r = obj->cast_to<Resource>();
+ Obj o;
+ if (r)
+ o.res=RES(r);
+ o.object=p_object;
+ o.property=p_property;
+
+ History h;
+
+ bool has_prev = current>=0 && current<history.size();
+
+ if (has_prev) {
+ history.resize(current+1); //clip history to next
+ }
+
+ if (p_property!="" && has_prev) {
+ //add a sub property
+ History &pr = history[current];
+ h=pr;
+ h.path.resize(h.level+1);
+ h.path.push_back(o);
+ h.level++;
+ } else if (p_level_change!=-1 && has_prev) {
+ //add a sub property
+ History &pr = history[current];
+ h=pr;
+ ERR_FAIL_INDEX(p_level_change,h.path.size());
+ h.level=p_level_change;
+ } else {
+ //add a new node
+ h.path.push_back(o);
+ h.level=0;
+ }
+
+ history.push_back(h);
+ current++;
+}
+
+void EditorHistory::add_object(ObjectID p_object) {
+
+ _add_object(p_object,"",-1);
+}
+
+void EditorHistory::add_object(ObjectID p_object,const String& p_subprop) {
+
+ _add_object(p_object,p_subprop,-1);
+}
+
+void EditorHistory::add_object(ObjectID p_object,int p_relevel){
+
+ _add_object(p_object,"",p_relevel);
+}
+
+
+bool EditorHistory::next() {
+
+
+ _cleanup_history();
+
+ if ((current+1)<history.size())
+ current++;
+ else
+ return false;
+
+ return true;
+}
+
+bool EditorHistory::previous() {
+
+
+ _cleanup_history();
+
+ if (current>0)
+ current--;
+ else
+ return false;
+
+ return true;
+}
+
+ObjectID EditorHistory::get_current() {
+
+
+ if (current<0 || current >=history.size())
+ return 0;
+
+ History &h=history[current];
+ Object *obj = ObjectDB::get_instance(h.path[h.level].object);
+ if (!obj)
+ return 0;
+
+ return obj->get_instance_ID();
+}
+
+int EditorHistory::get_path_size() const {
+
+ if (current<0 || current >=history.size())
+ return 0;
+
+ const History &h=history[current];
+ return h.path.size();
+
+}
+
+ObjectID EditorHistory::get_path_object(int p_index) const {
+
+ if (current<0 || current >=history.size())
+ return 0;
+
+ const History &h=history[current];
+
+ ERR_FAIL_INDEX_V(p_index,h.path.size(),0);
+
+ Object *obj = ObjectDB::get_instance(h.path[p_index].object);
+ if (!obj)
+ return 0;
+
+ return obj->get_instance_ID();
+}
+
+String EditorHistory::get_path_property(int p_index) const {
+
+ if (current<0 || current >=history.size())
+ return "";
+
+ const History &h=history[current];
+
+ ERR_FAIL_INDEX_V(p_index,h.path.size(),"");
+
+ return h.path[p_index].property;
+
+}
+
+void EditorHistory::clear() {
+
+ history.clear();
+ current=-1;
+}
+
+EditorHistory::EditorHistory() {
+
+ current=-1;
+}
+
+EditorPlugin* EditorData::get_editor(Object *p_object) {
+
+ for (int i=0;i<editor_plugins.size();i++) {
+
+ if (editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object))
+ return editor_plugins[i];
+ }
+
+ return NULL;
+}
+
+EditorPlugin* EditorData::get_subeditor(Object *p_object) {
+
+ for (int i=0;i<editor_plugins.size();i++) {
+
+ if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object))
+ return editor_plugins[i];
+ }
+
+ return NULL;
+}
+
+EditorPlugin* EditorData::get_editor(String p_name) {
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ if (editor_plugins[i]->get_name()==p_name)
+ return editor_plugins[i];
+ }
+
+ return NULL;
+}
+
+void EditorData::copy_object_params(Object *p_object) {
+
+ clipboard.clear();
+
+ List<PropertyInfo> pinfo;
+ p_object->get_property_list(&pinfo);
+
+ for( List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
+
+ if (!(E->get().usage&PROPERTY_USAGE_EDITOR))
+ continue;
+
+ PropertyData pd;
+ pd.name=E->get().name;
+ pd.value=p_object->get(pd.name);
+ clipboard.push_back(pd);
+ }
+}
+
+void EditorData::get_editor_breakpoints(List<String> *p_breakpoints) {
+
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ editor_plugins[i]->get_breakpoints(p_breakpoints);
+ }
+
+
+}
+
+Dictionary EditorData::get_editor_states() const {
+
+ Dictionary metadata;
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ Dictionary state=editor_plugins[i]->get_state();
+ if (state.empty())
+ continue;
+ metadata[editor_plugins[i]->get_name()]=state;
+ }
+
+ return metadata;
+
+}
+
+void EditorData::set_editor_states(const Dictionary& p_states) {
+
+ List<Variant> keys;
+ p_states.get_key_list(&keys);
+
+ List<Variant>::Element *E=keys.front();
+ for(;E;E=E->next()) {
+
+ String name = E->get();
+ int idx=-1;
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ if (editor_plugins[i]->get_name()==name) {
+ idx=i;
+ break;
+ }
+ }
+
+ if (idx==-1)
+ continue;
+ editor_plugins[idx]->set_state(p_states[name]);
+ }
+
+}
+
+void EditorData::clear_editor_states() {
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ editor_plugins[i]->clear();
+ }
+
+}
+
+void EditorData::save_editor_external_data() {
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ editor_plugins[i]->save_external_data();
+ }
+}
+
+void EditorData::apply_changes_in_editors() {
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ editor_plugins[i]->apply_changes();
+ }
+
+}
+
+void EditorData::save_editor_global_states() {
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ editor_plugins[i]->save_global_state();
+ }
+}
+
+void EditorData::restore_editor_global_states(){
+
+ for(int i=0;i<editor_plugins.size();i++) {
+
+ editor_plugins[i]->restore_global_state();
+ }
+
+}
+
+
+void EditorData::paste_object_params(Object *p_object) {
+
+
+ for( List<PropertyData>::Element *E=clipboard.front();E;E=E->next()) {
+
+ p_object->set( E->get().name, E->get().value);
+ }
+
+}
+
+
+UndoRedo &EditorData::get_undo_redo() {
+
+ return undo_redo;
+}
+
+void EditorData::remove_editor_plugin(EditorPlugin *p_plugin) {
+
+ p_plugin->undo_redo=NULL;
+ editor_plugins.erase(p_plugin);
+
+}
+
+void EditorData::add_editor_plugin(EditorPlugin *p_plugin) {
+
+ p_plugin->undo_redo=&undo_redo;
+ editor_plugins.push_back(p_plugin);
+}
+
+
+
+void EditorData::add_custom_type(const String& p_type, const String& p_inherits,const Ref<Script>& p_script,const Ref<Texture>& p_icon ) {
+
+ ERR_FAIL_COND(p_script.is_null());
+ CustomType ct;
+ ct.name=p_type;
+ ct.icon=p_icon;
+ ct.script=p_script;
+ if (!custom_types.has(p_inherits)) {
+ custom_types[p_inherits]=Vector<CustomType>();
+ }
+
+ custom_types[p_inherits].push_back(ct);
+}
+
+void EditorData::remove_custom_type(const String& p_type){
+
+
+ for (Map<String,Vector<CustomType> >::Element *E=custom_types.front();E;E=E->next()) {
+
+ for(int i=0;i<E->get().size();i++) {
+ if (E->get()[i].name==p_type) {
+ E->get().remove(i);
+ if (E->get().empty()) {
+ custom_types.erase(E->key());
+ }
+ return;
+ }
+ }
+ }
+
+}
+
+
+EditorData::EditorData() {
+
+// load_imported_scenes_from_globals();
+}
+
+///////////
+void EditorSelection::_node_removed(Node *p_node) {
+
+ if (!selection.has(p_node))
+ return;
+
+ Object *meta = selection[p_node];
+ if (meta)
+ memdelete(meta);
+ selection.erase(p_node);
+ changed=true;
+ nl_changed=true;
+}
+
+void EditorSelection::add_node(Node *p_node) {
+
+ if (selection.has(p_node))
+ return;
+
+ changed=true;
+ nl_changed=true;
+ Object *meta=NULL;
+ for(List<Object*>::Element *E=editor_plugins.front();E;E=E->next()) {
+
+ meta = E->get()->call("_get_editor_data",p_node);
+ if (meta) {
+ break;
+ }
+
+ }
+ selection[p_node]=meta;
+
+ p_node->connect("exit_scene",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
+
+ //emit_signal("selection_changed");
+}
+
+void EditorSelection::remove_node(Node *p_node) {
+
+ if (!selection.has(p_node))
+ return;
+
+ changed=true;
+ nl_changed=true;
+ Object *meta = selection[p_node];
+ if (meta)
+ memdelete(meta);
+ selection.erase(p_node);
+ p_node->disconnect("exit_scene",this,"_node_removed");
+ //emit_signal("selection_changed");
+}
+bool EditorSelection::is_selected(Node * p_node) const {
+
+ return selection.has(p_node);
+}
+
+
+
+void EditorSelection::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&EditorSelection::_node_removed);
+ ObjectTypeDB::bind_method(_MD("clear"),&EditorSelection::clear);
+ ObjectTypeDB::bind_method(_MD("add_node"),&EditorSelection::add_node);
+ ADD_SIGNAL( MethodInfo("selection_changed") );
+
+}
+
+void EditorSelection::add_editor_plugin(Object *p_object) {
+
+ editor_plugins.push_back(p_object);
+}
+
+void EditorSelection::_update_nl() {
+
+ if (!nl_changed)
+ return;
+
+ selected_node_list.clear();
+
+ for (Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+
+ Node *parent = E->key();
+ parent=parent->get_parent();
+ bool skip=false;
+ while (parent) {
+ if (selection.has(parent)) {
+ skip=true;
+ break;
+ }
+ parent=parent->get_parent();
+ }
+
+ if (skip)
+ continue;
+ selected_node_list.push_back(E->key());
+ }
+
+ nl_changed=true;
+}
+
+void EditorSelection::update() {
+
+ _update_nl();
+
+ if (!changed)
+ return;
+ emit_signal("selection_changed");
+ changed=false;
+
+
+}
+
+List<Node*>& EditorSelection::get_selected_node_list() {
+
+ if (changed)
+ update();
+ else
+ _update_nl();
+ return selected_node_list;
+}
+
+
+
+
+void EditorSelection::clear() {
+
+ while( !selection.empty() ) {
+
+ remove_node(selection.front()->key());
+ }
+
+
+ changed=true;
+ nl_changed=true;
+
+}
+EditorSelection::EditorSelection() {
+
+ changed=false;
+ nl_changed=false;
+
+}
+
+EditorSelection::~EditorSelection() {
+
+ clear();
+}