diff options
Diffstat (limited to 'servers')
| -rw-r--r-- | servers/physics/body_pair_sw.cpp | 1 | ||||
| -rw-r--r-- | servers/physics/body_sw.h | 1 | ||||
| -rw-r--r-- | servers/physics/shape_sw.cpp | 3272 | ||||
| -rw-r--r-- | servers/physics_server.cpp | 1 | ||||
| -rw-r--r-- | servers/physics_server.h | 1 | ||||
| -rw-r--r-- | servers/visual/rasterizer.h | 2 | ||||
| -rw-r--r-- | servers/visual/shader_language.cpp | 6 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.cpp | 27 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.h | 8 | ||||
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 2 | ||||
| -rw-r--r-- | servers/visual_server.h | 3 |
11 files changed, 1683 insertions, 1641 deletions
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 094f56a42..c50bfac47 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp | |||
| @@ -227,6 +227,7 @@ bool BodyPairSW::setup(float p_step) { | |||
| 227 | Vector3 global_A = xform_Au.xform(c.local_A); | 227 | Vector3 global_A = xform_Au.xform(c.local_A); |
| 228 | Vector3 global_B = xform_Bu.xform(c.local_B); | 228 | Vector3 global_B = xform_Bu.xform(c.local_B); |
| 229 | 229 | ||
| 230 | |||
| 230 | real_t depth = c.normal.dot(global_A - global_B); | 231 | real_t depth = c.normal.dot(global_A - global_B); |
| 231 | 232 | ||
| 232 | if (depth<=0) { | 233 | if (depth<=0) { |
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 892389927..8d3006977 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h | |||
| @@ -323,6 +323,7 @@ public: | |||
| 323 | virtual Transform get_transform() const { return body->get_transform(); } | 323 | virtual Transform get_transform() const { return body->get_transform(); } |
| 324 | 324 | ||
| 325 | virtual void add_force(const Vector3& p_force, const Vector3& p_pos) { body->add_force(p_force,p_pos); } | 325 | virtual void add_force(const Vector3& p_force, const Vector3& p_pos) { body->add_force(p_force,p_pos); } |
| 326 | virtual void apply_impulse(const Vector3& p_pos, const Vector3& p_j) { body->apply_impulse(p_pos,p_j); } | ||
| 326 | 327 | ||
| 327 | virtual void set_sleep_state(bool p_enable) { body->set_active(!p_enable); } | 328 | virtual void set_sleep_state(bool p_enable) { body->set_active(!p_enable); } |
| 328 | virtual bool is_sleeping() const { return !body->is_active(); } | 329 | virtual bool is_sleeping() const { return !body->is_active(); } |
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index 70e5c00b9..1312b7da9 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp | |||
| @@ -26,1639 +26,1639 @@ | |||
| 26 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | 26 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 27 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | 27 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 28 | /*************************************************************************/ | 28 | /*************************************************************************/ |
| 29 | #include "shape_sw.h" | 29 | #include "shape_sw.h" |
| 30 | #include "geometry.h" | 30 | #include "geometry.h" |
| 31 | #include "sort.h" | 31 | #include "sort.h" |
| 32 | #include "quick_hull.h" | 32 | #include "quick_hull.h" |
| 33 | #define _POINT_SNAP 0.001953125 | 33 | #define _POINT_SNAP 0.001953125 |
| 34 | #define _EDGE_IS_VALID_SUPPORT_TRESHOLD 0.0002 | 34 | #define _EDGE_IS_VALID_SUPPORT_TRESHOLD 0.0002 |
| 35 | #define _FACE_IS_VALID_SUPPORT_TRESHOLD 0.9998 | 35 | #define _FACE_IS_VALID_SUPPORT_TRESHOLD 0.9998 |
| 36 | 36 | ||
| 37 | 37 | ||
| 38 | void ShapeSW::configure(const AABB& p_aabb) { | 38 | void ShapeSW::configure(const AABB& p_aabb) { |
| 39 | aabb=p_aabb; | 39 | aabb=p_aabb; |
| 40 | configured=true; | 40 | configured=true; |
| 41 | for (Map<ShapeOwnerSW*,int>::Element *E=owners.front();E;E=E->next()) { | 41 | for (Map<ShapeOwnerSW*,int>::Element *E=owners.front();E;E=E->next()) { |
| 42 | ShapeOwnerSW* co=(ShapeOwnerSW*)E->key(); | 42 | ShapeOwnerSW* co=(ShapeOwnerSW*)E->key(); |
| 43 | co->_shape_changed(); | 43 | co->_shape_changed(); |
| 44 | } | 44 | } |
| 45 | } | 45 | } |
| 46 | 46 | ||
| 47 | 47 | ||
| 48 | Vector3 ShapeSW::get_support(const Vector3& p_normal) const { | 48 | Vector3 ShapeSW::get_support(const Vector3& p_normal) const { |
| 49 | 49 | ||
| 50 | Vector3 res; | 50 | Vector3 res; |
| 51 | int amnt; | 51 | int amnt; |
| 52 | get_supports(p_normal,1,&res,amnt); | 52 | get_supports(p_normal,1,&res,amnt); |
| 53 | return res; | 53 | return res; |
| 54 | } | 54 | } |
| 55 | 55 | ||
| 56 | void ShapeSW::add_owner(ShapeOwnerSW *p_owner) { | 56 | void ShapeSW::add_owner(ShapeOwnerSW *p_owner) { |
| 57 | 57 | ||
| 58 | Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner); | 58 | Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner); |
| 59 | if (E) { | 59 | if (E) { |
| 60 | E->get()++; | 60 | E->get()++; |
| 61 | } else { | 61 | } else { |
| 62 | owners[p_owner]=1; | 62 | owners[p_owner]=1; |
| 63 | } | 63 | } |
| 64 | } | 64 | } |
| 65 | 65 | ||
| 66 | void ShapeSW::remove_owner(ShapeOwnerSW *p_owner){ | 66 | void ShapeSW::remove_owner(ShapeOwnerSW *p_owner){ |
| 67 | 67 | ||
| 68 | Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner); | 68 | Map<ShapeOwnerSW*,int>::Element *E=owners.find(p_owner); |
| 69 | ERR_FAIL_COND(!E); | 69 | ERR_FAIL_COND(!E); |
| 70 | E->get()--; | 70 | E->get()--; |
| 71 | if (E->get()==0) { | 71 | if (E->get()==0) { |
| 72 | owners.erase(E); | 72 | owners.erase(E); |
| 73 | } | 73 | } |
| 74 | 74 | ||
| 75 | } | 75 | } |
| 76 | 76 | ||
| 77 | bool ShapeSW::is_owner(ShapeOwnerSW *p_owner) const{ | 77 | bool ShapeSW::is_owner(ShapeOwnerSW *p_owner) const{ |
| 78 | 78 | ||
| 79 | return owners.has(p_owner); | 79 | return owners.has(p_owner); |
| 80 | 80 | ||
| 81 | } | 81 | } |
| 82 | 82 | ||
| 83 | const Map<ShapeOwnerSW*,int>& ShapeSW::get_owners() const{ | 83 | const Map<ShapeOwnerSW*,int>& ShapeSW::get_owners() const{ |
| 84 | return owners; | 84 | return owners; |
| 85 | } | 85 | } |
| 86 | 86 | ||
| 87 | 87 | ||
| 88 | ShapeSW::ShapeSW() { | 88 | ShapeSW::ShapeSW() { |
| 89 | 89 | ||
| 90 | custom_bias=0; | 90 | custom_bias=0; |
| 91 | configured=false; | 91 | configured=false; |
| 92 | } | 92 | } |
| 93 | 93 | ||
| 94 | 94 | ||
| 95 | ShapeSW::~ShapeSW() { | 95 | ShapeSW::~ShapeSW() { |
| 96 | 96 | ||
| 97 | ERR_FAIL_COND(owners.size()); | 97 | ERR_FAIL_COND(owners.size()); |
| 98 | } | 98 | } |
| 99 | 99 | ||
| 100 | 100 | ||
| 101 | 101 | ||
| 102 | Plane PlaneShapeSW::get_plane() const { | 102 | Plane PlaneShapeSW::get_plane() const { |
| 103 | 103 | ||
| 104 | return plane; | 104 | return plane; |
| 105 | } | 105 | } |
| 106 | 106 | ||
| 107 | void PlaneShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 107 | void PlaneShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 108 | 108 | ||
| 109 | // gibberish, a plane is infinity | 109 | // gibberish, a plane is infinity |
| 110 | r_min=-1e7; | 110 | r_min=-1e7; |
| 111 | r_max=1e7; | 111 | r_max=1e7; |
| 112 | } | 112 | } |
| 113 | 113 | ||
| 114 | Vector3 PlaneShapeSW::get_support(const Vector3& p_normal) const { | 114 | Vector3 PlaneShapeSW::get_support(const Vector3& p_normal) const { |
| 115 | 115 | ||
| 116 | return p_normal*1e15; | 116 | return p_normal*1e15; |
| 117 | } | 117 | } |
| 118 | 118 | ||
| 119 | 119 | ||
| 120 | bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 120 | bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 121 | 121 | ||
| 122 | bool inters=plane.intersects_segment(p_begin,p_end,&r_result); | 122 | bool inters=plane.intersects_segment(p_begin,p_end,&r_result); |
| 123 | if(inters) | 123 | if(inters) |
| 124 | r_normal=plane.normal; | 124 | r_normal=plane.normal; |
| 125 | return inters; | 125 | return inters; |
| 126 | } | 126 | } |
| 127 | 127 | ||
| 128 | Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const { | 128 | Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const { |
| 129 | 129 | ||
| 130 | return Vector3(); //wtf | 130 | return Vector3(); //wtf |
| 131 | } | 131 | } |
| 132 | 132 | ||
| 133 | void PlaneShapeSW::_setup(const Plane& p_plane) { | 133 | void PlaneShapeSW::_setup(const Plane& p_plane) { |
| 134 | 134 | ||
| 135 | plane=p_plane; | 135 | plane=p_plane; |
| 136 | configure(AABB(Vector3(-1e4,-1e4,-1e4),Vector3(1e4*2,1e4*2,1e4*2))); | 136 | configure(AABB(Vector3(-1e4,-1e4,-1e4),Vector3(1e4*2,1e4*2,1e4*2))); |
| 137 | } | 137 | } |
| 138 | 138 | ||
| 139 | void PlaneShapeSW::set_data(const Variant& p_data) { | 139 | void PlaneShapeSW::set_data(const Variant& p_data) { |
| 140 | 140 | ||
| 141 | _setup(p_data); | 141 | _setup(p_data); |
| 142 | 142 | ||
| 143 | } | 143 | } |
| 144 | 144 | ||
| 145 | Variant PlaneShapeSW::get_data() const { | 145 | Variant PlaneShapeSW::get_data() const { |
| 146 | 146 | ||
| 147 | return plane; | 147 | return plane; |
| 148 | } | 148 | } |
| 149 | 149 | ||
| 150 | PlaneShapeSW::PlaneShapeSW() { | 150 | PlaneShapeSW::PlaneShapeSW() { |
| 151 | 151 | ||
| 152 | 152 | ||
| 153 | } | 153 | } |
| 154 | 154 | ||
| 155 | // | 155 | // |
| 156 | 156 | ||
| 157 | float RayShapeSW::get_length() const { | 157 | float RayShapeSW::get_length() const { |
| 158 | 158 | ||
| 159 | return length; | 159 | return length; |
| 160 | } | 160 | } |
| 161 | 161 | ||
| 162 | void RayShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 162 | void RayShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 163 | 163 | ||
| 164 | // don't think this will be even used | 164 | // don't think this will be even used |
| 165 | r_min=0; | 165 | r_min=0; |
| 166 | r_max=1; | 166 | r_max=1; |
| 167 | } | 167 | } |
| 168 | 168 | ||
| 169 | Vector3 RayShapeSW::get_support(const Vector3& p_normal) const { | 169 | Vector3 RayShapeSW::get_support(const Vector3& p_normal) const { |
| 170 | 170 | ||
| 171 | if (p_normal.z>0) | 171 | if (p_normal.z>0) |
| 172 | return Vector3(0,0,length); | 172 | return Vector3(0,0,length); |
| 173 | else | 173 | else |
| 174 | return Vector3(0,0,0); | 174 | return Vector3(0,0,0); |
| 175 | } | 175 | } |
| 176 | 176 | ||
| 177 | void RayShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { | 177 | void RayShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { |
| 178 | 178 | ||
| 179 | if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_TRESHOLD) { | 179 | if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_TRESHOLD) { |
| 180 | 180 | ||
| 181 | r_amount=2; | 181 | r_amount=2; |
| 182 | r_supports[0]=Vector3(0,0,0); | 182 | r_supports[0]=Vector3(0,0,0); |
| 183 | r_supports[1]=Vector3(0,0,length); | 183 | r_supports[1]=Vector3(0,0,length); |
| 184 | } if (p_normal.z>0) { | 184 | } if (p_normal.z>0) { |
| 185 | r_amount=1; | 185 | r_amount=1; |
| 186 | *r_supports=Vector3(0,0,length); | 186 | *r_supports=Vector3(0,0,length); |
| 187 | } else { | 187 | } else { |
| 188 | r_amount=1; | 188 | r_amount=1; |
| 189 | *r_supports=Vector3(0,0,0); | 189 | *r_supports=Vector3(0,0,0); |
| 190 | } | 190 | } |
| 191 | } | 191 | } |
| 192 | 192 | ||
| 193 | 193 | ||
| 194 | bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 194 | bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 195 | 195 | ||
| 196 | return false; //simply not possible | 196 | return false; //simply not possible |
| 197 | } | 197 | } |
| 198 | 198 | ||
| 199 | Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const { | 199 | Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const { |
| 200 | 200 | ||
| 201 | return Vector3(); | 201 | return Vector3(); |
| 202 | } | 202 | } |
| 203 | 203 | ||
| 204 | void RayShapeSW::_setup(float p_length) { | 204 | void RayShapeSW::_setup(float p_length) { |
| 205 | 205 | ||
| 206 | length=p_length; | 206 | length=p_length; |
| 207 | configure(AABB(Vector3(0,0,0),Vector3(0.1,0.1,length))); | 207 | configure(AABB(Vector3(0,0,0),Vector3(0.1,0.1,length))); |
| 208 | } | 208 | } |
| 209 | 209 | ||
| 210 | void RayShapeSW::set_data(const Variant& p_data) { | 210 | void RayShapeSW::set_data(const Variant& p_data) { |
| 211 | 211 | ||
| 212 | _setup(p_data); | 212 | _setup(p_data); |
| 213 | 213 | ||
| 214 | } | 214 | } |
| 215 | 215 | ||
| 216 | Variant RayShapeSW::get_data() const { | 216 | Variant RayShapeSW::get_data() const { |
| 217 | 217 | ||
| 218 | return length; | 218 | return length; |
| 219 | } | 219 | } |
| 220 | 220 | ||
| 221 | RayShapeSW::RayShapeSW() { | 221 | RayShapeSW::RayShapeSW() { |
| 222 | 222 | ||
| 223 | length=1; | 223 | length=1; |
| 224 | } | 224 | } |
| 225 | 225 | ||
| 226 | 226 | ||
| 227 | 227 | ||
| 228 | /********** SPHERE *************/ | 228 | /********** SPHERE *************/ |
| 229 | 229 | ||
| 230 | real_t SphereShapeSW::get_radius() const { | 230 | real_t SphereShapeSW::get_radius() const { |
| 231 | 231 | ||
| 232 | return radius; | 232 | return radius; |
| 233 | } | 233 | } |
| 234 | 234 | ||
| 235 | void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 235 | void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 236 | 236 | ||
| 237 | float d = p_normal.dot( p_transform.origin ); | 237 | float d = p_normal.dot( p_transform.origin ); |
| 238 | 238 | ||
| 239 | // figure out scale at point | 239 | // figure out scale at point |
| 240 | Vector3 local_normal = p_transform.basis.xform_inv(p_normal); | 240 | Vector3 local_normal = p_transform.basis.xform_inv(p_normal); |
| 241 | float scale = local_normal.length(); | 241 | float scale = local_normal.length(); |
| 242 | 242 | ||
| 243 | r_min = d - (radius) * scale; | 243 | r_min = d - (radius) * scale; |
| 244 | r_max = d + (radius) * scale; | 244 | r_max = d + (radius) * scale; |
| 245 | 245 | ||
| 246 | } | 246 | } |
| 247 | 247 | ||
| 248 | Vector3 SphereShapeSW::get_support(const Vector3& p_normal) const { | 248 | Vector3 SphereShapeSW::get_support(const Vector3& p_normal) const { |
| 249 | 249 | ||
| 250 | return p_normal*radius; | 250 | return p_normal*radius; |
| 251 | } | 251 | } |
| 252 | 252 | ||
| 253 | void SphereShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { | 253 | void SphereShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { |
| 254 | 254 | ||
| 255 | *r_supports=p_normal*radius; | 255 | *r_supports=p_normal*radius; |
| 256 | r_amount=1; | 256 | r_amount=1; |
| 257 | } | 257 | } |
| 258 | 258 | ||
| 259 | bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 259 | bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 260 | 260 | ||
| 261 | return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal); | 261 | return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal); |
| 262 | } | 262 | } |
| 263 | 263 | ||
| 264 | Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const { | 264 | Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const { |
| 265 | 265 | ||
| 266 | float s = 0.4 * p_mass * radius * radius; | 266 | float s = 0.4 * p_mass * radius * radius; |
| 267 | return Vector3(s,s,s); | 267 | return Vector3(s,s,s); |
| 268 | } | 268 | } |
| 269 | 269 | ||
| 270 | void SphereShapeSW::_setup(real_t p_radius) { | 270 | void SphereShapeSW::_setup(real_t p_radius) { |
| 271 | 271 | ||
| 272 | 272 | ||
| 273 | radius=p_radius; | 273 | radius=p_radius; |
| 274 | configure(AABB( Vector3(-radius,-radius,-radius), Vector3(radius*2.0,radius*2.0,radius*2.0))); | 274 | configure(AABB( Vector3(-radius,-radius,-radius), Vector3(radius*2.0,radius*2.0,radius*2.0))); |
| 275 | 275 | ||
| 276 | } | 276 | } |
| 277 | 277 | ||
| 278 | void SphereShapeSW::set_data(const Variant& p_data) { | 278 | void SphereShapeSW::set_data(const Variant& p_data) { |
| 279 | 279 | ||
| 280 | _setup(p_data); | 280 | _setup(p_data); |
| 281 | } | 281 | } |
| 282 | 282 | ||
| 283 | Variant SphereShapeSW::get_data() const { | 283 | Variant SphereShapeSW::get_data() const { |
| 284 | 284 | ||
| 285 | return radius; | 285 | return radius; |
| 286 | } | 286 | } |
| 287 | 287 | ||
| 288 | SphereShapeSW::SphereShapeSW() { | 288 | SphereShapeSW::SphereShapeSW() { |
| 289 | 289 | ||
| 290 | radius=0; | 290 | radius=0; |
| 291 | } | 291 | } |
| 292 | 292 | ||
| 293 | 293 | ||
| 294 | /********** BOX *************/ | 294 | /********** BOX *************/ |
| 295 | 295 | ||
| 296 | 296 | ||
| 297 | void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 297 | void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 298 | 298 | ||
| 299 | // no matter the angle, the box is mirrored anyway | 299 | // no matter the angle, the box is mirrored anyway |
| 300 | Vector3 local_normal=p_transform.basis.xform_inv(p_normal); | 300 | Vector3 local_normal=p_transform.basis.xform_inv(p_normal); |
| 301 | 301 | ||
| 302 | float length = local_normal.abs().dot(half_extents); | 302 | float length = local_normal.abs().dot(half_extents); |
| 303 | float distance = p_normal.dot( p_transform.origin ); | 303 | float distance = p_normal.dot( p_transform.origin ); |
| 304 | 304 | ||
| 305 | r_min = distance - length; | 305 | r_min = distance - length; |
| 306 | r_max = distance + length; | 306 | r_max = distance + length; |
| 307 | 307 | ||
| 308 | 308 | ||
| 309 | } | 309 | } |
| 310 | 310 | ||
| 311 | Vector3 BoxShapeSW::get_support(const Vector3& p_normal) const { | 311 | Vector3 BoxShapeSW::get_support(const Vector3& p_normal) const { |
| 312 | 312 | ||
| 313 | 313 | ||
| 314 | Vector3 point( | 314 | Vector3 point( |
| 315 | (p_normal.x<0) ? -half_extents.x : half_extents.x, | 315 | (p_normal.x<0) ? -half_extents.x : half_extents.x, |
| 316 | (p_normal.y<0) ? -half_extents.y : half_extents.y, | 316 | (p_normal.y<0) ? -half_extents.y : half_extents.y, |
| 317 | (p_normal.z<0) ? -half_extents.z : half_extents.z | 317 | (p_normal.z<0) ? -half_extents.z : half_extents.z |
| 318 | ); | 318 | ); |
| 319 | 319 | ||
| 320 | return point; | 320 | return point; |
| 321 | } | 321 | } |
| 322 | 322 | ||
| 323 | void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { | 323 | void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { |
| 324 | 324 | ||
| 325 | static const int next[3]={1,2,0}; | 325 | static const int next[3]={1,2,0}; |
| 326 | static const int next2[3]={2,0,1}; | 326 | static const int next2[3]={2,0,1}; |
| 327 | 327 | ||
| 328 | for (int i=0;i<3;i++) { | 328 | for (int i=0;i<3;i++) { |
| 329 | 329 | ||
| 330 | Vector3 axis; | 330 | Vector3 axis; |
| 331 | axis[i]=1.0; | 331 | axis[i]=1.0; |
| 332 | float dot = p_normal.dot( axis ); | 332 | float dot = p_normal.dot( axis ); |
| 333 | if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) { | 333 | if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) { |
| 334 | 334 | ||
| 335 | //Vector3 axis_b; | 335 | //Vector3 axis_b; |
| 336 | 336 | ||
| 337 | bool neg = dot<0; | 337 | bool neg = dot<0; |
| 338 | r_amount = 4; | 338 | r_amount = 4; |
| 339 | 339 | ||
| 340 | Vector3 point; | 340 | Vector3 point; |
| 341 | point[i]=half_extents[i]; | 341 | point[i]=half_extents[i]; |
| 342 | 342 | ||
| 343 | int i_n=next[i]; | 343 | int i_n=next[i]; |
| 344 | int i_n2=next2[i]; | 344 | int i_n2=next2[i]; |
| 345 | 345 | ||
| 346 | static const float sign[4][2]={ | 346 | static const float sign[4][2]={ |
| 347 | 347 | ||
| 348 | {-1.0, 1.0}, | 348 | {-1.0, 1.0}, |
| 349 | { 1.0, 1.0}, | 349 | { 1.0, 1.0}, |
| 350 | { 1.0,-1.0}, | 350 | { 1.0,-1.0}, |
| 351 | {-1.0,-1.0}, | 351 | {-1.0,-1.0}, |
| 352 | }; | 352 | }; |
| 353 | 353 | ||
| 354 | for (int j=0;j<4;j++) { | 354 | for (int j=0;j<4;j++) { |
| 355 | 355 | ||
| 356 | point[i_n]=sign[j][0]*half_extents[i_n]; | 356 | point[i_n]=sign[j][0]*half_extents[i_n]; |
| 357 | point[i_n2]=sign[j][1]*half_extents[i_n2]; | 357 | point[i_n2]=sign[j][1]*half_extents[i_n2]; |
| 358 | r_supports[j]=neg?-point:point; | 358 | r_supports[j]=neg?-point:point; |
| 359 | 359 | ||
| 360 | } | 360 | } |
| 361 | 361 | ||
| 362 | if (neg) { | 362 | if (neg) { |
| 363 | SWAP( r_supports[1], r_supports[2] ); | 363 | SWAP( r_supports[1], r_supports[2] ); |
| 364 | SWAP( r_supports[0], r_supports[3] ); | 364 | SWAP( r_supports[0], r_supports[3] ); |
| 365 | } | 365 | } |
| 366 | 366 | ||
| 367 | return; | 367 | return; |
| 368 | } | 368 | } |
| 369 | 369 | ||
| 370 | r_amount=0; | 370 | r_amount=0; |
| 371 | 371 | ||
| 372 | } | 372 | } |
| 373 | 373 | ||
| 374 | for (int i=0;i<3;i++) { | 374 | for (int i=0;i<3;i++) { |
| 375 | 375 | ||
| 376 | Vector3 axis; | 376 | Vector3 axis; |
| 377 | axis[i]=1.0; | 377 | axis[i]=1.0; |
| 378 | 378 | ||
| 379 | if (Math::abs(p_normal.dot(axis))<_EDGE_IS_VALID_SUPPORT_TRESHOLD) { | 379 | if (Math::abs(p_normal.dot(axis))<_EDGE_IS_VALID_SUPPORT_TRESHOLD) { |
| 380 | 380 | ||
| 381 | r_amount= 2; | 381 | r_amount= 2; |
| 382 | 382 | ||
| 383 | int i_n=next[i]; | 383 | int i_n=next[i]; |
| 384 | int i_n2=next2[i]; | 384 | int i_n2=next2[i]; |
| 385 | 385 | ||
| 386 | Vector3 point=half_extents; | 386 | Vector3 point=half_extents; |
| 387 | 387 | ||
| 388 | if (p_normal[i_n]<0) { | 388 | if (p_normal[i_n]<0) { |
| 389 | point[i_n]=-point[i_n]; | 389 | point[i_n]=-point[i_n]; |
| 390 | } | 390 | } |
| 391 | if (p_normal[i_n2]<0) { | 391 | if (p_normal[i_n2]<0) { |
| 392 | point[i_n2]=-point[i_n2]; | 392 | point[i_n2]=-point[i_n2]; |
| 393 | } | 393 | } |
| 394 | 394 | ||
| 395 | r_supports[0] = point; | 395 | r_supports[0] = point; |
| 396 | point[i]=-point[i]; | 396 | point[i]=-point[i]; |
| 397 | r_supports[1] = point; | 397 | r_supports[1] = point; |
| 398 | return; | 398 | return; |
| 399 | } | 399 | } |
| 400 | } | 400 | } |
| 401 | /* USE POINT */ | 401 | /* USE POINT */ |
| 402 | 402 | ||
| 403 | Vector3 point( | 403 | Vector3 point( |
| 404 | (p_normal.x<0) ? -half_extents.x : half_extents.x, | 404 | (p_normal.x<0) ? -half_extents.x : half_extents.x, |
| 405 | (p_normal.y<0) ? -half_extents.y : half_extents.y, | 405 | (p_normal.y<0) ? -half_extents.y : half_extents.y, |
| 406 | (p_normal.z<0) ? -half_extents.z : half_extents.z | 406 | (p_normal.z<0) ? -half_extents.z : half_extents.z |
| 407 | ); | 407 | ); |
| 408 | 408 | ||
| 409 | r_amount=1; | 409 | r_amount=1; |
| 410 | r_supports[0]=point; | 410 | r_supports[0]=point; |
| 411 | } | 411 | } |
| 412 | 412 | ||
| 413 | bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 413 | bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 414 | 414 | ||
| 415 | AABB aabb(-half_extents,half_extents*2.0); | 415 | AABB aabb(-half_extents,half_extents*2.0); |
| 416 | 416 | ||
| 417 | return aabb.intersects_segment(p_begin,p_end,&r_result,&r_normal); | 417 | return aabb.intersects_segment(p_begin,p_end,&r_result,&r_normal); |
| 418 | 418 | ||
| 419 | } | 419 | } |
| 420 | 420 | ||
| 421 | Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const { | 421 | Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const { |
| 422 | 422 | ||
| 423 | float lx=half_extents.x; | 423 | float lx=half_extents.x; |
| 424 | float ly=half_extents.y; | 424 | float ly=half_extents.y; |
| 425 | float lz=half_extents.z; | 425 | float lz=half_extents.z; |
| 426 | 426 | ||
| 427 | return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) ); | 427 | return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) ); |
| 428 | 428 | ||
| 429 | } | 429 | } |
| 430 | 430 | ||
| 431 | void BoxShapeSW::_setup(const Vector3& p_half_extents) { | 431 | void BoxShapeSW::_setup(const Vector3& p_half_extents) { |
| 432 | 432 | ||
| 433 | half_extents=p_half_extents.abs(); | 433 | half_extents=p_half_extents.abs(); |
| 434 | 434 | ||
| 435 | configure(AABB(-half_extents,half_extents*2)); | 435 | configure(AABB(-half_extents,half_extents*2)); |
| 436 | 436 | ||
| 437 | 437 | ||
| 438 | } | 438 | } |
| 439 | 439 | ||
| 440 | void BoxShapeSW::set_data(const Variant& p_data) { | 440 | void BoxShapeSW::set_data(const Variant& p_data) { |
| 441 | 441 | ||
| 442 | 442 | ||
| 443 | _setup(p_data); | 443 | _setup(p_data); |
| 444 | } | 444 | } |
| 445 | 445 | ||
| 446 | Variant BoxShapeSW::get_data() const { | 446 | Variant BoxShapeSW::get_data() const { |
| 447 | 447 | ||
| 448 | return half_extents; | 448 | return half_extents; |
| 449 | } | 449 | } |
| 450 | 450 | ||
| 451 | BoxShapeSW::BoxShapeSW() { | 451 | BoxShapeSW::BoxShapeSW() { |
| 452 | 452 | ||
| 453 | 453 | ||
| 454 | } | 454 | } |
| 455 | 455 | ||
| 456 | 456 | ||
| 457 | /********** CAPSULE *************/ | 457 | /********** CAPSULE *************/ |
| 458 | 458 | ||
| 459 | 459 | ||
| 460 | void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 460 | void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 461 | 461 | ||
| 462 | Vector3 n=p_transform.basis.xform_inv(p_normal).normalized(); | 462 | Vector3 n=p_transform.basis.xform_inv(p_normal).normalized(); |
| 463 | float h = (n.z > 0) ? height : -height; | 463 | float h = (n.z > 0) ? height : -height; |
| 464 | 464 | ||
| 465 | n *= radius; | 465 | n *= radius; |
| 466 | n.z += h * 0.5; | 466 | n.z += h * 0.5; |
| 467 | 467 | ||
| 468 | r_max=p_normal.dot(p_transform.xform(n)); | 468 | r_max=p_normal.dot(p_transform.xform(n)); |
| 469 | r_min=p_normal.dot(p_transform.xform(-n)); | 469 | r_min=p_normal.dot(p_transform.xform(-n)); |
| 470 | return; | 470 | return; |
| 471 | 471 | ||
| 472 | n = p_transform.basis.xform(n); | 472 | n = p_transform.basis.xform(n); |
| 473 | 473 | ||
| 474 | float distance = p_normal.dot( p_transform.origin ); | 474 | float distance = p_normal.dot( p_transform.origin ); |
| 475 | float length = Math::abs(p_normal.dot(n)); | 475 | float length = Math::abs(p_normal.dot(n)); |
| 476 | r_min = distance - length; | 476 | r_min = distance - length; |
| 477 | r_max = distance + length; | 477 | r_max = distance + length; |
| 478 | 478 | ||
| 479 | ERR_FAIL_COND( r_max < r_min ); | 479 | ERR_FAIL_COND( r_max < r_min ); |
| 480 | 480 | ||
| 481 | } | 481 | } |
| 482 | 482 | ||
| 483 | Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const { | 483 | Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const { |
| 484 | 484 | ||
| 485 | Vector3 n=p_normal; | 485 | Vector3 n=p_normal; |
| 486 | 486 | ||
| 487 | float h = (n.z > 0) ? height : -height; | 487 | float h = (n.z > 0) ? height : -height; |
| 488 | 488 | ||
| 489 | n*=radius; | 489 | n*=radius; |
| 490 | n.z += h*0.5; | 490 | n.z += h*0.5; |
| 491 | return n; | 491 | return n; |
| 492 | } | 492 | } |
| 493 | 493 | ||
| 494 | void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { | 494 | void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { |
| 495 | 495 | ||
| 496 | 496 | ||
| 497 | Vector3 n=p_normal; | 497 | Vector3 n=p_normal; |
| 498 | 498 | ||
| 499 | float d = n.z; | 499 | float d = n.z; |
| 500 | 500 | ||
| 501 | if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) { | 501 | if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) { |
| 502 | 502 | ||
| 503 | // make it flat | 503 | // make it flat |
| 504 | n.z=0.0; | 504 | n.z=0.0; |
| 505 | n.normalize(); | 505 | n.normalize(); |
| 506 | n*=radius; | 506 | n*=radius; |
| 507 | 507 | ||
| 508 | r_amount=2; | 508 | r_amount=2; |
| 509 | r_supports[0]=n; | 509 | r_supports[0]=n; |
| 510 | r_supports[0].z+=height*0.5; | 510 | r_supports[0].z+=height*0.5; |
| 511 | r_supports[1]=n; | 511 | r_supports[1]=n; |
| 512 | r_supports[1].z-=height*0.5; | 512 | r_supports[1].z-=height*0.5; |
| 513 | 513 | ||
| 514 | } else { | 514 | } else { |
| 515 | 515 | ||
| 516 | float h = (d > 0) ? height : -height; | 516 | float h = (d > 0) ? height : -height; |
| 517 | 517 | ||
| 518 | n*=radius; | 518 | n*=radius; |
| 519 | n.z += h*0.5; | 519 | n.z += h*0.5; |
| 520 | r_amount=1; | 520 | r_amount=1; |
| 521 | *r_supports=n; | 521 | *r_supports=n; |
| 522 | 522 | ||
| 523 | } | 523 | } |
| 524 | 524 | ||
| 525 | } | 525 | } |
| 526 | 526 | ||
| 527 | 527 | ||
| 528 | bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 528 | bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 529 | 529 | ||
| 530 | Vector3 norm=(p_end-p_begin).normalized(); | 530 | Vector3 norm=(p_end-p_begin).normalized(); |
| 531 | float min_d=1e20; | 531 | float min_d=1e20; |
| 532 | 532 | ||
| 533 | 533 | ||
| 534 | Vector3 res,n; | 534 | Vector3 res,n; |
| 535 | bool collision=false; | 535 | bool collision=false; |
| 536 | 536 | ||
| 537 | Vector3 auxres,auxn; | 537 | Vector3 auxres,auxn; |
| 538 | bool collided; | 538 | bool collided; |
| 539 | 539 | ||
| 540 | // test against cylinder and spheres :-| | 540 | // test against cylinder and spheres :-| |
| 541 | 541 | ||
| 542 | collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn); | 542 | collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn); |
| 543 | 543 | ||
| 544 | if (collided) { | 544 | if (collided) { |
| 545 | float d=norm.dot(auxres); | 545 | float d=norm.dot(auxres); |
| 546 | if (d<min_d) { | 546 | if (d<min_d) { |
| 547 | min_d=d; | 547 | min_d=d; |
| 548 | res=auxres; | 548 | res=auxres; |
| 549 | n=auxn; | 549 | n=auxn; |
| 550 | collision=true; | 550 | collision=true; |
| 551 | } | 551 | } |
| 552 | } | 552 | } |
| 553 | 553 | ||
| 554 | collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn); | 554 | collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn); |
| 555 | 555 | ||
| 556 | if (collided) { | 556 | if (collided) { |
| 557 | float d=norm.dot(auxres); | 557 | float d=norm.dot(auxres); |
| 558 | if (d<min_d) { | 558 | if (d<min_d) { |
| 559 | min_d=d; | 559 | min_d=d; |
| 560 | res=auxres; | 560 | res=auxres; |
| 561 | n=auxn; | 561 | n=auxn; |
| 562 | collision=true; | 562 | collision=true; |
| 563 | } | 563 | } |
| 564 | } | 564 | } |
| 565 | 565 | ||
| 566 | collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn); | 566 | collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn); |
| 567 | 567 | ||
| 568 | if (collided) { | 568 | if (collided) { |
| 569 | float d=norm.dot(auxres); | 569 | float d=norm.dot(auxres); |
| 570 | 570 | ||
| 571 | if (d<min_d) { | 571 | if (d<min_d) { |
| 572 | min_d=d; | 572 | min_d=d; |
| 573 | res=auxres; | 573 | res=auxres; |
| 574 | n=auxn; | 574 | n=auxn; |
| 575 | collision=true; | 575 | collision=true; |
| 576 | } | 576 | } |
| 577 | } | 577 | } |
| 578 | 578 | ||
| 579 | if (collision) { | 579 | if (collision) { |
| 580 | 580 | ||
| 581 | r_result=res; | 581 | r_result=res; |
| 582 | r_normal=n; | 582 | r_normal=n; |
| 583 | } | 583 | } |
| 584 | return collision; | 584 | return collision; |
| 585 | } | 585 | } |
| 586 | 586 | ||
| 587 | Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const { | 587 | Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const { |
| 588 | 588 | ||
| 589 | // use crappy AABB approximation | 589 | // use crappy AABB approximation |
| 590 | Vector3 extents=get_aabb().size*0.5; | 590 | Vector3 extents=get_aabb().size*0.5; |
| 591 | 591 | ||
| 592 | return Vector3( | 592 | return Vector3( |
| 593 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), | 593 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), |
| 594 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), | 594 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), |
| 595 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) | 595 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) |
| 596 | ); | 596 | ); |
| 597 | 597 | ||
| 598 | } | 598 | } |
| 599 | 599 | ||
| 600 | 600 | ||
| 601 | 601 | ||
| 602 | 602 | ||
| 603 | void CapsuleShapeSW::_setup(real_t p_height,real_t p_radius) { | 603 | void CapsuleShapeSW::_setup(real_t p_height,real_t p_radius) { |
| 604 | 604 | ||
| 605 | height=p_height; | 605 | height=p_height; |
| 606 | radius=p_radius; | 606 | radius=p_radius; |
| 607 | configure(AABB(Vector3(-radius,-radius,-height*0.5-radius),Vector3(radius*2,radius*2,height+radius*2.0))); | 607 | configure(AABB(Vector3(-radius,-radius,-height*0.5-radius),Vector3(radius*2,radius*2,height+radius*2.0))); |
| 608 | 608 | ||
| 609 | } | 609 | } |
| 610 | 610 | ||
| 611 | void CapsuleShapeSW::set_data(const Variant& p_data) { | 611 | void CapsuleShapeSW::set_data(const Variant& p_data) { |
| 612 | 612 | ||
| 613 | Dictionary d = p_data; | 613 | Dictionary d = p_data; |
| 614 | ERR_FAIL_COND(!d.has("radius")); | 614 | ERR_FAIL_COND(!d.has("radius")); |
| 615 | ERR_FAIL_COND(!d.has("height")); | 615 | ERR_FAIL_COND(!d.has("height")); |
| 616 | _setup(d["height"],d["radius"]); | 616 | _setup(d["height"],d["radius"]); |
| 617 | 617 | ||
| 618 | } | 618 | } |
| 619 | 619 | ||
| 620 | Variant CapsuleShapeSW::get_data() const { | 620 | Variant CapsuleShapeSW::get_data() const { |
| 621 | 621 | ||
| 622 | Dictionary d; | 622 | Dictionary d; |
| 623 | d["radius"]=radius; | 623 | d["radius"]=radius; |
| 624 | d["height"]=height; | 624 | d["height"]=height; |
| 625 | return d; | 625 | return d; |
| 626 | 626 | ||
| 627 | } | 627 | } |
| 628 | 628 | ||
| 629 | 629 | ||
| 630 | CapsuleShapeSW::CapsuleShapeSW() { | 630 | CapsuleShapeSW::CapsuleShapeSW() { |
| 631 | 631 | ||
| 632 | height=radius=0; | 632 | height=radius=0; |
| 633 | 633 | ||
| 634 | } | 634 | } |
| 635 | 635 | ||
| 636 | /********** CONVEX POLYGON *************/ | 636 | /********** CONVEX POLYGON *************/ |
| 637 | 637 | ||
| 638 | 638 | ||
| 639 | void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 639 | void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 640 | 640 | ||
| 641 | 641 | ||
| 642 | int vertex_count=mesh.vertices.size(); | 642 | int vertex_count=mesh.vertices.size(); |
| 643 | if (vertex_count==0) | 643 | if (vertex_count==0) |
| 644 | return; | 644 | return; |
| 645 | 645 | ||
| 646 | const Vector3 *vrts=&mesh.vertices[0]; | 646 | const Vector3 *vrts=&mesh.vertices[0]; |
| 647 | 647 | ||
| 648 | for (int i=0;i<vertex_count;i++) { | 648 | for (int i=0;i<vertex_count;i++) { |
| 649 | 649 | ||
| 650 | float d=p_normal.dot( p_transform.xform( vrts[i] ) ); | 650 | float d=p_normal.dot( p_transform.xform( vrts[i] ) ); |
| 651 | 651 | ||
| 652 | if (i==0 || d > r_max) | 652 | if (i==0 || d > r_max) |
| 653 | r_max=d; | 653 | r_max=d; |
| 654 | if (i==0 || d < r_min) | 654 | if (i==0 || d < r_min) |
| 655 | r_min=d; | 655 | r_min=d; |
| 656 | } | 656 | } |
| 657 | } | 657 | } |
| 658 | 658 | ||
| 659 | Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const { | 659 | Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const { |
| 660 | 660 | ||
| 661 | Vector3 n=p_normal; | 661 | Vector3 n=p_normal; |
| 662 | 662 | ||
| 663 | int vert_support_idx=-1; | 663 | int vert_support_idx=-1; |
| 664 | float support_max; | 664 | float support_max; |
| 665 | 665 | ||
| 666 | int vertex_count=mesh.vertices.size(); | 666 | int vertex_count=mesh.vertices.size(); |
| 667 | if (vertex_count==0) | 667 | if (vertex_count==0) |
| 668 | return Vector3(); | 668 | return Vector3(); |
| 669 | 669 | ||
| 670 | const Vector3 *vrts=&mesh.vertices[0]; | 670 | const Vector3 *vrts=&mesh.vertices[0]; |
| 671 | 671 | ||
| 672 | for (int i=0;i<vertex_count;i++) { | 672 | for (int i=0;i<vertex_count;i++) { |
| 673 | 673 | ||
| 674 | float d=n.dot(vrts[i]); | 674 | float d=n.dot(vrts[i]); |
| 675 | 675 | ||
| 676 | if (i==0 || d > support_max) { | 676 | if (i==0 || d > support_max) { |
| 677 | support_max=d; | 677 | support_max=d; |
| 678 | vert_support_idx=i; | 678 | vert_support_idx=i; |
| 679 | } | 679 | } |
| 680 | } | 680 | } |
| 681 | 681 | ||
| 682 | return vrts[vert_support_idx]; | 682 | return vrts[vert_support_idx]; |
| 683 | 683 | ||
| 684 | } | 684 | } |
| 685 | 685 | ||
| 686 | 686 | ||
| 687 | 687 | ||
| 688 | void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { | 688 | void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { |
| 689 | 689 | ||
| 690 | const Geometry::MeshData::Face *faces = mesh.faces.ptr(); | 690 | const Geometry::MeshData::Face *faces = mesh.faces.ptr(); |
| 691 | int fc = mesh.faces.size(); | 691 | int fc = mesh.faces.size(); |
| 692 | 692 | ||
| 693 | const Geometry::MeshData::Edge *edges = mesh.edges.ptr(); | 693 | const Geometry::MeshData::Edge *edges = mesh.edges.ptr(); |
| 694 | int ec = mesh.edges.size(); | 694 | int ec = mesh.edges.size(); |
| 695 | 695 | ||
| 696 | const Vector3 *vertices = mesh.vertices.ptr(); | 696 | const Vector3 *vertices = mesh.vertices.ptr(); |
| 697 | int vc = mesh.vertices.size(); | 697 | int vc = mesh.vertices.size(); |
| 698 | 698 | ||
| 699 | //find vertex first | 699 | //find vertex first |
| 700 | real_t max; | 700 | real_t max; |
| 701 | int vtx; | 701 | int vtx; |
| 702 | 702 | ||
| 703 | for (int i=0;i<vc;i++) { | 703 | for (int i=0;i<vc;i++) { |
| 704 | 704 | ||
| 705 | float d=p_normal.dot(vertices[i]); | 705 | float d=p_normal.dot(vertices[i]); |
| 706 | 706 | ||
| 707 | if (i==0 || d > max) { | 707 | if (i==0 || d > max) { |
| 708 | max=d; | 708 | max=d; |
| 709 | vtx=i; | 709 | vtx=i; |
| 710 | } | 710 | } |
| 711 | } | 711 | } |
| 712 | 712 | ||
| 713 | 713 | ||
| 714 | for(int i=0;i<fc;i++) { | 714 | for(int i=0;i<fc;i++) { |
| 715 | 715 | ||
| 716 | if (faces[i].plane.normal.dot(p_normal)>_FACE_IS_VALID_SUPPORT_TRESHOLD) { | 716 | if (faces[i].plane.normal.dot(p_normal)>_FACE_IS_VALID_SUPPORT_TRESHOLD) { |
| 717 | 717 | ||
| 718 | int ic = faces[i].indices.size(); | 718 | int ic = faces[i].indices.size(); |
| 719 | const int *ind=faces[i].indices.ptr(); | 719 | const int *ind=faces[i].indices.ptr(); |
| 720 | 720 | ||
| 721 | bool valid=false; | 721 | bool valid=false; |
| 722 | for(int j=0;j<ic;j++) { | 722 | for(int j=0;j<ic;j++) { |
| 723 | if (ind[j]==vtx) { | 723 | if (ind[j]==vtx) { |
| 724 | valid=true; | 724 | valid=true; |
| 725 | break; | 725 | break; |
| 726 | } | 726 | } |
| 727 | } | 727 | } |
| 728 | 728 | ||
| 729 | if (!valid) | 729 | if (!valid) |
| 730 | continue; | 730 | continue; |
| 731 | 731 | ||
| 732 | int m = MIN(p_max,ic); | 732 | int m = MIN(p_max,ic); |
| 733 | for(int j=0;j<m;j++) { | 733 | for(int j=0;j<m;j++) { |
| 734 | 734 | ||
| 735 | r_supports[j]=vertices[ind[j]]; | 735 | r_supports[j]=vertices[ind[j]]; |
| 736 | } | 736 | } |
| 737 | r_amount=m; | 737 | r_amount=m; |
| 738 | return; | 738 | return; |
| 739 | } | 739 | } |
| 740 | } | 740 | } |
| 741 | 741 | ||
| 742 | for(int i=0;i<ec;i++) { | 742 | for(int i=0;i<ec;i++) { |
| 743 | 743 | ||
| 744 | 744 | ||
| 745 | float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal); | 745 | float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal); |
| 746 | dot=ABS(dot); | 746 | dot=ABS(dot); |
| 747 | if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) { | 747 | if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) { |
| 748 | 748 | ||
| 749 | r_amount=2; | 749 | r_amount=2; |
| 750 | r_supports[0]=vertices[edges[i].a]; | 750 | r_supports[0]=vertices[edges[i].a]; |
| 751 | r_supports[1]=vertices[edges[i].b]; | 751 | r_supports[1]=vertices[edges[i].b]; |
| 752 | return; | 752 | return; |
| 753 | } | 753 | } |
| 754 | } | 754 | } |
| 755 | 755 | ||
| 756 | 756 | ||
| 757 | r_supports[0]=vertices[vtx]; | 757 | r_supports[0]=vertices[vtx]; |
| 758 | r_amount=1; | 758 | r_amount=1; |
| 759 | } | 759 | } |
| 760 | 760 | ||
| 761 | bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 761 | bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 762 | 762 | ||
| 763 | 763 | ||
| 764 | 764 | ||
| 765 | const Geometry::MeshData::Face *faces = mesh.faces.ptr(); | 765 | const Geometry::MeshData::Face *faces = mesh.faces.ptr(); |
| 766 | int fc = mesh.faces.size(); | 766 | int fc = mesh.faces.size(); |
| 767 | 767 | ||
| 768 | const Vector3 *vertices = mesh.vertices.ptr(); | 768 | const Vector3 *vertices = mesh.vertices.ptr(); |
| 769 | int vc = mesh.vertices.size(); | 769 | int vc = mesh.vertices.size(); |
| 770 | 770 | ||
| 771 | Vector3 n = p_end-p_begin; | 771 | Vector3 n = p_end-p_begin; |
| 772 | float min = 1e20; | 772 | float min = 1e20; |
| 773 | bool col=false; | 773 | bool col=false; |
| 774 | 774 | ||
| 775 | for(int i=0;i<fc;i++) { | 775 | for(int i=0;i<fc;i++) { |
| 776 | 776 | ||
| 777 | if (faces[i].plane.normal.dot(n) > 0) | 777 | if (faces[i].plane.normal.dot(n) > 0) |
| 778 | continue; //opposing face | 778 | continue; //opposing face |
| 779 | 779 | ||
| 780 | int ic = faces[i].indices.size(); | 780 | int ic = faces[i].indices.size(); |
| 781 | const int *ind=faces[i].indices.ptr(); | 781 | const int *ind=faces[i].indices.ptr(); |
| 782 | 782 | ||
| 783 | for(int j=1;j<ic-1;j++) { | 783 | for(int j=1;j<ic-1;j++) { |
| 784 | 784 | ||
| 785 | Face3 f(vertices[ind[0]],vertices[ind[i]],vertices[ind[i+1]]); | 785 | Face3 f(vertices[ind[0]],vertices[ind[j]],vertices[ind[j+1]]); |
| 786 | Vector3 result; | 786 | Vector3 result; |
| 787 | if (f.intersects_segment(p_begin,p_end,&result)) { | 787 | if (f.intersects_segment(p_begin,p_end,&result)) { |
| 788 | float d = n.dot(result); | 788 | float d = n.dot(result); |
| 789 | if (d<min) { | 789 | if (d<min) { |
| 790 | min=d; | 790 | min=d; |
| 791 | r_result=result; | 791 | r_result=result; |
| 792 | r_normal=faces[i].plane.normal; | 792 | r_normal=faces[i].plane.normal; |
| 793 | col=true; | 793 | col=true; |
| 794 | } | 794 | } |
| 795 | 795 | ||
| 796 | break; | 796 | break; |
| 797 | } | 797 | } |
| 798 | 798 | ||
| 799 | } | 799 | } |
| 800 | } | 800 | } |
| 801 | 801 | ||
| 802 | return col; | 802 | return col; |
| 803 | 803 | ||
| 804 | } | 804 | } |
| 805 | 805 | ||
| 806 | Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const { | 806 | Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const { |
| 807 | 807 | ||
| 808 | // use crappy AABB approximation | 808 | // use crappy AABB approximation |
| 809 | Vector3 extents=get_aabb().size*0.5; | 809 | Vector3 extents=get_aabb().size*0.5; |
| 810 | 810 | ||
| 811 | return Vector3( | 811 | return Vector3( |
| 812 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), | 812 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), |
| 813 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), | 813 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), |
| 814 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) | 814 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) |
| 815 | ); | 815 | ); |
| 816 | 816 | ||
| 817 | } | 817 | } |
| 818 | 818 | ||
| 819 | void ConvexPolygonShapeSW::_setup(const Vector<Vector3>& p_vertices) { | 819 | void ConvexPolygonShapeSW::_setup(const Vector<Vector3>& p_vertices) { |
| 820 | 820 | ||
| 821 | Error err = QuickHull::build(p_vertices,mesh); | 821 | Error err = QuickHull::build(p_vertices,mesh); |
| 822 | AABB _aabb; | 822 | AABB _aabb; |
| 823 | 823 | ||
| 824 | for(int i=0;i<mesh.vertices.size();i++) { | 824 | for(int i=0;i<mesh.vertices.size();i++) { |
| 825 | 825 | ||
| 826 | if (i==0) | 826 | if (i==0) |
| 827 | _aabb.pos=mesh.vertices[i]; | 827 | _aabb.pos=mesh.vertices[i]; |
| 828 | else | 828 | else |
| 829 | _aabb.expand_to(mesh.vertices[i]); | 829 | _aabb.expand_to(mesh.vertices[i]); |
| 830 | } | 830 | } |
| 831 | 831 | ||
| 832 | configure(_aabb); | 832 | configure(_aabb); |
| 833 | 833 | ||
| 834 | 834 | ||
| 835 | } | 835 | } |
| 836 | 836 | ||
| 837 | void ConvexPolygonShapeSW::set_data(const Variant& p_data) { | 837 | void ConvexPolygonShapeSW::set_data(const Variant& p_data) { |
| 838 | 838 | ||
| 839 | _setup(p_data); | 839 | _setup(p_data); |
| 840 | 840 | ||
| 841 | } | 841 | } |
| 842 | 842 | ||
| 843 | Variant ConvexPolygonShapeSW::get_data() const { | 843 | Variant ConvexPolygonShapeSW::get_data() const { |
| 844 | 844 | ||
| 845 | return mesh.vertices; | 845 | return mesh.vertices; |
| 846 | } | 846 | } |
| 847 | 847 | ||
| 848 | 848 | ||
| 849 | ConvexPolygonShapeSW::ConvexPolygonShapeSW() { | 849 | ConvexPolygonShapeSW::ConvexPolygonShapeSW() { |
| 850 | 850 | ||
| 851 | 851 | ||
| 852 | } | 852 | } |
| 853 | 853 | ||
| 854 | 854 | ||
| 855 | /********** FACE POLYGON *************/ | 855 | /********** FACE POLYGON *************/ |
| 856 | 856 | ||
| 857 | 857 | ||
| 858 | void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 858 | void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 859 | 859 | ||
| 860 | for (int i=0;i<3;i++) { | 860 | for (int i=0;i<3;i++) { |
| 861 | 861 | ||
| 862 | Vector3 v=p_transform.xform(vertex[i]); | 862 | Vector3 v=p_transform.xform(vertex[i]); |
| 863 | float d=p_normal.dot(v); | 863 | float d=p_normal.dot(v); |
| 864 | 864 | ||
| 865 | if (i==0 || d > r_max) | 865 | if (i==0 || d > r_max) |
| 866 | r_max=d; | 866 | r_max=d; |
| 867 | 867 | ||
| 868 | if (i==0 || d < r_min) | 868 | if (i==0 || d < r_min) |
| 869 | r_min=d; | 869 | r_min=d; |
| 870 | } | 870 | } |
| 871 | } | 871 | } |
| 872 | 872 | ||
| 873 | Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const { | 873 | Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const { |
| 874 | 874 | ||
| 875 | 875 | ||
| 876 | Vector3 n=p_normal; | 876 | Vector3 n=p_normal; |
| 877 | 877 | ||
| 878 | int vert_support_idx=-1; | 878 | int vert_support_idx=-1; |
| 879 | float support_max; | 879 | float support_max; |
| 880 | 880 | ||
| 881 | for (int i=0;i<3;i++) { | 881 | for (int i=0;i<3;i++) { |
| 882 | 882 | ||
| 883 | //float d=n.dot(vertex[i]); | 883 | //float d=n.dot(vertex[i]); |
| 884 | float d=p_normal.dot(vertex[i]); | 884 | float d=p_normal.dot(vertex[i]); |
| 885 | 885 | ||
| 886 | if (i==0 || d > support_max) { | 886 | if (i==0 || d > support_max) { |
| 887 | support_max=d; | 887 | support_max=d; |
| 888 | vert_support_idx=i; | 888 | vert_support_idx=i; |
| 889 | } | 889 | } |
| 890 | } | 890 | } |
| 891 | 891 | ||
| 892 | return vertex[vert_support_idx]; | 892 | return vertex[vert_support_idx]; |
| 893 | } | 893 | } |
| 894 | 894 | ||
| 895 | void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { | 895 | void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { |
| 896 | 896 | ||
| 897 | Vector3 n=p_normal; | 897 | Vector3 n=p_normal; |
| 898 | 898 | ||
| 899 | /** TEST FACE AS SUPPORT **/ | 899 | /** TEST FACE AS SUPPORT **/ |
| 900 | if (normal.dot(n) > _FACE_IS_VALID_SUPPORT_TRESHOLD) { | 900 | if (normal.dot(n) > _FACE_IS_VALID_SUPPORT_TRESHOLD) { |
| 901 | 901 | ||
| 902 | r_amount=3; | 902 | r_amount=3; |
| 903 | for (int i=0;i<3;i++) { | 903 | for (int i=0;i<3;i++) { |
| 904 | 904 | ||
| 905 | r_supports[i]=vertex[i]; | 905 | r_supports[i]=vertex[i]; |
| 906 | } | 906 | } |
| 907 | return; | 907 | return; |
| 908 | 908 | ||
| 909 | } | 909 | } |
| 910 | 910 | ||
| 911 | /** FIND SUPPORT VERTEX **/ | 911 | /** FIND SUPPORT VERTEX **/ |
| 912 | 912 | ||
| 913 | int vert_support_idx=-1; | 913 | int vert_support_idx=-1; |
| 914 | float support_max; | 914 | float support_max; |
| 915 | 915 | ||
| 916 | for (int i=0;i<3;i++) { | 916 | for (int i=0;i<3;i++) { |
| 917 | 917 | ||
| 918 | float d=n.dot(vertex[i]); | 918 | float d=n.dot(vertex[i]); |
| 919 | 919 | ||
| 920 | if (i==0 || d > support_max) { | 920 | if (i==0 || d > support_max) { |
| 921 | support_max=d; | 921 | support_max=d; |
| 922 | vert_support_idx=i; | 922 | vert_support_idx=i; |
| 923 | } | 923 | } |
| 924 | } | 924 | } |
| 925 | 925 | ||
| 926 | /** TEST EDGES AS SUPPORT **/ | 926 | /** TEST EDGES AS SUPPORT **/ |
| 927 | 927 | ||
| 928 | for (int i=0;i<3;i++) { | 928 | for (int i=0;i<3;i++) { |
| 929 | 929 | ||
| 930 | int nx=(i+1)%3; | 930 | int nx=(i+1)%3; |
| 931 | //if (i!=vert_support_idx && nx!=vert_support_idx) | 931 | //if (i!=vert_support_idx && nx!=vert_support_idx) |
| 932 | // continue; | 932 | // continue; |
| 933 | 933 | ||
| 934 | // check if edge is valid as a support | 934 | // check if edge is valid as a support |
| 935 | float dot=(vertex[i]-vertex[nx]).normalized().dot(n); | 935 | float dot=(vertex[i]-vertex[nx]).normalized().dot(n); |
| 936 | dot=ABS(dot); | 936 | dot=ABS(dot); |
| 937 | if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) { | 937 | if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) { |
| 938 | 938 | ||
| 939 | r_amount=2; | 939 | r_amount=2; |
| 940 | r_supports[0]=vertex[i]; | 940 | r_supports[0]=vertex[i]; |
| 941 | r_supports[1]=vertex[nx]; | 941 | r_supports[1]=vertex[nx]; |
| 942 | return; | 942 | return; |
| 943 | } | 943 | } |
| 944 | } | 944 | } |
| 945 | 945 | ||
| 946 | r_amount=1; | 946 | r_amount=1; |
| 947 | r_supports[0]=vertex[vert_support_idx]; | 947 | r_supports[0]=vertex[vert_support_idx]; |
| 948 | } | 948 | } |
| 949 | 949 | ||
| 950 | bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 950 | bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 951 | 951 | ||
| 952 | 952 | ||
| 953 | bool c=Geometry::segment_intersects_triangle(p_begin,p_end,vertex[0],vertex[1],vertex[2],&r_result); | 953 | bool c=Geometry::segment_intersects_triangle(p_begin,p_end,vertex[0],vertex[1],vertex[2],&r_result); |
| 954 | if (c) | 954 | if (c) |
| 955 | r_normal=Plane(vertex[0],vertex[1],vertex[2]).normal; | 955 | r_normal=Plane(vertex[0],vertex[1],vertex[2]).normal; |
| 956 | 956 | ||
| 957 | return c; | 957 | return c; |
| 958 | } | 958 | } |
| 959 | 959 | ||
| 960 | Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const { | 960 | Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const { |
| 961 | 961 | ||
| 962 | return Vector3(); // Sorry, but i don't think anyone cares, FaceShape! | 962 | return Vector3(); // Sorry, but i don't think anyone cares, FaceShape! |
| 963 | 963 | ||
| 964 | } | 964 | } |
| 965 | 965 | ||
| 966 | FaceShapeSW::FaceShapeSW() { | 966 | FaceShapeSW::FaceShapeSW() { |
| 967 | 967 | ||
| 968 | configure(AABB()); | 968 | configure(AABB()); |
| 969 | 969 | ||
| 970 | } | 970 | } |
| 971 | 971 | ||
| 972 | 972 | ||
| 973 | 973 | ||
| 974 | DVector<Vector3> ConcavePolygonShapeSW::get_faces() const { | 974 | DVector<Vector3> ConcavePolygonShapeSW::get_faces() const { |
| 975 | 975 | ||
| 976 | 976 | ||
| 977 | DVector<Vector3> rfaces; | 977 | DVector<Vector3> rfaces; |
| 978 | rfaces.resize(faces.size()*3); | 978 | rfaces.resize(faces.size()*3); |
| 979 | 979 | ||
| 980 | for(int i=0;i<faces.size();i++) { | 980 | for(int i=0;i<faces.size();i++) { |
| 981 | 981 | ||
| 982 | Face f=faces.get(i); | 982 | Face f=faces.get(i); |
| 983 | 983 | ||
| 984 | for(int j=0;j<3;j++) { | 984 | for(int j=0;j<3;j++) { |
| 985 | 985 | ||
| 986 | rfaces.set(i*3+j, vertices.get( f.indices[j] ) ); | 986 | rfaces.set(i*3+j, vertices.get( f.indices[j] ) ); |
| 987 | } | 987 | } |
| 988 | } | 988 | } |
| 989 | 989 | ||
| 990 | return rfaces; | 990 | return rfaces; |
| 991 | } | 991 | } |
| 992 | 992 | ||
| 993 | void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 993 | void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 994 | 994 | ||
| 995 | int count=vertices.size(); | 995 | int count=vertices.size(); |
| 996 | DVector<Vector3>::Read r=vertices.read(); | 996 | DVector<Vector3>::Read r=vertices.read(); |
| 997 | const Vector3 *vptr=r.ptr(); | 997 | const Vector3 *vptr=r.ptr(); |
| 998 | 998 | ||
| 999 | for (int i=0;i<count;i++) { | 999 | for (int i=0;i<count;i++) { |
| 1000 | 1000 | ||
| 1001 | float d=p_normal.dot( p_transform.xform( vptr[i] ) ); | 1001 | float d=p_normal.dot( p_transform.xform( vptr[i] ) ); |
| 1002 | 1002 | ||
| 1003 | if (i==0 || d > r_max) | 1003 | if (i==0 || d > r_max) |
| 1004 | r_max=d; | 1004 | r_max=d; |
| 1005 | if (i==0 || d < r_min) | 1005 | if (i==0 || d < r_min) |
| 1006 | r_min=d; | 1006 | r_min=d; |
| 1007 | 1007 | ||
| 1008 | } | 1008 | } |
| 1009 | } | 1009 | } |
| 1010 | 1010 | ||
| 1011 | Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const { | 1011 | Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const { |
| 1012 | 1012 | ||
| 1013 | 1013 | ||
| 1014 | int count=vertices.size(); | 1014 | int count=vertices.size(); |
| 1015 | DVector<Vector3>::Read r=vertices.read(); | 1015 | DVector<Vector3>::Read r=vertices.read(); |
| 1016 | const Vector3 *vptr=r.ptr(); | 1016 | const Vector3 *vptr=r.ptr(); |
| 1017 | 1017 | ||
| 1018 | Vector3 n=p_normal; | 1018 | Vector3 n=p_normal; |
| 1019 | 1019 | ||
| 1020 | int vert_support_idx=-1; | 1020 | int vert_support_idx=-1; |
| 1021 | float support_max; | 1021 | float support_max; |
| 1022 | 1022 | ||
| 1023 | for (int i=0;i<count;i++) { | 1023 | for (int i=0;i<count;i++) { |
| 1024 | 1024 | ||
| 1025 | float d=n.dot(vptr[i]); | 1025 | float d=n.dot(vptr[i]); |
| 1026 | 1026 | ||
| 1027 | if (i==0 || d > support_max) { | 1027 | if (i==0 || d > support_max) { |
| 1028 | support_max=d; | 1028 | support_max=d; |
| 1029 | vert_support_idx=i; | 1029 | vert_support_idx=i; |
| 1030 | } | 1030 | } |
| 1031 | } | 1031 | } |
| 1032 | 1032 | ||
| 1033 | 1033 | ||
| 1034 | return vptr[vert_support_idx]; | 1034 | return vptr[vert_support_idx]; |
| 1035 | 1035 | ||
| 1036 | } | 1036 | } |
| 1037 | 1037 | ||
| 1038 | void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params) const { | 1038 | void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params) const { |
| 1039 | 1039 | ||
| 1040 | const BVH *bvh=&p_params->bvh[p_idx]; | 1040 | const BVH *bvh=&p_params->bvh[p_idx]; |
| 1041 | 1041 | ||
| 1042 | 1042 | ||
| 1043 | //if (p_params->dir.dot(bvh->aabb.get_support(-p_params->dir))>p_params->min_d) | 1043 | //if (p_params->dir.dot(bvh->aabb.get_support(-p_params->dir))>p_params->min_d) |
| 1044 | // return; //test against whole AABB, which isn't very costly | 1044 | // return; //test against whole AABB, which isn't very costly |
| 1045 | 1045 | ||
| 1046 | 1046 | ||
| 1047 | //printf("addr: %p\n",bvh); | 1047 | //printf("addr: %p\n",bvh); |
| 1048 | if (!bvh->aabb.intersects_segment(p_params->from,p_params->to)) { | 1048 | if (!bvh->aabb.intersects_segment(p_params->from,p_params->to)) { |
| 1049 | 1049 | ||
| 1050 | return; | 1050 | return; |
| 1051 | } | 1051 | } |
| 1052 | 1052 | ||
| 1053 | 1053 | ||
| 1054 | if (bvh->face_index>=0) { | 1054 | if (bvh->face_index>=0) { |
| 1055 | 1055 | ||
| 1056 | 1056 | ||
| 1057 | Vector3 res; | 1057 | Vector3 res; |
| 1058 | Vector3 vertices[3]={ | 1058 | Vector3 vertices[3]={ |
| 1059 | p_params->vertices[ p_params->faces[ bvh->face_index ].indices[0] ], | 1059 | p_params->vertices[ p_params->faces[ bvh->face_index ].indices[0] ], |
| 1060 | p_params->vertices[ p_params->faces[ bvh->face_index ].indices[1] ], | 1060 | p_params->vertices[ p_params->faces[ bvh->face_index ].indices[1] ], |
| 1061 | p_params->vertices[ p_params->faces[ bvh->face_index ].indices[2] ] | 1061 | p_params->vertices[ p_params->faces[ bvh->face_index ].indices[2] ] |
| 1062 | }; | 1062 | }; |
| 1063 | 1063 | ||
| 1064 | if (Geometry::segment_intersects_triangle( | 1064 | if (Geometry::segment_intersects_triangle( |
| 1065 | p_params->from, | 1065 | p_params->from, |
| 1066 | p_params->to, | 1066 | p_params->to, |
| 1067 | vertices[0], | 1067 | vertices[0], |
| 1068 | vertices[1], | 1068 | vertices[1], |
| 1069 | vertices[2], | 1069 | vertices[2], |
| 1070 | &res)) { | 1070 | &res)) { |
| 1071 | 1071 | ||
| 1072 | 1072 | ||
| 1073 | float d=p_params->normal.dot(res) - p_params->normal.dot(p_params->from); | 1073 | float d=p_params->normal.dot(res) - p_params->normal.dot(p_params->from); |
| 1074 | //TODO, seems segmen/triangle intersection is broken :( | 1074 | //TODO, seems segmen/triangle intersection is broken :( |
| 1075 | if (d>0 && d<p_params->min_d) { | 1075 | if (d>0 && d<p_params->min_d) { |
| 1076 | 1076 | ||
| 1077 | p_params->min_d=d; | 1077 | p_params->min_d=d; |
| 1078 | p_params->result=res; | 1078 | p_params->result=res; |
| 1079 | p_params->normal=Plane(vertices[0],vertices[1],vertices[2]).normal; | 1079 | p_params->normal=Plane(vertices[0],vertices[1],vertices[2]).normal; |
| 1080 | p_params->collisions++; | 1080 | p_params->collisions++; |
| 1081 | } | 1081 | } |
| 1082 | 1082 | ||
| 1083 | } | 1083 | } |
| 1084 | 1084 | ||
| 1085 | 1085 | ||
| 1086 | 1086 | ||
| 1087 | } else { | 1087 | } else { |
| 1088 | 1088 | ||
| 1089 | if (bvh->left>=0) | 1089 | if (bvh->left>=0) |
| 1090 | _cull_segment(bvh->left,p_params); | 1090 | _cull_segment(bvh->left,p_params); |
| 1091 | if (bvh->right>=0) | 1091 | if (bvh->right>=0) |
| 1092 | _cull_segment(bvh->right,p_params); | 1092 | _cull_segment(bvh->right,p_params); |
| 1093 | 1093 | ||
| 1094 | 1094 | ||
| 1095 | } | 1095 | } |
| 1096 | } | 1096 | } |
| 1097 | 1097 | ||
| 1098 | bool ConcavePolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { | 1098 | bool ConcavePolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { |
| 1099 | 1099 | ||
| 1100 | // unlock data | 1100 | // unlock data |
| 1101 | DVector<Face>::Read fr=faces.read(); | 1101 | DVector<Face>::Read fr=faces.read(); |
| 1102 | DVector<Vector3>::Read vr=vertices.read(); | 1102 | DVector<Vector3>::Read vr=vertices.read(); |
| 1103 | DVector<BVH>::Read br=bvh.read(); | 1103 | DVector<BVH>::Read br=bvh.read(); |
| 1104 | 1104 | ||
| 1105 | 1105 | ||
| 1106 | _SegmentCullParams params; | 1106 | _SegmentCullParams params; |
| 1107 | params.from=p_begin; | 1107 | params.from=p_begin; |
| 1108 | params.to=p_end; | 1108 | params.to=p_end; |
| 1109 | params.collisions=0; | 1109 | params.collisions=0; |
| 1110 | params.normal=(p_end-p_begin).normalized(); | 1110 | params.normal=(p_end-p_begin).normalized(); |
| 1111 | 1111 | ||
| 1112 | params.faces=fr.ptr(); | 1112 | params.faces=fr.ptr(); |
| 1113 | params.vertices=vr.ptr(); | 1113 | params.vertices=vr.ptr(); |
| 1114 | params.bvh=br.ptr(); | 1114 | params.bvh=br.ptr(); |
| 1115 | 1115 | ||
| 1116 | params.min_d=1e20; | 1116 | params.min_d=1e20; |
| 1117 | // cull | 1117 | // cull |
| 1118 | _cull_segment(0,¶ms); | 1118 | _cull_segment(0,¶ms); |
| 1119 | 1119 | ||
| 1120 | if (params.collisions>0) { | 1120 | if (params.collisions>0) { |
| 1121 | 1121 | ||
| 1122 | 1122 | ||
| 1123 | r_result=params.result; | 1123 | r_result=params.result; |
| 1124 | r_normal=params.normal; | 1124 | r_normal=params.normal; |
| 1125 | return true; | 1125 | return true; |
| 1126 | } else { | 1126 | } else { |
| 1127 | 1127 | ||
| 1128 | return false; | 1128 | return false; |
| 1129 | } | 1129 | } |
| 1130 | } | 1130 | } |
| 1131 | 1131 | ||
| 1132 | void ConcavePolygonShapeSW::_cull(int p_idx,_CullParams *p_params) const { | 1132 | void ConcavePolygonShapeSW::_cull(int p_idx,_CullParams *p_params) const { |
| 1133 | 1133 | ||
| 1134 | const BVH* bvh=&p_params->bvh[p_idx]; | 1134 | const BVH* bvh=&p_params->bvh[p_idx]; |
| 1135 | 1135 | ||
| 1136 | if (!p_params->aabb.intersects( bvh->aabb )) | 1136 | if (!p_params->aabb.intersects( bvh->aabb )) |
| 1137 | return; | 1137 | return; |
| 1138 | 1138 | ||
| 1139 | if (bvh->face_index>=0) { | 1139 | if (bvh->face_index>=0) { |
| 1140 | 1140 | ||
| 1141 | const Face *f=&p_params->faces[ bvh->face_index ]; | 1141 | const Face *f=&p_params->faces[ bvh->face_index ]; |
| 1142 | FaceShapeSW *face=p_params->face; | 1142 | FaceShapeSW *face=p_params->face; |
| 1143 | face->normal=f->normal; | 1143 | face->normal=f->normal; |
| 1144 | face->vertex[0]=p_params->vertices[f->indices[0]]; | 1144 | face->vertex[0]=p_params->vertices[f->indices[0]]; |
| 1145 | face->vertex[1]=p_params->vertices[f->indices[1]]; | 1145 | face->vertex[1]=p_params->vertices[f->indices[1]]; |
| 1146 | face->vertex[2]=p_params->vertices[f->indices[2]]; | 1146 | face->vertex[2]=p_params->vertices[f->indices[2]]; |
| 1147 | p_params->callback(p_params->userdata,face); | 1147 | p_params->callback(p_params->userdata,face); |
| 1148 | 1148 | ||
| 1149 | } else { | 1149 | } else { |
| 1150 | 1150 | ||
| 1151 | if (bvh->left>=0) { | 1151 | if (bvh->left>=0) { |
| 1152 | 1152 | ||
| 1153 | _cull(bvh->left,p_params); | 1153 | _cull(bvh->left,p_params); |
| 1154 | 1154 | ||
| 1155 | } | 1155 | } |
| 1156 | 1156 | ||
| 1157 | if (bvh->right>=0) { | 1157 | if (bvh->right>=0) { |
| 1158 | 1158 | ||
| 1159 | _cull(bvh->right,p_params); | 1159 | _cull(bvh->right,p_params); |
| 1160 | } | 1160 | } |
| 1161 | 1161 | ||
| 1162 | } | 1162 | } |
| 1163 | } | 1163 | } |
| 1164 | 1164 | ||
| 1165 | void ConcavePolygonShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const { | 1165 | void ConcavePolygonShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const { |
| 1166 | 1166 | ||
| 1167 | // make matrix local to concave | 1167 | // make matrix local to concave |
| 1168 | 1168 | ||
| 1169 | AABB local_aabb=p_local_aabb; | 1169 | AABB local_aabb=p_local_aabb; |
| 1170 | 1170 | ||
| 1171 | // unlock data | 1171 | // unlock data |
| 1172 | DVector<Face>::Read fr=faces.read(); | 1172 | DVector<Face>::Read fr=faces.read(); |
| 1173 | DVector<Vector3>::Read vr=vertices.read(); | 1173 | DVector<Vector3>::Read vr=vertices.read(); |
| 1174 | DVector<BVH>::Read br=bvh.read(); | 1174 | DVector<BVH>::Read br=bvh.read(); |
| 1175 | 1175 | ||
| 1176 | FaceShapeSW face; // use this to send in the callback | 1176 | FaceShapeSW face; // use this to send in the callback |
| 1177 | 1177 | ||
| 1178 | _CullParams params; | 1178 | _CullParams params; |
| 1179 | params.aabb=local_aabb; | 1179 | params.aabb=local_aabb; |
| 1180 | params.face=&face; | 1180 | params.face=&face; |
| 1181 | params.faces=fr.ptr(); | 1181 | params.faces=fr.ptr(); |
| 1182 | params.vertices=vr.ptr(); | 1182 | params.vertices=vr.ptr(); |
| 1183 | params.bvh=br.ptr(); | 1183 | params.bvh=br.ptr(); |
| 1184 | params.callback=p_callback; | 1184 | params.callback=p_callback; |
| 1185 | params.userdata=p_userdata; | 1185 | params.userdata=p_userdata; |
| 1186 | 1186 | ||
| 1187 | // cull | 1187 | // cull |
| 1188 | _cull(0,¶ms); | 1188 | _cull(0,¶ms); |
| 1189 | 1189 | ||
| 1190 | } | 1190 | } |
| 1191 | 1191 | ||
| 1192 | Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const { | 1192 | Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const { |
| 1193 | 1193 | ||
| 1194 | // use crappy AABB approximation | 1194 | // use crappy AABB approximation |
| 1195 | Vector3 extents=get_aabb().size*0.5; | 1195 | Vector3 extents=get_aabb().size*0.5; |
| 1196 | 1196 | ||
| 1197 | return Vector3( | 1197 | return Vector3( |
| 1198 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), | 1198 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), |
| 1199 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), | 1199 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), |
| 1200 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) | 1200 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) |
| 1201 | ); | 1201 | ); |
| 1202 | } | 1202 | } |
| 1203 | 1203 | ||
| 1204 | 1204 | ||
| 1205 | struct _VolumeSW_BVH_Element { | 1205 | struct _VolumeSW_BVH_Element { |
| 1206 | 1206 | ||
| 1207 | AABB aabb; | 1207 | AABB aabb; |
| 1208 | Vector3 center; | 1208 | Vector3 center; |
| 1209 | int face_index; | 1209 | int face_index; |
| 1210 | }; | 1210 | }; |
| 1211 | 1211 | ||
| 1212 | struct _VolumeSW_BVH_CompareX { | 1212 | struct _VolumeSW_BVH_CompareX { |
| 1213 | 1213 | ||
| 1214 | _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const { | 1214 | _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const { |
| 1215 | 1215 | ||
| 1216 | return a.center.x<b.center.x; | 1216 | return a.center.x<b.center.x; |
| 1217 | } | 1217 | } |
| 1218 | }; | 1218 | }; |
| 1219 | 1219 | ||
| 1220 | 1220 | ||
| 1221 | struct _VolumeSW_BVH_CompareY { | 1221 | struct _VolumeSW_BVH_CompareY { |
| 1222 | 1222 | ||
| 1223 | _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const { | 1223 | _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const { |
| 1224 | 1224 | ||
| 1225 | return a.center.y<b.center.y; | 1225 | return a.center.y<b.center.y; |
| 1226 | } | 1226 | } |
| 1227 | }; | 1227 | }; |
| 1228 | 1228 | ||
| 1229 | struct _VolumeSW_BVH_CompareZ { | 1229 | struct _VolumeSW_BVH_CompareZ { |
| 1230 | 1230 | ||
| 1231 | _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const { | 1231 | _FORCE_INLINE_ bool operator ()(const _VolumeSW_BVH_Element& a, const _VolumeSW_BVH_Element& b) const { |
| 1232 | 1232 | ||
| 1233 | return a.center.z<b.center.z; | 1233 | return a.center.z<b.center.z; |
| 1234 | } | 1234 | } |
| 1235 | }; | 1235 | }; |
| 1236 | 1236 | ||
| 1237 | struct _VolumeSW_BVH { | 1237 | struct _VolumeSW_BVH { |
| 1238 | 1238 | ||
| 1239 | AABB aabb; | 1239 | AABB aabb; |
| 1240 | _VolumeSW_BVH *left; | 1240 | _VolumeSW_BVH *left; |
| 1241 | _VolumeSW_BVH *right; | 1241 | _VolumeSW_BVH *right; |
| 1242 | 1242 | ||
| 1243 | int face_index; | 1243 | int face_index; |
| 1244 | }; | 1244 | }; |
| 1245 | 1245 | ||
| 1246 | 1246 | ||
| 1247 | _VolumeSW_BVH* _volume_sw_build_bvh(_VolumeSW_BVH_Element *p_elements,int p_size,int &count) { | 1247 | _VolumeSW_BVH* _volume_sw_build_bvh(_VolumeSW_BVH_Element *p_elements,int p_size,int &count) { |
| 1248 | 1248 | ||
| 1249 | _VolumeSW_BVH* bvh = memnew( _VolumeSW_BVH ); | 1249 | _VolumeSW_BVH* bvh = memnew( _VolumeSW_BVH ); |
| 1250 | 1250 | ||
| 1251 | if (p_size==1) { | 1251 | if (p_size==1) { |
| 1252 | //leaf | 1252 | //leaf |
| 1253 | bvh->aabb=p_elements[0].aabb; | 1253 | bvh->aabb=p_elements[0].aabb; |
| 1254 | bvh->left=NULL; | 1254 | bvh->left=NULL; |
| 1255 | bvh->right=NULL; | 1255 | bvh->right=NULL; |
| 1256 | bvh->face_index=p_elements->face_index; | 1256 | bvh->face_index=p_elements->face_index; |
| 1257 | count++; | 1257 | count++; |
| 1258 | return bvh; | 1258 | return bvh; |
| 1259 | } else { | 1259 | } else { |
| 1260 | 1260 | ||
| 1261 | bvh->face_index=-1; | 1261 | bvh->face_index=-1; |
| 1262 | } | 1262 | } |
| 1263 | 1263 | ||
| 1264 | AABB aabb; | 1264 | AABB aabb; |
| 1265 | for(int i=0;i<p_size;i++) { | 1265 | for(int i=0;i<p_size;i++) { |
| 1266 | 1266 | ||
| 1267 | if (i==0) | 1267 | if (i==0) |
| 1268 | aabb=p_elements[i].aabb; | 1268 | aabb=p_elements[i].aabb; |
| 1269 | else | 1269 | else |
| 1270 | aabb.merge_with(p_elements[i].aabb); | 1270 | aabb.merge_with(p_elements[i].aabb); |
| 1271 | } | 1271 | } |
| 1272 | bvh->aabb=aabb; | 1272 | bvh->aabb=aabb; |
| 1273 | switch(aabb.get_longest_axis_index()) { | 1273 | switch(aabb.get_longest_axis_index()) { |
| 1274 | 1274 | ||
| 1275 | case 0: { | 1275 | case 0: { |
| 1276 | 1276 | ||
| 1277 | SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareX> sort_x; | 1277 | SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareX> sort_x; |
| 1278 | sort_x.sort(p_elements,p_size); | 1278 | sort_x.sort(p_elements,p_size); |
| 1279 | 1279 | ||
| 1280 | } break; | 1280 | } break; |
| 1281 | case 1: { | 1281 | case 1: { |
| 1282 | 1282 | ||
| 1283 | SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareY> sort_y; | 1283 | SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareY> sort_y; |
| 1284 | sort_y.sort(p_elements,p_size); | 1284 | sort_y.sort(p_elements,p_size); |
| 1285 | } break; | 1285 | } break; |
| 1286 | case 2: { | 1286 | case 2: { |
| 1287 | 1287 | ||
| 1288 | SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareZ> sort_z; | 1288 | SortArray<_VolumeSW_BVH_Element,_VolumeSW_BVH_CompareZ> sort_z; |
| 1289 | sort_z.sort(p_elements,p_size); | 1289 | sort_z.sort(p_elements,p_size); |
| 1290 | } break; | 1290 | } break; |
| 1291 | } | 1291 | } |
| 1292 | 1292 | ||
| 1293 | int split=p_size/2; | 1293 | int split=p_size/2; |
| 1294 | bvh->left=_volume_sw_build_bvh(p_elements,split,count); | 1294 | bvh->left=_volume_sw_build_bvh(p_elements,split,count); |
| 1295 | bvh->right=_volume_sw_build_bvh(&p_elements[split],p_size-split,count); | 1295 | bvh->right=_volume_sw_build_bvh(&p_elements[split],p_size-split,count); |
| 1296 | 1296 | ||
| 1297 | // printf("branch at %p - %i: %i\n",bvh,count,bvh->face_index); | 1297 | // printf("branch at %p - %i: %i\n",bvh,count,bvh->face_index); |
| 1298 | count++; | 1298 | count++; |
| 1299 | return bvh; | 1299 | return bvh; |
| 1300 | } | 1300 | } |
| 1301 | 1301 | ||
| 1302 | 1302 | ||
| 1303 | void ConcavePolygonShapeSW::_fill_bvh(_VolumeSW_BVH* p_bvh_tree,BVH* p_bvh_array,int& p_idx) { | 1303 | void ConcavePolygonShapeSW::_fill_bvh(_VolumeSW_BVH* p_bvh_tree,BVH* p_bvh_array,int& p_idx) { |
| 1304 | 1304 | ||
| 1305 | int idx=p_idx; | 1305 | int idx=p_idx; |
| 1306 | 1306 | ||
| 1307 | 1307 | ||
| 1308 | p_bvh_array[idx].aabb=p_bvh_tree->aabb; | 1308 | p_bvh_array[idx].aabb=p_bvh_tree->aabb; |
| 1309 | p_bvh_array[idx].face_index=p_bvh_tree->face_index; | 1309 | p_bvh_array[idx].face_index=p_bvh_tree->face_index; |
| 1310 | // printf("%p - %i: %i(%p) -- %p:%p\n",%p_bvh_array[idx],p_idx,p_bvh_array[i]->face_index,&p_bvh_tree->face_index,p_bvh_tree->left,p_bvh_tree->right); | 1310 | // printf("%p - %i: %i(%p) -- %p:%p\n",%p_bvh_array[idx],p_idx,p_bvh_array[i]->face_index,&p_bvh_tree->face_index,p_bvh_tree->left,p_bvh_tree->right); |
| 1311 | 1311 | ||
| 1312 | 1312 | ||
| 1313 | if (p_bvh_tree->left) { | 1313 | if (p_bvh_tree->left) { |
| 1314 | p_bvh_array[idx].left=++p_idx; | 1314 | p_bvh_array[idx].left=++p_idx; |
| 1315 | _fill_bvh(p_bvh_tree->left,p_bvh_array,p_idx); | 1315 | _fill_bvh(p_bvh_tree->left,p_bvh_array,p_idx); |
| 1316 | 1316 | ||
| 1317 | } else { | 1317 | } else { |
| 1318 | 1318 | ||
| 1319 | p_bvh_array[p_idx].left=-1; | 1319 | p_bvh_array[p_idx].left=-1; |
| 1320 | } | 1320 | } |
| 1321 | 1321 | ||
| 1322 | if (p_bvh_tree->right) { | 1322 | if (p_bvh_tree->right) { |
| 1323 | p_bvh_array[idx].right=++p_idx; | 1323 | p_bvh_array[idx].right=++p_idx; |
| 1324 | _fill_bvh(p_bvh_tree->right,p_bvh_array,p_idx); | 1324 | _fill_bvh(p_bvh_tree->right,p_bvh_array,p_idx); |
| 1325 | 1325 | ||
| 1326 | } else { | 1326 | } else { |
| 1327 | 1327 | ||
| 1328 | p_bvh_array[p_idx].right=-1; | 1328 | p_bvh_array[p_idx].right=-1; |
| 1329 | } | 1329 | } |
| 1330 | 1330 | ||
| 1331 | memdelete(p_bvh_tree); | 1331 | memdelete(p_bvh_tree); |
| 1332 | 1332 | ||
| 1333 | } | 1333 | } |
| 1334 | 1334 | ||
| 1335 | void ConcavePolygonShapeSW::_setup(DVector<Vector3> p_faces) { | 1335 | void ConcavePolygonShapeSW::_setup(DVector<Vector3> p_faces) { |
| 1336 | 1336 | ||
| 1337 | int src_face_count=p_faces.size(); | 1337 | int src_face_count=p_faces.size(); |
| 1338 | ERR_FAIL_COND(src_face_count%3); | 1338 | ERR_FAIL_COND(src_face_count%3); |
| 1339 | src_face_count/=3; | 1339 | src_face_count/=3; |
| 1340 | 1340 | ||
| 1341 | DVector<Vector3>::Read r = p_faces.read(); | 1341 | DVector<Vector3>::Read r = p_faces.read(); |
| 1342 | const Vector3 * facesr= r.ptr(); | 1342 | const Vector3 * facesr= r.ptr(); |
| 1343 | 1343 | ||
| 1344 | #if 0 | 1344 | #if 0 |
| 1345 | Map<Vector3,int> point_map; | 1345 | Map<Vector3,int> point_map; |
| 1346 | List<Face> face_list; | 1346 | List<Face> face_list; |
| 1347 | 1347 | ||
| 1348 | 1348 | ||
| 1349 | for(int i=0;i<src_face_count;i++) { | 1349 | for(int i=0;i<src_face_count;i++) { |
| 1350 | 1350 | ||
| 1351 | Face3 faceaux; | 1351 | Face3 faceaux; |
| 1352 | 1352 | ||
| 1353 | for(int j=0;j<3;j++) { | 1353 | for(int j=0;j<3;j++) { |
| 1354 | 1354 | ||
| 1355 | faceaux.vertex[j]=facesr[i*3+j].snapped(_POINT_SNAP); | 1355 | faceaux.vertex[j]=facesr[i*3+j].snapped(_POINT_SNAP); |
| 1356 | //faceaux.vertex[j]=facesr[i*3+j];//facesr[i*3+j].snapped(_POINT_SNAP); | 1356 | //faceaux.vertex[j]=facesr[i*3+j];//facesr[i*3+j].snapped(_POINT_SNAP); |
| 1357 | } | 1357 | } |
| 1358 | 1358 | ||
| 1359 | ERR_CONTINUE( faceaux.is_degenerate() ); | 1359 | ERR_CONTINUE( faceaux.is_degenerate() ); |
| 1360 | 1360 | ||
| 1361 | Face face; | 1361 | Face face; |
| 1362 | 1362 | ||
| 1363 | for(int j=0;j<3;j++) { | 1363 | for(int j=0;j<3;j++) { |
| 1364 | 1364 | ||
| 1365 | 1365 | ||
| 1366 | Map<Vector3,int>::Element *E=point_map.find(faceaux.vertex[j]); | 1366 | Map<Vector3,int>::Element *E=point_map.find(faceaux.vertex[j]); |
| 1367 | if (E) { | 1367 | if (E) { |
| 1368 | 1368 | ||
| 1369 | face.indices[j]=E->value(); | 1369 | face.indices[j]=E->value(); |
| 1370 | } else { | 1370 | } else { |
| 1371 | 1371 | ||
| 1372 | face.indices[j]=point_map.size(); | 1372 | face.indices[j]=point_map.size(); |
| 1373 | point_map.insert(faceaux.vertex[j],point_map.size()); | 1373 | point_map.insert(faceaux.vertex[j],point_map.size()); |
| 1374 | 1374 | ||
| 1375 | } | 1375 | } |
| 1376 | } | 1376 | } |
| 1377 | 1377 | ||
| 1378 | face_list.push_back(face); | 1378 | face_list.push_back(face); |
| 1379 | } | 1379 | } |
| 1380 | 1380 | ||
| 1381 | vertices.resize( point_map.size() ); | 1381 | vertices.resize( point_map.size() ); |
| 1382 | 1382 | ||
| 1383 | DVector<Vector3>::Write vw = vertices.write(); | 1383 | DVector<Vector3>::Write vw = vertices.write(); |
| 1384 | Vector3 *verticesw=vw.ptr(); | 1384 | Vector3 *verticesw=vw.ptr(); |
| 1385 | 1385 | ||
| 1386 | AABB _aabb; | 1386 | AABB _aabb; |
| 1387 | 1387 | ||
| 1388 | for( Map<Vector3,int>::Element *E=point_map.front();E;E=E->next()) { | 1388 | for( Map<Vector3,int>::Element *E=point_map.front();E;E=E->next()) { |
| 1389 | 1389 | ||
| 1390 | if (E==point_map.front()) { | 1390 | if (E==point_map.front()) { |
| 1391 | _aabb.pos=E->key(); | 1391 | _aabb.pos=E->key(); |
| 1392 | } else { | 1392 | } else { |
| 1393 | 1393 | ||
| 1394 | _aabb.expand_to(E->key()); | 1394 | _aabb.expand_to(E->key()); |
| 1395 | } | 1395 | } |
| 1396 | verticesw[E->value()]=E->key(); | 1396 | verticesw[E->value()]=E->key(); |
| 1397 | } | 1397 | } |
| 1398 | 1398 | ||
| 1399 | point_map.clear(); // not needed anymore | 1399 | point_map.clear(); // not needed anymore |
| 1400 | 1400 | ||
| 1401 | faces.resize(face_list.size()); | 1401 | faces.resize(face_list.size()); |
| 1402 | DVector<Face>::Write w = faces.write(); | 1402 | DVector<Face>::Write w = faces.write(); |
| 1403 | Face *facesw=w.ptr(); | 1403 | Face *facesw=w.ptr(); |
| 1404 | 1404 | ||
| 1405 | int fc=0; | 1405 | int fc=0; |
| 1406 | 1406 | ||
| 1407 | for( List<Face>::Element *E=face_list.front();E;E=E->next()) { | 1407 | for( List<Face>::Element *E=face_list.front();E;E=E->next()) { |
| 1408 | 1408 | ||
| 1409 | facesw[fc++]=E->get(); | 1409 | facesw[fc++]=E->get(); |
| 1410 | } | 1410 | } |
| 1411 | 1411 | ||
| 1412 | face_list.clear(); | 1412 | face_list.clear(); |
| 1413 | 1413 | ||
| 1414 | 1414 | ||
| 1415 | DVector<_VolumeSW_BVH_Element> bvh_array; | 1415 | DVector<_VolumeSW_BVH_Element> bvh_array; |
| 1416 | bvh_array.resize( fc ); | 1416 | bvh_array.resize( fc ); |
| 1417 | 1417 | ||
| 1418 | DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write(); | 1418 | DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write(); |
| 1419 | _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr(); | 1419 | _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr(); |
| 1420 | 1420 | ||
| 1421 | 1421 | ||
| 1422 | for(int i=0;i<fc;i++) { | 1422 | for(int i=0;i<fc;i++) { |
| 1423 | 1423 | ||
| 1424 | AABB face_aabb; | 1424 | AABB face_aabb; |
| 1425 | face_aabb.pos=verticesw[facesw[i].indices[0]]; | 1425 | face_aabb.pos=verticesw[facesw[i].indices[0]]; |
| 1426 | face_aabb.expand_to( verticesw[facesw[i].indices[1]] ); | 1426 | face_aabb.expand_to( verticesw[facesw[i].indices[1]] ); |
| 1427 | face_aabb.expand_to( verticesw[facesw[i].indices[2]] ); | 1427 | face_aabb.expand_to( verticesw[facesw[i].indices[2]] ); |
| 1428 | 1428 | ||
| 1429 | bvh_arrayw[i].face_index=i; | 1429 | bvh_arrayw[i].face_index=i; |
| 1430 | bvh_arrayw[i].aabb=face_aabb; | 1430 | bvh_arrayw[i].aabb=face_aabb; |
| 1431 | bvh_arrayw[i].center=face_aabb.pos+face_aabb.size*0.5; | 1431 | bvh_arrayw[i].center=face_aabb.pos+face_aabb.size*0.5; |
| 1432 | 1432 | ||
| 1433 | } | 1433 | } |
| 1434 | 1434 | ||
| 1435 | w=DVector<Face>::Write(); | 1435 | w=DVector<Face>::Write(); |
| 1436 | vw=DVector<Vector3>::Write(); | 1436 | vw=DVector<Vector3>::Write(); |
| 1437 | 1437 | ||
| 1438 | 1438 | ||
| 1439 | int count=0; | 1439 | int count=0; |
| 1440 | _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,fc,count); | 1440 | _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,fc,count); |
| 1441 | 1441 | ||
| 1442 | ERR_FAIL_COND(count==0); | 1442 | ERR_FAIL_COND(count==0); |
| 1443 | 1443 | ||
| 1444 | bvhw=DVector<_VolumeSW_BVH_Element>::Write(); | 1444 | bvhw=DVector<_VolumeSW_BVH_Element>::Write(); |
| 1445 | 1445 | ||
| 1446 | bvh.resize( count+1 ); | 1446 | bvh.resize( count+1 ); |
| 1447 | 1447 | ||
| 1448 | DVector<BVH>::Write bvhw2 = bvh.write(); | 1448 | DVector<BVH>::Write bvhw2 = bvh.write(); |
| 1449 | BVH*bvh_arrayw2=bvhw2.ptr(); | 1449 | BVH*bvh_arrayw2=bvhw2.ptr(); |
| 1450 | 1450 | ||
| 1451 | int idx=0; | 1451 | int idx=0; |
| 1452 | _fill_bvh(bvh_tree,bvh_arrayw2,idx); | 1452 | _fill_bvh(bvh_tree,bvh_arrayw2,idx); |
| 1453 | 1453 | ||
| 1454 | set_aabb(_aabb); | 1454 | set_aabb(_aabb); |
| 1455 | 1455 | ||
| 1456 | #else | 1456 | #else |
| 1457 | DVector<_VolumeSW_BVH_Element> bvh_array; | 1457 | DVector<_VolumeSW_BVH_Element> bvh_array; |
| 1458 | bvh_array.resize( src_face_count ); | 1458 | bvh_array.resize( src_face_count ); |
| 1459 | 1459 | ||
| 1460 | DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write(); | 1460 | DVector<_VolumeSW_BVH_Element>::Write bvhw = bvh_array.write(); |
| 1461 | _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr(); | 1461 | _VolumeSW_BVH_Element *bvh_arrayw=bvhw.ptr(); |
| 1462 | 1462 | ||
| 1463 | faces.resize(src_face_count); | 1463 | faces.resize(src_face_count); |
| 1464 | DVector<Face>::Write w = faces.write(); | 1464 | DVector<Face>::Write w = faces.write(); |
| 1465 | Face *facesw=w.ptr(); | 1465 | Face *facesw=w.ptr(); |
| 1466 | 1466 | ||
| 1467 | vertices.resize( src_face_count*3 ); | 1467 | vertices.resize( src_face_count*3 ); |
| 1468 | 1468 | ||
| 1469 | DVector<Vector3>::Write vw = vertices.write(); | 1469 | DVector<Vector3>::Write vw = vertices.write(); |
| 1470 | Vector3 *verticesw=vw.ptr(); | 1470 | Vector3 *verticesw=vw.ptr(); |
| 1471 | 1471 | ||
| 1472 | AABB _aabb; | 1472 | AABB _aabb; |
| 1473 | 1473 | ||
| 1474 | 1474 | ||
| 1475 | for(int i=0;i<src_face_count;i++) { | 1475 | for(int i=0;i<src_face_count;i++) { |
| 1476 | 1476 | ||
| 1477 | Face3 face( facesr[i*3+0], facesr[i*3+1], facesr[i*3+2] ); | 1477 | Face3 face( facesr[i*3+0], facesr[i*3+1], facesr[i*3+2] ); |
| 1478 | 1478 | ||
| 1479 | bvh_arrayw[i].aabb=face.get_aabb(); | 1479 | bvh_arrayw[i].aabb=face.get_aabb(); |
| 1480 | bvh_arrayw[i].center = bvh_arrayw[i].aabb.pos + bvh_arrayw[i].aabb.size * 0.5; | 1480 | bvh_arrayw[i].center = bvh_arrayw[i].aabb.pos + bvh_arrayw[i].aabb.size * 0.5; |
| 1481 | bvh_arrayw[i].face_index=i; | 1481 | bvh_arrayw[i].face_index=i; |
| 1482 | facesw[i].indices[0]=i*3+0; | 1482 | facesw[i].indices[0]=i*3+0; |
| 1483 | facesw[i].indices[1]=i*3+1; | 1483 | facesw[i].indices[1]=i*3+1; |
| 1484 | facesw[i].indices[2]=i*3+2; | 1484 | facesw[i].indices[2]=i*3+2; |
| 1485 | facesw[i].normal=face.get_plane().normal; | 1485 | facesw[i].normal=face.get_plane().normal; |
| 1486 | verticesw[i*3+0]=face.vertex[0]; | 1486 | verticesw[i*3+0]=face.vertex[0]; |
| 1487 | verticesw[i*3+1]=face.vertex[1]; | 1487 | verticesw[i*3+1]=face.vertex[1]; |
| 1488 | verticesw[i*3+2]=face.vertex[2]; | 1488 | verticesw[i*3+2]=face.vertex[2]; |
| 1489 | if (i==0) | 1489 | if (i==0) |
| 1490 | _aabb=bvh_arrayw[i].aabb; | 1490 | _aabb=bvh_arrayw[i].aabb; |
| 1491 | else | 1491 | else |
| 1492 | _aabb.merge_with(bvh_arrayw[i].aabb); | 1492 | _aabb.merge_with(bvh_arrayw[i].aabb); |
| 1493 | 1493 | ||
| 1494 | } | 1494 | } |
| 1495 | 1495 | ||
| 1496 | w=DVector<Face>::Write(); | 1496 | w=DVector<Face>::Write(); |
| 1497 | vw=DVector<Vector3>::Write(); | 1497 | vw=DVector<Vector3>::Write(); |
| 1498 | 1498 | ||
| 1499 | int count=0; | 1499 | int count=0; |
| 1500 | _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,src_face_count,count); | 1500 | _VolumeSW_BVH *bvh_tree=_volume_sw_build_bvh(bvh_arrayw,src_face_count,count); |
| 1501 | 1501 | ||
| 1502 | bvh.resize( count+1 ); | 1502 | bvh.resize( count+1 ); |
| 1503 | 1503 | ||
| 1504 | DVector<BVH>::Write bvhw2 = bvh.write(); | 1504 | DVector<BVH>::Write bvhw2 = bvh.write(); |
| 1505 | BVH*bvh_arrayw2=bvhw2.ptr(); | 1505 | BVH*bvh_arrayw2=bvhw2.ptr(); |
| 1506 | 1506 | ||
| 1507 | int idx=0; | 1507 | int idx=0; |
| 1508 | _fill_bvh(bvh_tree,bvh_arrayw2,idx); | 1508 | _fill_bvh(bvh_tree,bvh_arrayw2,idx); |
| 1509 | 1509 | ||
| 1510 | configure(_aabb); // this type of shape has no margin | 1510 | configure(_aabb); // this type of shape has no margin |
| 1511 | 1511 | ||
| 1512 | 1512 | ||
| 1513 | #endif | 1513 | #endif |
| 1514 | } | 1514 | } |
| 1515 | 1515 | ||
| 1516 | 1516 | ||
| 1517 | void ConcavePolygonShapeSW::set_data(const Variant& p_data) { | 1517 | void ConcavePolygonShapeSW::set_data(const Variant& p_data) { |
| 1518 | 1518 | ||
| 1519 | 1519 | ||
| 1520 | _setup(p_data); | 1520 | _setup(p_data); |
| 1521 | } | 1521 | } |
| 1522 | 1522 | ||
| 1523 | Variant ConcavePolygonShapeSW::get_data() const { | 1523 | Variant ConcavePolygonShapeSW::get_data() const { |
| 1524 | 1524 | ||
| 1525 | return get_faces(); | 1525 | return get_faces(); |
| 1526 | } | 1526 | } |
| 1527 | 1527 | ||
| 1528 | ConcavePolygonShapeSW::ConcavePolygonShapeSW() { | 1528 | ConcavePolygonShapeSW::ConcavePolygonShapeSW() { |
| 1529 | 1529 | ||
| 1530 | 1530 | ||
| 1531 | } | 1531 | } |
| 1532 | 1532 | ||
| 1533 | 1533 | ||
| 1534 | 1534 | ||
| 1535 | /* HEIGHT MAP SHAPE */ | 1535 | /* HEIGHT MAP SHAPE */ |
| 1536 | 1536 | ||
| 1537 | DVector<float> HeightMapShapeSW::get_heights() const { | 1537 | DVector<float> HeightMapShapeSW::get_heights() const { |
| 1538 | 1538 | ||
| 1539 | return heights; | 1539 | return heights; |
| 1540 | } | 1540 | } |
| 1541 | int HeightMapShapeSW::get_width() const { | 1541 | int HeightMapShapeSW::get_width() const { |
| 1542 | 1542 | ||
| 1543 | return width; | 1543 | return width; |
| 1544 | } | 1544 | } |
| 1545 | int HeightMapShapeSW::get_depth() const { | 1545 | int HeightMapShapeSW::get_depth() const { |
| 1546 | 1546 | ||
| 1547 | return depth; | 1547 | return depth; |
| 1548 | } | 1548 | } |
| 1549 | float HeightMapShapeSW::get_cell_size() const { | 1549 | float HeightMapShapeSW::get_cell_size() const { |
| 1550 | 1550 | ||
| 1551 | return cell_size; | 1551 | return cell_size; |
| 1552 | } | 1552 | } |
| 1553 | 1553 | ||
| 1554 | 1554 | ||
| 1555 | void HeightMapShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { | 1555 | void HeightMapShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { |
| 1556 | 1556 | ||
| 1557 | //not very useful, but not very used either | 1557 | //not very useful, but not very used either |
| 1558 | p_transform.xform(get_aabb()).project_range_in_plane( Plane(p_normal,0),r_min,r_max ); | 1558 | p_transform.xform(get_aabb()).project_range_in_plane( Plane(p_normal,0),r_min,r_max ); |
| 1559 | 1559 | ||
| 1560 | } | 1560 | } |
| 1561 | 1561 | ||
| 1562 | Vector3 HeightMapShapeSW::get_support(const Vector3& p_normal) const { | 1562 | Vector3 HeightMapShapeSW::get_support(const Vector3& p_normal) const { |
| 1563 | 1563 | ||
| 1564 | 1564 | ||
| 1565 | //not very useful, but not very used either | 1565 | //not very useful, but not very used either |
| 1566 | return get_aabb().get_support(p_normal); | 1566 | return get_aabb().get_support(p_normal); |
| 1567 | 1567 | ||
| 1568 | } | 1568 | } |
| 1569 | 1569 | ||
| 1570 | bool HeightMapShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const { | 1570 | bool HeightMapShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const { |
| 1571 | 1571 | ||
| 1572 | 1572 | ||
| 1573 | return false; | 1573 | return false; |
| 1574 | } | 1574 | } |
| 1575 | 1575 | ||
| 1576 | 1576 | ||
| 1577 | void HeightMapShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const { | 1577 | void HeightMapShapeSW::cull(const AABB& p_local_aabb,Callback p_callback,void* p_userdata) const { |
| 1578 | 1578 | ||
| 1579 | 1579 | ||
| 1580 | 1580 | ||
| 1581 | } | 1581 | } |
| 1582 | 1582 | ||
| 1583 | 1583 | ||
| 1584 | Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const { | 1584 | Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const { |
| 1585 | 1585 | ||
| 1586 | 1586 | ||
| 1587 | // use crappy AABB approximation | 1587 | // use crappy AABB approximation |
| 1588 | Vector3 extents=get_aabb().size*0.5; | 1588 | Vector3 extents=get_aabb().size*0.5; |
| 1589 | 1589 | ||
| 1590 | return Vector3( | 1590 | return Vector3( |
| 1591 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), | 1591 | (p_mass/3.0) * (extents.y*extents.y + extents.z*extents.z), |
| 1592 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), | 1592 | (p_mass/3.0) * (extents.x*extents.x + extents.z*extents.z), |
| 1593 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) | 1593 | (p_mass/3.0) * (extents.y*extents.y + extents.y*extents.y) |
| 1594 | ); | 1594 | ); |
| 1595 | } | 1595 | } |
| 1596 | 1596 | ||
| 1597 | 1597 | ||
| 1598 | void HeightMapShapeSW::_setup(DVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size) { | 1598 | void HeightMapShapeSW::_setup(DVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size) { |
| 1599 | 1599 | ||
| 1600 | heights=p_heights; | 1600 | heights=p_heights; |
| 1601 | width=p_width; | 1601 | width=p_width; |
| 1602 | depth=p_depth;; | 1602 | depth=p_depth;; |
| 1603 | cell_size=p_cell_size; | 1603 | cell_size=p_cell_size; |
| 1604 | 1604 | ||
| 1605 | DVector<real_t>::Read r = heights. read(); | 1605 | DVector<real_t>::Read r = heights. read(); |
| 1606 | 1606 | ||
| 1607 | AABB aabb; | 1607 | AABB aabb; |
| 1608 | 1608 | ||
| 1609 | for(int i=0;i<depth;i++) { | 1609 | for(int i=0;i<depth;i++) { |
| 1610 | 1610 | ||
| 1611 | for(int j=0;j<width;j++) { | 1611 | for(int j=0;j<width;j++) { |
| 1612 | 1612 | ||
| 1613 | float h = r[i*width+j]; | 1613 | float h = r[i*width+j]; |
| 1614 | 1614 | ||
| 1615 | Vector3 pos( j*cell_size, h, i*cell_size ); | 1615 | Vector3 pos( j*cell_size, h, i*cell_size ); |
| 1616 | if (i==0 || j==0) | 1616 | if (i==0 || j==0) |
| 1617 | aabb.pos=pos; | 1617 | aabb.pos=pos; |
| 1618 | else | 1618 | else |
| 1619 | aabb.expand_to(pos); | 1619 | aabb.expand_to(pos); |
| 1620 | 1620 | ||
| 1621 | } | 1621 | } |
| 1622 | } | 1622 | } |
| 1623 | 1623 | ||
| 1624 | 1624 | ||
| 1625 | configure(aabb); | 1625 | configure(aabb); |
| 1626 | } | 1626 | } |
| 1627 | 1627 | ||
| 1628 | void HeightMapShapeSW::set_data(const Variant& p_data) { | 1628 | void HeightMapShapeSW::set_data(const Variant& p_data) { |
| 1629 | 1629 | ||
| 1630 | ERR_FAIL_COND( p_data.get_type()!=Variant::DICTIONARY ); | 1630 | ERR_FAIL_COND( p_data.get_type()!=Variant::DICTIONARY ); |
| 1631 | Dictionary d=p_data; | 1631 | Dictionary d=p_data; |
| 1632 | ERR_FAIL_COND( !d.has("width") ); | 1632 | ERR_FAIL_COND( !d.has("width") ); |
| 1633 | ERR_FAIL_COND( !d.has("depth") ); | 1633 | ERR_FAIL_COND( !d.has("depth") ); |
| 1634 | ERR_FAIL_COND( !d.has("cell_size") ); | 1634 | ERR_FAIL_COND( !d.has("cell_size") ); |
| 1635 | ERR_FAIL_COND( !d.has("heights") ); | 1635 | ERR_FAIL_COND( !d.has("heights") ); |
| 1636 | 1636 | ||
| 1637 | int width=d["width"]; | 1637 | int width=d["width"]; |
| 1638 | int depth=d["depth"]; | 1638 | int depth=d["depth"]; |
| 1639 | float cell_size=d["cell_size"]; | 1639 | float cell_size=d["cell_size"]; |
| 1640 | DVector<float> heights=d["heights"]; | 1640 | DVector<float> heights=d["heights"]; |
| 1641 | 1641 | ||
| 1642 | ERR_FAIL_COND( width<= 0); | 1642 | ERR_FAIL_COND( width<= 0); |
| 1643 | ERR_FAIL_COND( depth<= 0); | 1643 | ERR_FAIL_COND( depth<= 0); |
| 1644 | ERR_FAIL_COND( cell_size<= CMP_EPSILON); | 1644 | ERR_FAIL_COND( cell_size<= CMP_EPSILON); |
| 1645 | ERR_FAIL_COND( heights.size() != (width*depth) ); | 1645 | ERR_FAIL_COND( heights.size() != (width*depth) ); |
| 1646 | _setup(heights, width, depth, cell_size ); | 1646 | _setup(heights, width, depth, cell_size ); |
| 1647 | 1647 | ||
| 1648 | } | 1648 | } |
| 1649 | 1649 | ||
| 1650 | Variant HeightMapShapeSW::get_data() const { | 1650 | Variant HeightMapShapeSW::get_data() const { |
| 1651 | 1651 | ||
| 1652 | ERR_FAIL_V(Variant()); | 1652 | ERR_FAIL_V(Variant()); |
| 1653 | 1653 | ||
| 1654 | } | 1654 | } |
| 1655 | 1655 | ||
| 1656 | HeightMapShapeSW::HeightMapShapeSW() { | 1656 | HeightMapShapeSW::HeightMapShapeSW() { |
| 1657 | 1657 | ||
| 1658 | width=0; | 1658 | width=0; |
| 1659 | depth=0; | 1659 | depth=0; |
| 1660 | cell_size=0; | 1660 | cell_size=0; |
| 1661 | } | 1661 | } |
| 1662 | 1662 | ||
| 1663 | 1663 | ||
| 1664 | 1664 | ||
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 69c82519d..070bc5e06 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp | |||
| @@ -85,6 +85,7 @@ void PhysicsDirectBodyState::_bind_methods() { | |||
| 85 | ObjectTypeDB::bind_method(_MD("get_transform"),&PhysicsDirectBodyState::get_transform); | 85 | ObjectTypeDB::bind_method(_MD("get_transform"),&PhysicsDirectBodyState::get_transform); |
| 86 | 86 | ||
| 87 | ObjectTypeDB::bind_method(_MD("add_force","force","pos"),&PhysicsDirectBodyState::add_force); | 87 | ObjectTypeDB::bind_method(_MD("add_force","force","pos"),&PhysicsDirectBodyState::add_force); |
| 88 | ObjectTypeDB::bind_method(_MD("apply_impulse","pos","j"),&PhysicsDirectBodyState::apply_impulse); | ||
| 88 | 89 | ||
| 89 | ObjectTypeDB::bind_method(_MD("set_sleep_state","enabled"),&PhysicsDirectBodyState::set_sleep_state); | 90 | ObjectTypeDB::bind_method(_MD("set_sleep_state","enabled"),&PhysicsDirectBodyState::set_sleep_state); |
| 90 | ObjectTypeDB::bind_method(_MD("is_sleeping"),&PhysicsDirectBodyState::is_sleeping); | 91 | ObjectTypeDB::bind_method(_MD("is_sleeping"),&PhysicsDirectBodyState::is_sleeping); |
diff --git a/servers/physics_server.h b/servers/physics_server.h index da51dbc8e..955caffe5 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h | |||
| @@ -58,6 +58,7 @@ public: | |||
| 58 | virtual Transform get_transform() const=0; | 58 | virtual Transform get_transform() const=0; |
| 59 | 59 | ||
| 60 | virtual void add_force(const Vector3& p_force, const Vector3& p_pos)=0; | 60 | virtual void add_force(const Vector3& p_force, const Vector3& p_pos)=0; |
| 61 | virtual void apply_impulse(const Vector3& p_pos, const Vector3& p_j)=0; | ||
| 61 | 62 | ||
| 62 | virtual void set_sleep_state(bool p_enable)=0; | 63 | virtual void set_sleep_state(bool p_enable)=0; |
| 63 | virtual bool is_sleeping() const=0; | 64 | virtual bool is_sleeping() const=0; |
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 2b02a81a4..77d4da81d 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h | |||
| @@ -507,6 +507,7 @@ public: | |||
| 507 | float octree_lattice_size; | 507 | float octree_lattice_size; |
| 508 | float octree_lattice_divide; | 508 | float octree_lattice_divide; |
| 509 | float texture_multiplier; | 509 | float texture_multiplier; |
| 510 | float lightmap_multiplier; | ||
| 510 | int octree_steps; | 511 | int octree_steps; |
| 511 | Vector2 octree_tex_pixel_size; | 512 | Vector2 octree_tex_pixel_size; |
| 512 | }; | 513 | }; |
| @@ -520,6 +521,7 @@ public: | |||
| 520 | Vector<float> morph_values; | 521 | Vector<float> morph_values; |
| 521 | BakedLightData *baked_light; | 522 | BakedLightData *baked_light; |
| 522 | Transform *baked_light_octree_xform; | 523 | Transform *baked_light_octree_xform; |
| 524 | int baked_lightmap_id; | ||
| 523 | bool mirror :8; | 525 | bool mirror :8; |
| 524 | bool depth_scale :8; | 526 | bool depth_scale :8; |
| 525 | bool billboard :8; | 527 | bool billboard :8; |
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 16a725010..489b5c377 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp | |||
| @@ -1005,6 +1005,11 @@ const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={ | |||
| 1005 | 1005 | ||
| 1006 | const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={ | 1006 | const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={ |
| 1007 | 1007 | ||
| 1008 | { "SRC_VERTEX", TYPE_VEC3}, | ||
| 1009 | { "SRC_NORMAL", TYPE_VEC3}, | ||
| 1010 | { "SRC_TANGENT", TYPE_VEC3}, | ||
| 1011 | { "SRC_BINORMALF", TYPE_FLOAT}, | ||
| 1012 | |||
| 1008 | { "VERTEX", TYPE_VEC3}, | 1013 | { "VERTEX", TYPE_VEC3}, |
| 1009 | { "NORMAL", TYPE_VEC3}, | 1014 | { "NORMAL", TYPE_VEC3}, |
| 1010 | { "TANGENT", TYPE_VEC3}, | 1015 | { "TANGENT", TYPE_VEC3}, |
| @@ -1023,6 +1028,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={ | |||
| 1023 | { "WORLD_MATRIX", TYPE_MAT4}, | 1028 | { "WORLD_MATRIX", TYPE_MAT4}, |
| 1024 | { "INV_CAMERA_MATRIX", TYPE_MAT4}, | 1029 | { "INV_CAMERA_MATRIX", TYPE_MAT4}, |
| 1025 | { "PROJECTION_MATRIX", TYPE_MAT4}, | 1030 | { "PROJECTION_MATRIX", TYPE_MAT4}, |
| 1031 | { "MODELVIEW_MATRIX", TYPE_MAT4}, | ||
| 1026 | { "INSTANCE_ID", TYPE_FLOAT}, | 1032 | { "INSTANCE_ID", TYPE_FLOAT}, |
| 1027 | { "TIME", TYPE_FLOAT}, | 1033 | { "TIME", TYPE_FLOAT}, |
| 1028 | { NULL, TYPE_VOID}, | 1034 | { NULL, TYPE_VOID}, |
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 7c1f03b71..66862ece6 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp | |||
| @@ -148,7 +148,7 @@ String VisualServerRaster::shader_get_fragment_code(RID p_shader) const{ | |||
| 148 | 148 | ||
| 149 | String VisualServerRaster::shader_get_light_code(RID p_shader) const{ | 149 | String VisualServerRaster::shader_get_light_code(RID p_shader) const{ |
| 150 | 150 | ||
| 151 | return rasterizer->shader_get_fragment_code(p_shader); | 151 | return rasterizer->shader_get_light_code(p_shader); |
| 152 | } | 152 | } |
| 153 | 153 | ||
| 154 | void VisualServerRaster::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const { | 154 | void VisualServerRaster::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const { |
| @@ -1038,6 +1038,7 @@ RID VisualServerRaster::baked_light_create() { | |||
| 1038 | baked_light->data.octree_lattice_size=0; | 1038 | baked_light->data.octree_lattice_size=0; |
| 1039 | baked_light->data.octree_lattice_divide=0; | 1039 | baked_light->data.octree_lattice_divide=0; |
| 1040 | baked_light->data.octree_steps=1; | 1040 | baked_light->data.octree_steps=1; |
| 1041 | baked_light->data.lightmap_multiplier=1.0; | ||
| 1041 | 1042 | ||
| 1042 | return baked_light_owner.make_rid( baked_light ); | 1043 | return baked_light_owner.make_rid( baked_light ); |
| 1043 | 1044 | ||
| @@ -1063,6 +1064,26 @@ VisualServer::BakedLightMode VisualServerRaster::baked_light_get_mode(RID p_bake | |||
| 1063 | 1064 | ||
| 1064 | } | 1065 | } |
| 1065 | 1066 | ||
| 1067 | void VisualServerRaster::baked_light_set_lightmap_multiplier(RID p_baked_light,float p_multiplier) { | ||
| 1068 | |||
| 1069 | VS_CHANGED; | ||
| 1070 | BakedLight *baked_light = baked_light_owner.get(p_baked_light); | ||
| 1071 | ERR_FAIL_COND(!baked_light); | ||
| 1072 | |||
| 1073 | baked_light->data.lightmap_multiplier=p_multiplier; | ||
| 1074 | |||
| 1075 | } | ||
| 1076 | |||
| 1077 | float VisualServerRaster::baked_light_get_lightmap_multiplier(RID p_baked_light) const{ | ||
| 1078 | |||
| 1079 | const BakedLight *baked_light = baked_light_owner.get(p_baked_light); | ||
| 1080 | ERR_FAIL_COND_V(!baked_light,0); | ||
| 1081 | |||
| 1082 | return baked_light->data.lightmap_multiplier; | ||
| 1083 | |||
| 1084 | } | ||
| 1085 | |||
| 1086 | |||
| 1066 | void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree){ | 1087 | void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree){ |
| 1067 | 1088 | ||
| 1068 | VS_CHANGED; | 1089 | VS_CHANGED; |
| @@ -2568,7 +2589,7 @@ void VisualServerRaster::instance_geometry_set_baked_light_texture_index(RID p_i | |||
| 2568 | Instance *instance = instance_owner.get( p_instance ); | 2589 | Instance *instance = instance_owner.get( p_instance ); |
| 2569 | ERR_FAIL_COND( !instance ); | 2590 | ERR_FAIL_COND( !instance ); |
| 2570 | 2591 | ||
| 2571 | instance->lightmap_texture_index=p_tex_id; | 2592 | instance->data.baked_lightmap_id=p_tex_id; |
| 2572 | 2593 | ||
| 2573 | 2594 | ||
| 2574 | } | 2595 | } |
| @@ -2577,7 +2598,7 @@ int VisualServerRaster::instance_geometry_get_baked_light_texture_index(RID p_in | |||
| 2577 | const Instance *instance = instance_owner.get( p_instance ); | 2598 | const Instance *instance = instance_owner.get( p_instance ); |
| 2578 | ERR_FAIL_COND_V( !instance,0 ); | 2599 | ERR_FAIL_COND_V( !instance,0 ); |
| 2579 | 2600 | ||
| 2580 | return instance->lightmap_texture_index; | 2601 | return instance->data.baked_lightmap_id; |
| 2581 | 2602 | ||
| 2582 | } | 2603 | } |
| 2583 | 2604 | ||
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 0368780bf..2620225cc 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h | |||
| @@ -157,7 +157,7 @@ class VisualServerRaster : public VisualServer { | |||
| 157 | float draw_range_begin; | 157 | float draw_range_begin; |
| 158 | float draw_range_end; | 158 | float draw_range_end; |
| 159 | float extra_margin; | 159 | float extra_margin; |
| 160 | int lightmap_texture_index; | 160 | |
| 161 | 161 | ||
| 162 | 162 | ||
| 163 | Rasterizer::InstanceData data; | 163 | Rasterizer::InstanceData data; |
| @@ -267,6 +267,7 @@ class VisualServerRaster : public VisualServer { | |||
| 267 | data.billboard_y=false; | 267 | data.billboard_y=false; |
| 268 | data.baked_light=NULL; | 268 | data.baked_light=NULL; |
| 269 | data.baked_light_octree_xform=NULL; | 269 | data.baked_light_octree_xform=NULL; |
| 270 | data.baked_lightmap_id=-1; | ||
| 270 | version=1; | 271 | version=1; |
| 271 | room_info=NULL; | 272 | room_info=NULL; |
| 272 | room=NULL; | 273 | room=NULL; |
| @@ -278,7 +279,7 @@ class VisualServerRaster : public VisualServer { | |||
| 278 | draw_range_end=0; | 279 | draw_range_end=0; |
| 279 | extra_margin=0; | 280 | extra_margin=0; |
| 280 | visible_in_all_rooms=false; | 281 | visible_in_all_rooms=false; |
| 281 | lightmap_texture_index=-1; | 282 | |
| 282 | baked_light=NULL; | 283 | baked_light=NULL; |
| 283 | baked_light_info=NULL; | 284 | baked_light_info=NULL; |
| 284 | BLE=NULL; | 285 | BLE=NULL; |
| @@ -942,6 +943,9 @@ public: | |||
| 942 | virtual void baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree); | 943 | virtual void baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree); |
| 943 | virtual DVector<uint8_t> baked_light_get_octree(RID p_baked_light) const; | 944 | virtual DVector<uint8_t> baked_light_get_octree(RID p_baked_light) const; |
| 944 | 945 | ||
| 946 | virtual void baked_light_set_lightmap_multiplier(RID p_baked_light,float p_multiplier); | ||
| 947 | virtual float baked_light_get_lightmap_multiplier(RID p_baked_light) const; | ||
| 948 | |||
| 945 | virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id); | 949 | virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id); |
| 946 | virtual void baked_light_clear_lightmaps(RID p_baked_light); | 950 | virtual void baked_light_clear_lightmaps(RID p_baked_light); |
| 947 | 951 | ||
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index d577ca0c5..f1ba4c453 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h | |||
| @@ -909,6 +909,8 @@ public: | |||
| 909 | FUNC2(baked_light_set_octree,RID,DVector<uint8_t>); | 909 | FUNC2(baked_light_set_octree,RID,DVector<uint8_t>); |
| 910 | FUNC1RC(DVector<uint8_t>,baked_light_get_octree,RID); | 910 | FUNC1RC(DVector<uint8_t>,baked_light_get_octree,RID); |
| 911 | 911 | ||
| 912 | FUNC2(baked_light_set_lightmap_multiplier,RID,float); | ||
| 913 | FUNC1RC(float,baked_light_get_lightmap_multiplier,RID); | ||
| 912 | 914 | ||
| 913 | FUNC3(baked_light_add_lightmap,RID,RID,int); | 915 | FUNC3(baked_light_add_lightmap,RID,RID,int); |
| 914 | FUNC1(baked_light_clear_lightmaps,RID); | 916 | FUNC1(baked_light_clear_lightmaps,RID); |
diff --git a/servers/visual_server.h b/servers/visual_server.h index 9cad17390..7d7b10bed 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h | |||
| @@ -585,6 +585,9 @@ public: | |||
| 585 | virtual void baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree)=0; | 585 | virtual void baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree)=0; |
| 586 | virtual DVector<uint8_t> baked_light_get_octree(RID p_baked_light) const=0; | 586 | virtual DVector<uint8_t> baked_light_get_octree(RID p_baked_light) const=0; |
| 587 | 587 | ||
| 588 | virtual void baked_light_set_lightmap_multiplier(RID p_baked_light,float p_multiplier)=0; | ||
| 589 | virtual float baked_light_get_lightmap_multiplier(RID p_baked_light) const=0; | ||
| 590 | |||
| 588 | virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id)=0; | 591 | virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id)=0; |
| 589 | virtual void baked_light_clear_lightmaps(RID p_baked_light)=0; | 592 | virtual void baked_light_clear_lightmaps(RID p_baked_light)=0; |
| 590 | 593 | ||
