diff options
Diffstat (limited to 'servers/physics/body_sw.cpp')
| -rw-r--r-- | servers/physics/body_sw.cpp | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index c7c20a8bd..5a528ecf9 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -257,10 +257,13 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian Transform t = p_variant; t.orthonormalize(); new_transform=get_transform(); //used as old to compute motion + if (new_transform==t) + break; _set_transform(t); _set_inv_transform(get_transform().inverse()); } + wakeup(); } break; case PhysicsServer::BODY_STATE_LINEAR_VELOCITY: { @@ -268,11 +271,13 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian //if (mode==PhysicsServer::BODY_MODE_STATIC) // break; linear_velocity=p_variant; + wakeup(); } break; case PhysicsServer::BODY_STATE_ANGULAR_VELOCITY: { //if (mode!=PhysicsServer::BODY_MODE_RIGID) // break; angular_velocity=p_variant; + wakeup(); } break; case PhysicsServer::BODY_STATE_SLEEPING: { @@ -357,11 +362,14 @@ void BodySW::set_space(SpaceSW *p_space){ void BodySW::_compute_area_gravity(const AreaSW *p_area) { if (p_area->is_gravity_point()) { - - gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - + if(p_area->get_gravity_distance_scale() > 0) { + Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); + gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) ); + } else { + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + } } else { - gravity = p_area->get_gravity_vector() * p_area->get_gravity(); + gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } } @@ -371,23 +379,29 @@ void BodySW::integrate_forces(real_t p_step) { if (mode==PhysicsServer::BODY_MODE_STATIC) return; - AreaSW *current_area = get_space()->get_default_area(); - ERR_FAIL_COND(!current_area); + AreaSW *def_area = get_space()->get_default_area(); + ERR_FAIL_COND(!def_area); - int prio = current_area->get_priority(); int ac = areas.size(); + bool replace = false; + gravity=Vector3(0,0,0); if (ac) { + areas.sort(); const AreaCMP *aa = &areas[0]; - for(int i=0;i<ac;i++) { - if (aa[i].area->get_priority() > prio) { - current_area=aa[i].area; - prio=current_area->get_priority(); + density = aa[ac-1].area->get_density(); + for(int i=ac-1;i>=0;i--) { + _compute_area_gravity(aa[i].area); + if (aa[i].area->get_space_override_mode() == PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE) { + replace = true; + break; } } + } else { + density=def_area->get_density(); + } + if( !replace ) { + _compute_area_gravity(def_area); } - - _compute_area_gravity(current_area); - density=current_area->get_density(); Vector3 motion; bool do_motion=false; @@ -455,7 +469,7 @@ void BodySW::integrate_forces(real_t p_step) { } - current_area=NULL; // clear the area, so it is set in the next frame + def_area=NULL; // clear the area, so it is set in the next frame contact_count=0; } |
