diff options
Diffstat (limited to '')
57 files changed, 228 insertions, 235 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 26241df66..c2edb173d 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -223,7 +223,7 @@ void SpriteFrames::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop); ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop); - ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "at_position"), &SpriteFrames::add_frame, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count); ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame); ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame); diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index b6abe9003..4b108996f 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -284,10 +284,10 @@ bool AudioStreamPlayer2D::is_playing() const { return false; } -float AudioStreamPlayer2D::get_pos() { +float AudioStreamPlayer2D::get_position() { if (stream_playback.is_valid()) { - return stream_playback->get_pos(); + return stream_playback->get_position(); } return 0; @@ -390,12 +390,12 @@ void AudioStreamPlayer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer2D::get_volume_db); - ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer2D::play, DEFVAL(0.0)); - ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer2D::seek); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer2D::play, DEFVAL(0.0)); + ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer2D::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop); ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer2D::is_playing); - ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer2D::get_pos); + ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer2D::get_position); ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer2D::set_bus); ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer2D::get_bus); diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 25eff61b7..112d05856 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -72,7 +72,7 @@ public: void seek(float p_seconds); void stop(); bool is_playing() const; - float get_pos(); + float get_position(); void set_bus(const StringName &p_bus); StringName get_bus() const; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index e39e6fc6d..0d04967f1 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -452,7 +452,7 @@ float Camera2D::get_drag_margin(Margin p_margin) const { return drag_margin[p_margin]; } -Vector2 Camera2D::get_camera_pos() const { +Vector2 Camera2D::get_camera_position() const { return camera_pos; } @@ -673,7 +673,7 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin); ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin); - ClassDB::bind_method(D_METHOD("get_camera_pos"), &Camera2D::get_camera_pos); + ClassDB::bind_method(D_METHOD("get_camera_position"), &Camera2D::get_camera_position); ClassDB::bind_method(D_METHOD("get_camera_screen_center"), &Camera2D::get_camera_screen_center); ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index dfcadf65a..13b6be397 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -137,7 +137,7 @@ public: void set_custom_viewport(Node *p_viewport); Node *get_custom_viewport() const; - Vector2 get_camera_pos() const; + Vector2 get_camera_position() const; void force_update_scroll(); void reset_smoothing(); void align(); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index ec1ea7df3..d9bb6576d 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -902,7 +902,7 @@ Ref<Material> CanvasItem::get_material() const { return material; } -Vector2 CanvasItem::make_canvas_pos_local(const Vector2 &screen_point) const { +Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) const { ERR_FAIL_COND_V(!is_inside_tree(), screen_point); @@ -923,7 +923,8 @@ Vector2 CanvasItem::get_global_mouse_position() const { ERR_FAIL_COND_V(!get_viewport(), Vector2()); return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_position()); } -Vector2 CanvasItem::get_local_mouse_pos() const { + +Vector2 CanvasItem::get_local_mouse_position() const { ERR_FAIL_COND_V(!get_viewport(), Vector2()); @@ -976,18 +977,18 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle); - ClassDB::bind_method(D_METHOD("draw_texture", "texture", "pos", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::draw_circle); + ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box); ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width", "normal_map"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture", "normal_map", "antialiased"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1))); + ClassDB::bind_method(D_METHOD("draw_string", "font", "position", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("draw_char", "font", "position", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1))); - ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform); + ClassDB::bind_method(D_METHOD("draw_set_transform", "position", "rotation", "scale"), &CanvasItem::draw_set_transform); ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix); ClassDB::bind_method(D_METHOD("get_transform"), &CanvasItem::get_transform); ClassDB::bind_method(D_METHOD("get_global_transform"), &CanvasItem::get_global_transform); @@ -995,7 +996,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("get_viewport_transform"), &CanvasItem::get_viewport_transform); ClassDB::bind_method(D_METHOD("get_viewport_rect"), &CanvasItem::get_viewport_rect); ClassDB::bind_method(D_METHOD("get_canvas_transform"), &CanvasItem::get_canvas_transform); - ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos); + ClassDB::bind_method(D_METHOD("get_local_mouse_position"), &CanvasItem::get_local_mouse_position); ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas); ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d); @@ -1013,8 +1014,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_notify_transform", "enable"), &CanvasItem::set_notify_transform); ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"), &CanvasItem::is_transform_notification_enabled); - ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"), - &CanvasItem::make_canvas_pos_local); + ClassDB::bind_method(D_METHOD("make_canvas_position_local", "screen_point"), &CanvasItem::make_canvas_position_local); ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local); BIND_VMETHOD(MethodInfo("_draw")); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 5a0a9c6e6..1afbd150a 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -298,10 +298,10 @@ public: bool get_use_parent_material() const; Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const; - Vector2 make_canvas_pos_local(const Vector2 &screen_point) const; + Vector2 make_canvas_position_local(const Vector2 &screen_point) const; Vector2 get_global_mouse_position() const; - Vector2 get_local_mouse_pos() const; + Vector2 get_local_mouse_position() const; void set_notify_local_transform(bool p_enable); bool is_local_transform_notification_enabled() const; diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index d8cef5b93..9131223ff 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -68,12 +68,12 @@ PoolVector<Vector2> Line2D::get_points() const { return _points; } -void Line2D::set_point_pos(int i, Vector2 pos) { +void Line2D::set_point_position(int i, Vector2 pos) { _points.set(i, pos); update(); } -Vector2 Line2D::get_point_pos(int i) const { +Vector2 Line2D::get_point_position(int i) const { return _points.get(i); } @@ -270,12 +270,12 @@ void Line2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_points", "points"), &Line2D::set_points); ClassDB::bind_method(D_METHOD("get_points"), &Line2D::get_points); - ClassDB::bind_method(D_METHOD("set_point_pos", "i", "pos"), &Line2D::set_point_pos); - ClassDB::bind_method(D_METHOD("get_point_pos", "i"), &Line2D::get_point_pos); + ClassDB::bind_method(D_METHOD("set_point_position", "i", "position"), &Line2D::set_point_position); + ClassDB::bind_method(D_METHOD("get_point_position", "i"), &Line2D::get_point_position); ClassDB::bind_method(D_METHOD("get_point_count"), &Line2D::get_point_count); - ClassDB::bind_method(D_METHOD("add_point", "pos"), &Line2D::add_point); + ClassDB::bind_method(D_METHOD("add_point", "position"), &Line2D::add_point); ClassDB::bind_method(D_METHOD("remove_point", "i"), &Line2D::remove_point); ClassDB::bind_method(D_METHOD("set_width", "width"), &Line2D::set_width); diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h index 36aadfd26..6426484f0 100644 --- a/scene/2d/line_2d.h +++ b/scene/2d/line_2d.h @@ -60,8 +60,8 @@ public: void set_points(const PoolVector<Vector2> &p_points); PoolVector<Vector2> get_points() const; - void set_point_pos(int i, Vector2 pos); - Vector2 get_point_pos(int i) const; + void set_point_position(int i, Vector2 pos); + Vector2 get_point_position(int i) const; int get_point_count() const; diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 0c7685a85..e62b59dd4 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -414,7 +414,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_rotd"), &Node2D::_get_rotd); ClassDB::bind_method(D_METHOD("_set_rotd", "degrees"), &Node2D::_set_rotd); - ClassDB::bind_method(D_METHOD("set_position", "pos"), &Node2D::set_position); + ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); ClassDB::bind_method(D_METHOD("set_rotation_in_degrees", "degrees"), &Node2D::set_rotation_in_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); @@ -431,7 +431,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate); ClassDB::bind_method(D_METHOD("apply_scale", "ratio"), &Node2D::apply_scale); - ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position); + ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node2D::set_global_position); ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 9bd5576d9..8413be1ca 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -43,7 +43,7 @@ void Path2D::_notification(int p_what) { for (int i = 0; i < curve->get_point_count(); i++) { - Vector2 prev_p = curve->get_point_pos(i); + Vector2 prev_p = curve->get_point_position(i); for (int j = 1; j <= 8; j++) { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index b1cc8c226..4286d88ab 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1294,9 +1294,9 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &TileMap::get_occluder_light_mask); ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_cellv", "pos", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell); - ClassDB::bind_method(D_METHOD("get_cellv", "pos"), &TileMap::get_cellv); + ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv); ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped); ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &TileMap::is_cell_y_flipped); ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &TileMap::is_cell_transposed); @@ -1307,8 +1307,8 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "id"), &TileMap::get_used_cells_by_id); ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect); - ClassDB::bind_method(D_METHOD("map_to_world", "mappos", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("world_to_map", "worldpos"), &TileMap::world_to_map); + ClassDB::bind_method(D_METHOD("map_to_world", "map_position", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &TileMap::world_to_map); ClassDB::bind_method(D_METHOD("_clear_quadrants"), &TileMap::_clear_quadrants); ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index b8c6a86f5..c8c478ae1 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -611,10 +611,10 @@ bool AudioStreamPlayer3D::is_playing() const { return false; } -float AudioStreamPlayer3D::get_pos() { +float AudioStreamPlayer3D::get_position() { if (stream_playback.is_valid()) { - return stream_playback->get_pos(); + return stream_playback->get_position(); } return 0; @@ -802,12 +802,12 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_db", "max_db"), &AudioStreamPlayer3D::set_max_db); ClassDB::bind_method(D_METHOD("get_max_db"), &AudioStreamPlayer3D::get_max_db); - ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer3D::play, DEFVAL(0.0)); - ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer3D::seek); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer3D::play, DEFVAL(0.0)); + ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer3D::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer3D::stop); ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer3D::is_playing); - ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer3D::get_pos); + ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer3D::get_position); ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer3D::set_bus); ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer3D::get_bus); diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index b729b55f7..a6ce12379 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -127,7 +127,7 @@ public: void seek(float p_seconds); void stop(); bool is_playing() const; - float get_pos(); + float get_position(); void set_bus(const StringName &p_bus); StringName get_bus() const; diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index c121ef456..1c0633fba 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -145,9 +145,9 @@ void CollisionObject::_bind_methods() { ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject::shape_owner_clear_shapes); ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject::shape_find_owner); - BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); + BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_position"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); - ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); + ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "click_position"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); ADD_SIGNAL(MethodInfo("mouse_entered")); ADD_SIGNAL(MethodInfo("mouse_exited")); diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp index 64d3f4fca..11f7efe06 100644 --- a/scene/3d/immediate_geometry.cpp +++ b/scene/3d/immediate_geometry.cpp @@ -149,7 +149,7 @@ void ImmediateGeometry::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &ImmediateGeometry::set_color); ClassDB::bind_method(D_METHOD("set_uv", "uv"), &ImmediateGeometry::set_uv); ClassDB::bind_method(D_METHOD("set_uv2", "uv"), &ImmediateGeometry::set_uv2); - ClassDB::bind_method(D_METHOD("add_vertex", "pos"), &ImmediateGeometry::add_vertex); + ClassDB::bind_method(D_METHOD("add_vertex", "position"), &ImmediateGeometry::add_vertex); ClassDB::bind_method(D_METHOD("add_sphere", "lats", "lons", "radius", "add_uv"), &ImmediateGeometry::add_sphere, DEFVAL(true)); ClassDB::bind_method(D_METHOD("end"), &ImmediateGeometry::end); ClassDB::bind_method(D_METHOD("clear"), &ImmediateGeometry::clear); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 6551deabf..005ea1f8d 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -825,7 +825,7 @@ void RigidBody::_bind_methods() { ClassDB::bind_method(D_METHOD("is_using_continuous_collision_detection"), &RigidBody::is_using_continuous_collision_detection); ClassDB::bind_method(D_METHOD("set_axis_velocity", "axis_velocity"), &RigidBody::set_axis_velocity); - ClassDB::bind_method(D_METHOD("apply_impulse", "pos", "impulse"), &RigidBody::apply_impulse); + ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &RigidBody::apply_impulse); ClassDB::bind_method(D_METHOD("set_sleeping", "sleeping"), &RigidBody::set_sleeping); ClassDB::bind_method(D_METHOD("is_sleeping"), &RigidBody::is_sleeping); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 91fe426b9..0dfd80ca9 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -651,7 +651,7 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up_normal) { set_global_transform(lookat); } -void Spatial::look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal) { +void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal) { Transform lookat; lookat.origin = p_pos; @@ -749,7 +749,7 @@ void Spatial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_identity"), &Spatial::set_identity); ClassDB::bind_method(D_METHOD("look_at", "target", "up"), &Spatial::look_at); - ClassDB::bind_method(D_METHOD("look_at_from_pos", "pos", "target", "up"), &Spatial::look_at_from_pos); + ClassDB::bind_method(D_METHOD("look_at_from_position", "position", "target", "up"), &Spatial::look_at_from_position); ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Spatial::to_local); ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Spatial::to_global); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 3f205ea86..b912d1f90 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -172,7 +172,7 @@ public: void global_translate(const Vector3 &p_offset); void look_at(const Vector3 &p_target, const Vector3 &p_up_normal); - void look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal); + void look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal); Vector3 to_local(Vector3 p_global) const; Vector3 to_global(Vector3 p_local) const; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index be0b65227..cadbd086b 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1045,7 +1045,7 @@ bool AnimationPlayer::is_valid() const { return (playback.current.from); } -float AnimationPlayer::get_current_animation_pos() const { +float AnimationPlayer::get_current_animation_position() const { ERR_FAIL_COND_V(!playback.current.from, 0); return playback.current.pos; @@ -1238,8 +1238,8 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root", "path"), &AnimationPlayer::set_root); ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root); - ClassDB::bind_method(D_METHOD("seek", "pos_sec", "update"), &AnimationPlayer::seek, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("get_pos"), &AnimationPlayer::get_current_animation_pos); + ClassDB::bind_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::seek, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_position"), &AnimationPlayer::get_current_animation_position); ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation); @@ -1248,7 +1248,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_process_mode", "mode"), &AnimationPlayer::set_animation_process_mode); ClassDB::bind_method(D_METHOD("get_animation_process_mode"), &AnimationPlayer::get_animation_process_mode); - ClassDB::bind_method(D_METHOD("get_current_animation_pos"), &AnimationPlayer::get_current_animation_pos); + ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position); ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length); ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index c6e52145a..bface7aab 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -279,7 +279,7 @@ public: void seek(float p_time, bool p_update = false); void seek_delta(float p_time, float p_delta); - float get_current_animation_pos() const; + float get_current_animation_position() const; float get_current_animation_length() const; void advance(float p_time); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 38d052728..a2a8adb65 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -92,7 +92,7 @@ bool AnimationTreePlayer::_set(const StringName &p_name, const Variant &p_value) Dictionary node = nodes[i]; StringName id = node.get_valid("id"); - Point2 pos = node.get_valid("pos"); + Point2 pos = node.get_valid("position"); NodeType nt = NODE_MAX; String type = node.get_valid("type"); @@ -122,7 +122,7 @@ bool AnimationTreePlayer::_set(const StringName &p_name, const Variant &p_value) if (nt != NODE_OUTPUT) add_node(nt, id); - node_set_pos(id, pos); + node_set_position(id, pos); switch (nt) { case NODE_OUTPUT: { @@ -245,7 +245,7 @@ bool AnimationTreePlayer::_get(const StringName &p_name, Variant &r_ret) const { Dictionary node; node["id"] = E->key(); - node["pos"] = n->pos; + node["position"] = n->pos; switch (n->type) { case NODE_OUTPUT: node["type"] = "output"; break; @@ -1176,7 +1176,7 @@ void AnimationTreePlayer::transition_node_set_current(const StringName &p_node, n->set_current(p_current); } -void AnimationTreePlayer::node_set_pos(const StringName &p_node, const Vector2 &p_pos) { +void AnimationTreePlayer::node_set_position(const StringName &p_node, const Vector2 &p_pos) { ERR_FAIL_COND(!node_map.has(p_node)); node_map[p_node]->pos = p_pos; @@ -1187,7 +1187,7 @@ AnimationTreePlayer::NodeType AnimationTreePlayer::node_get_type(const StringNam ERR_FAIL_COND_V(!node_map.has(p_node), NODE_OUTPUT); return node_map[p_node]->type; } -Point2 AnimationTreePlayer::node_get_pos(const StringName &p_node) const { +Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const { ERR_FAIL_COND_V(!node_map.has(p_node), Point2()); return node_map[p_node]->pos; @@ -1752,7 +1752,7 @@ void AnimationTreePlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("timescale_node_set_scale", "id", "scale"), &AnimationTreePlayer::timescale_node_set_scale); ClassDB::bind_method(D_METHOD("timescale_node_get_scale", "id"), &AnimationTreePlayer::timescale_node_get_scale); - ClassDB::bind_method(D_METHOD("timeseek_node_seek", "id", "pos_sec"), &AnimationTreePlayer::timeseek_node_seek); + ClassDB::bind_method(D_METHOD("timeseek_node_seek", "id", "seconds"), &AnimationTreePlayer::timeseek_node_seek); ClassDB::bind_method(D_METHOD("transition_node_set_input_count", "id", "count"), &AnimationTreePlayer::transition_node_set_input_count); ClassDB::bind_method(D_METHOD("transition_node_get_input_count", "id"), &AnimationTreePlayer::transition_node_get_input_count); @@ -1767,8 +1767,8 @@ void AnimationTreePlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("transition_node_set_current", "id", "input_idx"), &AnimationTreePlayer::transition_node_set_current); ClassDB::bind_method(D_METHOD("transition_node_get_current", "id"), &AnimationTreePlayer::transition_node_get_current); - ClassDB::bind_method(D_METHOD("node_set_pos", "id", "screen_pos"), &AnimationTreePlayer::node_set_pos); - ClassDB::bind_method(D_METHOD("node_get_pos", "id"), &AnimationTreePlayer::node_get_pos); + ClassDB::bind_method(D_METHOD("node_set_position", "id", "screen_position"), &AnimationTreePlayer::node_set_position); + ClassDB::bind_method(D_METHOD("node_get_position", "id"), &AnimationTreePlayer::node_get_position); ClassDB::bind_method(D_METHOD("remove_node", "id"), &AnimationTreePlayer::remove_node); ClassDB::bind_method(D_METHOD("connect_nodes", "id", "dst_id", "dst_input_idx"), &AnimationTreePlayer::connect_nodes); diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 609430340..806a4f660 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -417,10 +417,10 @@ public: void transition_node_set_current(const StringName &p_node, int p_current); int transition_node_get_current(const StringName &p_node) const; - void node_set_pos(const StringName &p_node, const Vector2 &p_pos); //for display + void node_set_position(const StringName &p_node, const Vector2 &p_pos); //for display /* GETS */ - Point2 node_get_pos(const StringName &p_node) const; //for display + Point2 node_get_position(const StringName &p_node) const; //for display NodeType node_get_type(const StringName &p_node) const; diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index 661d085df..11e6c1b2e 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -193,10 +193,10 @@ bool AudioStreamPlayer::is_playing() const { return false; } -float AudioStreamPlayer::get_pos() { +float AudioStreamPlayer::get_position() { if (stream_playback.is_valid()) { - return stream_playback->get_pos(); + return stream_playback->get_position(); } return 0; @@ -279,12 +279,12 @@ void AudioStreamPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db); - ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer::play, DEFVAL(0.0)); - ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer::seek); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer::play, DEFVAL(0.0)); + ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop); ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer::is_playing); - ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer::get_pos); + ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer::get_position); ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer::set_bus); ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer::get_bus); diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h index 4bfa84f76..19b61ea5d 100644 --- a/scene/audio/audio_player.h +++ b/scene/audio/audio_player.h @@ -83,7 +83,7 @@ public: void seek(float p_seconds); void stop(); bool is_playing() const; - float get_pos(); + float get_position(); void set_bus(const StringName &p_bus); StringName get_bus() const; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 2d5b54257..2c01a0e2d 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -49,7 +49,7 @@ Variant Control::edit_get_state() const { Dictionary s; s["rect"] = get_rect(); - s["rot"] = get_rotation(); + s["rotation"] = get_rotation(); s["scale"] = get_scale(); Array anchors; anchors.push_back(get_anchor(MARGIN_LEFT)); @@ -66,7 +66,7 @@ void Control::edit_set_state(const Variant &p_state) { Rect2 state = s["rect"]; set_position(state.position); set_size(state.size); - set_rotation(s["rot"]); + set_rotation(s["rotation"]); set_scale(s["scale"]); Array anchors = s["anchors"]; set_anchor(MARGIN_LEFT, anchors[0]); @@ -2477,12 +2477,12 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor); ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin); ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_margin, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_begin", "pos"), &Control::set_begin); - ClassDB::bind_method(D_METHOD("set_end", "pos"), &Control::set_end); - ClassDB::bind_method(D_METHOD("set_position", "pos"), &Control::set_position); + ClassDB::bind_method(D_METHOD("set_begin", "position"), &Control::set_begin); + ClassDB::bind_method(D_METHOD("set_end", "position"), &Control::set_end); + ClassDB::bind_method(D_METHOD("set_position", "position"), &Control::set_position); ClassDB::bind_method(D_METHOD("set_size", "size"), &Control::set_size); ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size); - ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Control::set_global_position); + ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Control::set_global_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation); ClassDB::bind_method(D_METHOD("set_rotation_deg", "degrees"), &Control::set_rotation_deg); // TODO: Obsolete this method (old name) properly (GH-4397) @@ -2560,12 +2560,12 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_v_grow_direction"), &Control::get_v_grow_direction); ClassDB::bind_method(D_METHOD("set_tooltip", "tooltip"), &Control::set_tooltip); - ClassDB::bind_method(D_METHOD("get_tooltip", "atpos"), &Control::get_tooltip, DEFVAL(Point2())); + ClassDB::bind_method(D_METHOD("get_tooltip", "at_position"), &Control::get_tooltip, DEFVAL(Point2())); ClassDB::bind_method(D_METHOD("_get_tooltip"), &Control::_get_tooltip); ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Control::set_default_cursor_shape); ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape); - ClassDB::bind_method(D_METHOD("get_cursor_shape", "pos"), &Control::get_cursor_shape, DEFVAL(Point2())); + ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2())); ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour); ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour); @@ -2583,7 +2583,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding); ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview); - ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Control::warp_mouse); + ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Control::warp_mouse); ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed); @@ -2593,9 +2593,9 @@ void Control::_bind_methods() { BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size")); - BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_drag_data", PropertyInfo(Variant::VECTOR2, "pos"))); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data"))); - BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data"))); + BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_drag_data", PropertyInfo(Variant::VECTOR2, "position"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data"))); + BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::NIL, "data"))); ADD_GROUP("Anchor", "anchor_"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "_set_anchor", "get_anchor", MARGIN_LEFT); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 4477e9ecf..ff31aa88a 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -352,14 +352,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { for (int j = 0; j < gn->get_connection_output_count(); j++) { - Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position(); + Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); if (pos.distance_to(p_point) < grab_r) return true; } for (int j = 0; j < gn->get_connection_input_count(); j++) { - Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position(); + Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); if (pos.distance_to(p_point) < grab_r) { return true; } @@ -386,7 +386,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { - Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position(); + Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); if (pos.distance_to(mpos) < grab_r) { if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) { @@ -433,7 +433,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { - Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position(); + Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); if (pos.distance_to(mpos) < grab_r) { @@ -501,7 +501,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (!connecting_out) { for (int j = 0; j < gn->get_connection_output_count(); j++) { - Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position(); + Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); int type = gn->get_connection_output_type(j); if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) { @@ -516,7 +516,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { - Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position(); + Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); int type = gn->get_connection_input_type(j); if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) { connecting_target = true; @@ -657,9 +657,9 @@ void GraphEdit::_connections_layer_draw() { continue; } - Vector2 frompos = gfrom->get_connection_output_pos(E->get().from_port) + gfrom->get_offset() * zoom; + Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_offset() * zoom; Color color = gfrom->get_connection_output_color(E->get().from_port); - Vector2 topos = gto->get_connection_input_pos(E->get().to_port) + gto->get_offset() * zoom; + Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_offset() * zoom; Color tocolor = gto->get_connection_input_color(E->get().to_port); _draw_cos_line(connections_layer, frompos, topos, color, tocolor); } @@ -682,9 +682,9 @@ void GraphEdit::_top_layer_draw() { ERR_FAIL_COND(!from); Vector2 pos; if (connecting_out) - pos = from->get_connection_output_pos(connecting_index); + pos = from->get_connection_output_position(connecting_index); else - pos = from->get_connection_input_pos(connecting_index); + pos = from->get_connection_input_position(connecting_index); pos += from->get_position(); Vector2 topos; @@ -733,7 +733,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { just_selected = true; // TODO: Remove local mouse pos hack if/when InputEventMouseMotion is fixed to support floats //drag_accum+=Vector2(mm->get_relative().x,mm->get_relative().y); - drag_accum = get_local_mouse_pos() - drag_origin; + drag_accum = get_local_mouse_position() - drag_origin; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (gn && gn->is_selected()) { @@ -750,7 +750,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } if (mm.is_valid() && box_selecting) { - box_selecting_to = get_local_mouse_pos(); + box_selecting_to = get_local_mouse_position(); box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x), MIN(box_selecting_from.y, box_selecting_to.y), @@ -810,7 +810,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { if (gn) { Rect2 r = gn->get_rect(); r.size *= zoom; - if (r.has_point(get_local_mouse_pos())) + if (r.has_point(get_local_mouse_position())) gn->set_selected(false); } } @@ -848,7 +848,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { if (gn_selected->is_resizing()) continue; - if (gn_selected->has_point(gn_selected->get_local_mouse_pos())) { + if (gn_selected->has_point(gn_selected->get_local_mouse_position())) { gn = gn_selected; break; } @@ -862,7 +862,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { dragging = true; drag_accum = Vector2(); - drag_origin = get_local_mouse_pos(); + drag_origin = get_local_mouse_position(); just_selected = !gn->is_selected(); if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { for (int i = 0; i < get_child_count(); i++) { @@ -888,7 +888,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { return; box_selecting = true; - box_selecting_from = get_local_mouse_pos(); + box_selecting_from = get_local_mouse_position(); if (b->get_control()) { box_selection_mode_aditive = true; previus_selected.clear(); @@ -1167,7 +1167,7 @@ void GraphEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "p_position"))); ADD_SIGNAL(MethodInfo("duplicate_nodes_request")); ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node"))); - ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_pos"))); + ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position"))); ADD_SIGNAL(MethodInfo("delete_nodes_request")); ADD_SIGNAL(MethodInfo("_begin_node_move")); ADD_SIGNAL(MethodInfo("_end_node_move")); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 26732e070..765536363 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -518,7 +518,7 @@ int GraphNode::get_connection_output_count() { return conn_output_cache.size(); } -Vector2 GraphNode::get_connection_input_pos(int p_idx) { +Vector2 GraphNode::get_connection_input_position(int p_idx) { if (connpos_dirty) _connpos_update(); @@ -548,7 +548,7 @@ Color GraphNode::get_connection_input_color(int p_idx) { return conn_input_cache[p_idx].color; } -Vector2 GraphNode::get_connection_output_pos(int p_idx) { +Vector2 GraphNode::get_connection_output_position(int p_idx) { if (connpos_dirty) _connpos_update(); @@ -690,10 +690,10 @@ void GraphNode::_bind_methods() { ClassDB::bind_method(D_METHOD("get_connection_output_count"), &GraphNode::get_connection_output_count); ClassDB::bind_method(D_METHOD("get_connection_input_count"), &GraphNode::get_connection_input_count); - ClassDB::bind_method(D_METHOD("get_connection_output_pos", "idx"), &GraphNode::get_connection_output_pos); + ClassDB::bind_method(D_METHOD("get_connection_output_position", "idx"), &GraphNode::get_connection_output_position); ClassDB::bind_method(D_METHOD("get_connection_output_type", "idx"), &GraphNode::get_connection_output_type); ClassDB::bind_method(D_METHOD("get_connection_output_color", "idx"), &GraphNode::get_connection_output_color); - ClassDB::bind_method(D_METHOD("get_connection_input_pos", "idx"), &GraphNode::get_connection_input_pos); + ClassDB::bind_method(D_METHOD("get_connection_input_position", "idx"), &GraphNode::get_connection_input_position); ClassDB::bind_method(D_METHOD("get_connection_input_type", "idx"), &GraphNode::get_connection_input_type); ClassDB::bind_method(D_METHOD("get_connection_input_color", "idx"), &GraphNode::get_connection_input_color); diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index a606e47ac..a0840544d 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -138,10 +138,10 @@ public: int get_connection_input_count(); int get_connection_output_count(); - Vector2 get_connection_input_pos(int p_idx); + Vector2 get_connection_input_position(int p_idx); int get_connection_input_type(int p_idx); Color get_connection_input_color(int p_idx); - Vector2 get_connection_output_pos(int p_idx); + Vector2 get_connection_output_position(int p_idx); int get_connection_output_type(int p_idx); Color get_connection_output_color(int p_idx); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 9a605c98f..74cc09d0a 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1117,7 +1117,7 @@ void ItemList::_scroll_changed(double) { update(); } -int ItemList::get_item_at_pos(const Point2 &p_pos, bool p_exact) const { +int ItemList::get_item_at_position(const Point2 &p_pos, bool p_exact) const { Vector2 pos = p_pos; Ref<StyleBox> bg = get_stylebox("bg"); @@ -1165,7 +1165,7 @@ bool ItemList::is_pos_at_end_of_items(const Point2 &p_pos) const { String ItemList::get_tooltip(const Point2 &p_pos) const { - int closest = get_item_at_pos(p_pos); + int closest = get_item_at_position(p_pos); if (closest != -1) { if (!items[closest].tooltip_enabled) { @@ -1362,7 +1362,7 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height); ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height); - ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos", "exact"), &ItemList::get_item_at_pos, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_item_at_position", "position", "exact"), &ItemList::get_item_at_position, DEFVAL(false)); ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible); @@ -1395,7 +1395,7 @@ void ItemList::_bind_methods() { BIND_ENUM_CONSTANT(SELECT_MULTI); ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index"))); - ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "atpos"))); + ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "at_position"))); ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "selected"))); ADD_SIGNAL(MethodInfo("item_activated", PropertyInfo(Variant::INT, "index"))); diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index 673b7d895..ccdd70532 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -199,7 +199,7 @@ public: int find_metadata(const Variant &p_metadata) const; virtual String get_tooltip(const Point2 &p_pos) const; - int get_item_at_pos(const Point2 &p_pos, bool p_exact = false) const; + int get_item_at_position(const Point2 &p_pos, bool p_exact = false) const; bool is_pos_at_end_of_items(const Point2 &p_pos) const; void set_icon_scale(real_t p_scale); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 6a5f56c78..7493ea95a 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -49,7 +49,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (b.is_valid()) { if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) { - menu->set_position(get_global_transform().xform(get_local_mouse_pos())); + menu->set_position(get_global_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); menu->popup(); grab_focus(); @@ -186,7 +186,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { cached_width += font->get_char_size(text[i]).width; } - set_cursor_pos(0); + set_cursor_position(0); _text_changed(); } @@ -273,7 +273,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { delete_text(cc, cursor_pos); - set_cursor_pos(cc); + set_cursor_position(cc); } else { undo_text = text; @@ -297,7 +297,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { #ifdef APPLE_STYLE_KEYS if (k->get_command()) { - set_cursor_pos(0); + set_cursor_position(0); } else if (k->get_alt()) { #else @@ -319,10 +319,10 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { cc--; } - set_cursor_pos(cc); + set_cursor_position(cc); } else { - set_cursor_pos(get_cursor_pos() - 1); + set_cursor_position(get_cursor_position() - 1); } shift_selection_check_post(k->get_shift()); @@ -341,7 +341,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { #ifdef APPLE_STYLE_KEYS if (k->get_command()) { - set_cursor_pos(text.length()); + set_cursor_position(text.length()); } else if (k->get_alt()) { #else if (k->get_alt()) { @@ -362,10 +362,10 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { cc++; } - set_cursor_pos(cc); + set_cursor_position(cc); } else { - set_cursor_pos(get_cursor_pos() + 1); + set_cursor_position(get_cursor_position() + 1); } shift_selection_check_post(k->get_shift()); @@ -418,7 +418,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } else { undo_text = text; - set_cursor_pos(cursor_pos + 1); + set_cursor_position(cursor_pos + 1); delete_char(); } @@ -433,7 +433,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { case KEY_HOME: { shift_selection_check_pre(k->get_shift()); - set_cursor_pos(0); + set_cursor_position(0); shift_selection_check_post(k->get_shift()); } break; case KEY_KP_1: { @@ -446,7 +446,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { case KEY_END: { shift_selection_check_pre(k->get_shift()); - set_cursor_pos(text.length()); + set_cursor_position(text.length()); shift_selection_check_post(k->get_shift()); } break; @@ -546,7 +546,7 @@ void LineEdit::_notification(int p_what) { #endif case NOTIFICATION_RESIZED: { - set_cursor_pos(get_cursor_pos()); + set_cursor_position(get_cursor_position()); } break; case MainLoop::NOTIFICATION_WM_FOCUS_IN: { @@ -742,7 +742,7 @@ void LineEdit::_notification(int p_what) { draw_caret = true; } - Point2 cursor_pos = Point2(get_cursor_pos(), 1) * get_minimum_size().height; + Point2 cursor_pos = Point2(get_cursor_position(), 1) * get_minimum_size().height; OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos); OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this); @@ -806,9 +806,9 @@ void LineEdit::undo() { cached_width += font->get_char_size(text[i]).width; if (old_cursor_pos > text.length()) { - set_cursor_pos(text.length()); + set_cursor_position(text.length()); } else { - set_cursor_pos(old_cursor_pos); + set_cursor_position(old_cursor_pos); } _text_changed(); @@ -869,14 +869,14 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { ofs++; } - set_cursor_pos(ofs); + set_cursor_position(ofs); /* int new_cursor_pos=p_x; int charwidth=draw_area->get_font_char_width(' ',0); new_cursor_pos=( ( (new_cursor_pos-2)+ (charwidth/2) ) /charwidth ); if (new_cursor_pos>(int)text.length()) new_cursor_pos=text.length(); - set_cursor_pos(window_pos+new_cursor_pos); */ + set_cursor_position(window_pos+new_cursor_pos); */ } bool LineEdit::cursor_get_blink_enabled() const { @@ -929,7 +929,7 @@ void LineEdit::delete_char() { text.erase(cursor_pos - 1, 1); - set_cursor_pos(get_cursor_pos() - 1); + set_cursor_position(get_cursor_position() - 1); if (cursor_pos == window_pos) { @@ -1011,7 +1011,7 @@ float LineEdit::get_placeholder_alpha() const { return placeholder_alpha; } -void LineEdit::set_cursor_pos(int p_pos) { +void LineEdit::set_cursor_position(int p_pos) { if (p_pos > (int)text.length()) p_pos = text.length(); @@ -1065,7 +1065,7 @@ void LineEdit::set_cursor_pos(int p_pos) { update(); } -int LineEdit::get_cursor_pos() const { +int LineEdit::get_cursor_position() const { return cursor_pos; } @@ -1093,7 +1093,7 @@ void LineEdit::append_at_cursor(String p_text) { String pre = text.substr(0, cursor_pos); String post = text.substr(cursor_pos, text.length() - cursor_pos); text = pre + p_text + post; - set_cursor_pos(cursor_pos + p_text.length()); + set_cursor_position(cursor_pos + p_text.length()); } } @@ -1330,8 +1330,8 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_placeholder"), &LineEdit::get_placeholder); ClassDB::bind_method(D_METHOD("set_placeholder_alpha", "alpha"), &LineEdit::set_placeholder_alpha); ClassDB::bind_method(D_METHOD("get_placeholder_alpha"), &LineEdit::get_placeholder_alpha); - ClassDB::bind_method(D_METHOD("set_cursor_pos", "pos"), &LineEdit::set_cursor_pos); - ClassDB::bind_method(D_METHOD("get_cursor_pos"), &LineEdit::get_cursor_pos); + ClassDB::bind_method(D_METHOD("set_cursor_position", "position"), &LineEdit::set_cursor_position); + ClassDB::bind_method(D_METHOD("get_cursor_position"), &LineEdit::get_cursor_position); ClassDB::bind_method(D_METHOD("set_expand_to_text_length", "enabled"), &LineEdit::set_expand_to_text_length); ClassDB::bind_method(D_METHOD("get_expand_to_text_length"), &LineEdit::get_expand_to_text_length); ClassDB::bind_method(D_METHOD("cursor_set_blink_enabled", "enabled"), &LineEdit::cursor_set_blink_enabled); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 52a4a29a3..661f9b60b 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -149,8 +149,8 @@ public: String get_placeholder() const; void set_placeholder_alpha(float p_alpha); float get_placeholder_alpha() const; - void set_cursor_pos(int p_pos); - int get_cursor_pos() const; + void set_cursor_position(int p_pos); + int get_cursor_position() const; void set_max_length(int p_max_length); int get_max_length() const; void append_at_cursor(String p_text); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index e182e491d..c71093b94 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -182,7 +182,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { } } -void ScrollContainer::_update_scrollbar_pos() { +void ScrollContainer::_update_scrollbar_position() { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); @@ -205,7 +205,7 @@ void ScrollContainer::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - call_deferred("_update_scrollbar_pos"); + call_deferred("_update_scrollbar_position"); }; if (p_what == NOTIFICATION_SORT_CHILDREN) { @@ -448,7 +448,7 @@ void ScrollContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled); ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); - ClassDB::bind_method(D_METHOD("_update_scrollbar_pos"), &ScrollContainer::_update_scrollbar_pos); + ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position); ClassDB::bind_method(D_METHOD("set_h_scroll", "val"), &ScrollContainer::set_h_scroll); ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll); ClassDB::bind_method(D_METHOD("set_v_scroll", "val"), &ScrollContainer::set_v_scroll); diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index 9076be0d7..2c5d60de6 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -70,7 +70,7 @@ protected: void _scroll_moved(float); static void _bind_methods(); - void _update_scrollbar_pos(); + void _update_scrollbar_position(); public: int get_v_scroll() const; diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index f462989f5..60b6746ae 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -72,7 +72,7 @@ void SpinBox::_range_click_timeout() { if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { - bool up = get_local_mouse_pos().y < (get_size().height / 2); + bool up = get_local_mouse_position().y < (get_size().height / 2); set_value(get_value() + (up ? get_step() : -get_step())); if (range_click_timer->is_one_shot()) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d30e0b9f2..d79ce2534 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1773,7 +1773,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { - menu->set_position(get_global_transform().xform(get_local_mouse_pos())); + menu->set_position(get_global_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); menu->popup(); grab_focus(); @@ -1844,7 +1844,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (k->is_pressed()) { - highlighted_word = get_word_at_pos(get_local_mouse_pos()); + highlighted_word = get_word_at_pos(get_local_mouse_position()); update(); } else { @@ -3499,7 +3499,7 @@ String TextEdit::get_text() { String TextEdit::get_text_for_lookup_completion() { int row, col; - _get_mouse_pos(get_local_mouse_pos(), row, col); + _get_mouse_pos(get_local_mouse_position(), row, col); String longthing; int len = text.size(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1aaea9879..8d6eb0f8e 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1528,7 +1528,7 @@ void Tree::_range_click_timeout() { if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { - Point2 pos = get_local_mouse_pos() - cache.bg->get_offset(); + Point2 pos = get_local_mouse_position() - cache.bg->get_offset(); if (show_column_titles) { pos.y -= _get_title_button_height(); @@ -1676,7 +1676,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_item->select(col); emit_signal("multi_selected", p_item, col, true); if (p_button == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", get_local_mouse_pos()); + emit_signal("item_rmb_selected", get_local_mouse_position()); } //p_item->selected_signal.call(col); @@ -1697,7 +1697,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool select_single_item(p_item, root, col, selected_item, &inrange); if (p_button == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", get_local_mouse_pos()); + emit_signal("item_rmb_selected", get_local_mouse_position()); } } else { @@ -1713,7 +1713,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool } if (p_button == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", get_local_mouse_pos()); + emit_signal("item_rmb_selected", get_local_mouse_position()); } } } @@ -1914,7 +1914,7 @@ void Tree::_text_editor_modal_close() { return; } - if (value_editor->has_point(value_editor->get_local_mouse_pos())) + if (value_editor->has_point(value_editor->get_local_mouse_position())) return; text_editor_enter(text_editor->get_text()); @@ -2470,7 +2470,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (cache.click_type == Cache::CLICK_BUTTON) { // make sure in case of wrong reference after reconstructing whole TreeItems - cache.click_item = get_item_at_pos(cache.click_pos); + cache.click_item = get_item_at_position(cache.click_pos); emit_signal("button_pressed", cache.click_item, cache.click_column, cache.click_id); } cache.click_type = Cache::CLICK_NONE; @@ -2530,7 +2530,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } if (!root || (!root->get_children() && hide_root)) { if (b->get_button_index() == BUTTON_RIGHT && allow_rmb_select) { - emit_signal("empty_tree_rmb_selected", get_local_mouse_pos()); + emit_signal("empty_tree_rmb_selected", get_local_mouse_position()); } break; } @@ -3428,7 +3428,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_ return NULL; } -int Tree::get_column_at_pos(const Point2 &p_pos) const { +int Tree::get_column_at_position(const Point2 &p_pos) const { if (root) { @@ -3454,7 +3454,7 @@ int Tree::get_column_at_pos(const Point2 &p_pos) const { return -1; } -int Tree::get_drop_section_at_pos(const Point2 &p_pos) const { +int Tree::get_drop_section_at_position(const Point2 &p_pos) const { if (root) { @@ -3479,7 +3479,7 @@ int Tree::get_drop_section_at_pos(const Point2 &p_pos) const { return -100; } -TreeItem *Tree::get_item_at_pos(const Point2 &p_pos) const { +TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const { if (root) { @@ -3652,9 +3652,9 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column); ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect); ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos); - ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos); - ClassDB::bind_method(D_METHOD("get_drop_section_at_pos", "pos"), &Tree::get_drop_section_at_pos); + ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position); + ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position); + ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position); ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible); @@ -3680,8 +3680,8 @@ void Tree::_bind_methods() { ADD_SIGNAL(MethodInfo("item_selected")); ADD_SIGNAL(MethodInfo("cell_selected")); ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::OBJECT, "item"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::BOOL, "selected"))); - ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::VECTOR2, "pos"))); - ADD_SIGNAL(MethodInfo("empty_tree_rmb_selected", PropertyInfo(Variant::VECTOR2, "pos"))); + ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::VECTOR2, "position"))); + ADD_SIGNAL(MethodInfo("empty_tree_rmb_selected", PropertyInfo(Variant::VECTOR2, "position"))); ADD_SIGNAL(MethodInfo("item_edited")); ADD_SIGNAL(MethodInfo("item_rmb_edited")); ADD_SIGNAL(MethodInfo("item_custom_button_pressed")); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 5f1955859..e723fa227 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -525,9 +525,9 @@ protected: public: virtual String get_tooltip(const Point2 &p_pos) const; - TreeItem *get_item_at_pos(const Point2 &p_pos) const; - int get_column_at_pos(const Point2 &p_pos) const; - int get_drop_section_at_pos(const Point2 &p_pos) const; + TreeItem *get_item_at_position(const Point2 &p_pos) const; + int get_column_at_position(const Point2 &p_pos) const; + int get_drop_section_at_position(const Point2 &p_pos) const; void clear(); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index a92155cc4..e08d050ca 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -278,11 +278,11 @@ String VideoPlayer::get_stream_name() const { return stream->get_name(); }; -float VideoPlayer::get_stream_pos() const { +float VideoPlayer::get_stream_position() const { if (playback.is_null()) return 0; - return playback->get_pos(); + return playback->get_position(); }; Ref<Texture> VideoPlayer::get_video_texture() { @@ -327,7 +327,7 @@ void VideoPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name); - ClassDB::bind_method(D_METHOD("get_stream_pos"), &VideoPlayer::get_stream_pos); + ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position); ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay); ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay); diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index b78f3aabe..bea10907b 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -92,7 +92,7 @@ public: float get_volume_db() const; String get_stream_name() const; - float get_stream_pos() const; + float get_stream_position() const; void set_autoplay(bool p_enable); bool has_autoplay() const; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index a30fc03aa..319f123da 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2693,7 +2693,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group); ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group); - ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_pos"), &Node::move_child); + ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_position"), &Node::move_child); ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups); ClassDB::bind_method(D_METHOD("raise"), &Node::raise); ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index d27a1a564..e19f2031d 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1339,7 +1339,7 @@ Vector2 Viewport::get_mouse_position() const { void Viewport::warp_mouse(const Vector2 &p_pos) { Vector2 gpos = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse().xform(p_pos); - Input::get_singleton()->warp_mouse_pos(gpos); + Input::get_singleton()->warp_mouse_position(gpos); } void Viewport::_gui_sort_subwindows() { @@ -2673,7 +2673,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect); ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position); - ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Viewport::warp_mouse); + ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Viewport::warp_mouse); ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack); ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data); diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index eae95d924..8dcc8d4e1 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -613,7 +613,7 @@ int Animation::transform_track_insert_key(int p_track, float p_time, const Vecto return ret; } -void Animation::track_remove_key_at_pos(int p_track, float p_pos) { +void Animation::track_remove_key_at_position(int p_track, float p_pos) { int idx = track_find_key(p_track, p_pos, true); ERR_FAIL_COND(idx < 0); @@ -707,12 +707,12 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key Dictionary d = p_key; Vector3 loc; - if (d.has("loc")) - loc = d["loc"]; + if (d.has("location")) + loc = d["location"]; Quat rot; - if (d.has("rot")) - rot = d["rot"]; + if (d.has("rotation")) + rot = d["rotation"]; Vector3 scale; if (d.has("scale")) @@ -799,8 +799,8 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const { ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), Variant()); Dictionary d; - d["loc"] = tt->transforms[p_key_idx].value.loc; - d["rot"] = tt->transforms[p_key_idx].value.rot; + d["location"] = tt->transforms[p_key_idx].value.loc; + d["rotation"] = tt->transforms[p_key_idx].value.rot; d["scale"] = tt->transforms[p_key_idx].value.scale; return d; @@ -903,10 +903,10 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p TransformTrack *tt = static_cast<TransformTrack *>(t); ERR_FAIL_INDEX(p_key_idx, tt->transforms.size()); Dictionary d = p_value; - if (d.has("loc")) - tt->transforms[p_key_idx].value.loc = d["loc"]; - if (d.has("rot")) - tt->transforms[p_key_idx].value.rot = d["rot"]; + if (d.has("location")) + tt->transforms[p_key_idx].value.loc = d["location"]; + if (d.has("rotation")) + tt->transforms[p_key_idx].value.rot = d["rotation"]; if (d.has("scale")) tt->transforms[p_key_idx].value.scale = d["scale"]; @@ -1590,7 +1590,7 @@ float Animation::get_step() const { void Animation::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_track", "type", "at_pos"), &Animation::add_track, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_track", "type", "at_position"), &Animation::add_track, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("remove_track", "idx"), &Animation::remove_track); ClassDB::bind_method(D_METHOD("get_track_count"), &Animation::get_track_count); ClassDB::bind_method(D_METHOD("track_get_type", "idx"), &Animation::track_get_type); @@ -1604,10 +1604,10 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("track_set_imported", "idx", "imported"), &Animation::track_set_imported); ClassDB::bind_method(D_METHOD("track_is_imported", "idx"), &Animation::track_is_imported); - ClassDB::bind_method(D_METHOD("transform_track_insert_key", "idx", "time", "loc", "rot", "scale"), &Animation::transform_track_insert_key); + ClassDB::bind_method(D_METHOD("transform_track_insert_key", "idx", "time", "location", "rotation", "scale"), &Animation::transform_track_insert_key); ClassDB::bind_method(D_METHOD("track_insert_key", "idx", "time", "key", "transition"), &Animation::track_insert_key, DEFVAL(1)); ClassDB::bind_method(D_METHOD("track_remove_key", "idx", "key_idx"), &Animation::track_remove_key); - ClassDB::bind_method(D_METHOD("track_remove_key_at_pos", "idx", "pos"), &Animation::track_remove_key_at_pos); + ClassDB::bind_method(D_METHOD("track_remove_key_at_position", "idx", "position"), &Animation::track_remove_key_at_position); ClassDB::bind_method(D_METHOD("track_set_key_value", "idx", "key", "value"), &Animation::track_set_key_value); ClassDB::bind_method(D_METHOD("track_set_key_transition", "idx", "key_idx", "transition"), &Animation::track_set_key_transition); ClassDB::bind_method(D_METHOD("track_get_key_transition", "idx", "key_idx"), &Animation::track_get_key_transition); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index e653f6b12..6235e161a 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -245,7 +245,7 @@ public: void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value); int track_find_key(int p_track, float p_time, bool p_exact = false) const; void track_remove_key(int p_track, int p_idx); - void track_remove_key_at_pos(int p_track, float p_pos); + void track_remove_key_at_position(int p_track, float p_pos); int track_get_key_count(int p_track) const; Variant track_get_key_value(int p_track, int p_key_idx) const; float track_get_key_time(int p_track, int p_key_idx) const; diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index dff0fb858..e47cb971a 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -61,7 +61,7 @@ int AudioStreamPlaybackSample::get_loop_count() const { return 0; } -float AudioStreamPlaybackSample::get_pos() const { +float AudioStreamPlaybackSample::get_position() const { return float(offset >> MIX_FRAC_BITS) / base->mix_rate; } diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 6cb255fed..46fa78ddc 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -71,7 +71,7 @@ public: virtual int get_loop_count() const; //times it looped - virtual float get_pos() const; + virtual float get_position() const; virtual void seek_pos(float p_time); virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index be994e3b3..029a9ef0e 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -172,8 +172,8 @@ void BitMap::_bind_methods() { ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create); ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha); - ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit); - ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit); + ClassDB::bind_method(D_METHOD("set_bit", "position", "bit"), &BitMap::set_bit); + ClassDB::bind_method(D_METHOD("get_bit", "position"), &BitMap::get_bit); ClassDB::bind_method(D_METHOD("set_bit_rect", "p_rect", "bit"), &BitMap::set_bit_rect); ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 1066848dd..daa8fc187 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -241,7 +241,7 @@ int Curve::set_point_offset(int p_index, float offset) { return i; } -Vector2 Curve::get_point_pos(int p_index) const { +Vector2 Curve::get_point_position(int p_index) const { ERR_FAIL_INDEX_V(p_index, _points.size(), Vector2(0, 0)); return _points[p_index].pos; } @@ -480,11 +480,10 @@ real_t Curve::interpolate_baked(real_t offset) { void Curve::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_point", "pos", "left_tangent", "right_tangent", "left_mode", "right_mode"), - &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE)); + ClassDB::bind_method(D_METHOD("add_point", "position", "left_tangent", "right_tangent", "left_mode", "right_mode"), &Curve::add_point, DEFVAL(0), DEFVAL(0), DEFVAL(TANGENT_FREE), DEFVAL(TANGENT_FREE)); ClassDB::bind_method(D_METHOD("remove_point", "index"), &Curve::remove_point); ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points); - ClassDB::bind_method(D_METHOD("get_point_pos", "index"), &Curve::get_point_pos); + ClassDB::bind_method(D_METHOD("get_point_position", "index"), &Curve::get_point_position); ClassDB::bind_method(D_METHOD("set_point_value", "index", "y"), &Curve::set_point_value); ClassDB::bind_method(D_METHOD("set_point_offset", "index", "offset"), &Curve::set_point_value); ClassDB::bind_method(D_METHOD("interpolate", "offset"), &Curve::interpolate); @@ -539,7 +538,7 @@ void Curve2D::add_point(const Vector2 &p_pos, const Vector2 &p_in, const Vector2 emit_signal(CoreStringNames::get_singleton()->changed); } -void Curve2D::set_point_pos(int p_index, const Vector2 &p_pos) { +void Curve2D::set_point_position(int p_index, const Vector2 &p_pos) { ERR_FAIL_INDEX(p_index, points.size()); @@ -547,7 +546,7 @@ void Curve2D::set_point_pos(int p_index, const Vector2 &p_pos) { baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } -Vector2 Curve2D::get_point_pos(int p_index) const { +Vector2 Curve2D::get_point_position(int p_index) const { ERR_FAIL_INDEX_V(p_index, points.size(), Vector2()); return points[p_index].pos; @@ -891,12 +890,12 @@ PoolVector2Array Curve2D::tessellate(int p_max_stages, float p_tolerance) const void Curve2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_count"), &Curve2D::get_point_count); - ClassDB::bind_method(D_METHOD("add_point", "pos", "in", "out", "atpos"), &Curve2D::add_point, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("set_point_pos", "idx", "pos"), &Curve2D::set_point_pos); - ClassDB::bind_method(D_METHOD("get_point_pos", "idx"), &Curve2D::get_point_pos); - ClassDB::bind_method(D_METHOD("set_point_in", "idx", "pos"), &Curve2D::set_point_in); + ClassDB::bind_method(D_METHOD("add_point", "position", "in", "out", "at_position"), &Curve2D::add_point, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("set_point_position", "idx", "position"), &Curve2D::set_point_position); + ClassDB::bind_method(D_METHOD("get_point_position", "idx"), &Curve2D::get_point_position); + ClassDB::bind_method(D_METHOD("set_point_in", "idx", "position"), &Curve2D::set_point_in); ClassDB::bind_method(D_METHOD("get_point_in", "idx"), &Curve2D::get_point_in); - ClassDB::bind_method(D_METHOD("set_point_out", "idx", "pos"), &Curve2D::set_point_out); + ClassDB::bind_method(D_METHOD("set_point_out", "idx", "position"), &Curve2D::set_point_out); ClassDB::bind_method(D_METHOD("get_point_out", "idx"), &Curve2D::get_point_out); ClassDB::bind_method(D_METHOD("remove_point", "idx"), &Curve2D::remove_point); ClassDB::bind_method(D_METHOD("clear_points"), &Curve2D::clear_points); @@ -916,9 +915,6 @@ void Curve2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); - /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), "set_points_out","get_points_out"); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), "set_points_pos","get_points_pos"); -*/ } Curve2D::Curve2D() { @@ -955,7 +951,7 @@ void Curve3D::add_point(const Vector3 &p_pos, const Vector3 &p_in, const Vector3 baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } -void Curve3D::set_point_pos(int p_index, const Vector3 &p_pos) { +void Curve3D::set_point_position(int p_index, const Vector3 &p_pos) { ERR_FAIL_INDEX(p_index, points.size()); @@ -963,7 +959,7 @@ void Curve3D::set_point_pos(int p_index, const Vector3 &p_pos) { baked_cache_dirty = true; emit_signal(CoreStringNames::get_singleton()->changed); } -Vector3 Curve3D::get_point_pos(int p_index) const { +Vector3 Curve3D::get_point_position(int p_index) const { ERR_FAIL_INDEX_V(p_index, points.size(), Vector3()); return points[p_index].pos; @@ -1386,14 +1382,14 @@ PoolVector3Array Curve3D::tessellate(int p_max_stages, float p_tolerance) const void Curve3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_count"), &Curve3D::get_point_count); - ClassDB::bind_method(D_METHOD("add_point", "pos", "in", "out", "atpos"), &Curve3D::add_point, DEFVAL(Vector3()), DEFVAL(Vector3()), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("set_point_pos", "idx", "pos"), &Curve3D::set_point_pos); - ClassDB::bind_method(D_METHOD("get_point_pos", "idx"), &Curve3D::get_point_pos); + ClassDB::bind_method(D_METHOD("add_point", "position", "in", "out", "at_position"), &Curve3D::add_point, DEFVAL(Vector3()), DEFVAL(Vector3()), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("set_point_position", "idx", "position"), &Curve3D::set_point_position); + ClassDB::bind_method(D_METHOD("get_point_position", "idx"), &Curve3D::get_point_position); ClassDB::bind_method(D_METHOD("set_point_tilt", "idx", "tilt"), &Curve3D::set_point_tilt); ClassDB::bind_method(D_METHOD("get_point_tilt", "idx"), &Curve3D::get_point_tilt); - ClassDB::bind_method(D_METHOD("set_point_in", "idx", "pos"), &Curve3D::set_point_in); + ClassDB::bind_method(D_METHOD("set_point_in", "idx", "position"), &Curve3D::set_point_in); ClassDB::bind_method(D_METHOD("get_point_in", "idx"), &Curve3D::get_point_in); - ClassDB::bind_method(D_METHOD("set_point_out", "idx", "pos"), &Curve3D::set_point_out); + ClassDB::bind_method(D_METHOD("set_point_out", "idx", "position"), &Curve3D::set_point_out); ClassDB::bind_method(D_METHOD("get_point_out", "idx"), &Curve3D::get_point_out); ClassDB::bind_method(D_METHOD("remove_point", "idx"), &Curve3D::remove_point); ClassDB::bind_method(D_METHOD("clear_points"), &Curve3D::clear_points); @@ -1414,9 +1410,6 @@ void Curve3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); - /*ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_out"), "set_points_out","get_points_out"); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "points_pos"), "set_points_pos","get_points_pos"); -*/ } Curve3D::Curve3D() { diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 3071aee5d..e7d47f405 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -92,7 +92,7 @@ public: void set_point_value(int p_index, real_t pos); int set_point_offset(int p_index, float offset); - Vector2 get_point_pos(int p_index) const; + Vector2 get_point_position(int p_index) const; Point get_point(int p_index) const; @@ -180,8 +180,8 @@ protected: public: int get_point_count() const; void add_point(const Vector2 &p_pos, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1); - void set_point_pos(int p_index, const Vector2 &p_pos); - Vector2 get_point_pos(int p_index) const; + void set_point_position(int p_index, const Vector2 &p_pos); + Vector2 get_point_position(int p_index) const; void set_point_in(int p_index, const Vector2 &p_in); Vector2 get_point_in(int p_index) const; void set_point_out(int p_index, const Vector2 &p_out); @@ -245,8 +245,8 @@ protected: public: int get_point_count() const; void add_point(const Vector3 &p_pos, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); - void set_point_pos(int p_index, const Vector3 &p_pos); - Vector3 get_point_pos(int p_index) const; + void set_point_position(int p_index, const Vector3 &p_pos); + Vector3 get_point_position(int p_index) const; void set_point_tilt(int p_index, float p_tilt); float get_point_tilt(int p_index) const; void set_point_in(int p_index, const Vector3 &p_in); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 82739b58a..b2d87c8f3 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -397,7 +397,7 @@ unsigned long DynamicFontAtSize::_ft_stream_io(FT_Stream stream, unsigned long o FileAccess *f = (FileAccess *)stream->descriptor.pointer; - if (f->get_pos() != offset) { + if (f->get_position() != offset) { f->seek(offset); } diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index ea75748b3..2b44ea455 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -80,13 +80,13 @@ void Font::update_changes() { void Font::_bind_methods() { - ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "string", "modulate", "clip_w"), &Font::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "string", "modulate", "clip_w"), &Font::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_ascent"), &Font::get_ascent); ClassDB::bind_method(D_METHOD("get_descent"), &Font::get_descent); ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height); ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint); ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size); - ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "modulate"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1))); + ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "position", "char", "next", "modulate"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1))); ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes); } diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 14e2ef83f..f0304bfaa 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -679,7 +679,7 @@ Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const String base_path = local_path.get_base_dir(); - uint64_t tag_end = f->get_pos(); + uint64_t tag_end = f->get_position(); while (true) { @@ -741,7 +741,7 @@ Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const fw->store_line("[ext_resource path=\"" + path + "\" type=\"" + type + "\" id=" + itos(index) + "]"); - tag_end = f->get_pos(); + tag_end = f->get_position(); } } diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 2ca9a1456..381385492 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -172,8 +172,8 @@ void ShaderGraph::_bind_methods() { ClassDB::bind_method(D_METHOD("node_add","shader_type","node_type","id"),&ShaderGraph::node_add); ClassDB::bind_method(D_METHOD("node_remove","shader_type","id"),&ShaderGraph::node_remove); - ClassDB::bind_method(D_METHOD("node_set_pos","shader_type","id","pos"),&ShaderGraph::node_set_pos); - ClassDB::bind_method(D_METHOD("node_get_pos","shader_type","id"),&ShaderGraph::node_get_pos); + ClassDB::bind_method(D_METHOD("node_set_position","shader_type","id","position"),&ShaderGraph::node_set_position); + ClassDB::bind_method(D_METHOD("node_get_position","shader_type","id"),&ShaderGraph::node_get_position); ClassDB::bind_method(D_METHOD("node_get_type","shader_type","id"),&ShaderGraph::node_get_type); @@ -501,7 +501,7 @@ void ShaderGraph::node_add(ShaderType p_type, NodeType p_node_type,int p_id) { _request_update(); } -void ShaderGraph::node_set_pos(ShaderType p_type,int p_id, const Vector2& p_pos) { +void ShaderGraph::node_set_position(ShaderType p_type,int p_id, const Vector2& p_pos) { ERR_FAIL_INDEX(p_type,3); ERR_FAIL_COND(!shader[p_type].node_map.has(p_id)); @@ -509,7 +509,7 @@ void ShaderGraph::node_set_pos(ShaderType p_type,int p_id, const Vector2& p_pos) _request_update(); } -Vector2 ShaderGraph::node_get_pos(ShaderType p_type,int p_id) const { +Vector2 ShaderGraph::node_get_position(ShaderType p_type,int p_id) const { ERR_FAIL_INDEX_V(p_type,3,Vector2()); ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),Vector2()); @@ -1245,7 +1245,7 @@ Variant ShaderGraph::node_get_state(ShaderType p_type,int p_id) const { ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),Variant()); const Node& n = shader[p_type].node_map[p_id]; Dictionary s; - s["pos"]=n.pos; + s["position"]=n.pos; s["param1"]=n.param1; s["param2"]=n.param2; Array keys; @@ -1263,12 +1263,12 @@ void ShaderGraph::node_set_state(ShaderType p_type,int p_id,const Variant& p_sta ERR_FAIL_COND(!shader[p_type].node_map.has(p_id)); Node& n = shader[p_type].node_map[p_id]; Dictionary d = p_state; - ERR_FAIL_COND(!d.has("pos")); + ERR_FAIL_COND(!d.has("position")); ERR_FAIL_COND(!d.has("param1")); ERR_FAIL_COND(!d.has("param2")); ERR_FAIL_COND(!d.has("default_keys")); - n.pos=d["pos"]; + n.pos=d["position"]; n.param1=d["param1"]; n.param2=d["param2"]; Array keys = d["default_keys"]; diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h index 9a74b6c53..5d9dd7054 100644 --- a/scene/resources/shader_graph.h +++ b/scene/resources/shader_graph.h @@ -195,8 +195,8 @@ public: void node_add(ShaderType p_type, NodeType p_node_type, int p_id); void node_remove(ShaderType p_which,int p_id); - void node_set_pos(ShaderType p_which,int p_id,const Point2& p_pos); - Point2 node_get_pos(ShaderType p_which,int p_id) const; + void node_set_position(ShaderType p_which,int p_id,const Point2& p_pos); + Point2 node_get_position(ShaderType p_which,int p_id) const; void get_node_list(ShaderType p_which,List<int> *p_node_list) const; NodeType node_get_type(ShaderType p_which,int p_id) const; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 6a9ded9ea..c202fad1a 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -70,7 +70,7 @@ void Texture::_bind_methods() { ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha); ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags); ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags); - ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data); @@ -488,7 +488,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) { - f->seek(f->get_pos() + size); + f->seek(f->get_position() + size); mipmaps = f->get_32(); size = f->get_32(); @@ -610,7 +610,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla ERR_FAIL_V(ERR_FILE_CORRUPT); } - f->seek(f->get_pos() + ofs); + f->seek(f->get_position() + ofs); PoolVector<uint8_t> img_data; img_data.resize(total_size - ofs); diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h index e08be02a0..30264691e 100644 --- a/scene/resources/video_stream.h +++ b/scene/resources/video_stream.h @@ -55,7 +55,7 @@ public: virtual float get_length() const = 0; - virtual float get_pos() const = 0; + virtual float get_position() const = 0; virtual void seek_pos(float p_time) = 0; virtual void set_audio_track(int p_idx) = 0; |
