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Diffstat (limited to '')
| -rw-r--r-- | scene/resources/theme.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/scene/resources/theme.h b/scene/resources/theme.h new file mode 100644 index 000000000..c9d147689 --- /dev/null +++ b/scene/resources/theme.h @@ -0,0 +1,133 @@ +/*************************************************************************/ +/* theme.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef THEME_H +#define THEME_H + +#include "resource.h" +#include "scene/resources/font.h" +#include "scene/resources/style_box.h" +#include "scene/resources/texture.h" +#include "io/resource_loader.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class Theme : public Resource { + + OBJ_TYPE( Theme, Resource ); + RES_BASE_EXTENSION("thm"); + + static Ref<Theme> default_theme; + + HashMap<StringName,HashMap<StringName,Ref<Texture>,StringNameHasher >, StringNameHasher > icon_map; + HashMap<StringName,HashMap<StringName,Ref<StyleBox>,StringNameHasher >,StringNameHasher > style_map; + HashMap<StringName,HashMap<StringName,Ref<Font>,StringNameHasher >,StringNameHasher > font_map; + HashMap<StringName,HashMap<StringName,Color,StringNameHasher >,StringNameHasher > color_map; + HashMap<StringName,HashMap<StringName,int,StringNameHasher>,StringNameHasher > constant_map; +protected: + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + static Ref<Texture> default_icon; + static Ref<StyleBox> default_style; + static Ref<Font> default_font; + + + DVector<String> _get_icon_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_icon_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + DVector<String> _get_stylebox_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_stylebox_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + DVector<String> _get_font_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_font_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + DVector<String> _get_color_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_color_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + DVector<String> _get_constant_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_constant_list(p_type,&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + DVector<String> _get_type_list(const String& p_type) const { DVector<String> ilret; List<StringName> il; get_type_list(&il); for(List<StringName>::Element *E=il.front();E;E=E->next()) { ilret.push_back(E->get()); } return ilret; } + + static void _bind_methods(); +public: + + static Ref<Theme> get_default(); + static void set_default(const Ref<Theme>& p_default); + + static void set_default_icon( const Ref<Texture>& p_icon ); + static void set_default_style( const Ref<StyleBox>& p_default_style); + static void set_default_font( const Ref<Font>& p_default_font ); + + + void set_icon(const StringName& p_name,const StringName& p_type,const Ref<Texture>& p_icon); + Ref<Texture> get_icon(const StringName& p_name,const StringName& p_type) const; + bool has_icon(const StringName& p_name,const StringName& p_type) const; + void clear_icon(const StringName& p_name,const StringName& p_type); + void get_icon_list(StringName p_type, List<StringName> *p_list) const; + + void set_stylebox(const StringName& p_name,const StringName& p_type,const Ref<StyleBox>& p_style); + Ref<StyleBox> get_stylebox(const StringName& p_name,const StringName& p_type) const; + bool has_stylebox(const StringName& p_name,const StringName& p_type) const; + void clear_stylebox(const StringName& p_name,const StringName& p_type); + void get_stylebox_list(StringName p_type, List<StringName> *p_list) const; + + void set_font(const StringName& p_name,const StringName& p_type,const Ref<Font>& p_font); + Ref<Font> get_font(const StringName& p_name,const StringName& p_type) const; + bool has_font(const StringName& p_name,const StringName& p_type) const; + void clear_font(const StringName& p_name,const StringName& p_type); + void get_font_list(StringName p_type, List<StringName> *p_list) const; + + void set_color(const StringName& p_name,const StringName& p_type,const Color& p_color); + Color get_color(const StringName& p_name,const StringName& p_type) const; + bool has_color(const StringName& p_name,const StringName& p_type) const; + void clear_color(const StringName& p_name,const StringName& p_type); + void get_color_list(StringName p_type, List<StringName> *p_list) const; + + void set_constant(const StringName& p_name,const StringName& p_type,int p_constant); + int get_constant(const StringName& p_name,const StringName& p_type) const; + bool has_constant(const StringName& p_name,const StringName& p_type) const; + void clear_constant(const StringName& p_name,const StringName& p_type); + void get_constant_list(StringName p_type, List<StringName> *p_list) const; + + void get_type_list(List<StringName> *p_list) const; + + + void copy_default_theme(); + + Theme(); + ~Theme(); + +}; + + +class ResourceFormatLoaderTheme : public ResourceFormatLoader { +public: + virtual RES load(const String &p_path,const String& p_original_path=""); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String& p_type) const; + virtual String get_resource_type(const String &p_path) const; + +}; + + + +#endif |
