diff options
Diffstat (limited to 'scene/resources/shader.cpp')
| -rw-r--r-- | scene/resources/shader.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 42251124b..90598ee78 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ Shader::Mode Shader::get_mode() const { - return (Mode)VisualServer::get_singleton()->shader_get_mode(shader); + return mode; } void Shader::set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs,int p_light_ofs) { @@ -136,8 +136,10 @@ void Shader::_set_code(const Dictionary& p_string) { if (p_string.has("default_tex")) { Array arr=p_string["default_tex"]; if ((arr.size()&1)==0) { - for(int i=0;i<arr.size();i+=2) + for(int i=0;i<arr.size();i+=2) { + set_default_texture_param(arr[i],arr[i+1]); + } } } } @@ -201,6 +203,7 @@ void Shader::_bind_methods() { Shader::Shader(Mode p_mode) { + mode=p_mode; shader = VisualServer::get_singleton()->shader_create(VS::ShaderMode(p_mode)); params_cache_dirty=true; } @@ -338,7 +341,6 @@ RES ResourceFormatLoaderShader::load(const String &p_path,const String& p_origin String type = right.substr(0,popenpos); String param = right.substr(popenpos+1,pclosepos-popenpos-1).strip_edges(); - print_line("type: "+type+" param: "+param); if (type=="tex") { |
