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-rw-r--r--scene/resources/room.cpp111
1 files changed, 111 insertions, 0 deletions
diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp
new file mode 100644
index 000000000..a9f9df5ab
--- /dev/null
+++ b/scene/resources/room.cpp
@@ -0,0 +1,111 @@
+/*************************************************************************/
+/* room.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "room.h"
+
+#include "servers/visual_server.h"
+
+
+RID RoomBounds::get_rid() {
+
+ return area;
+}
+
+void RoomBounds::set_bounds( const BSP_Tree& p_bounds ) {
+
+ VisualServer::get_singleton()->room_set_bounds(area,p_bounds);
+ emit_signal("changed");
+}
+
+BSP_Tree RoomBounds::get_bounds() const {
+
+ return VisualServer::get_singleton()->room_get_bounds(area);
+}
+
+void RoomBounds::set_geometry_hint(const DVector<Face3>& p_geometry_hint) {
+
+ geometry_hint=p_geometry_hint;
+}
+
+const DVector<Face3>& RoomBounds::get_geometry_hint() const {
+
+ return geometry_hint;
+}
+
+void RoomBounds::_regenerate_bsp_cubic() {
+
+ if (geometry_hint.size()) {
+
+ float err=0;
+ geometry_hint= Geometry::wrap_geometry( geometry_hint, &err ); ///< create a "wrap" that encloses the given geometry
+
+ BSP_Tree new_bounds(geometry_hint,err);
+ set_bounds(new_bounds);
+ }
+
+}
+
+void RoomBounds::_regenerate_bsp() {
+
+ if (geometry_hint.size()) {
+
+ BSP_Tree new_bounds(geometry_hint,0);
+ set_bounds(new_bounds);
+ }
+}
+
+void RoomBounds::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_bounds","bsp_tree"),&RoomBounds::set_bounds);
+ ObjectTypeDB::bind_method(_MD("get_bounds"),&RoomBounds::get_bounds);
+
+ ObjectTypeDB::bind_method(_MD("set_geometry_hint","triangles"),&RoomBounds::set_geometry_hint);
+ ObjectTypeDB::bind_method(_MD("get_geometry_hint"),&RoomBounds::get_geometry_hint);
+ ObjectTypeDB::bind_method(_MD("regenerate_bsp"),&RoomBounds::_regenerate_bsp);
+ ObjectTypeDB::set_method_flags(get_type_static(),_SCS("regenerate_bsp"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::bind_method(_MD("regenerate_bsp_cubic"),&RoomBounds::_regenerate_bsp_cubic);
+ ObjectTypeDB::set_method_flags(get_type_static(),_SCS("regenerate_bsp_cubic"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+
+ ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "bounds"), _SCS("set_bounds"),_SCS("get_bounds") );
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "geometry_hint"),_SCS("set_geometry_hint"),_SCS("get_geometry_hint") );
+
+}
+
+RoomBounds::RoomBounds() {
+
+ area=VisualServer::get_singleton()->room_create();
+}
+
+
+RoomBounds::~RoomBounds() {
+
+ VisualServer::get_singleton()->free(area);
+
+}
+
+