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Diffstat (limited to '')
| -rw-r--r-- | scene/gui/scroll_bar.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h new file mode 100644 index 000000000..663d3ecd8 --- /dev/null +++ b/scene/gui/scroll_bar.h @@ -0,0 +1,109 @@ +/*************************************************************************/ +/* scroll_bar.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SCROLL_BAR_H +#define SCROLL_BAR_H + +#include "scene/gui/range.h" + + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class ScrollBar : public Range { + + OBJ_TYPE( ScrollBar, Range ); + + enum HiliteStatus { + HILITE_NONE, + HILITE_DECR, + HILITE_RANGE, + HILITE_INCR, + }; + + static bool focus_by_default; + + Orientation orientation; + Size2 size; + float custom_step; + + HiliteStatus hilite; + + struct Drag { + + bool active; + float pos_at_click; + float value_at_click; + } drag; + + + double get_grabber_size() const; + double get_grabber_min_size() const; + double get_area_size() const; + double get_area_offset() const; + double get_click_pos(const Point2& p_pos) const; + double get_grabber_offset() const; + + static void set_can_focus_by_default(bool p_can_focus); + + + void _input_event(InputEvent p_event); +protected: + void _notification(int p_what); + + static void _bind_methods(); + +public: + + void set_custom_step(float p_custom_step); + float get_custom_step() const; + + virtual Size2 get_minimum_size() const; + ScrollBar(Orientation p_orientation=VERTICAL); + ~ScrollBar(); + +}; + +class HScrollBar : public ScrollBar { + + OBJ_TYPE( HScrollBar, ScrollBar ); +public: + + HScrollBar() : ScrollBar(HORIZONTAL) { set_v_size_flags(0); } +}; + +class VScrollBar : public ScrollBar { + + OBJ_TYPE( VScrollBar, ScrollBar ); +public: + + VScrollBar() : ScrollBar(VERTICAL) { set_h_size_flags(0); } +}; + + +#endif |
