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-rw-r--r--scene/gui/scroll_bar.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
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+/*************************************************************************/
+/* scroll_bar.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef SCROLL_BAR_H
+#define SCROLL_BAR_H
+
+#include "scene/gui/range.h"
+
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class ScrollBar : public Range {
+
+ OBJ_TYPE( ScrollBar, Range );
+
+ enum HiliteStatus {
+ HILITE_NONE,
+ HILITE_DECR,
+ HILITE_RANGE,
+ HILITE_INCR,
+ };
+
+ static bool focus_by_default;
+
+ Orientation orientation;
+ Size2 size;
+ float custom_step;
+
+ HiliteStatus hilite;
+
+ struct Drag {
+
+ bool active;
+ float pos_at_click;
+ float value_at_click;
+ } drag;
+
+
+ double get_grabber_size() const;
+ double get_grabber_min_size() const;
+ double get_area_size() const;
+ double get_area_offset() const;
+ double get_click_pos(const Point2& p_pos) const;
+ double get_grabber_offset() const;
+
+ static void set_can_focus_by_default(bool p_can_focus);
+
+
+ void _input_event(InputEvent p_event);
+protected:
+ void _notification(int p_what);
+
+ static void _bind_methods();
+
+public:
+
+ void set_custom_step(float p_custom_step);
+ float get_custom_step() const;
+
+ virtual Size2 get_minimum_size() const;
+ ScrollBar(Orientation p_orientation=VERTICAL);
+ ~ScrollBar();
+
+};
+
+class HScrollBar : public ScrollBar {
+
+ OBJ_TYPE( HScrollBar, ScrollBar );
+public:
+
+ HScrollBar() : ScrollBar(HORIZONTAL) { set_v_size_flags(0); }
+};
+
+class VScrollBar : public ScrollBar {
+
+ OBJ_TYPE( VScrollBar, ScrollBar );
+public:
+
+ VScrollBar() : ScrollBar(VERTICAL) { set_h_size_flags(0); }
+};
+
+
+#endif