diff options
Diffstat (limited to 'scene/gui/button_array.cpp')
| -rw-r--r-- | scene/gui/button_array.cpp | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index eccf3ea64..1616272e6 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -236,8 +236,8 @@ void ButtonArray::_notification(int p_what) { } Rect2 r; - r.pos[orientation] = ofs; - r.pos[!orientation] = 0; + r.position[orientation] = ofs; + r.position[!orientation] = 0; r.size[orientation] = s; r.size[!orientation] = op_size; @@ -272,10 +272,10 @@ void ButtonArray::_notification(int p_what) { Point2 text_ofs = ((r.size - ssize - sbsize) / 2.0 + Point2(0, f->get_ascent())).floor() + sbofs; if (buttons[i].icon.is_valid()) { - draw_texture(buttons[i].icon, r.pos + Point2(text_ofs.x, Math::floor((r.size.height - buttons[i].icon->get_height()) / 2.0))); + draw_texture(buttons[i].icon, r.position + Point2(text_ofs.x, Math::floor((r.size.height - buttons[i].icon->get_height()) / 2.0))); text_ofs.x += buttons[i].icon->get_width() + icon_sep; } - draw_string(f, text_ofs + r.pos, buttons[i].xl_text, c); + draw_string(f, text_ofs + r.position, buttons[i].xl_text, c); buttons[i]._pos_cache = ofs; buttons[i]._size_cache = s; @@ -287,12 +287,12 @@ void ButtonArray::_notification(int p_what) { } } -void ButtonArray::_gui_input(const InputEvent &p_event) { +void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) { if ( - ((orientation == HORIZONTAL && p_event.is_action("ui_left")) || - (orientation == VERTICAL && p_event.is_action("ui_up"))) && - p_event.is_pressed() && selected > 0) { + ((orientation == HORIZONTAL && p_event->is_action("ui_left")) || + (orientation == VERTICAL && p_event->is_action("ui_up"))) && + p_event->is_pressed() && selected > 0) { set_selected(selected - 1); accept_event(); emit_signal("button_selected", selected); @@ -300,18 +300,20 @@ void ButtonArray::_gui_input(const InputEvent &p_event) { } if ( - ((orientation == HORIZONTAL && p_event.is_action("ui_right")) || - (orientation == VERTICAL && p_event.is_action("ui_down"))) && - p_event.is_pressed() && selected < (buttons.size() - 1)) { + ((orientation == HORIZONTAL && p_event->is_action("ui_right")) || + (orientation == VERTICAL && p_event->is_action("ui_down"))) && + p_event->is_pressed() && selected < (buttons.size() - 1)) { set_selected(selected + 1); accept_event(); emit_signal("button_selected", selected); return; } - if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == BUTTON_LEFT) { + Ref<InputEventMouseButton> mb = p_event; - int ofs = orientation == HORIZONTAL ? p_event.mouse_button.x : p_event.mouse_button.y; + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + + int ofs = orientation == HORIZONTAL ? mb->get_position().x : mb->get_position().y; for (int i = 0; i < buttons.size(); i++) { @@ -324,9 +326,11 @@ void ButtonArray::_gui_input(const InputEvent &p_event) { } } - if (p_event.type == InputEvent::MOUSE_MOTION) { + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { - int ofs = orientation == HORIZONTAL ? p_event.mouse_motion.x : p_event.mouse_motion.y; + int ofs = orientation == HORIZONTAL ? mm->get_position().x : mm->get_position().y; int new_hover = -1; for (int i = 0; i < buttons.size(); i++) { |
