diff options
Diffstat (limited to '')
| -rw-r--r-- | scene/audio/stream_player.cpp | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp new file mode 100644 index 000000000..5084c1295 --- /dev/null +++ b/scene/audio/stream_player.cpp @@ -0,0 +1,290 @@ +/*************************************************************************/ +/* stream_player.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "stream_player.h" + + +void StreamPlayer::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_ENTER_SCENE: { + + //set_idle_process(false); //don't annoy + if (stream.is_valid() && autoplay && !get_scene()->is_editor_hint()) + play(); + } break; + case NOTIFICATION_EXIT_SCENE: { + + stop(); //wathever it may be doing, stop + } break; + } +} + + + +void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) { + + stop(); + + if (stream_rid.is_valid()) + AudioServer::get_singleton()->free(stream_rid); + stream_rid=RID(); + + stream=p_stream; + if (!stream.is_null()) { + + stream->set_loop(loops); + stream->set_paused(paused); + stream_rid=AudioServer::get_singleton()->audio_stream_create(stream->get_audio_stream()); + } + + +} + +Ref<AudioStream> StreamPlayer::get_stream() const { + + return stream; +} + + +void StreamPlayer::play() { + + ERR_FAIL_COND(!is_inside_scene()); + if (stream.is_null()) + return; + if (stream->is_playing()) + stop(); + + stream->play(); + AudioServer::get_singleton()->stream_set_active(stream_rid,true); + AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); +// if (stream->get_update_mode()!=AudioStream::UPDATE_NONE) +// set_idle_process(true); + +} + +void StreamPlayer::stop() { + + if (!is_inside_scene()) + return; + if (stream.is_null()) + return; + + AudioServer::get_singleton()->stream_set_active(stream_rid,false); + stream->stop(); + //set_idle_process(false); +} + +bool StreamPlayer::is_playing() const { + + if (stream.is_null()) + return false; + + return stream->is_playing(); +} + +void StreamPlayer::set_loop(bool p_enable) { + + loops=p_enable; + if (stream.is_null()) + return; + stream->set_loop(loops); + +} +bool StreamPlayer::has_loop() const { + + return loops; +} + +void StreamPlayer::set_volume(float p_vol) { + + volume=p_vol; + if (stream_rid.is_valid()) + AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); +} + +float StreamPlayer::get_volume() const { + + return volume; +} + +void StreamPlayer::set_volume_db(float p_db) { + + if (p_db<-79) + set_volume(0); + else + set_volume(Math::db2linear(p_db)); +} + +float StreamPlayer::get_volume_db() const { + + if (volume==0) + return -80; + else + return Math::linear2db(volume); +} + + +String StreamPlayer::get_stream_name() const { + + if (stream.is_null()) + return "<No Stream>"; + return stream->get_name(); + +} + +int StreamPlayer::get_loop_count() const { + + if (stream.is_null()) + return 0; + return stream->get_loop_count(); + +} + +float StreamPlayer::get_pos() const { + + if (stream.is_null()) + return 0; + return stream->get_pos(); + +} + +float StreamPlayer::get_length() const { + + if (stream.is_null()) + return 0; + return stream->get_length(); +} +void StreamPlayer::seek_pos(float p_time) { + + if (stream.is_null()) + return; + return stream->seek_pos(p_time); + +} + +void StreamPlayer::set_autoplay(bool p_enable) { + + autoplay=p_enable; +} + +bool StreamPlayer::has_autoplay() const { + + return autoplay; +} + +void StreamPlayer::set_paused(bool p_paused) { + + paused=p_paused; + if (stream.is_valid()) + stream->set_paused(p_paused); +} + +bool StreamPlayer::is_paused() const { + + return paused; +} + +void StreamPlayer::_set_play(bool p_play) { + + _play=p_play; + if (is_inside_scene()) { + if(_play) + play(); + else + stop(); + } + +} + +bool StreamPlayer::_get_play() const{ + + return _play; +} + + +void StreamPlayer::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&StreamPlayer::set_stream); + ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&StreamPlayer::get_stream); + + ObjectTypeDB::bind_method(_MD("play"),&StreamPlayer::play); + ObjectTypeDB::bind_method(_MD("stop"),&StreamPlayer::stop); + + ObjectTypeDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing); + + ObjectTypeDB::bind_method(_MD("set_paused","paused"),&StreamPlayer::set_paused); + ObjectTypeDB::bind_method(_MD("is_paused"),&StreamPlayer::is_paused); + + ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&StreamPlayer::set_loop); + ObjectTypeDB::bind_method(_MD("has_loop"),&StreamPlayer::has_loop); + + ObjectTypeDB::bind_method(_MD("set_volume","volume"),&StreamPlayer::set_volume); + ObjectTypeDB::bind_method(_MD("get_volume"),&StreamPlayer::get_volume); + + ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db); + ObjectTypeDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db); + + ObjectTypeDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name); + ObjectTypeDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count); + + ObjectTypeDB::bind_method(_MD("get_pos"),&StreamPlayer::get_pos); + ObjectTypeDB::bind_method(_MD("seek_pos","time"),&StreamPlayer::seek_pos); + + ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&StreamPlayer::set_autoplay); + ObjectTypeDB::bind_method(_MD("has_autoplay"),&StreamPlayer::has_autoplay); + + ObjectTypeDB::bind_method(_MD("get_length"),&StreamPlayer::get_length); + + ObjectTypeDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play); + ObjectTypeDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play); + + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); +} + + +StreamPlayer::StreamPlayer() { + + volume=1; + loops=false; + paused=false; + autoplay=false; + _play=false; +} + +StreamPlayer::~StreamPlayer() { + if (stream_rid.is_valid()) + AudioServer::get_singleton()->free(stream_rid); + +} |
