diff options
Diffstat (limited to '')
| -rw-r--r-- | scene/3d/scenario_fx.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp new file mode 100644 index 000000000..05546ee4d --- /dev/null +++ b/scene/3d/scenario_fx.cpp @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* scenario_fx.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "scenario_fx.h" + + + +void WorldEnvironment::_notification(int p_what) { + + + if (p_what==NOTIFICATION_ENTER_WORLD) { + + get_world()->set_environment(environment); + } else if (p_what==NOTIFICATION_EXIT_WORLD) { + + get_world()->set_environment(Ref<Environment>()); + } +} + +void WorldEnvironment::set_environment(const Ref<Environment>& p_environment) { + + environment=p_environment; + if (is_inside_world()) { + get_world()->set_environment(environment); + } + +} + +Ref<Environment> WorldEnvironment::get_environment() const { + + return environment; +} + + +void WorldEnvironment::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&WorldEnvironment::set_environment); + ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&WorldEnvironment::get_environment); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment")); + +} + + +WorldEnvironment::WorldEnvironment() { + + +} + + |
