diff options
Diffstat (limited to 'scene/3d/physics_body.cpp')
| -rw-r--r-- | scene/3d/physics_body.cpp | 70 |
1 files changed, 59 insertions, 11 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 3d5091f66..de50484a1 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -133,6 +133,8 @@ real_t StaticBody::get_bounce() const{ return bounce; } + + void StaticBody::set_constant_linear_velocity(const Vector3& p_vel) { constant_linear_velocity=p_vel; @@ -494,6 +496,42 @@ real_t RigidBody::get_bounce() const{ return bounce; } + +void RigidBody::set_gravity_scale(real_t p_gravity_scale){ + + gravity_scale=p_gravity_scale; + PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_GRAVITY_SCALE,gravity_scale); + +} +real_t RigidBody::get_gravity_scale() const{ + + return gravity_scale; +} + +void RigidBody::set_linear_damp(real_t p_linear_damp){ + + ERR_FAIL_COND(p_linear_damp<-1); + linear_damp=p_linear_damp; + PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_LINEAR_DAMP,linear_damp); + +} +real_t RigidBody::get_linear_damp() const{ + + return linear_damp; +} + +void RigidBody::set_angular_damp(real_t p_angular_damp){ + + ERR_FAIL_COND(p_angular_damp<-1); + angular_damp=p_angular_damp; + PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_ANGULAR_DAMP,angular_damp); + +} +real_t RigidBody::get_angular_damp() const{ + + return angular_damp; +} + void RigidBody::set_axis_velocity(const Vector3& p_axis) { Vector3 v = state? state->get_linear_velocity() : linear_velocity; @@ -685,6 +723,16 @@ void RigidBody::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_angular_velocity","angular_velocity"),&RigidBody::set_angular_velocity); ObjectTypeDB::bind_method(_MD("get_angular_velocity"),&RigidBody::get_angular_velocity); + ObjectTypeDB::bind_method(_MD("set_gravity_scale","gravity_scale"),&RigidBody::set_gravity_scale); + ObjectTypeDB::bind_method(_MD("get_gravity_scale"),&RigidBody::get_gravity_scale); + + ObjectTypeDB::bind_method(_MD("set_linear_damp","linear_damp"),&RigidBody::set_linear_damp); + ObjectTypeDB::bind_method(_MD("get_linear_damp"),&RigidBody::get_linear_damp); + + ObjectTypeDB::bind_method(_MD("set_angular_damp","angular_damp"),&RigidBody::set_angular_damp); + ObjectTypeDB::bind_method(_MD("get_angular_damp"),&RigidBody::get_angular_damp); + + ObjectTypeDB::bind_method(_MD("set_max_contacts_reported","amount"),&RigidBody::set_max_contacts_reported); ObjectTypeDB::bind_method(_MD("get_max_contacts_reported"),&RigidBody::get_max_contacts_reported); @@ -722,6 +770,7 @@ void RigidBody::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),_SCS("set_weight"),_SCS("get_weight")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),_SCS("set_gravity_scale"),_SCS("get_gravity_scale")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),_SCS("set_use_custom_integrator"),_SCS("is_using_custom_integrator")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"continuous_cd"),_SCS("set_use_continuous_collision_detection"),_SCS("is_using_continuous_collision_detection")); ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),_SCS("set_max_contacts_reported"),_SCS("get_max_contacts_reported")); @@ -731,6 +780,8 @@ void RigidBody::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"axis_lock",PROPERTY_HINT_ENUM,"Disabled,Lock X,Lock Y,Lock Z"),_SCS("set_axis_lock"),_SCS("get_axis_lock")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/linear"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/angular"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/linear",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/angular",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); @@ -753,6 +804,10 @@ RigidBody::RigidBody() : PhysicsBody(PhysicsServer::BODY_MODE_RIGID) { max_contacts_reported=0; state=NULL; + gravity_scale=1; + linear_damp=-1; + angular_damp=-1; + //angular_velocity=0; sleeping=false; ccd=false; @@ -1018,7 +1073,7 @@ Vector3 KinematicBody::move_to(const Vector3& p_position) { return move(p_position-get_global_transform().origin); } -bool KinematicBody::can_move_to(const Vector3& p_position, bool p_discrete) { +bool KinematicBody::can_teleport_to(const Vector3& p_position) { ERR_FAIL_COND_V(!is_inside_tree(),false); PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(get_world()->get_space()); @@ -1034,25 +1089,18 @@ bool KinematicBody::can_move_to(const Vector3& p_position, bool p_discrete) { if (collide_character) mask|=PhysicsDirectSpaceState::TYPE_MASK_CHARACTER_BODY; - Vector3 motion = p_position-get_global_transform().origin; Transform xform=get_global_transform(); - - if (true || p_discrete) { - - xform.origin+=motion; - motion=Vector3(); - } + xform.origin=p_position; Set<RID> exclude; exclude.insert(get_rid()); - //fill exclude list.. for(int i=0;i<get_shape_count();i++) { if (is_shape_set_as_trigger(i)) continue; - bool col = dss->intersect_shape(get_shape(i)->get_rid(), xform * get_shape_transform(i),0,NULL,0,exclude,get_layer_mask(),mask); + bool col = dss->intersect_shape(get_shape(i)->get_rid(), xform * get_shape_transform(i),0,NULL,1,exclude,get_layer_mask(),mask); if (col) return false; } @@ -1150,7 +1198,7 @@ void KinematicBody::_bind_methods() { ObjectTypeDB::bind_method(_MD("move","rel_vec"),&KinematicBody::move); ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody::move_to); - ObjectTypeDB::bind_method(_MD("can_move_to","position"),&KinematicBody::can_move_to); + ObjectTypeDB::bind_method(_MD("can_teleport_to","position"),&KinematicBody::can_teleport_to); ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody::is_colliding); |
