diff options
Diffstat (limited to '')
| -rw-r--r-- | scene/3d/area.cpp | 486 |
1 files changed, 218 insertions, 268 deletions
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 0cf55db61..f0dec5d2e 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -31,164 +31,152 @@ #include "servers/physics_server.h" void Area::set_space_override_mode(SpaceOverride p_mode) { - space_override=p_mode; - PhysicsServer::get_singleton()->area_set_space_override_mode(get_rid(),PhysicsServer::AreaSpaceOverrideMode(p_mode)); - - + space_override = p_mode; + PhysicsServer::get_singleton()->area_set_space_override_mode(get_rid(), PhysicsServer::AreaSpaceOverrideMode(p_mode)); } -Area::SpaceOverride Area::get_space_override_mode() const{ +Area::SpaceOverride Area::get_space_override_mode() const { return space_override; } -void Area::set_gravity_is_point(bool p_enabled){ - - gravity_is_point=p_enabled; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT,p_enabled); +void Area::set_gravity_is_point(bool p_enabled) { + gravity_is_point = p_enabled; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT, p_enabled); } -bool Area::is_gravity_a_point() const{ +bool Area::is_gravity_a_point() const { return gravity_is_point; } -void Area::set_gravity_distance_scale(real_t p_scale){ - - gravity_distance_scale=p_scale; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale); +void Area::set_gravity_distance_scale(real_t p_scale) { + gravity_distance_scale = p_scale; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE, p_scale); } -real_t Area::get_gravity_distance_scale() const{ +real_t Area::get_gravity_distance_scale() const { return gravity_distance_scale; } -void Area::set_gravity_vector(const Vector3& p_vec){ - - gravity_vec=p_vec; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY_VECTOR,p_vec); +void Area::set_gravity_vector(const Vector3 &p_vec) { + gravity_vec = p_vec; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, p_vec); } -Vector3 Area::get_gravity_vector() const{ +Vector3 Area::get_gravity_vector() const { return gravity_vec; } -void Area::set_gravity(real_t p_gravity){ +void Area::set_gravity(real_t p_gravity) { - gravity=p_gravity; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_GRAVITY,p_gravity); + gravity = p_gravity; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_GRAVITY, p_gravity); } -real_t Area::get_gravity() const{ +real_t Area::get_gravity() const { return gravity; } -void Area::set_linear_damp(real_t p_linear_damp){ +void Area::set_linear_damp(real_t p_linear_damp) { - linear_damp=p_linear_damp; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_LINEAR_DAMP,p_linear_damp); + linear_damp = p_linear_damp; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_LINEAR_DAMP, p_linear_damp); } -real_t Area::get_linear_damp() const{ +real_t Area::get_linear_damp() const { return linear_damp; } -void Area::set_angular_damp(real_t p_angular_damp){ +void Area::set_angular_damp(real_t p_angular_damp) { - angular_damp=p_angular_damp; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_ANGULAR_DAMP,p_angular_damp); + angular_damp = p_angular_damp; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_ANGULAR_DAMP, p_angular_damp); } -real_t Area::get_angular_damp() const{ +real_t Area::get_angular_damp() const { return angular_damp; } -void Area::set_priority(real_t p_priority){ +void Area::set_priority(real_t p_priority) { - priority=p_priority; - PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_PRIORITY,p_priority); + priority = p_priority; + PhysicsServer::get_singleton()->area_set_param(get_rid(), PhysicsServer::AREA_PARAM_PRIORITY, p_priority); } -real_t Area::get_priority() const{ +real_t Area::get_priority() const { return priority; } - void Area::_body_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); Node *node = obj ? obj->cast_to<Node>() : NULL; ERR_FAIL_COND(!node); - Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); + Map<ObjectID, BodyState>::Element *E = body_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(E->get().in_tree); - E->get().in_tree=true; - emit_signal(SceneStringNames::get_singleton()->body_enter,node); - for(int i=0;i<E->get().shapes.size();i++) { + E->get().in_tree = true; + emit_signal(SceneStringNames::get_singleton()->body_enter, node); + for (int i = 0; i < E->get().shapes.size(); i++) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_enter_shape, p_id, node, E->get().shapes[i].body_shape, E->get().shapes[i].area_shape); } - } void Area::_body_exit_tree(ObjectID p_id) { - Object *obj = ObjectDB::get_instance(p_id); Node *node = obj ? obj->cast_to<Node>() : NULL; ERR_FAIL_COND(!node); - Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); + Map<ObjectID, BodyState>::Element *E = body_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(!E->get().in_tree); - E->get().in_tree=false; - emit_signal(SceneStringNames::get_singleton()->body_exit,node); - for(int i=0;i<E->get().shapes.size();i++) { + E->get().in_tree = false; + emit_signal(SceneStringNames::get_singleton()->body_exit, node); + for (int i = 0; i < E->get().shapes.size(); i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_exit_shape, p_id, node, E->get().shapes[i].body_shape, E->get().shapes[i].area_shape); } - } -void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape) { - +void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_area_shape) { - bool body_in = p_status==PhysicsServer::AREA_BODY_ADDED; - ObjectID objid=p_instance; + bool body_in = p_status == PhysicsServer::AREA_BODY_ADDED; + ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); Node *node = obj ? obj->cast_to<Node>() : NULL; - Map<ObjectID,BodyState>::Element *E=body_map.find(objid); + Map<ObjectID, BodyState>::Element *E = body_map.find(objid); ERR_FAIL_COND(!body_in && !E); - locked=true; + locked = true; if (body_in) { if (!E) { - E = body_map.insert(objid,BodyState()); - E->get().rc=0; - E->get().in_tree=node && node->is_inside_tree(); + E = body_map.insert(objid, BodyState()); + E->get().rc = 0; + E->get().in_tree = node && node->is_inside_tree(); if (node) { - node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->enter_tree, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->exit_tree, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_enter, node); } } - } E->get().rc++; if (node) - E->get().shapes.insert(ShapePair(p_body_shape,p_area_shape)); - + E->get().shapes.insert(ShapePair(p_body_shape, p_area_shape)); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape); + emit_signal(SceneStringNames::get_singleton()->body_enter_shape, objid, node, p_body_shape, p_area_shape); } } else { @@ -196,38 +184,32 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod E->get().rc--; if (node) - E->get().shapes.erase(ShapePair(p_body_shape,p_area_shape)); + E->get().shapes.erase(ShapePair(p_body_shape, p_area_shape)); - bool eraseit=false; + bool eraseit = false; - if (E->get().rc==0) { + if (E->get().rc == 0) { if (node) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->enter_tree, this, SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree, this, SceneStringNames::get_singleton()->_body_exit_tree); if (E->get().in_tree) - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); - + emit_signal(SceneStringNames::get_singleton()->body_exit, obj); } - eraseit=true; - + eraseit = true; } if (node && E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape); + emit_signal(SceneStringNames::get_singleton()->body_exit_shape, objid, obj, p_body_shape, p_area_shape); } if (eraseit) body_map.erase(E); - } - locked=false; - - + locked = false; } - void Area::_clear_monitoring() { if (locked) { @@ -236,11 +218,11 @@ void Area::_clear_monitoring() { ERR_FAIL_COND(locked); { - Map<ObjectID,BodyState> bmcopy = body_map; + Map<ObjectID, BodyState> bmcopy = body_map; body_map.clear(); //disconnect all monitored stuff - for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) { + for (Map<ObjectID, BodyState>::Element *E = bmcopy.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); Node *node = obj ? obj->cast_to<Node>() : NULL; @@ -248,26 +230,25 @@ void Area::_clear_monitoring() { if (!E->get().in_tree) continue; - for(int i=0;i<E->get().shapes.size();i++) { + for (int i = 0; i < E->get().shapes.size(); i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_exit_shape, E->key(), node, E->get().shapes[i].body_shape, E->get().shapes[i].area_shape); } - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + emit_signal(SceneStringNames::get_singleton()->body_exit, obj); - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->enter_tree, this, SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree, this, SceneStringNames::get_singleton()->_body_exit_tree); } - } { - Map<ObjectID,AreaState> bmcopy = area_map; + Map<ObjectID, AreaState> bmcopy = area_map; area_map.clear(); //disconnect all monitored stuff - for (Map<ObjectID,AreaState>::Element *E=bmcopy.front();E;E=E->next()) { + for (Map<ObjectID, AreaState>::Element *E = bmcopy.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); Node *node = obj ? obj->cast_to<Node>() : NULL; @@ -275,22 +256,21 @@ void Area::_clear_monitoring() { if (!E->get().in_tree) continue; - for(int i=0;i<E->get().shapes.size();i++) { + for (int i = 0; i < E->get().shapes.size(); i++) { - emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + emit_signal(SceneStringNames::get_singleton()->area_exit_shape, E->key(), node, E->get().shapes[i].area_shape, E->get().shapes[i].self_shape); } - emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + emit_signal(SceneStringNames::get_singleton()->area_exit, obj); - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->enter_tree, this, SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree, this, SceneStringNames::get_singleton()->_area_exit_tree); } } - } void Area::_notification(int p_what) { - if (p_what==NOTIFICATION_EXIT_TREE) { + if (p_what == NOTIFICATION_EXIT_TREE) { _clear_monitoring(); } } @@ -302,41 +282,38 @@ void Area::set_enable_monitoring(bool p_enable) { } ERR_FAIL_COND(locked); - if (p_enable==monitoring) + if (p_enable == monitoring) return; - monitoring=p_enable; + monitoring = p_enable; if (monitoring) { - PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),this,SceneStringNames::get_singleton()->_body_inout); - PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,SceneStringNames::get_singleton()->_area_inout); + PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_body_inout); + PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_area_inout); } else { - PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); - PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName()); + PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(), NULL, StringName()); + PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(), NULL, StringName()); _clear_monitoring(); - } } - void Area::_area_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); Node *node = obj ? obj->cast_to<Node>() : NULL; ERR_FAIL_COND(!node); - Map<ObjectID,AreaState>::Element *E=area_map.find(p_id); + Map<ObjectID, AreaState>::Element *E = area_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(E->get().in_tree); - E->get().in_tree=true; - emit_signal(SceneStringNames::get_singleton()->area_enter,node); - for(int i=0;i<E->get().shapes.size();i++) { + E->get().in_tree = true; + emit_signal(SceneStringNames::get_singleton()->area_enter, node); + for (int i = 0; i < E->get().shapes.size(); i++) { - emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + emit_signal(SceneStringNames::get_singleton()->area_enter_shape, p_id, node, E->get().shapes[i].area_shape, E->get().shapes[i].self_shape); } - } void Area::_area_exit_tree(ObjectID p_id) { @@ -344,56 +321,51 @@ void Area::_area_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); Node *node = obj ? obj->cast_to<Node>() : NULL; ERR_FAIL_COND(!node); - Map<ObjectID,AreaState>::Element *E=area_map.find(p_id); + Map<ObjectID, AreaState>::Element *E = area_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(!E->get().in_tree); - E->get().in_tree=false; - emit_signal(SceneStringNames::get_singleton()->area_exit,node); - for(int i=0;i<E->get().shapes.size();i++) { + E->get().in_tree = false; + emit_signal(SceneStringNames::get_singleton()->area_exit, node); + for (int i = 0; i < E->get().shapes.size(); i++) { - emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + emit_signal(SceneStringNames::get_singleton()->area_exit_shape, p_id, node, E->get().shapes[i].area_shape, E->get().shapes[i].self_shape); } - } -void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) { - +void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_self_shape) { - bool area_in = p_status==PhysicsServer::AREA_BODY_ADDED; - ObjectID objid=p_instance; + bool area_in = p_status == PhysicsServer::AREA_BODY_ADDED; + ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); Node *node = obj ? obj->cast_to<Node>() : NULL; - Map<ObjectID,AreaState>::Element *E=area_map.find(objid); + Map<ObjectID, AreaState>::Element *E = area_map.find(objid); ERR_FAIL_COND(!area_in && !E); - locked=true; + locked = true; if (area_in) { if (!E) { - E = area_map.insert(objid,AreaState()); - E->get().rc=0; - E->get().in_tree=node && node->is_inside_tree(); + E = area_map.insert(objid, AreaState()); + E->get().rc = 0; + E->get().in_tree = node && node->is_inside_tree(); if (node) { - node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->enter_tree, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->exit_tree, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid)); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_enter,node); - + emit_signal(SceneStringNames::get_singleton()->area_enter, node); } } - } E->get().rc++; if (node) - E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape)); - + E->get().shapes.insert(AreaShapePair(p_area_shape, p_self_shape)); if (!node || E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape); + emit_signal(SceneStringNames::get_singleton()->area_enter_shape, objid, node, p_area_shape, p_self_shape); } } else { @@ -401,36 +373,31 @@ void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_are E->get().rc--; if (node) - E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape)); + E->get().shapes.erase(AreaShapePair(p_area_shape, p_self_shape)); - bool eraseit=false; + bool eraseit = false; - if (E->get().rc==0) { + if (E->get().rc == 0) { if (node) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->enter_tree, this, SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree, this, SceneStringNames::get_singleton()->_area_exit_tree); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + emit_signal(SceneStringNames::get_singleton()->area_exit, obj); } - } - eraseit=true; - + eraseit = true; } if (!node || E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape); + emit_signal(SceneStringNames::get_singleton()->area_exit_shape, objid, obj, p_area_shape, p_self_shape); } if (eraseit) area_map.erase(E); - } - locked=false; - - + locked = false; } bool Area::is_monitoring_enabled() const { @@ -438,21 +405,19 @@ bool Area::is_monitoring_enabled() const { return monitoring; } - Array Area::get_overlapping_bodies() const { - ERR_FAIL_COND_V(!monitoring,Array()); + ERR_FAIL_COND_V(!monitoring, Array()); Array ret; ret.resize(body_map.size()); - int idx=0; - for (const Map<ObjectID,BodyState>::Element *E=body_map.front();E;E=E->next()) { + int idx = 0; + for (const Map<ObjectID, BodyState>::Element *E = body_map.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); if (!obj) { - ret.resize( ret.size() -1 ); //ops + ret.resize(ret.size() - 1); //ops } else { - ret[idx++]=obj; + ret[idx++] = obj; } - } return ret; @@ -465,12 +430,12 @@ void Area::set_monitorable(bool p_enable) { } ERR_FAIL_COND(locked); - if (p_enable==monitorable) + if (p_enable == monitorable) return; - monitorable=p_enable; + monitorable = p_enable; - PhysicsServer::get_singleton()->area_set_monitorable(get_rid(),monitorable); + PhysicsServer::get_singleton()->area_set_monitorable(get_rid(), monitorable); } bool Area::is_monitorable() const { @@ -478,51 +443,45 @@ bool Area::is_monitorable() const { return monitorable; } - Array Area::get_overlapping_areas() const { - ERR_FAIL_COND_V(!monitoring,Array()); + ERR_FAIL_COND_V(!monitoring, Array()); Array ret; ret.resize(area_map.size()); - int idx=0; - for (const Map<ObjectID,AreaState>::Element *E=area_map.front();E;E=E->next()) { + int idx = 0; + for (const Map<ObjectID, AreaState>::Element *E = area_map.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); if (!obj) { - ret.resize( ret.size() -1 ); //ops + ret.resize(ret.size() - 1); //ops } else { - ret[idx++]=obj; + ret[idx++] = obj; } - } return ret; } -bool Area::overlaps_area(Node* p_area) const { +bool Area::overlaps_area(Node *p_area) const { - ERR_FAIL_NULL_V(p_area,false); - const Map<ObjectID,AreaState>::Element *E=area_map.find(p_area->get_instance_ID()); + ERR_FAIL_NULL_V(p_area, false); + const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_ID()); if (!E) return false; return E->get().in_tree; - - - } -bool Area::overlaps_body(Node* p_body) const{ +bool Area::overlaps_body(Node *p_body) const { - ERR_FAIL_NULL_V(p_body,false); - const Map<ObjectID,BodyState>::Element *E=body_map.find(p_body->get_instance_ID()); + ERR_FAIL_NULL_V(p_body, false); + const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_ID()); if (!E) return false; return E->get().in_tree; - } void Area::set_collision_mask(uint32_t p_mask) { - collision_mask=p_mask; - PhysicsServer::get_singleton()->area_set_collision_mask(get_rid(),p_mask); + collision_mask = p_mask; + PhysicsServer::get_singleton()->area_set_collision_mask(get_rid(), p_mask); } uint32_t Area::get_collision_mask() const { @@ -531,8 +490,8 @@ uint32_t Area::get_collision_mask() const { } void Area::set_layer_mask(uint32_t p_mask) { - layer_mask=p_mask; - PhysicsServer::get_singleton()->area_set_layer_mask(get_rid(),p_mask); + layer_mask = p_mask; + PhysicsServer::get_singleton()->area_set_layer_mask(get_rid(), p_mask); } uint32_t Area::get_layer_mask() const { @@ -544,143 +503,134 @@ void Area::set_collision_mask_bit(int p_bit, bool p_value) { uint32_t mask = get_collision_mask(); if (p_value) - mask|=1<<p_bit; + mask |= 1 << p_bit; else - mask&=~(1<<p_bit); + mask &= ~(1 << p_bit); set_collision_mask(mask); - } -bool Area::get_collision_mask_bit(int p_bit) const{ +bool Area::get_collision_mask_bit(int p_bit) const { - return get_collision_mask()&(1<<p_bit); + return get_collision_mask() & (1 << p_bit); } - void Area::set_layer_mask_bit(int p_bit, bool p_value) { uint32_t mask = get_layer_mask(); if (p_value) - mask|=1<<p_bit; + mask |= 1 << p_bit; else - mask&=~(1<<p_bit); + mask &= ~(1 << p_bit); set_layer_mask(mask); - } -bool Area::get_layer_mask_bit(int p_bit) const{ +bool Area::get_layer_mask_bit(int p_bit) const { - return get_layer_mask()&(1<<p_bit); + return get_layer_mask() & (1 << p_bit); } - void Area::_bind_methods() { - ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area::_body_enter_tree); - ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area::_body_exit_tree); + ObjectTypeDB::bind_method(_MD("_body_enter_tree", "id"), &Area::_body_enter_tree); + ObjectTypeDB::bind_method(_MD("_body_exit_tree", "id"), &Area::_body_exit_tree); - ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area::_area_enter_tree); - ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area::_area_exit_tree); + ObjectTypeDB::bind_method(_MD("_area_enter_tree", "id"), &Area::_area_enter_tree); + ObjectTypeDB::bind_method(_MD("_area_exit_tree", "id"), &Area::_area_exit_tree); - ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode); - ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode); + ObjectTypeDB::bind_method(_MD("set_space_override_mode", "enable"), &Area::set_space_override_mode); + ObjectTypeDB::bind_method(_MD("get_space_override_mode"), &Area::get_space_override_mode); - ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area::set_gravity_is_point); - ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area::is_gravity_a_point); + ObjectTypeDB::bind_method(_MD("set_gravity_is_point", "enable"), &Area::set_gravity_is_point); + ObjectTypeDB::bind_method(_MD("is_gravity_a_point"), &Area::is_gravity_a_point); - ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area::set_gravity_distance_scale); - ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area::get_gravity_distance_scale); + ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale", "distance_scale"), &Area::set_gravity_distance_scale); + ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"), &Area::get_gravity_distance_scale); - ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area::set_gravity_vector); - ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area::get_gravity_vector); + ObjectTypeDB::bind_method(_MD("set_gravity_vector", "vector"), &Area::set_gravity_vector); + ObjectTypeDB::bind_method(_MD("get_gravity_vector"), &Area::get_gravity_vector); - ObjectTypeDB::bind_method(_MD("set_gravity","gravity"),&Area::set_gravity); - ObjectTypeDB::bind_method(_MD("get_gravity"),&Area::get_gravity); + ObjectTypeDB::bind_method(_MD("set_gravity", "gravity"), &Area::set_gravity); + ObjectTypeDB::bind_method(_MD("get_gravity"), &Area::get_gravity); - ObjectTypeDB::bind_method(_MD("set_angular_damp","angular_damp"),&Area::set_angular_damp); - ObjectTypeDB::bind_method(_MD("get_angular_damp"),&Area::get_angular_damp); + ObjectTypeDB::bind_method(_MD("set_angular_damp", "angular_damp"), &Area::set_angular_damp); + ObjectTypeDB::bind_method(_MD("get_angular_damp"), &Area::get_angular_damp); - ObjectTypeDB::bind_method(_MD("set_linear_damp","linear_damp"),&Area::set_linear_damp); - ObjectTypeDB::bind_method(_MD("get_linear_damp"),&Area::get_linear_damp); + ObjectTypeDB::bind_method(_MD("set_linear_damp", "linear_damp"), &Area::set_linear_damp); + ObjectTypeDB::bind_method(_MD("get_linear_damp"), &Area::get_linear_damp); - ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority); - ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority); + ObjectTypeDB::bind_method(_MD("set_priority", "priority"), &Area::set_priority); + ObjectTypeDB::bind_method(_MD("get_priority"), &Area::get_priority); - ObjectTypeDB::bind_method(_MD("set_collision_mask","collision_mask"),&Area::set_collision_mask); - ObjectTypeDB::bind_method(_MD("get_collision_mask"),&Area::get_collision_mask); + ObjectTypeDB::bind_method(_MD("set_collision_mask", "collision_mask"), &Area::set_collision_mask); + ObjectTypeDB::bind_method(_MD("get_collision_mask"), &Area::get_collision_mask); - ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area::set_layer_mask); - ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_layer_mask", "layer_mask"), &Area::set_layer_mask); + ObjectTypeDB::bind_method(_MD("get_layer_mask"), &Area::get_layer_mask); - ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area::set_collision_mask_bit); - ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area::get_collision_mask_bit); + ObjectTypeDB::bind_method(_MD("set_collision_mask_bit", "bit", "value"), &Area::set_collision_mask_bit); + ObjectTypeDB::bind_method(_MD("get_collision_mask_bit", "bit"), &Area::get_collision_mask_bit); - ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area::set_layer_mask_bit); - ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area::get_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("set_layer_mask_bit", "bit", "value"), &Area::set_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("get_layer_mask_bit", "bit"), &Area::get_layer_mask_bit); - ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable); - ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable); + ObjectTypeDB::bind_method(_MD("set_monitorable", "enable"), &Area::set_monitorable); + ObjectTypeDB::bind_method(_MD("is_monitorable"), &Area::is_monitorable); + ObjectTypeDB::bind_method(_MD("set_enable_monitoring", "enable"), &Area::set_enable_monitoring); + ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"), &Area::is_monitoring_enabled); - ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area::set_enable_monitoring); - ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area::is_monitoring_enabled); + ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"), &Area::get_overlapping_bodies); + ObjectTypeDB::bind_method(_MD("get_overlapping_areas"), &Area::get_overlapping_areas); - ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area::get_overlapping_bodies); - ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area::get_overlapping_areas); + ObjectTypeDB::bind_method(_MD("overlaps_body", "body"), &Area::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area", "area"), &Area::overlaps_area); - ObjectTypeDB::bind_method(_MD("overlaps_body","body"),&Area::overlaps_body); - ObjectTypeDB::bind_method(_MD("overlaps_area","area"),&Area::overlaps_area); + ObjectTypeDB::bind_method(_MD("_body_inout"), &Area::_body_inout); + ObjectTypeDB::bind_method(_MD("_area_inout"), &Area::_area_inout); - ObjectTypeDB::bind_method(_MD("_body_inout"),&Area::_body_inout); - ObjectTypeDB::bind_method(_MD("_area_inout"),&Area::_area_inout); + ADD_SIGNAL(MethodInfo("body_enter_shape", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape"))); + ADD_SIGNAL(MethodInfo("body_exit_shape", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "area_shape"))); + ADD_SIGNAL(MethodInfo("body_enter", PropertyInfo(Variant::OBJECT, "body"))); + ADD_SIGNAL(MethodInfo("body_exit", PropertyInfo(Variant::OBJECT, "body"))); + ADD_SIGNAL(MethodInfo("area_enter_shape", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape"))); + ADD_SIGNAL(MethodInfo("area_exit_shape", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "self_shape"))); + ADD_SIGNAL(MethodInfo("area_enter", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"))); + ADD_SIGNAL(MethodInfo("area_exit", PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area"))); - ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); - ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); - - ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape"))); - ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape"))); - ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"))); - ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"))); - - ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); - + ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), _SCS("set_space_override_mode"), _SCS("get_space_override_mode")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), _SCS("set_gravity_is_point"), _SCS("is_gravity_a_point")); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001"), _SCS("set_gravity_distance_scale"), _SCS("get_gravity_distance_scale")); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_vec"), _SCS("set_gravity_vector"), _SCS("get_gravity_vector")); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), _SCS("set_gravity"), _SCS("get_gravity")); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,1024,0.001"), _SCS("set_linear_damp"), _SCS("get_linear_damp")); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,1024,0.001"), _SCS("set_angular_damp"), _SCS("get_angular_damp")); + ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), _SCS("set_priority"), _SCS("get_priority")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), _SCS("set_enable_monitoring"), _SCS("is_monitoring_enabled")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), _SCS("set_monitorable"), _SCS("is_monitorable")); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision/layers", PROPERTY_HINT_ALL_FLAGS), _SCS("set_layer_mask"), _SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision/mask", PROPERTY_HINT_ALL_FLAGS), _SCS("set_collision_mask"), _SCS("get_collision_mask")); } -Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),true) { +Area::Area() + : CollisionObject(PhysicsServer::get_singleton()->area_create(), true) { - space_override=SPACE_OVERRIDE_DISABLED; + space_override = SPACE_OVERRIDE_DISABLED; set_gravity(9.8); - locked=false; - set_gravity_vector(Vector3(0,-1,0)); - gravity_is_point=false; - gravity_distance_scale=0; - linear_damp=0.1; - angular_damp=1; - priority=0; - monitoring=false; - collision_mask=1; - layer_mask=1; + locked = false; + set_gravity_vector(Vector3(0, -1, 0)); + gravity_is_point = false; + gravity_distance_scale = 0; + linear_damp = 0.1; + angular_damp = 1; + priority = 0; + monitoring = false; + collision_mask = 1; + layer_mask = 1; set_ray_pickable(false); set_enable_monitoring(true); set_monitorable(true); - } Area::~Area() { - - } |
