diff options
Diffstat (limited to 'scene/2d/sprite.cpp')
| -rw-r--r-- | scene/2d/sprite.cpp | 110 |
1 files changed, 101 insertions, 9 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 9c344b958..bc39368c8 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -34,17 +34,35 @@ #include "scene/main/viewport.h" #include "scene/scene_string_names.h" -void Sprite::_edit_set_pivot(const Point2 &p_pivot) { +Dictionary Sprite::_edit_get_state() const { + Dictionary state = Node2D::_edit_get_state(); + state["offset"] = offset; + return state; +} - set_offset(p_pivot); +void Sprite::_edit_set_state(const Dictionary &p_state) { + Node2D::_edit_set_state(p_state); + set_offset(p_state["offset"]); } -Point2 Sprite::_edit_get_pivot() const { +void Sprite::_edit_set_pivot(const Point2 &p_pivot) { + set_offset(get_offset() - p_pivot); + set_position(get_transform().xform(p_pivot)); +} - return get_offset(); +Point2 Sprite::_edit_get_pivot() const { + return Vector2(); } + bool Sprite::_edit_use_pivot() const { + return true; +} +Rect2 Sprite::_edit_get_rect() const { + return get_rect(); +} + +bool Sprite::_edit_use_rect() const { return true; } @@ -63,8 +81,8 @@ void Sprite::_get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_cli s = s / Size2(hframes, vframes); r_src_rect.size = s; - r_src_rect.position.x += float(frame % hframes) * s.x; - r_src_rect.position.y += float(frame / hframes) * s.y; + r_src_rect.position.x = float(frame % hframes) * s.x; + r_src_rect.position.y = float(frame / hframes) * s.y; } Point2 ofs = offset; @@ -111,7 +129,15 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { if (p_texture == texture) return; + + if (texture.is_valid()) + texture->remove_change_receptor(this); + texture = p_texture; + + if (texture.is_valid()) + texture->add_change_receptor(this); + update(); emit_signal("texture_changed"); item_rect_changed(); @@ -271,15 +297,65 @@ bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc Rect2 src_rect, dst_rect; bool filter_clip; _get_rects(src_rect, dst_rect, filter_clip); + dst_rect.size = dst_rect.size.abs(); if (!dst_rect.has_point(p_point)) return false; - Vector2 q = ((p_point - dst_rect.position) / dst_rect.size) * src_rect.size + src_rect.position; + Vector2 q = (p_point - dst_rect.position) / dst_rect.size; + if (hflip) + q.x = 1.0f - q.x; + if (vflip) + q.y = 1.0f - q.y; + q = q * src_rect.size + src_rect.position; + + Ref<Image> image; + Ref<AtlasTexture> atlasTexture = texture; + if (atlasTexture.is_null()) { + image = texture->get_data(); + } else { + ERR_FAIL_COND_V(atlasTexture->get_atlas().is_null(), false); + + image = atlasTexture->get_atlas()->get_data(); + + Rect2 region = atlasTexture->get_region(); + Rect2 margin = atlasTexture->get_margin(); + + q -= margin.position; + + if ((q.x > region.size.width) || (q.y > region.size.height)) { + return false; + } + + q += region.position; + } - Ref<Image> image = texture->get_data(); ERR_FAIL_COND_V(image.is_null(), false); + if (image->is_compressed()) { + return dst_rect.has_point(p_point); + } + bool is_repeat = texture->get_flags() & Texture::FLAG_REPEAT; + bool is_mirrored_repeat = texture->get_flags() & Texture::FLAG_MIRRORED_REPEAT; + if (is_repeat) { + int mirror_x = 0; + int mirror_y = 0; + if (is_mirrored_repeat) { + mirror_x = (int)(q.x / texture->get_size().width); + mirror_y = (int)(q.y / texture->get_size().height); + } + q.x = Math::fmod(q.x, texture->get_size().width); + q.y = Math::fmod(q.y, texture->get_size().height); + if (mirror_x % 2 == 1) { + q.x = texture->get_size().width - q.x - 1; + } + if (mirror_y % 2 == 1) { + q.y = texture->get_size().height - q.y - 1; + } + } else { + q.x = MIN(q.x, texture->get_size().width - 1); + q.y = MIN(q.y, texture->get_size().height - 1); + } image->lock(); const Color c = image->get_pixel((int)q.x, (int)q.y); image->unlock(); @@ -287,7 +363,7 @@ bool Sprite::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc return c.a > 0.01; } -Rect2 Sprite::_edit_get_rect() const { +Rect2 Sprite::get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); @@ -326,6 +402,15 @@ void Sprite::_validate_property(PropertyInfo &property) const { } } +void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { + + // Changes to the texture need to trigger an update to make + // the editor redraw the sprite with the updated texture. + if (texture.is_valid() && texture.ptr() == p_changed) { + update(); + } +} + void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture); @@ -364,6 +449,8 @@ void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("set_hframes", "hframes"), &Sprite::set_hframes); ClassDB::bind_method(D_METHOD("get_hframes"), &Sprite::get_hframes); + ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect); + ADD_SIGNAL(MethodInfo("frame_changed")); ADD_SIGNAL(MethodInfo("texture_changed")); @@ -398,3 +485,8 @@ Sprite::Sprite() { vframes = 1; hframes = 1; } + +Sprite::~Sprite() { + if (texture.is_valid()) + texture->remove_change_receptor(this); +} |
