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-rw-r--r--scene/2d/sample_player_2d.cpp133
1 files changed, 57 insertions, 76 deletions
diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp
index 2158faac2..07f0e3fb3 100644
--- a/scene/2d/sample_player_2d.cpp
+++ b/scene/2d/sample_player_2d.cpp
@@ -32,21 +32,20 @@
#include "servers/audio_server.h"
#include "servers/spatial_sound_server.h"
+bool SamplePlayer2D::_set(const StringName &p_name, const Variant &p_value) {
-bool SamplePlayer2D::_set(const StringName& p_name, const Variant& p_value) {
+ String name = p_name;
- String name=p_name;
-
- if (name=="play/play") {
+ if (name == "play/play") {
if (library.is_valid()) {
- String what=p_value;
- if (what=="")
+ String what = p_value;
+ if (what == "")
stop_all();
else
play(what);
- played_back=what;
+ played_back = what;
}
} else
return false;
@@ -54,13 +53,12 @@ bool SamplePlayer2D::_set(const StringName& p_name, const Variant& p_value) {
return true;
}
-bool SamplePlayer2D::_get(const StringName& p_name,Variant &r_ret) const {
-
+bool SamplePlayer2D::_get(const StringName &p_name, Variant &r_ret) const {
- String name=p_name;
+ String name = p_name;
- if (name=="play/play") {
- r_ret=played_back;
+ if (name == "play/play") {
+ r_ret = played_back;
} else
return false;
@@ -69,39 +67,36 @@ bool SamplePlayer2D::_get(const StringName& p_name,Variant &r_ret) const {
void SamplePlayer2D::_get_property_list(List<PropertyInfo> *p_list) const {
- String en="";
+ String en = "";
if (library.is_valid()) {
List<StringName> samples;
- Ref<SampleLibrary> ncl=library;
+ Ref<SampleLibrary> ncl = library;
ncl->get_sample_list(&samples);
- for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
+ for (List<StringName>::Element *E = samples.front(); E; E = E->next()) {
- en+=",";
- en+=E->get();
+ en += ",";
+ en += E->get();
}
}
- p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
+ p_list->push_back(PropertyInfo(Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en, PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
}
void SamplePlayer2D::_notification(int p_what) {
-
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);
-
+ SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(), polyphony);
} break;
}
-
}
-void SamplePlayer2D::set_sample_library(const Ref<SampleLibrary>& p_library) {
+void SamplePlayer2D::set_sample_library(const Ref<SampleLibrary> &p_library) {
- library=p_library;
+ library = p_library;
_change_notify();
update_configuration_warning();
}
@@ -113,11 +108,10 @@ Ref<SampleLibrary> SamplePlayer2D::get_sample_library() const {
void SamplePlayer2D::set_polyphony(int p_voice_count) {
- ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64);
- polyphony=p_voice_count;
+ ERR_FAIL_COND(p_voice_count < 0 || p_voice_count > 64);
+ polyphony = p_voice_count;
if (get_source_rid().is_valid())
- SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);
-
+ SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(), polyphony);
}
int SamplePlayer2D::get_polyphony() const {
@@ -125,7 +119,7 @@ int SamplePlayer2D::get_polyphony() const {
return polyphony;
}
-SamplePlayer2D::VoiceID SamplePlayer2D::play(const String& p_sample,int p_voice) {
+SamplePlayer2D::VoiceID SamplePlayer2D::play(const String &p_sample, int p_voice) {
if (!get_source_rid().is_valid())
return INVALID_VOICE;
@@ -137,19 +131,17 @@ SamplePlayer2D::VoiceID SamplePlayer2D::play(const String& p_sample,int p_voice)
float vol_change = library->sample_get_volume_db(p_sample);
float pitch_change = library->sample_get_pitch_scale(p_sample);
- VoiceID vid = SpatialSound2DServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice);
+ VoiceID vid = SpatialSound2DServer::get_singleton()->source_play_sample(get_source_rid(), sample->get_rid(), sample->get_mix_rate() * pitch_change, p_voice);
if (vol_change)
- SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change);
-
+ SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(), vid, vol_change);
if (random_pitch_scale) {
- float ps = Math::random(-random_pitch_scale,random_pitch_scale);
- if (ps>0)
- ps=1.0+ps;
+ float ps = Math::random(-random_pitch_scale, random_pitch_scale);
+ if (ps > 0)
+ ps = 1.0 + ps;
else
- ps=1.0/(1.0-ps);
- SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),vid,ps*pitch_change);
-
+ ps = 1.0 / (1.0 - ps);
+ SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(), vid, ps * pitch_change);
}
return vid;
@@ -160,32 +152,28 @@ void SamplePlayer2D::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale)
if (!get_source_rid().is_valid())
return;
- SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale);
-
+ SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(), p_voice, p_pitch_scale);
}
void SamplePlayer2D::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) {
if (!get_source_rid().is_valid())
return;
- SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db);
-
+ SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(), p_voice, p_volume_db);
}
bool SamplePlayer2D::is_voice_active(VoiceID p_voice) const {
if (!get_source_rid().is_valid())
return false;
- return SpatialSound2DServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice);
-
+ return SpatialSound2DServer::get_singleton()->source_is_voice_active(get_source_rid(), p_voice);
}
void SamplePlayer2D::stop_voice(VoiceID p_voice) {
if (!get_source_rid().is_valid())
return;
- SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice);
-
+ SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(), p_voice);
}
void SamplePlayer2D::stop_all() {
@@ -193,14 +181,14 @@ void SamplePlayer2D::stop_all() {
if (!get_source_rid().is_valid())
return;
- for(int i=0;i<polyphony;i++) {
+ for (int i = 0; i < polyphony; i++) {
- SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),i);
+ SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(), i);
}
}
void SamplePlayer2D::set_random_pitch_scale(float p_scale) {
- random_pitch_scale=p_scale;
+ random_pitch_scale = p_scale;
}
float SamplePlayer2D::get_random_pitch_scale() const {
@@ -219,44 +207,37 @@ String SamplePlayer2D::get_configuration_warning() const {
void SamplePlayer2D::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("set_sample_library", "library:SampleLibrary"), &SamplePlayer2D::set_sample_library);
+ ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"), &SamplePlayer2D::get_sample_library);
- ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library);
- ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library);
-
- ObjectTypeDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony);
- ObjectTypeDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony);
+ ObjectTypeDB::bind_method(_MD("set_polyphony", "max_voices"), &SamplePlayer2D::set_polyphony);
+ ObjectTypeDB::bind_method(_MD("get_polyphony"), &SamplePlayer2D::get_polyphony);
- ObjectTypeDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE));
+ ObjectTypeDB::bind_method(_MD("play", "sample", "voice"), &SamplePlayer2D::play, DEFVAL(NEXT_VOICE));
//voices,DEV
- ObjectTypeDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SamplePlayer2D::voice_set_pitch_scale);
- ObjectTypeDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SamplePlayer2D::voice_set_volume_scale_db);
-
- ObjectTypeDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer2D::is_voice_active);
- ObjectTypeDB::bind_method(_MD("stop_voice","voice"),&SamplePlayer2D::stop_voice);
- ObjectTypeDB::bind_method(_MD("stop_all"),&SamplePlayer2D::stop_all);
-
- ObjectTypeDB::bind_method(_MD("set_random_pitch_scale","val"),&SamplePlayer2D::set_random_pitch_scale);
- ObjectTypeDB::bind_method(_MD("get_random_pitch_scale"),&SamplePlayer2D::get_random_pitch_scale);
+ ObjectTypeDB::bind_method(_MD("voice_set_pitch_scale", "voice", "ratio"), &SamplePlayer2D::voice_set_pitch_scale);
+ ObjectTypeDB::bind_method(_MD("voice_set_volume_scale_db", "voice", "db"), &SamplePlayer2D::voice_set_volume_scale_db);
- BIND_CONSTANT( INVALID_VOICE );
- BIND_CONSTANT( NEXT_VOICE );
+ ObjectTypeDB::bind_method(_MD("is_voice_active", "voice"), &SamplePlayer2D::is_voice_active);
+ ObjectTypeDB::bind_method(_MD("stop_voice", "voice"), &SamplePlayer2D::stop_voice);
+ ObjectTypeDB::bind_method(_MD("stop_all"), &SamplePlayer2D::stop_all);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "config/pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale"));
+ ObjectTypeDB::bind_method(_MD("set_random_pitch_scale", "val"), &SamplePlayer2D::set_random_pitch_scale);
+ ObjectTypeDB::bind_method(_MD("get_random_pitch_scale"), &SamplePlayer2D::get_random_pitch_scale);
+ BIND_CONSTANT(INVALID_VOICE);
+ BIND_CONSTANT(NEXT_VOICE);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,64,1"), _SCS("set_polyphony"), _SCS("get_polyphony"));
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"), _SCS("set_sample_library"), _SCS("get_sample_library"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "config/pitch_random", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"), _SCS("set_random_pitch_scale"), _SCS("get_random_pitch_scale"));
}
-
SamplePlayer2D::SamplePlayer2D() {
- polyphony=1;
- random_pitch_scale=0;
-
+ polyphony = 1;
+ random_pitch_scale = 0;
}
SamplePlayer2D::~SamplePlayer2D() {
-
-
}