diff options
Diffstat (limited to 'scene/2d/ray_cast_2d.h')
| -rw-r--r-- | scene/2d/ray_cast_2d.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index 3e7a39ffd..6a59ef963 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -33,8 +33,7 @@ class RayCast2D : public Node2D { - GDCLASS(RayCast2D,Node2D); - + GDCLASS(RayCast2D, Node2D); bool enabled; bool collided; @@ -47,19 +46,18 @@ class RayCast2D : public Node2D { uint32_t type_mask; bool exclude_parent_body; - Vector2 cast_to; -protected: +protected: void _notification(int p_what); void _update_raycast_state(); static void _bind_methods(); -public: +public: void set_enabled(bool p_enabled); bool is_enabled() const; - void set_cast_to(const Vector2& p_point); + void set_cast_to(const Vector2 &p_point); Vector2 get_cast_to() const; void set_layer_mask(uint32_t p_mask); @@ -79,10 +77,10 @@ public: Vector2 get_collision_point() const; Vector2 get_collision_normal() const; - void add_exception_rid(const RID& p_rid); - void add_exception(const Object* p_object); - void remove_exception_rid(const RID& p_rid); - void remove_exception(const Object* p_object); + void add_exception_rid(const RID &p_rid); + void add_exception(const Object *p_object); + void remove_exception_rid(const RID &p_rid); + void remove_exception(const Object *p_object); void clear_exceptions(); RayCast2D(); |
