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Diffstat (limited to 'scene/2d/ray_cast_2d.h')
-rw-r--r--scene/2d/ray_cast_2d.h18
1 files changed, 8 insertions, 10 deletions
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index 3e7a39ffd..6a59ef963 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -33,8 +33,7 @@
class RayCast2D : public Node2D {
- GDCLASS(RayCast2D,Node2D);
-
+ GDCLASS(RayCast2D, Node2D);
bool enabled;
bool collided;
@@ -47,19 +46,18 @@ class RayCast2D : public Node2D {
uint32_t type_mask;
bool exclude_parent_body;
-
Vector2 cast_to;
-protected:
+protected:
void _notification(int p_what);
void _update_raycast_state();
static void _bind_methods();
-public:
+public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
- void set_cast_to(const Vector2& p_point);
+ void set_cast_to(const Vector2 &p_point);
Vector2 get_cast_to() const;
void set_layer_mask(uint32_t p_mask);
@@ -79,10 +77,10 @@ public:
Vector2 get_collision_point() const;
Vector2 get_collision_normal() const;
- void add_exception_rid(const RID& p_rid);
- void add_exception(const Object* p_object);
- void remove_exception_rid(const RID& p_rid);
- void remove_exception(const Object* p_object);
+ void add_exception_rid(const RID &p_rid);
+ void add_exception(const Object *p_object);
+ void remove_exception_rid(const RID &p_rid);
+ void remove_exception(const Object *p_object);
void clear_exceptions();
RayCast2D();