diff options
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
| -rw-r--r-- | scene/2d/ray_cast_2d.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index f90331c41..fa656bdcd 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -46,14 +46,14 @@ Vector2 RayCast2D::get_cast_to() const { return cast_to; } -void RayCast2D::set_collision_layer(uint32_t p_layer) { +void RayCast2D::set_collision_mask(uint32_t p_mask) { - collision_layer = p_layer; + collision_mask = p_mask; } -uint32_t RayCast2D::get_collision_layer() const { +uint32_t RayCast2D::get_collision_mask() const { - return collision_layer; + return collision_mask; } void RayCast2D::set_type_mask(uint32_t p_mask) { @@ -95,7 +95,7 @@ void RayCast2D::set_enabled(bool p_enabled) { enabled = p_enabled; if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) - set_fixed_process(p_enabled); + set_physics_process(p_enabled); if (!p_enabled) collided = false; } @@ -135,9 +135,9 @@ void RayCast2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { if (enabled && !Engine::get_singleton()->is_editor_hint()) - set_fixed_process(true); + set_physics_process(true); else - set_fixed_process(false); + set_physics_process(false); if (Object::cast_to<PhysicsBody2D>(get_parent())) { if (exclude_parent_body) @@ -149,7 +149,7 @@ void RayCast2D::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { if (enabled) - set_fixed_process(false); + set_physics_process(false); } break; @@ -177,7 +177,7 @@ void RayCast2D::_notification(int p_what) { } break; - case NOTIFICATION_FIXED_PROCESS: { + case NOTIFICATION_PHYSICS_PROCESS: { if (!enabled) break; @@ -203,7 +203,7 @@ void RayCast2D::_update_raycast_state() { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_layer, type_mask)) { + if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, type_mask)) { collided = true; against = rr.collider_id; @@ -276,8 +276,8 @@ void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_exceptions"), &RayCast2D::clear_exceptions); - ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &RayCast2D::set_collision_layer); - ClassDB::bind_method(D_METHOD("get_collision_layer"), &RayCast2D::get_collision_layer); + ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &RayCast2D::set_collision_mask); + ClassDB::bind_method(D_METHOD("get_collision_mask"), &RayCast2D::get_collision_mask); ClassDB::bind_method(D_METHOD("set_type_mask", "mask"), &RayCast2D::set_type_mask); ClassDB::bind_method(D_METHOD("get_type_mask"), &RayCast2D::get_type_mask); @@ -288,7 +288,7 @@ void RayCast2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_PROPERTY(PropertyInfo(Variant::INT, "type_mask", PROPERTY_HINT_FLAGS, "Static,Kinematic,Rigid,Character,Area"), "set_type_mask", "get_type_mask"); } @@ -298,7 +298,7 @@ RayCast2D::RayCast2D() { against = 0; collided = false; against_shape = 0; - collision_layer = 1; + collision_mask = 1; type_mask = Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to = Vector2(0, 50); exclude_parent_body = true; |
