diff options
Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
| -rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index b373d391b..e2764a6e8 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -79,11 +79,6 @@ void CollisionPolygon2D::_build_polygon() { Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { Vector<Vector<Vector2> > decomp; -#if 0 - //fast but imprecise triangulator, gave us problems - decomp = Geometry::decompose_polygon(polygon); -#else - List<TriangulatorPoly> in_poly, out_poly; TriangulatorPoly inp; @@ -116,8 +111,6 @@ Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { idx++; } -#endif - return decomp; } |
