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Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r--scene/2d/collision_polygon_2d.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index b373d391b..e2764a6e8 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -79,11 +79,6 @@ void CollisionPolygon2D::_build_polygon() {
Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() {
Vector<Vector<Vector2> > decomp;
-#if 0
- //fast but imprecise triangulator, gave us problems
- decomp = Geometry::decompose_polygon(polygon);
-#else
-
List<TriangulatorPoly> in_poly, out_poly;
TriangulatorPoly inp;
@@ -116,8 +111,6 @@ Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() {
idx++;
}
-#endif
-
return decomp;
}