diff options
Diffstat (limited to 'scene/2d/area_2d.cpp')
| -rw-r--r-- | scene/2d/area_2d.cpp | 90 |
1 files changed, 72 insertions, 18 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 8bce48962..db22a38ce 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -29,7 +29,9 @@ /*************************************************************************/ #include "area_2d.h" #include "scene/scene_string_names.h" +#include "servers/audio_server.h" #include "servers/physics_2d_server.h" + void Area2D::set_space_override_mode(SpaceOverride p_mode) { space_override = p_mode; @@ -501,15 +503,15 @@ uint32_t Area2D::get_collision_mask() const { return collision_mask; } -void Area2D::set_layer_mask(uint32_t p_mask) { +void Area2D::set_collision_layer(uint32_t p_layer) { - layer_mask = p_mask; - Physics2DServer::get_singleton()->area_set_layer_mask(get_rid(), p_mask); + collision_layer = p_layer; + Physics2DServer::get_singleton()->area_set_collision_layer(get_rid(), p_layer); } -uint32_t Area2D::get_layer_mask() const { +uint32_t Area2D::get_collision_layer() const { - return layer_mask; + return collision_layer; } void Area2D::set_collision_mask_bit(int p_bit, bool p_value) { @@ -527,19 +529,60 @@ bool Area2D::get_collision_mask_bit(int p_bit) const { return get_collision_mask() & (1 << p_bit); } -void Area2D::set_layer_mask_bit(int p_bit, bool p_value) { +void Area2D::set_collision_layer_bit(int p_bit, bool p_value) { - uint32_t mask = get_layer_mask(); + uint32_t layer = get_collision_layer(); if (p_value) - mask |= 1 << p_bit; + layer |= 1 << p_bit; else - mask &= ~(1 << p_bit); - set_layer_mask(mask); + layer &= ~(1 << p_bit); + set_collision_layer(layer); +} + +bool Area2D::get_collision_layer_bit(int p_bit) const { + + return get_collision_layer() & (1 << p_bit); +} + +void Area2D::set_audio_bus_override(bool p_override) { + + audio_bus_override = p_override; } -bool Area2D::get_layer_mask_bit(int p_bit) const { +bool Area2D::is_overriding_audio_bus() const { - return get_layer_mask() & (1 << p_bit); + return audio_bus_override; +} + +void Area2D::set_audio_bus(const StringName &p_audio_bus) { + + audio_bus = p_audio_bus; +} + +StringName Area2D::get_audio_bus() const { + + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + if (AudioServer::get_singleton()->get_bus_name(i) == audio_bus) { + return audio_bus; + } + } + return "Master"; +} + +void Area2D::_validate_property(PropertyInfo &property) const { + + if (property.name == "audio_bus_name") { + + String options; + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + if (i > 0) + options += ","; + String name = AudioServer::get_singleton()->get_bus_name(i); + options += name; + } + + property.hint_string = options; + } } void Area2D::_bind_methods() { @@ -577,14 +620,14 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &Area2D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &Area2D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &Area2D::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &Area2D::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Area2D::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &Area2D::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &Area2D::set_collision_mask_bit); ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &Area2D::get_collision_mask_bit); - ClassDB::bind_method(D_METHOD("set_layer_mask_bit", "bit", "value"), &Area2D::set_layer_mask_bit); - ClassDB::bind_method(D_METHOD("get_layer_mask_bit", "bit"), &Area2D::get_layer_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &Area2D::set_collision_layer_bit); + ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &Area2D::get_collision_layer_bit); ClassDB::bind_method(D_METHOD("set_monitoring", "enable"), &Area2D::set_monitoring); ClassDB::bind_method(D_METHOD("is_monitoring"), &Area2D::is_monitoring); @@ -598,6 +641,12 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("overlaps_body", "body"), &Area2D::overlaps_body); ClassDB::bind_method(D_METHOD("overlaps_area", "area"), &Area2D::overlaps_area); + ClassDB::bind_method(D_METHOD("set_audio_bus", "name"), &Area2D::set_audio_bus); + ClassDB::bind_method(D_METHOD("get_audio_bus"), &Area2D::get_audio_bus); + + ClassDB::bind_method(D_METHOD("set_audio_bus_override", "enable"), &Area2D::set_audio_bus_override); + ClassDB::bind_method(D_METHOD("is_overriding_audio_bus"), &Area2D::is_overriding_audio_bus); + ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout); ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout); @@ -622,8 +671,12 @@ void Area2D::_bind_methods() { ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable"); ADD_GROUP("Collision", "collision_"); - ADD_PROPERTYNO(PropertyInfo(Variant::INT, "collision_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_layer_mask", "get_layer_mask"); + ADD_PROPERTYNO(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTYNO(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); + + ADD_GROUP("Audio Bus", "audio_bus_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_bus_override"), "set_audio_bus_override", "is_overriding_audio_bus"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "audio_bus_name", PROPERTY_HINT_ENUM, ""), "set_audio_bus", "get_audio_bus"); } Area2D::Area2D() @@ -641,7 +694,8 @@ Area2D::Area2D() monitoring = false; monitorable = false; collision_mask = 1; - layer_mask = 1; + collision_layer = 1; + audio_bus_override = false; set_monitoring(true); set_monitorable(true); } |
