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-rw-r--r--platform/windows/SCsub11
-rw-r--r--platform/windows/detect.py12
2 files changed, 21 insertions, 2 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index b56a5c6a8..fd041e096 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -1,7 +1,12 @@
#!/usr/bin/env python
+import os
Import('env')
+def make_debug_mingw(target, source, env):
+ os.system('objcopy --only-keep-debug %s %s.debug' % (target[0], target[0]))
+ os.system('strip --strip-debug --strip-unneeded %s' % (target[0]))
+ os.system('objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0]))
common_win = [
"context_gl_win.cpp",
@@ -22,10 +27,14 @@ obj = env.RES(restarget, 'godot_res.rc')
common_win.append(obj)
-env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
+binary = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
# Microsoft Visual Studio Project Generation
if (env['vsproj']) == "yes":
env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
for x in common_win:
env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
+
+if not os.getenv("VCINSTALLDIR"):
+ if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
+ env.AddPostAction(binary, make_debug_mingw)
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 5bd9a78f4..65eb51a2f 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -64,6 +64,7 @@ def get_opts():
return [
('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
+ ('debug_symbols', 'Add debug symbols to release version (yes/no/full)', 'yes')
]
@@ -213,11 +214,20 @@ def configure(env):
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
+
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Compiler configuration