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-rw-r--r--modules/dds/texture_loader_dds.cpp12
-rw-r--r--modules/etc1/image_etc.cpp19
-rw-r--r--modules/etc1/texture_loader_pkm.cpp2
-rw-r--r--modules/gdnative/config.py2
-rw-r--r--modules/gdnative/gdnative.cpp65
-rw-r--r--modules/gdnative/gdnative.h2
-rw-r--r--modules/gdnative/godot.cpp35
-rw-r--r--modules/gdnative/godot.h50
-rw-r--r--modules/gdnative/godot/godot_basis.cpp180
-rw-r--r--modules/gdnative/godot/godot_basis.h32
-rw-r--r--modules/gdnative/godot/godot_string.cpp5
-rw-r--r--modules/gdnative/godot/godot_string.h2
-rw-r--r--modules/gdnative/godot/godot_variant.cpp16
-rw-r--r--modules/gdnative/godot/godot_variant.h33
-rw-r--r--modules/gdnative/godot/godot_vector2.cpp324
-rw-r--r--modules/gdnative/godot/godot_vector2.h62
-rw-r--r--modules/gdnative/godot/godot_vector3.cpp348
-rw-r--r--modules/gdnative/godot/godot_vector3.h78
-rw-r--r--modules/gdscript/gd_editor.cpp60
-rw-r--r--modules/gdscript/gd_function.cpp18
-rw-r--r--modules/gdscript/gd_function.h2
-rw-r--r--modules/gdscript/gd_parser.cpp15
-rw-r--r--modules/gdscript/gd_parser.h1
-rw-r--r--modules/gdscript/gd_script.cpp5
-rw-r--r--modules/gdscript/gd_script.h2
-rw-r--r--modules/gdscript/gd_tokenizer.cpp1
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp4
-rw-r--r--modules/jpg/image_loader_jpegd.cpp11
-rw-r--r--modules/jpg/image_loader_jpegd.h2
-rw-r--r--modules/openssl/SCsub11
-rw-r--r--modules/openssl/curl_hostcheck.c217
-rw-r--r--modules/openssl/curl_hostcheck.h39
-rw-r--r--modules/openssl/stream_peer_openssl.h6
-rw-r--r--modules/pvr/texture_loader_pvr.cpp43
-rw-r--r--modules/squish/image_compress_squish.cpp6
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp13
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.h2
-rw-r--r--modules/theora/video_stream_theora.cpp5
-rw-r--r--modules/theora/yuv2rgb.h1123
-rw-r--r--modules/visual_script/visual_script.cpp12
-rw-r--r--modules/visual_script/visual_script.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp27
-rw-r--r--modules/visual_script/visual_script_editor.h3
-rw-r--r--modules/webm/libvpx/SCsub2
-rw-r--r--modules/webm/video_stream_webm.cpp3
-rw-r--r--modules/webp/image_loader_webp.cpp45
-rw-r--r--modules/webp/image_loader_webp.h2
47 files changed, 1013 insertions, 1936 deletions
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index f80e6e501..4448c8038 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -144,12 +144,14 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
f->get_32();
f->get_32();
- /*print_line("DDS width: "+itos(width));
+ /*
+ print_line("DDS width: "+itos(width));
print_line("DDS height: "+itos(height));
- print_line("DDS mipmaps: "+itos(mipmaps));*/
+ print_line("DDS mipmaps: "+itos(mipmaps));
- //printf("fourcc: %x fflags: %x, rgbbits: %x, fsize: %x\n",format_fourcc,format_flags,format_rgb_bits,format_size);
- //printf("rmask: %x gmask: %x, bmask: %x, amask: %x\n",format_red_mask,format_green_mask,format_blue_mask,format_alpha_mask);
+ printf("fourcc: %x fflags: %x, rgbbits: %x, fsize: %x\n",format_fourcc,format_flags,format_rgb_bits,format_size);
+ printf("rmask: %x gmask: %x, bmask: %x, amask: %x\n",format_red_mask,format_green_mask,format_blue_mask,format_alpha_mask);
+ */
//must avoid this later
while (f->get_pos() < 128)
@@ -439,7 +441,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
wb = PoolVector<uint8_t>::Write();
}
- Image img(width, height, mipmaps - 1, info.format, src_data);
+ Ref<Image> img = memnew(Image(width, height, mipmaps - 1, info.format, src_data));
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(img);
diff --git a/modules/etc1/image_etc.cpp b/modules/etc1/image_etc.cpp
index 60544594f..121f50684 100644
--- a/modules/etc1/image_etc.cpp
+++ b/modules/etc1/image_etc.cpp
@@ -88,25 +88,26 @@ static void _decompress_etc(Image *p_img) {
r = PoolVector<uint8_t>::Read();
//print_line("Re Creating ETC into regular image: w "+itos(p_img->get_width())+" h "+itos(p_img->get_height())+" mm "+itos(p_img->get_mipmaps()));
- *p_img = Image(p_img->get_width(), p_img->get_height(), p_img->has_mipmaps(), Image::FORMAT_RGB8, dst);
- if (p_img->has_mipmaps())
+ bool needs_mipmaps = p_img->has_mipmaps();
+ p_img->create(p_img->get_width(), p_img->get_height(), p_img->has_mipmaps(), Image::FORMAT_RGB8, dst);
+ if (needs_mipmaps)
p_img->generate_mipmaps();
}
static void _compress_etc(Image *p_img) {
- Image img = *p_img;
+ Ref<Image> img = p_img->duplicate();
- int imgw = img.get_width(), imgh = img.get_height();
+ int imgw = img->get_width(), imgh = img->get_height();
ERR_FAIL_COND(nearest_power_of_2(imgw) != imgw || nearest_power_of_2(imgh) != imgh);
- if (img.get_format() != Image::FORMAT_RGB8)
- img.convert(Image::FORMAT_RGB8);
+ if (img->get_format() != Image::FORMAT_RGB8)
+ img->convert(Image::FORMAT_RGB8);
PoolVector<uint8_t> res_data;
PoolVector<uint8_t> dst_data;
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
int target_size = Image::get_image_data_size(p_img->get_width(), p_img->get_height(), Image::FORMAT_ETC, p_img->has_mipmaps() ? -1 : 0);
int mmc = p_img->has_mipmaps() ? Image::get_image_required_mipmaps(p_img->get_width(), p_img->get_height(), Image::FORMAT_ETC) : 0;
@@ -122,7 +123,7 @@ static void _compress_etc(Image *p_img) {
int bw = MAX(imgw / 4, 1);
int bh = MAX(imgh / 4, 1);
- const uint8_t *src = &r[img.get_mipmap_offset(i)];
+ const uint8_t *src = &r[img->get_mipmap_offset(i)];
int mmsize = MAX(bw, 1) * MAX(bh, 1) * 8;
uint8_t *dst = &w[ofs];
@@ -171,7 +172,7 @@ static void _compress_etc(Image *p_img) {
mc++;
}
- *p_img = Image(p_img->get_width(), p_img->get_height(), (mc - 1) ? true : false, Image::FORMAT_ETC, dst_data);
+ p_img->create(p_img->get_width(), p_img->get_height(), (mc - 1) ? true : false, Image::FORMAT_ETC, dst_data);
}
void _register_etc1_compress_func() {
diff --git a/modules/etc1/texture_loader_pkm.cpp b/modules/etc1/texture_loader_pkm.cpp
index 9817de3a0..c04528d2a 100644
--- a/modules/etc1/texture_loader_pkm.cpp
+++ b/modules/etc1/texture_loader_pkm.cpp
@@ -85,7 +85,7 @@ RES ResourceFormatPKM::load(const String &p_path, const String &p_original_path,
int width = h.origWidth;
int height = h.origHeight;
- Image img(width, height, mipmaps, Image::FORMAT_ETC, src_data);
+ Ref<Image> img = memnew(Image(width, height, mipmaps, Image::FORMAT_ETC, src_data));
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(img);
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index 9f57b9bb7..4f89ca0d4 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -1,7 +1,7 @@
def can_build(platform):
- return True
+ return False
def configure(env):
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index b543a486d..9c8625c1e 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -99,15 +99,15 @@ Error NativeLibrary::terminate(NativeLibrary *&p_native_lib) {
Error error = OK;
void *library_terminate;
error = OS::get_singleton()->get_dynamic_library_symbol_handle(p_native_lib->handle, GDNativeScriptLanguage::get_terminate_symbol_name(), library_terminate);
- if (error)
- return OK; // no terminate? okay, not that important lol
+ if (!error) {
- void (*library_terminate_pointer)(godot_native_terminate_options *) = (void (*)(godot_native_terminate_options *))library_terminate;
+ void (*library_terminate_pointer)(godot_native_terminate_options *) = (void (*)(godot_native_terminate_options *))library_terminate;
- godot_native_terminate_options options;
- options.in_editor = SceneTree::get_singleton()->is_editor_hint();
+ godot_native_terminate_options options;
+ options.in_editor = SceneTree::get_singleton()->is_editor_hint();
- library_terminate_pointer(&options);
+ library_terminate_pointer(&options);
+ }
GDNativeScriptLanguage::get_singleton()->initialized_libraries.erase(p_native_lib->path);
@@ -391,6 +391,54 @@ void GDNativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
}
}
+Variant GDNativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+
+ /* STEP 1, CREATE */
+
+ if (!library.is_valid() || ((String)script_name).empty() || !script_data) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ return Variant();
+ }
+
+ r_error.error = Variant::CallError::CALL_OK;
+ REF ref;
+ Object *owner = NULL;
+
+ GDNativeScriptData *_baseptr = script_data;
+ while (_baseptr->base_data) {
+ _baseptr = _baseptr->base_data;
+ }
+
+ if (!(_baseptr->base_native_type == "")) {
+ owner = ClassDB::instance(_baseptr->base_native_type);
+ } else {
+ owner = memnew(Reference); //by default, no base means use reference
+ }
+
+ Reference *r = owner->cast_to<Reference>();
+ if (r) {
+ ref = REF(r);
+ }
+
+ // GDScript does it like this: _create_instance(p_args, p_argcount, owner, r != NULL, r_error);
+ // @Todo support varargs for constructors.
+ GDNativeInstance *instance = (GDNativeInstance *)instance_create(owner);
+
+ owner->set_script_instance(instance);
+ if (!instance) {
+ if (ref.is_null()) {
+ memdelete(owner); //no owner, sorry
+ }
+ return Variant();
+ }
+
+ if (ref.is_valid()) {
+ return ref;
+ } else {
+ return owner;
+ }
+}
+
Ref<GDNativeLibrary> GDNativeScript::get_library() const {
return library;
}
@@ -438,6 +486,8 @@ void GDNativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_script_name"), &GDNativeScript::get_script_name);
ClassDB::bind_method(D_METHOD("set_script_name", "script_name"), &GDNativeScript::set_script_name);
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDNativeScript::_new, MethodInfo(Variant::OBJECT, "new"));
+
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_name"), "set_script_name", "get_script_name");
}
@@ -465,7 +515,6 @@ static const char *_dl_platforms_info[] = {
"unix|x11|so|X11",
"unix|server|so|Server",
"unix|android|so|Android",
- "unix|blackberry|so|Blackberry 10",
"unix|haiku|so|Haiku", // Right?
"|mac|dynlib|Mac",
"mac|ios|dynlib|iOS",
@@ -565,7 +614,6 @@ Error GDNativeLibrary::_terminate() {
}
Error ret = NativeLibrary::terminate(native_library);
-
native_library->scripts.clear();
return ret;
@@ -1168,6 +1216,7 @@ void GDNativeReloadNode::_notification(int p_what) {
Set<GDNativeScript *> scripts;
for (Set<GDNativeScript *>::Element *S = GDNativeScriptLanguage::get_singleton()->script_list.front(); S; S = S->next()) {
+
if (lib->native_library->scripts.has(S->get()->get_script_name())) {
GDNativeScript *script = S->get();
script->script_data = lib->get_script_data(script->get_script_name());
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 89270b4e2..27e0c3788 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -184,6 +184,8 @@ public:
virtual void get_script_method_list(List<MethodInfo> *p_list) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
Ref<GDNativeLibrary> get_library() const;
void set_library(Ref<GDNativeLibrary> p_library);
diff --git a/modules/gdnative/godot.cpp b/modules/gdnative/godot.cpp
index 7477a28db..bc53eb93f 100644
--- a/modules/gdnative/godot.cpp
+++ b/modules/gdnative/godot.cpp
@@ -30,6 +30,7 @@
#include "godot.h"
#include "class_db.h"
+#include "error_macros.h"
#include "gdnative.h"
#include "global_config.h"
#include "global_constants.h"
@@ -115,6 +116,28 @@ void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_obj
mb->ptrcall(o, p_args, p_ret);
}
+godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error) {
+ MethodBind *mb = (MethodBind *)p_method_bind;
+ Object *o = (Object *)p_instance;
+ const Variant **args = (const Variant **)p_args;
+
+ godot_variant ret;
+ godot_variant_new_nil(&ret);
+
+ Variant *ret_val = (Variant *)&ret;
+
+ Variant::CallError r_error;
+ *ret_val = mb->call(o, args, p_arg_count, r_error);
+
+ if (p_call_error) {
+ p_call_error->error = (godot_variant_call_error_error)r_error.error;
+ p_call_error->argument = r_error.argument;
+ p_call_error->expected = (godot_variant_type)r_error.expected;
+ }
+
+ return ret;
+}
+
// @Todo
/*
void GDAPI godot_method_bind_varcall(godot_method_bind *p_method_bind)
@@ -215,6 +238,18 @@ void GDAPI godot_free(void *p_ptr) {
memfree(p_ptr);
}
+void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line) {
+ _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_ERROR);
+}
+
+void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line) {
+ _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_WARNING);
+}
+
+void GDAPI godot_print(const godot_string *p_message) {
+ print_line(*(String *)p_message);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/godot.h b/modules/gdnative/godot.h
index 0d7aece23..7214ce62d 100644
--- a/modules/gdnative/godot.h
+++ b/modules/gdnative/godot.h
@@ -38,12 +38,26 @@ extern "C" {
#define GDAPI_EXPORT
#endif
-#if !defined(_WIN32) && !defined(_MSC_VER)
+#ifdef _WIN32
+#if defined(GDAPI_EXPORT)
+#define GDCALLINGCONV
+#define GDAPI __declspec(dllexport) GDCALLINGCONV
+#else
+#define GDCALLINGCONV
+#define GDAPI __declspec(dllimport) GDCALLINGCONV
+#endif
+#elif defined(__APPLE__)
+#include "TargetConditionals.h"
+#if TARGET_OS_IPHONE
+#define GDCALLINGCONV
#define GDAPI
-#elif defined(GDAPI_EXPORT)
-#define GDAPI __declspec(dllexport)
+#elif TARGET_OS_MAC
+#define GDCALLINGCONV __attribute__((sysv_abi))
+#define GDAPI GDCALLINGCONV
+#endif
#else
-#define GDAPI __declspec(dllimport)
+#define GDCALLINGCONV __attribute__((sysv_abi))
+#define GDAPI GDCALLINGCONV
#endif
#include <stdbool.h>
@@ -214,7 +228,7 @@ typedef struct godot_method_bind {
godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname);
void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret);
-
+godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error);
////// Script API
typedef struct godot_native_init_options {
@@ -314,16 +328,16 @@ typedef struct godot_property_attributes {
typedef struct godot_instance_create_func {
// instance pointer, method_data - return user data
- void *(*create_func)(godot_object *, void *);
+ GDCALLINGCONV void *(*create_func)(godot_object *, void *);
void *method_data;
- void (*free_func)(void *);
+ GDCALLINGCONV void (*free_func)(void *);
} godot_instance_create_func;
typedef struct godot_instance_destroy_func {
// instance pointer, method data, user data
- void (*destroy_func)(godot_object *, void *, void *);
+ GDCALLINGCONV void (*destroy_func)(godot_object *, void *, void *);
void *method_data;
- void (*free_func)(void *);
+ GDCALLINGCONV void (*free_func)(void *);
} godot_instance_destroy_func;
void GDAPI godot_script_register_class(const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);
@@ -332,25 +346,25 @@ void GDAPI godot_script_register_tool_class(const char *p_name, const char *p_ba
typedef struct godot_instance_method {
// instance pointer, method data, user data, num args, args - return result as varaint
- godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
+ GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
void *method_data;
- void (*free_func)(void *);
+ GDCALLINGCONV void (*free_func)(void *);
} godot_instance_method;
void GDAPI godot_script_register_method(const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method);
typedef struct godot_property_set_func {
// instance pointer, method data, user data, value
- void (*set_func)(godot_object *, void *, void *, godot_variant);
+ GDCALLINGCONV void (*set_func)(godot_object *, void *, void *, godot_variant);
void *method_data;
- void (*free_func)(void *);
+ GDCALLINGCONV void (*free_func)(void *);
} godot_property_set_func;
typedef struct godot_property_get_func {
// instance pointer, method data, user data, value
- godot_variant (*get_func)(godot_object *, void *, void *);
+ GDCALLINGCONV godot_variant (*get_func)(godot_object *, void *, void *);
void *method_data;
- void (*free_func)(void *);
+ GDCALLINGCONV void (*free_func)(void *);
} godot_property_get_func;
void GDAPI godot_script_register_property(const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func);
@@ -376,6 +390,7 @@ void GDAPI godot_script_register_signal(const char *p_name, const godot_signal *
void GDAPI *godot_native_get_userdata(godot_object *p_instance);
+// Calling convention?
typedef godot_object *(*godot_class_constructor)();
godot_class_constructor GDAPI godot_get_class_constructor(const char *p_classname);
@@ -389,6 +404,11 @@ void GDAPI *godot_alloc(int p_bytes);
void GDAPI *godot_realloc(void *p_ptr, int p_bytes);
void GDAPI godot_free(void *p_ptr);
+//print using Godot's error handler list
+void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line);
+void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line);
+void GDAPI godot_print(const godot_string *p_message);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/godot/godot_basis.cpp b/modules/gdnative/godot/godot_basis.cpp
index 4322acc40..474cd3d44 100644
--- a/modules/gdnative/godot/godot_basis.cpp
+++ b/modules/gdnative/godot/godot_basis.cpp
@@ -38,48 +38,176 @@ extern "C" {
void _basis_api_anchor() {
}
-void GDAPI godot_basis_new(godot_basis *p_basis) {
- Basis *basis = (Basis *)p_basis;
- *basis = Basis();
+void GDAPI godot_basis_new(godot_basis *p_v) {
+ Basis *v = (Basis *)p_v;
+ *v = Basis();
}
-void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_basis, const godot_quat *p_euler) {
- Basis *basis = (Basis *)p_basis;
+void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_v, const godot_quat *p_euler) {
+ Basis *v = (Basis *)p_v;
Quat *euler = (Quat *)p_euler;
- *basis = Basis(*euler);
+ *v = Basis(*euler);
}
-void GDAPI godot_basis_new_with_euler(godot_basis *p_basis, const godot_vector3 *p_euler) {
- Basis *basis = (Basis *)p_basis;
- Vector3 *euler = (Vector3 *)p_euler;
- *basis = Basis(*euler);
+void GDAPI godot_basis_new_with_euler(godot_basis *p_v, const godot_vector3 p_euler) {
+ Basis *v = (Basis *)p_v;
+ Vector3 *euler = (Vector3 *)&p_euler;
+ *v = Basis(*euler);
}
-godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_basis) {
- const Basis *basis = (const Basis *)p_basis;
+void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi) {
+ Basis *v = (Basis *)p_v;
+ const Vector3 *axis = (Vector3 *)&p_axis;
+ *v = Basis(*axis, p_phi);
+}
+
+void GDAPI godot_basis_new_with_rows(godot_basis *p_v, const godot_vector3 p_row0, const godot_vector3 p_row1, const godot_vector3 p_row2) {
+ Basis *v = (Basis *)p_v;
+ const Vector3 *row0 = (Vector3 *)&p_row0;
+ const Vector3 *row1 = (Vector3 *)&p_row1;
+ const Vector3 *row2 = (Vector3 *)&p_row2;
+ *v = Basis(*row0, *row1, *row2);
+}
+
+godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_v) {
+ const Basis *v = (const Basis *)p_v;
godot_quat quat;
Quat *p_quat = (Quat *)&quat;
- *p_quat = basis->operator Quat();
+ *p_quat = v->operator Quat();
return quat;
}
-godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_basis) {
- const Basis *basis = (const Basis *)p_basis;
- godot_vector3 euler;
- Vector3 *p_euler = (Vector3 *)&euler;
- *p_euler = basis->get_euler();
- return euler;
-}
-
/*
* p_elements is a pointer to an array of 3 (!!) vector3
*/
-void GDAPI godot_basis_get_elements(godot_basis *p_basis, godot_vector3 *p_elements) {
- Basis *basis = (Basis *)p_basis;
+void GDAPI godot_basis_get_elements(godot_basis *p_v, godot_vector3 *p_elements) {
+ Basis *v = (Basis *)p_v;
Vector3 *elements = (Vector3 *)p_elements;
- elements[0] = basis->elements[0];
- elements[1] = basis->elements[1];
- elements[2] = basis->elements[2];
+ elements[0] = v->elements[0];
+ elements[1] = v->elements[1];
+ elements[2] = v->elements[2];
+}
+
+godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_v, const godot_int p_axis) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->get_axis(p_axis);
+ return dest;
+}
+
+void GDAPI godot_basis_set_axis(godot_basis *p_v, const godot_int p_axis, const godot_vector3 p_value) {
+ Basis *v = (Basis *)p_v;
+ const Vector3 *value = (Vector3 *)&p_value;
+ v->set_axis(p_axis, *value);
+}
+
+godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_v, const godot_int p_row) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->get_row(p_row);
+ return dest;
+}
+
+void GDAPI godot_basis_set_row(godot_basis *p_v, const godot_int p_row, const godot_vector3 p_value) {
+ Basis *v = (Basis *)p_v;
+ const Vector3 *value = (Vector3 *)&p_value;
+ v->set_row(p_row, *value);
+}
+
+godot_real godot_basis_determinant(const godot_basis *p_v) {
+ Basis *v = (Basis *)p_v;
+ return v->determinant();
+}
+
+godot_vector3 godot_basis_get_euler(const godot_basis *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->get_euler();
+ return dest;
+}
+
+godot_int godot_basis_get_orthogonal_index(const godot_basis *p_v) {
+ const Basis *v = (Basis *)p_v;
+ return v->get_orthogonal_index();
+}
+
+godot_vector3 godot_basis_get_scale(const godot_basis *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->get_scale();
+ return dest;
+}
+
+void godot_basis_inverse(godot_basis *p_dest, const godot_basis *p_v) {
+ Basis *d = (Basis *)p_dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->inverse();
+}
+
+void godot_basis_orthonormalized(godot_basis *p_dest, const godot_basis *p_v) {
+ Basis *d = (Basis *)p_dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->orthonormalized();
+}
+
+void godot_basis_rotated(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi) {
+ Basis *d = (Basis *)p_dest;
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *axis = (Vector3 *)&p_axis;
+ *d = v->rotated(*axis, p_phi);
+}
+
+void godot_basis_scaled(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_scale) {
+ Basis *d = (Basis *)p_dest;
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *scale = (Vector3 *)&p_scale;
+ *d = v->scaled(*scale);
+}
+
+godot_real godot_basis_tdotx(const godot_basis *p_v, const godot_vector3 p_with) {
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *with = (Vector3 *)&p_with;
+ return v->tdotx(*with);
+}
+
+godot_real godot_basis_tdoty(const godot_basis *p_v, const godot_vector3 p_with) {
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *with = (Vector3 *)&p_with;
+ return v->tdoty(*with);
+}
+
+godot_real godot_basis_tdotz(const godot_basis *p_v, const godot_vector3 p_with) {
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *with = (Vector3 *)&p_with;
+ return v->tdotz(*with);
+}
+
+void godot_basis_transposed(godot_basis *p_dest, const godot_basis *p_v) {
+ Basis *d = (Basis *)p_dest;
+ const Basis *v = (Basis *)p_v;
+ *d = v->transposed();
+}
+
+godot_vector3 godot_basis_xform(const godot_basis *p_v, const godot_vector3 p_vect) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *vect = (Vector3 *)&p_vect;
+ *d = v->xform(*vect);
+ return dest;
+}
+
+godot_vector3 godot_basis_xform_inv(const godot_basis *p_v, const godot_vector3 p_vect) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Basis *v = (Basis *)p_v;
+ const Vector3 *vect = (Vector3 *)&p_vect;
+ *d = v->xform_inv(*vect);
+ return dest;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_basis.h b/modules/gdnative/godot/godot_basis.h
index e65e5b683..280339699 100644
--- a/modules/gdnative/godot/godot_basis.h
+++ b/modules/gdnative/godot/godot_basis.h
@@ -45,17 +45,37 @@ typedef struct godot_basis {
#include "../godot.h"
#include "godot_quat.h"
-void GDAPI godot_basis_new(godot_basis *p_basis);
-void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_basis, const godot_quat *p_euler);
-void GDAPI godot_basis_new_with_euler(godot_basis *p_basis, const godot_vector3 *p_euler);
+void GDAPI godot_basis_new(godot_basis *p_v);
+void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_v, const godot_quat *p_euler);
+void GDAPI godot_basis_new_with_euler(godot_basis *p_v, const godot_vector3 p_euler);
+void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi);
+void GDAPI godot_basis_new_with_rows(godot_basis *p_v, const godot_vector3 p_row0, const godot_vector3 p_row1, const godot_vector3 p_row2);
-godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_basis);
-godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_basis);
+godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_v);
/*
* p_elements is a pointer to an array of 3 (!!) vector3
*/
-void GDAPI godot_basis_get_elements(godot_basis *p_basis, godot_vector3 *p_elements);
+void GDAPI godot_basis_get_elements(godot_basis *p_v, godot_vector3 *p_elements);
+godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_v, const godot_int p_axis);
+void GDAPI godot_basis_set_axis(godot_basis *p_v, const godot_int p_axis, const godot_vector3 p_value);
+godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_v, const godot_int p_row);
+void GDAPI godot_basis_set_row(godot_basis *p_v, const godot_int p_row, const godot_vector3 p_value);
+
+godot_real godot_basis_determinant(const godot_basis *p_v);
+godot_vector3 godot_basis_get_euler(const godot_basis *p_v);
+godot_int godot_basis_get_orthogonal_index(const godot_basis *p_v);
+godot_vector3 godot_basis_get_scale(const godot_basis *p_v);
+void godot_basis_inverse(godot_basis *p_dest, const godot_basis *p_v);
+void godot_basis_orthonormalized(godot_basis *p_dest, const godot_basis *p_v);
+void godot_basis_rotated(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_axis, const godot_real p_phi);
+void godot_basis_scaled(godot_basis *p_dest, const godot_basis *p_v, const godot_vector3 p_scale);
+godot_real godot_basis_tdotx(const godot_basis *p_v, const godot_vector3 p_with);
+godot_real godot_basis_tdoty(const godot_basis *p_v, const godot_vector3 p_with);
+godot_real godot_basis_tdotz(const godot_basis *p_v, const godot_vector3 p_with);
+void godot_basis_transposed(godot_basis *p_dest, const godot_basis *p_v);
+godot_vector3 godot_basis_xform(const godot_basis *p_v, const godot_vector3 p_vect);
+godot_vector3 godot_basis_xform_inv(const godot_basis *p_v, const godot_vector3 p_vect);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_string.cpp b/modules/gdnative/godot/godot_string.cpp
index 757b8510c..92c0b0404 100644
--- a/modules/gdnative/godot/godot_string.cpp
+++ b/modules/gdnative/godot/godot_string.cpp
@@ -80,6 +80,11 @@ const char GDAPI *godot_string_c_str(const godot_string *p_str) {
return s->utf8().get_data();
}
+const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_str) {
+ const String *s = (const String *)p_str;
+ return s->c_str();
+}
+
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_a, const godot_string *p_b) {
String *a = (String *)p_a;
String *b = (String *)p_b;
diff --git a/modules/gdnative/godot/godot_string.h b/modules/gdnative/godot/godot_string.h
index 9289531c5..83ed5d6ec 100644
--- a/modules/gdnative/godot/godot_string.h
+++ b/modules/gdnative/godot/godot_string.h
@@ -35,6 +35,7 @@ extern "C" {
#endif
#include <stdint.h>
+#include <wchar.h>
#ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
typedef struct godot_string {
@@ -53,6 +54,7 @@ void GDAPI godot_string_copy_string(const godot_string *p_dest, const godot_stri
wchar_t GDAPI *godot_string_operator_index(godot_string *p_str, const godot_int p_idx);
const char GDAPI *godot_string_c_str(const godot_string *p_str);
+const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_str);
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_a, const godot_string *p_b);
godot_bool GDAPI godot_string_operator_less(const godot_string *p_a, const godot_string *p_b);
diff --git a/modules/gdnative/godot/godot_variant.cpp b/modules/gdnative/godot/godot_variant.cpp
index 2214f8505..e9fa4eb8c 100644
--- a/modules/gdnative/godot/godot_variant.cpp
+++ b/modules/gdnative/godot/godot_variant.cpp
@@ -457,12 +457,22 @@ godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_varia
return pba;
}
-godot_variant GDAPI godot_variant_call(godot_variant *p_v, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount /*, godot_variant_call_error *r_error */) {
+godot_variant GDAPI godot_variant_call(godot_variant *p_v, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *p_error) {
Variant *v = (Variant *)p_v;
String *method = (String *)p_method;
- Variant **args = (Variant **)p_args;
+ const Variant **args = (const Variant **)p_args;
godot_variant res;
- memnew_placement_custom((Variant *)&res, Variant, Variant(v->call(*method, args, p_argcount)));
+ godot_variant_new_nil(&res);
+
+ Variant *ret_val = (Variant *)&res;
+
+ Variant::CallError r_error;
+ *ret_val = v->call(StringName(*method), args, p_argcount, r_error);
+ if (p_error) {
+ p_error->error = (godot_variant_call_error_error)r_error.error;
+ p_error->argument = r_error.argument;
+ p_error->expected = (godot_variant_type)r_error.expected;
+ }
return res;
}
diff --git a/modules/gdnative/godot/godot_variant.h b/modules/gdnative/godot/godot_variant.h
index 6f98b3236..bf0e2bf64 100644
--- a/modules/gdnative/godot/godot_variant.h
+++ b/modules/gdnative/godot/godot_variant.h
@@ -45,13 +45,6 @@ typedef struct godot_variant {
struct godot_transform2d;
typedef struct godot_transform2d godot_transform2d;
-#include "godot_array.h"
-#include "godot_dictionary.h"
-#include "godot_input_event.h"
-#include "godot_node_path.h"
-#include "godot_rid.h"
-#include "godot_transform2d.h"
-
typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_NIL,
@@ -69,7 +62,7 @@ typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_TRANSFORM2D,
GODOT_VARIANT_TYPE_PLANE,
GODOT_VARIANT_TYPE_QUAT, // 10
- GODOT_VARIANT_TYPE_RECT3, //sorry naming convention fail :( not like it's used often
+ GODOT_VARIANT_TYPE_RECT3,
GODOT_VARIANT_TYPE_BASIS,
GODOT_VARIANT_TYPE_TRANSFORM,
@@ -93,6 +86,28 @@ typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_POOL_COLOR_ARRAY,
} godot_variant_type;
+typedef enum godot_variant_call_error_error {
+ GODOT_CALL_ERROR_CALL_OK,
+ GODOT_CALL_ERROR_CALL_ERROR_INVALID_METHOD,
+ GODOT_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT,
+ GODOT_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS,
+ GODOT_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS,
+ GODOT_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL,
+} godot_variant_call_error_error;
+
+typedef struct godot_variant_call_error {
+ godot_variant_call_error_error error;
+ int argument;
+ godot_variant_type expected;
+} godot_variant_call_error;
+
+#include "godot_array.h"
+#include "godot_dictionary.h"
+#include "godot_input_event.h"
+#include "godot_node_path.h"
+#include "godot_rid.h"
+#include "godot_transform2d.h"
+
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
void GDAPI godot_variant_copy(godot_variant *p_dest, const godot_variant *p_src);
@@ -159,7 +174,7 @@ godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_v
godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_v);
godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_v);
-godot_variant GDAPI godot_variant_call(godot_variant *p_v, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount /*, godot_variant_call_error *r_error */);
+godot_variant GDAPI godot_variant_call(godot_variant *p_v, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *p_error);
godot_bool GDAPI godot_variant_has_method(godot_variant *p_v, const godot_string *p_method);
diff --git a/modules/gdnative/godot/godot_vector2.cpp b/modules/gdnative/godot/godot_vector2.cpp
index ad5107f9a..87e60b624 100644
--- a/modules/gdnative/godot/godot_vector2.cpp
+++ b/modules/gdnative/godot/godot_vector2.cpp
@@ -37,11 +37,12 @@ extern "C" {
void _vector2_api_anchor() {}
-void GDAPI godot_vector2_new(godot_vector2 *p_v, godot_real p_x,
- godot_real p_y) {
- Vector2 *v = (Vector2 *)p_v;
+godot_vector2 GDAPI godot_vector2_new(const godot_real p_x, const godot_real p_y) {
+ godot_vector2 value;
+ Vector2 *v = (Vector2 *)&value;
v->x = p_x;
v->y = p_y;
+ return value;
}
void GDAPI godot_vector2_set_x(godot_vector2 *p_v, const godot_real p_x) {
@@ -55,11 +56,11 @@ void GDAPI godot_vector2_set_y(godot_vector2 *p_v, const godot_real p_y) {
}
godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_v) {
- Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *v = (Vector2 *)p_v;
return v->x;
}
godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_v) {
- Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *v = (Vector2 *)p_v;
return v->y;
}
@@ -67,224 +68,227 @@ void GDAPI godot_vector2_normalize(godot_vector2 *p_v) {
Vector2 *v = (Vector2 *)p_v;
v->normalize();
}
-void GDAPI godot_vector2_normalized(godot_vector2 *p_dest,
- const godot_vector2 *p_src) {
- Vector2 *v = (Vector2 *)p_src;
- Vector2 *d = (Vector2 *)p_dest;
+godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_v) {
+ godot_vector2 dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ Vector2 *d = (Vector2 *)&dest;
*d = v->normalized();
+ return dest;
}
godot_real GDAPI godot_vector2_length(const godot_vector2 *p_v) {
- Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *v = (Vector2 *)p_v;
return v->length();
}
godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_v) {
- Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *v = (Vector2 *)p_v;
return v->length_squared();
}
-godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- Vector2 *a = (Vector2 *)p_a;
- Vector2 *b = (Vector2 *)p_b;
- return a->distance_to(*b);
+godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ return v->distance_to(*b);
}
-godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- Vector2 *a = (Vector2 *)p_a;
- Vector2 *b = (Vector2 *)p_b;
- return a->distance_squared_to(*b);
+godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ return v->distance_squared_to(*b);
}
-void GDAPI godot_vector2_operator_add(godot_vector2 *p_dest,
- const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *a = (Vector2 *)p_a;
- const Vector2 *b = (Vector2 *)p_b;
- *dest = *a + *b;
+godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ *d = *v + *b;
+ return dest;
}
-void GDAPI godot_vector2_operator_subtract(godot_vector2 *p_dest,
- const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *a = (Vector2 *)p_a;
- const Vector2 *b = (Vector2 *)p_b;
- *dest = *a - *b;
+godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ *d = *v - *b;
+ return dest;
}
-void GDAPI godot_vector2_operator_multiply_vector(godot_vector2 *p_dest,
- const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *a = (Vector2 *)p_a;
- const Vector2 *b = (Vector2 *)p_b;
- *dest = *a * *b;
+godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ *d = *v * *b;
+ return dest;
}
-void GDAPI godot_vector2_operator_multiply_scalar(godot_vector2 *p_dest,
- const godot_vector2 *p_a,
- const godot_real p_b) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *a = (Vector2 *)p_a;
- *dest = *a * p_b;
+godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_v, const godot_real p_b) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = *v * p_b;
+ return dest;
}
-void GDAPI godot_vector2_operator_divide_vector(godot_vector2 *p_dest,
- const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *a = (Vector2 *)p_a;
- const Vector2 *b = (Vector2 *)p_b;
- *dest = *a / *b;
+godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ *d = *v / *b;
+ return dest;
}
-void GDAPI godot_vector2_operator_divide_scalar(godot_vector2 *p_dest,
- const godot_vector2 *p_a,
- const godot_real p_b) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *a = (Vector2 *)p_a;
- *dest = *a / p_b;
+godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_v, const godot_real p_b) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = *v / p_b;
+ return dest;
}
-godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- const Vector2 *a = (Vector2 *)p_a;
- const Vector2 *b = (Vector2 *)p_b;
- return *a == *b;
+godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ return *v == *b;
}
-godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_a,
- const godot_vector2 *p_b) {
- const Vector2 *a = (Vector2 *)p_a;
- const Vector2 *b = (Vector2 *)p_b;
- return *a < *b;
+godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_v, const godot_vector2 p_b) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ return *v < *b;
}
-void GDAPI godot_vector2_abs(godot_vector2 *p_dest,
- const godot_vector2 *p_src) {
- const Vector2 *src = (Vector2 *)p_src;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->abs();
+godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_v) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = v->abs();
+ return dest;
}
-godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_src) {
- const Vector2 *src = (Vector2 *)p_src;
- return src->angle();
+godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_v) {
+ const Vector2 *v = (Vector2 *)p_v;
+ return v->angle();
}
-godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_src,
- const godot_vector2 *p_to) {
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *to = (Vector2 *)p_to;
- return src->angle_to(*to);
+godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_v, const godot_vector2 p_to) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *to = (Vector2 *)&p_to;
+ return v->angle_to(*to);
}
-godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_src,
- const godot_vector2 *p_to) {
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *to = (Vector2 *)p_to;
- return src->angle_to_point(*to);
+godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_v, const godot_vector2 p_to) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *to = (Vector2 *)&p_to;
+ return v->angle_to_point(*to);
}
-void GDAPI godot_vector2_clamped(godot_vector2 *p_dest,
- const godot_vector2 *p_src,
- godot_real length) {
- const Vector2 *src = (Vector2 *)p_src;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->clamped(length);
+godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_v, const godot_real length) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = v->clamped(length);
+ return dest;
}
-void GDAPI godot_vector2_cubic_interpolate(
- godot_vector2 *p_dest, const godot_vector2 *p_src, const godot_vector2 *p_b,
- const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, godot_real t) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *b = (Vector2 *)p_b;
- const Vector2 *pre_a = (Vector2 *)p_pre_a;
- const Vector2 *post_b = (Vector2 *)p_post_b;
- *dest = src->cubic_interpolate(*b, *pre_a, *post_b, t);
+godot_vector2 GDAPI godot_vector2_cubic_interpolate(
+ const godot_vector2 *p_v, const godot_vector2 p_b, const godot_vector2 p_pre_a,
+ const godot_vector2 p_post_b, godot_real t) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ const Vector2 *pre_a = (Vector2 *)&p_pre_a;
+ const Vector2 *post_b = (Vector2 *)&p_post_b;
+ *d = v->cubic_interpolate(*b, *pre_a, *post_b, t);
+ return dest;
}
-godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_src,
- const godot_vector2 *p_with) {
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *with = (Vector2 *)p_with;
- return src->dot(*with);
+godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_v, const godot_vector2 p_with) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *with = (Vector2 *)&p_with;
+ return v->dot(*with);
}
-void GDAPI godot_vector2_floor(godot_vector2 *p_dest,
- const godot_vector2 *p_src) {
- const Vector2 *src = (Vector2 *)p_src;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->floor();
+godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_v) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = v->floor();
+ return dest;
}
-godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_src) {
- const Vector2 *src = (Vector2 *)p_src;
- return src->aspect();
+godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_v) {
+ const Vector2 *v = (Vector2 *)p_v;
+ return v->aspect();
}
-void GDAPI godot_vector2_linear_interpolate(godot_vector2 *p_dest,
- const godot_vector2 *p_src,
- const godot_vector2 *p_b,
+godot_vector2 GDAPI godot_vector2_linear_interpolate(
+ const godot_vector2 *p_v,
+ const godot_vector2 p_b,
godot_real t) {
- Vector2 *dest = (Vector2 *)p_dest;
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *b = (Vector2 *)p_b;
- *dest = src->linear_interpolate(*b, t);
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *b = (Vector2 *)&p_b;
+ *d = v->linear_interpolate(*b, t);
+ return dest;
}
-void GDAPI godot_vector2_reflect(godot_vector2 *p_dest,
- const godot_vector2 *p_src,
- const godot_vector2 *p_vec) {
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *vec = (Vector2 *)p_vec;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->reflect(*vec);
+godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_v, const godot_vector2 p_vec) {
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *vec = (Vector2 *)&p_vec;
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ *d = v->reflect(*vec);
+ return dest;
}
-void GDAPI godot_vector2_rotated(godot_vector2 *p_dest,
- const godot_vector2 *p_src, godot_real phi) {
- const Vector2 *src = (Vector2 *)p_src;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->rotated(phi);
+godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_v, godot_real phi) {
+ const Vector2 *v = (Vector2 *)p_v;
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ *d = v->rotated(phi);
+ return dest;
}
-void GDAPI godot_vector2_slide(godot_vector2 *p_dest,
- const godot_vector2 *p_src,
- godot_vector2 *p_vec) {
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *vec = (Vector2 *)p_vec;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->slide(*vec);
+godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_v, godot_vector2 p_vec) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *vec = (Vector2 *)&p_vec;
+ *d = v->slide(*vec);
+ return dest;
}
-void GDAPI godot_vector2_snapped(godot_vector2 *p_dest,
- const godot_vector2 *p_src,
- godot_vector2 *p_by) {
- const Vector2 *src = (Vector2 *)p_src;
- const Vector2 *by = (Vector2 *)p_by;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->snapped(*by);
+godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_v, godot_vector2 p_by) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ const Vector2 *by = (Vector2 *)&p_by;
+ *d = v->snapped(*by);
+ return dest;
}
-void GDAPI godot_vector2_tangent(godot_vector2 *p_dest,
- const godot_vector2 *p_src) {
- const Vector2 *src = (Vector2 *)p_src;
- Vector2 *dest = (Vector2 *)p_dest;
- *dest = src->tangent();
+godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_v) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = v->tangent();
+ return dest;
}
-void GDAPI godot_vector2_to_string(godot_string *p_dest,
- const godot_vector2 *p_src) {
- const Vector2 *src = (Vector2 *)p_src;
- String *dest = (String *)p_dest;
- *dest = "(" + *src + ")";
+godot_string GDAPI godot_vector2_to_string(const godot_vector2 *p_v) {
+ godot_string dest;
+ String *d = (String *)&dest;
+ const Vector2 *v = (Vector2 *)p_v;
+ *d = "(" + *v + ")";
+ return dest;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_vector2.h b/modules/gdnative/godot/godot_vector2.h
index 4d957d4c7..36a4f01d0 100644
--- a/modules/gdnative/godot/godot_vector2.h
+++ b/modules/gdnative/godot/godot_vector2.h
@@ -45,7 +45,7 @@ typedef struct godot_vector2 {
#include "../godot.h"
-void GDAPI godot_vector2_new(godot_vector2 *p_v, const godot_real p_x, const godot_real p_y);
+godot_vector2 GDAPI godot_vector2_new(const godot_real p_x, const godot_real p_y);
void GDAPI godot_vector2_set_x(godot_vector2 *p_v, const godot_real p_x);
void GDAPI godot_vector2_set_y(godot_vector2 *p_v, const godot_real p_y);
@@ -53,43 +53,43 @@ godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_v);
godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_v);
void GDAPI godot_vector2_normalize(godot_vector2 *p_v);
-void GDAPI godot_vector2_normalized(godot_vector2 *p_dest, const godot_vector2 *p_src);
+godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_v);
godot_real GDAPI godot_vector2_length(const godot_vector2 *p_v);
godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_v);
-godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_a, const godot_vector2 *p_b);
-godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_a, const godot_vector2 *p_b);
+godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_v, const godot_vector2 p_b);
+godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_v, const godot_vector2 p_b);
-void GDAPI godot_vector2_abs(godot_vector2 *p_dest, const godot_vector2 *p_src);
-godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_src);
-godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_src, const godot_vector2 *p_to);
-godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_src, const godot_vector2 *p_to);
-void GDAPI godot_vector2_clamped(godot_vector2 *p_dest, const godot_vector2 *p_src, godot_real length);
-void GDAPI godot_vector2_cubic_interpolate(godot_vector2 *p_dest, const godot_vector2 *p_src,
- const godot_vector2 *p_b, const godot_vector2 *p_pre_a,
- const godot_vector2 *p_post_b, godot_real t);
-godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_src, const godot_vector2 *p_with);
-void GDAPI godot_vector2_floor(godot_vector2 *p_dest, const godot_vector2 *p_src);
-godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_src);
-void GDAPI godot_vector2_linear_interpolate(godot_vector2 *p_dest, const godot_vector2 *p_src,
- const godot_vector2 *p_b, godot_real t);
-void GDAPI godot_vector2_reflect(godot_vector2 *p_dest, const godot_vector2 *p_src, const godot_vector2 *p_vec);
-void GDAPI godot_vector2_rotated(godot_vector2 *p_dest, const godot_vector2 *p_src, godot_real phi);
-void GDAPI godot_vector2_slide(godot_vector2 *p_dest, const godot_vector2 *p_src, godot_vector2 *p_vec);
-void GDAPI godot_vector2_snapped(godot_vector2 *p_dest, const godot_vector2 *p_src, godot_vector2 *p_by);
-void GDAPI godot_vector2_tangent(godot_vector2 *p_dest, const godot_vector2 *p_src);
-void GDAPI godot_vector2_to_string(godot_string *p_dest, const godot_vector2 *p_src);
+godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_v);
+godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_v);
+godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_v, const godot_vector2 p_to);
+godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_v, const godot_vector2 p_to);
+godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_v, godot_real length);
+godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_v,
+ const godot_vector2 p_b, const godot_vector2 p_pre_a,
+ const godot_vector2 p_post_b, godot_real t);
+godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_v, const godot_vector2 p_with);
+godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_v);
+godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_v);
+godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_v,
+ const godot_vector2 p_b, godot_real t);
+godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_v, const godot_vector2 p_vec);
+godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_v, godot_real phi);
+godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_v, godot_vector2 p_vec);
+godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_v, godot_vector2 p_by);
+godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_v);
+godot_string GDAPI godot_vector2_to_string(const godot_vector2 *p_v);
-void GDAPI godot_vector2_operator_add(godot_vector2 *p_dest, const godot_vector2 *p_a, const godot_vector2 *p_b);
-void GDAPI godot_vector2_operator_subtract(godot_vector2 *p_dest, const godot_vector2 *p_a, const godot_vector2 *p_b);
-void GDAPI godot_vector2_operator_multiply_vector(godot_vector2 *p_dest, const godot_vector2 *p_a, const godot_vector2 *p_b);
-void GDAPI godot_vector2_operator_multiply_scalar(godot_vector2 *p_dest, const godot_vector2 *p_a, const godot_real p_b);
-void GDAPI godot_vector2_operator_divide_vector(godot_vector2 *p_dest, const godot_vector2 *p_a, const godot_vector2 *p_b);
-void GDAPI godot_vector2_operator_divide_scalar(godot_vector2 *p_dest, const godot_vector2 *p_a, const godot_real p_b);
+godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_v, const godot_vector2 p_b);
+godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_v, const godot_vector2 p_b);
+godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_v, const godot_vector2 p_b);
+godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_v, const godot_real p_b);
+godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_v, const godot_vector2 p_b);
+godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_v, const godot_real p_b);
-godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_a, const godot_vector2 *p_b);
-godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_a, const godot_vector2 *p_b);
+godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_v, const godot_vector2 p_b);
+godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_v, const godot_vector2 p_b);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/godot/godot_vector3.cpp b/modules/gdnative/godot/godot_vector3.cpp
index 41d1c1abf..5f71b9f7e 100644
--- a/modules/gdnative/godot/godot_vector3.cpp
+++ b/modules/gdnative/godot/godot_vector3.cpp
@@ -38,9 +38,11 @@ extern "C" {
void _vector3_api_anchor() {
}
-void GDAPI godot_vector3_new(godot_vector3 *p_v, const godot_real p_x, const godot_real p_y, const godot_real p_z) {
- Vector3 *v = (Vector3 *)p_v;
+godot_vector3 GDAPI godot_vector3_new(const godot_real p_x, const godot_real p_y, const godot_real p_z) {
+ godot_vector3 value;
+ Vector3 *v = (Vector3 *)&value;
*v = Vector3(p_x, p_y, p_z);
+ return value;
}
void GDAPI godot_vector3_set_axis(godot_vector3 *p_v, const godot_int p_axis, const godot_real p_val) {
@@ -78,217 +80,261 @@ void GDAPI godot_vector3_normalize(godot_vector3 *p_v) {
v->normalize();
}
-void GDAPI godot_vector3_normalized(godot_vector3 *p_dest, const godot_vector3 *p_src) {
- Vector3 *src = (Vector3 *)p_src;
- Vector3 *dest = (Vector3 *)p_dest;
- *dest = src->normalized();
+godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ *d = v->normalized();
+ return dest;
}
-void godot_vector3_inverse(godot_vector3 *p_dest, const godot_vector3 *p_src) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- *dest = src->inverse();
+godot_vector3 godot_vector3_inverse(const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = v->inverse();
+ return dest;
}
-void godot_vector3_zero(godot_vector3 *p_src) {
- Vector3 *src = (Vector3 *)p_src;
- src->zero();
+void godot_vector3_zero(godot_vector3 *p_v) {
+ Vector3 *v = (Vector3 *)p_v;
+ v->zero();
}
-void godot_vector3_snap(godot_vector3 *p_src, godot_real val) {
- Vector3 *src = (Vector3 *)p_src;
- src->snap(val);
+void godot_vector3_snap(godot_vector3 *p_v, const godot_real val) {
+ Vector3 *v = (Vector3 *)p_v;
+ v->snap(val);
}
-void godot_vector3_snapped(godot_vector3 *p_dest, const godot_vector3 *p_src, godot_real val) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- *dest = src->snapped(val);
+godot_vector3 godot_vector3_snapped(const godot_vector3 *p_v, const godot_real val) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = v->snapped(val);
+ return dest;
}
-void godot_vector3_rotate(godot_vector3 *p_src, const godot_vector3 *p_axis, godot_real phi) {
- Vector3 *src = (Vector3 *)p_src;
- const Vector3 *axis = (Vector3 *)p_axis;
- src->rotate(*axis, phi);
+void godot_vector3_rotate(godot_vector3 *p_v, const godot_vector3 p_axis, const godot_real phi) {
+ Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *axis = (Vector3 *)&p_axis;
+ v->rotate(*axis, phi);
}
-void godot_vector3_rotated(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_axis, godot_real phi) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *axis = (Vector3 *)p_axis;
- *dest = src->rotated(*axis, phi);
+godot_vector3 godot_vector3_rotated(const godot_vector3 *p_v, const godot_vector3 p_axis, const godot_real phi) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *axis = (Vector3 *)&p_axis;
+ *d = v->rotated(*axis, phi);
+ return dest;
}
-void godot_vector3_linear_interpolate(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_b, godot_real t) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *b = (Vector3 *)p_b;
- *dest = src->linear_interpolate(*b, t);
+godot_vector3 godot_vector3_linear_interpolate(const godot_vector3 *p_v, const godot_vector3 p_b, const godot_real t) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *b = (Vector3 *)&p_b;
+ *d = v->linear_interpolate(*b, t);
+ return dest;
}
-void godot_vector3_cubic_interpolate(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_b, const godot_vector3 *p_pre_a,
- const godot_vector3 *p_post_b, godot_real t) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *b = (Vector3 *)p_b;
- const Vector3 *pre_a = (Vector3 *)p_pre_a;
- const Vector3 *post_b = (Vector3 *)p_post_b;
- *dest = src->cubic_interpolate(*b, *pre_a, *post_b, t);
+godot_vector3 godot_vector3_cubic_interpolate(const godot_vector3 *p_v,
+ const godot_vector3 p_b, const godot_vector3 p_pre_a,
+ const godot_vector3 p_post_b, const godot_real t) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *b = (Vector3 *)&p_b;
+ const Vector3 *pre_a = (Vector3 *)&p_pre_a;
+ const Vector3 *post_b = (Vector3 *)&p_post_b;
+ *d = v->cubic_interpolate(*b, *pre_a, *post_b, t);
+ return dest;
}
-void godot_vector3_cubic_interpolaten(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_b, const godot_vector3 *p_pre_a,
- const godot_vector3 *p_post_b, godot_real t) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *b = (Vector3 *)p_b;
- const Vector3 *pre_a = (Vector3 *)p_pre_a;
- const Vector3 *post_b = (Vector3 *)p_post_b;
- *dest = src->cubic_interpolaten(*b, *pre_a, *post_b, t);
+godot_vector3 godot_vector3_cubic_interpolaten(const godot_vector3 *p_v,
+ const godot_vector3 p_b, const godot_vector3 p_pre_a,
+ const godot_vector3 p_post_b, const godot_real t) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *b = (Vector3 *)&p_b;
+ const Vector3 *pre_a = (Vector3 *)&p_pre_a;
+ const Vector3 *post_b = (Vector3 *)&p_post_b;
+ *d = v->cubic_interpolaten(*b, *pre_a, *post_b, t);
+ return dest;
}
-void godot_vector3_cross(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *b = (Vector3 *)p_b;
- *dest = src->cross(*b);
+godot_vector3 godot_vector3_cross(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *b = (Vector3 *)&p_b;
+ *d = v->cross(*b);
+ return dest;
}
-godot_real godot_vector3_dot(const godot_vector3 *p_src, const godot_vector3 *p_b) {
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *b = (Vector3 *)p_b;
- return src->dot(*b);
+godot_real godot_vector3_dot(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *b = (Vector3 *)&p_b;
+ return v->dot(*b);
}
-void godot_vector3_outer(godot_basis *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_b) {
- Basis *dest = (Basis *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *b = (Vector3 *)p_b;
- *dest = src->outer(*b);
+godot_basis godot_vector3_outer(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ godot_basis dest;
+ Basis *d = (Basis *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *b = (Vector3 *)&p_b;
+ *d = v->outer(*b);
+ return dest;
}
-void godot_vector3_to_diagonal_matrix(godot_basis *p_dest, const godot_vector3 *p_src) {
- Basis *dest = (Basis *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- *dest = src->to_diagonal_matrix();
+godot_basis godot_vector3_to_diagonal_matrix(const godot_vector3 *p_v) {
+ godot_basis dest;
+ Basis *d = (Basis *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = v->to_diagonal_matrix();
+ return dest;
}
-void godot_vector3_abs(godot_vector3 *p_dest, const godot_vector3 *p_src) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- *dest = src->abs();
+godot_vector3 godot_vector3_abs(const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = v->abs();
+ return dest;
}
-void godot_vector3_floor(godot_vector3 *p_dest, const godot_vector3 *p_src) {
- Vector3 *dest = (Vector3 *)p_dest;
- const Vector3 *src = (Vector3 *)p_src;
- *dest = src->floor();
+godot_vector3 godot_vector3_floor(const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = v->floor();
+ return dest;
}
-void godot_vector3_ceil(godot_vector3 *p_dest, const godot_vector3 *p_src) {
- const Vector3 *src = (Vector3 *)p_src;
- Vector3 *dest = (Vector3 *)p_dest;
- *dest = src->ceil();
+godot_vector3 godot_vector3_ceil(const godot_vector3 *p_v) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = v->ceil();
+ return dest;
}
-godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- return a->distance_to(*b);
+godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ return v->distance_to(*b);
}
-godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- return a->distance_squared_to(*b);
+godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ return v->distance_squared_to(*b);
}
-godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- return a->angle_to(*b);
+godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ return v->angle_to(*b);
}
-void godot_vector3_slide(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_vec) {
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *vec = (Vector3 *)p_vec;
- Vector3 *dest = (Vector3 *)p_dest;
- *dest = src->slide(*vec);
+godot_vector3 godot_vector3_slide(const godot_vector3 *p_v, const godot_vector3 p_vec) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *vec = (Vector3 *)&p_vec;
+ *d = v->slide(*vec);
+ return dest;
}
-void godot_vector3_bounce(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_vec) {
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *vec = (Vector3 *)p_vec;
- Vector3 *dest = (Vector3 *)p_dest;
- *dest = src->bounce(*vec);
+godot_vector3 godot_vector3_bounce(const godot_vector3 *p_v, const godot_vector3 p_vec) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *vec = (Vector3 *)&p_vec;
+ *d = v->bounce(*vec);
+ return dest;
}
-void godot_vector3_reflect(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_vec) {
- const Vector3 *src = (Vector3 *)p_src;
- const Vector3 *vec = (Vector3 *)p_vec;
- Vector3 *dest = (Vector3 *)p_dest;
- *dest = src->reflect(*vec);
+godot_vector3 godot_vector3_reflect(const godot_vector3 *p_v, const godot_vector3 p_vec) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ const Vector3 *vec = (Vector3 *)&p_vec;
+ *d = v->reflect(*vec);
+ return dest;
}
-void GDAPI godot_vector3_operator_add(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- *dest = *a + *b;
+godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ *d = *v + *b;
+ return dest;
}
-void GDAPI godot_vector3_operator_subtract(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- *dest = *a - *b;
+godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ *d = *v - *b;
+ return dest;
}
-void GDAPI godot_vector3_operator_multiply_vector(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- *dest = *a * *b;
+godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ *d = *v * *b;
+ return dest;
}
-void GDAPI godot_vector3_operator_multiply_scalar(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_real p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- Vector3 *a = (Vector3 *)p_a;
- *dest = *a * p_b;
+godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_v, const godot_real p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ *d = *v * p_b;
+ return dest;
}
-void GDAPI godot_vector3_operator_divide_vector(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- *dest = *a / *b;
+godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ *d = *v / *b;
+ return dest;
}
-void GDAPI godot_vector3_operator_divide_scalar(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_real p_b) {
- Vector3 *dest = (Vector3 *)p_dest;
- Vector3 *a = (Vector3 *)p_a;
- *dest = *a / p_b;
+godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_v, const godot_real p_b) {
+ godot_vector3 dest;
+ Vector3 *d = (Vector3 *)&dest;
+ Vector3 *v = (Vector3 *)p_v;
+ *d = *v / p_b;
+ return dest;
}
-godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- return *a == *b;
+godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ return *v == *b;
}
-godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_a, const godot_vector3 *p_b) {
- Vector3 *a = (Vector3 *)p_a;
- Vector3 *b = (Vector3 *)p_b;
- return *a < *b;
+godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_v, const godot_vector3 p_b) {
+ Vector3 *v = (Vector3 *)p_v;
+ Vector3 *b = (Vector3 *)&p_b;
+ return *v < *b;
}
-void GDAPI godot_vector3_to_string(godot_string *p_dest, const godot_vector3 *p_src) {
- const Vector3 *src = (Vector3 *)p_src;
- String *dest = (String *)p_dest;
- *dest = "(" + *src + ")";
+godot_string GDAPI godot_vector3_to_string(const godot_vector3 *p_v) {
+ godot_string dest;
+ String *d = (String *)&dest;
+ const Vector3 *v = (Vector3 *)p_v;
+ *d = "(" + *v + ")";
+ return dest;
}
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/godot_vector3.h b/modules/gdnative/godot/godot_vector3.h
index bc141bcfe..654ddd779 100644
--- a/modules/gdnative/godot/godot_vector3.h
+++ b/modules/gdnative/godot/godot_vector3.h
@@ -49,7 +49,7 @@ typedef struct godot_vector3 {
#include "../godot.h"
#include "godot_basis.h"
-void GDAPI godot_vector3_new(godot_vector3 *p_v, const godot_real p_x, const godot_real p_y, const godot_real p_z);
+godot_vector3 GDAPI godot_vector3_new(const godot_real p_x, const godot_real p_y, const godot_real p_z);
void GDAPI godot_vector3_set_axis(godot_vector3 *p_v, const godot_int p_axis, const godot_real p_val);
godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_v, const godot_int p_axis);
@@ -61,50 +61,50 @@ godot_real GDAPI godot_vector3_length(const godot_vector3 *p_v);
godot_real GDAPI godot_vector3_length_squared(const godot_vector3 *p_v);
void GDAPI godot_vector3_normalize(godot_vector3 *p_v);
-void GDAPI godot_vector3_normalized(godot_vector3 *p_dest, const godot_vector3 *p_src);
+godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_v);
-void GDAPI godot_vector3_inverse(godot_vector3 *p_dest, const godot_vector3 *p_src);
-void GDAPI godot_vector3_zero(godot_vector3 *p_src);
-void GDAPI godot_vector3_snap(godot_vector3 *p_src, godot_real val);
-void GDAPI godot_vector3_snapped(godot_vector3 *p_dest, const godot_vector3 *p_src, godot_real val);
-void GDAPI godot_vector3_rotate(godot_vector3 *p_src, const godot_vector3 *p_axis, godot_real phi);
-void GDAPI godot_vector3_rotated(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_axis, godot_real phi);
-void GDAPI godot_vector3_linear_interpolate(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_b, godot_real t);
-void GDAPI godot_vector3_cubic_interpolate(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_b, const godot_vector3 *p_pre_a,
- const godot_vector3 *p_post_b, godot_real t);
-void GDAPI godot_vector3_cubic_interpolaten(godot_vector3 *p_dest, const godot_vector3 *p_src,
- const godot_vector3 *p_b, const godot_vector3 *p_pre_a,
- const godot_vector3 *p_post_b, godot_real t);
-void GDAPI godot_vector3_cross(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_b);
-godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_src, const godot_vector3 *p_b);
-void GDAPI godot_vector3_outer(godot_basis *dest, const godot_vector3 *p_src, const godot_vector3 *p_b);
-void GDAPI godot_vector3_to_diagonal_matrix(godot_basis *dest, const godot_vector3 *p_src);
-void GDAPI godot_vector3_abs(godot_vector3 *p_dest, const godot_vector3 *p_src);
-void GDAPI godot_vector3_floor(godot_vector3 *p_dest, const godot_vector3 *p_src);
-void GDAPI godot_vector3_ceil(godot_vector3 *p_dest, const godot_vector3 *p_src);
+godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_v);
+void GDAPI godot_vector3_zero(godot_vector3 *p_v);
+void GDAPI godot_vector3_snap(godot_vector3 *p_v, const godot_real val);
+godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_v, const godot_real val);
+void GDAPI godot_vector3_rotate(godot_vector3 *p_v, const godot_vector3 p_axis, const godot_real phi);
+godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_v,
+ const godot_vector3 p_axis, const godot_real phi);
+godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_v,
+ const godot_vector3 p_b, const godot_real t);
+godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_v,
+ const godot_vector3 p_b, const godot_vector3 p_pre_a,
+ const godot_vector3 p_post_b, const godot_real t);
+godot_vector3 GDAPI godot_vector3_cubic_interpolaten(const godot_vector3 *p_v,
+ const godot_vector3 p_b, const godot_vector3 p_pre_a,
+ const godot_vector3 p_post_b, const godot_real t);
+godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_v);
+godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_v);
+godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_v);
+godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_v);
-godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_a, const godot_vector3 *p_b);
-godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_a, const godot_vector3 *p_b);
-godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_a, const godot_vector3 *p_b);
+godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_v, const godot_vector3 p_b);
-void GDAPI godot_vector3_slide(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_vec);
-void GDAPI godot_vector3_bounce(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_vec);
-void GDAPI godot_vector3_reflect(godot_vector3 *p_dest, const godot_vector3 *p_src, const godot_vector3 *p_vec);
+godot_vector3 GDAPI godot_vector3_slide(const godot_vector3 *p_v, const godot_vector3 p_vec);
+godot_vector3 GDAPI godot_vector3_bounce(const godot_vector3 *p_v, const godot_vector3 p_vec);
+godot_vector3 GDAPI godot_vector3_reflect(const godot_vector3 *p_v, const godot_vector3 p_vec);
-void GDAPI godot_vector3_operator_add(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b);
-void GDAPI godot_vector3_operator_subtract(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b);
-void GDAPI godot_vector3_operator_multiply_vector(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b);
-void GDAPI godot_vector3_operator_multiply_scalar(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_real p_b);
-void GDAPI godot_vector3_operator_divide_vector(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_vector3 *p_b);
-void GDAPI godot_vector3_operator_divide_scalar(godot_vector3 *p_dest, const godot_vector3 *p_a, const godot_real p_b);
+godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_v, const godot_real p_b);
+godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_v, const godot_real p_b);
-godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_a, const godot_vector3 *p_b);
-godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_a, const godot_vector3 *p_b);
+godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_v, const godot_vector3 p_b);
+godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_v, const godot_vector3 p_b);
-void GDAPI godot_vector3_to_string(godot_string *p_dest, const godot_vector3 *p_src);
+godot_string GDAPI godot_vector3_to_string(const godot_vector3 *p_v);
#ifdef __cplusplus
}
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index ae5bb5694..7d5ba08d6 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -27,10 +27,15 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "editor/editor_settings.h"
#include "gd_compiler.h"
#include "gd_script.h"
#include "global_config.h"
#include "os/file_access.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_file_system.h"
+#include "editor/editor_settings.h"
+#endif
void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
@@ -50,11 +55,12 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str
"# var a = 2\n" +
"# var b = \"textvar\"\n\n" +
"func _ready():\n" +
- "\t# Called every time the node is added to the scene.\n" +
- "\t# Initialization here\n" +
- "\tpass\n";
+ "%TS%# Called every time the node is added to the scene.\n" +
+ "%TS%# Initialization here\n" +
+ "%TS%pass\n";
_template = _template.replace("%BASE%", p_base_class_name);
+ _template = _template.replace("%TS%", _get_indentation());
Ref<GDScript> script;
script.instance();
@@ -1315,7 +1321,7 @@ static void _find_identifiers(GDCompletionContext &context, int p_line, bool p_o
static const char *_type_names[Variant::VARIANT_MAX] = {
"null", "bool", "int", "float", "String", "Vector2", "Rect2", "Vector3", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
- "Color", "Image", "NodePath", "RID", "Object", "InputEvent", "Dictionary", "Array", "RawArray", "IntArray", "FloatArray", "StringArray",
+ "Color", "NodePath", "RID", "Object", "InputEvent", "Dictionary", "Array", "RawArray", "IntArray", "FloatArray", "StringArray",
"Vector2Array", "Vector3Array", "ColorArray"
};
@@ -1405,6 +1411,17 @@ static void _make_function_hint(const GDParser::FunctionNode *p_func, int p_argi
arghint += ")";
}
+void get_directory_contents(EditorFileSystemDirectory *p_dir, Set<String> &r_list) {
+
+ for (int i = 0; i < p_dir->get_subdir_count(); i++) {
+ get_directory_contents(p_dir->get_subdir(i), r_list);
+ }
+
+ for (int i = 0; i < p_dir->get_file_count(); i++) {
+ r_list.insert("\"" + p_dir->get_file_path(i) + "\"");
+ }
+}
+
static void _find_type_arguments(GDCompletionContext &context, const GDParser::Node *p_node, int p_line, const StringName &p_method, const GDCompletionIdentifier &id, int p_argidx, Set<String> &result, String &arghint) {
//print_line("find type arguments?");
@@ -1753,6 +1770,10 @@ static void _find_call_arguments(GDCompletionContext &context, const GDParser::N
const GDParser::BuiltInFunctionNode *fn = static_cast<const GDParser::BuiltInFunctionNode *>(op->arguments[0]);
MethodInfo mi = GDFunctions::get_info(fn->function);
+ if (mi.name == "load" && bool(EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))) {
+ get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), result);
+ }
+
arghint = _get_visual_datatype(mi.return_val, false) + " " + GDFunctions::get_func_name(fn->function) + String("(");
for (int i = 0; i < mi.arguments.size(); i++) {
if (i > 0)
@@ -2374,6 +2395,11 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
}
} break;
+ case GDParser::COMPLETION_RESOURCE_PATH: {
+
+ if (EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))
+ get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), options);
+ } break;
}
for (Set<String>::Element *E = options.front(); E; E = E->next()) {
@@ -2391,8 +2417,29 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
#endif
+String GDScriptLanguage::_get_indentation() const {
+#ifdef TOOLS_ENABLED
+ if (SceneTree::get_singleton()->is_editor_hint()) {
+ bool use_space_indentation = EDITOR_DEF("text_editor/indent/type", 0);
+
+ if (use_space_indentation) {
+ int indent_size = EDITOR_DEF("text_editor/indent/size", 4);
+
+ String space_indent = "";
+ for (int i = 0; i < indent_size; i++) {
+ space_indent += " ";
+ }
+ return space_indent;
+ }
+ }
+#endif
+ return "\t";
+}
+
void GDScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
+ String indent = _get_indentation();
+
Vector<String> lines = p_code.split("\n");
List<int> indent_stack;
@@ -2432,8 +2479,9 @@ void GDScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_t
if (i >= p_from_line) {
l = "";
- for (int j = 0; j < indent_stack.size(); j++)
- l += "\t";
+ for (int j = 0; j < indent_stack.size(); j++) {
+ l += indent;
+ }
l += st;
} else if (i > p_to_line) {
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 608256c88..fb32d23ad 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -1433,9 +1433,21 @@ Variant GDFunctionState::_signal_callback(const Variant **p_args, int p_argcount
return ret;
}
-bool GDFunctionState::is_valid() const {
+bool GDFunctionState::is_valid(bool p_extended_check) const {
- return function != NULL;
+ if (function == NULL)
+ return false;
+
+ if (p_extended_check) {
+ //class instance gone?
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
+ return false;
+ //script gone?
+ if (state.script_id && !ObjectDB::get_instance(state.script_id))
+ return false;
+ }
+
+ return true;
}
Variant GDFunctionState::resume(const Variant &p_arg) {
@@ -1464,7 +1476,7 @@ Variant GDFunctionState::resume(const Variant &p_arg) {
void GDFunctionState::_bind_methods() {
ClassDB::bind_method(D_METHOD("resume:Variant", "arg"), &GDFunctionState::resume, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("is_valid"), &GDFunctionState::is_valid);
+ ClassDB::bind_method(D_METHOD("is_valid", "extended_check"), &GDFunctionState::is_valid, DEFVAL(false));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &GDFunctionState::_signal_callback, MethodInfo("_signal_callback"));
}
diff --git a/modules/gdscript/gd_function.h b/modules/gdscript/gd_function.h
index f0bf33147..6d20b1977 100644
--- a/modules/gdscript/gd_function.h
+++ b/modules/gdscript/gd_function.h
@@ -237,7 +237,7 @@ protected:
static void _bind_methods();
public:
- bool is_valid() const;
+ bool is_valid(bool p_extended_check = false) const;
Variant resume(const Variant &p_arg = Variant());
GDFunctionState();
~GDFunctionState();
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index cd16fef6b..4ae62eb1d 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -389,6 +389,19 @@ GDParser::Node *GDParser::_parse_expression(Node *p_parent, bool p_static, bool
}
tokenizer->advance();
+ if (tokenizer->get_token() == GDTokenizer::TK_CURSOR) {
+ completion_cursor = StringName();
+ completion_node = p_parent;
+ completion_type = COMPLETION_RESOURCE_PATH;
+ completion_class = current_class;
+ completion_function = current_function;
+ completion_line = tokenizer->get_token_line();
+ completion_block = current_block;
+ completion_argument = 0;
+ completion_found = true;
+ tokenizer->advance();
+ }
+
String path;
bool found_constant = false;
bool valid = false;
@@ -460,10 +473,10 @@ GDParser::Node *GDParser::_parse_expression(Node *p_parent, bool p_static, bool
_set_error("Expected ')' after 'preload' path");
return NULL;
}
+ tokenizer->advance();
ConstantNode *constant = alloc_node<ConstantNode>();
constant->value = res;
- tokenizer->advance();
expr = constant;
} else if (tokenizer->get_token() == GDTokenizer::TK_PR_YIELD) {
diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h
index 445ad7361..7e7e19de1 100644
--- a/modules/gdscript/gd_parser.h
+++ b/modules/gdscript/gd_parser.h
@@ -437,6 +437,7 @@ public:
COMPLETION_PARENT_FUNCTION,
COMPLETION_METHOD,
COMPLETION_CALL_ARGUMENTS,
+ COMPLETION_RESOURCE_PATH,
COMPLETION_INDEX,
COMPLETION_VIRTUAL_FUNC,
COMPLETION_YIELD,
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index 2367f6074..173014b13 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -1697,8 +1697,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef TOOLS_ENABLED
while (E->get()->placeholders.size()) {
-
Object *obj = E->get()->placeholders.front()->get()->get_owner();
+
//save instance info
List<Pair<StringName, Variant> > state;
if (obj->get_script_instance()) {
@@ -1706,6 +1706,9 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->get_script_instance()->get_property_state(state);
map[obj->get_instance_ID()] = state;
obj->set_script(RefPtr());
+ } else {
+ // no instance found. Let's remove it so we don't loop forever
+ E->get()->placeholders.erase(E->get()->placeholders.front()->get());
}
}
#endif
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 93f8ee872..00ae13679 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -384,12 +384,14 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool can_inherit_from_file() { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint);
#ifdef TOOLS_ENABLED
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result);
#endif
+ virtual String _get_indentation() const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp
index 13674f1f9..c26ba03a6 100644
--- a/modules/gdscript/gd_tokenizer.cpp
+++ b/modules/gdscript/gd_tokenizer.cpp
@@ -800,7 +800,6 @@ void GDTokenizerText::_advance() {
{ Variant::BASIS, "Basis" },
{ Variant::TRANSFORM, "Transform" },
{ Variant::COLOR, "Color" },
- { Variant::IMAGE, "Image" },
{ Variant::_RID, "RID" },
{ Variant::OBJECT, "Object" },
{ Variant::INPUT_EVENT, "InputEvent" },
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 39fe0a167..d8993710a 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -519,12 +519,12 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const InputEve
if (p_event.mouse_button.button_index == BUTTON_WHEEL_UP && (p_event.mouse_button.mod.command || p_event.mouse_button.mod.shift)) {
if (p_event.mouse_button.pressed)
- floor->set_value(floor->get_value() + 1);
+ floor->set_value(floor->get_value() + p_event.mouse_button.factor);
return true; //eaten
} else if (p_event.mouse_button.button_index == BUTTON_WHEEL_DOWN && (p_event.mouse_button.mod.command || p_event.mouse_button.mod.shift)) {
if (p_event.mouse_button.pressed)
- floor->set_value(floor->get_value() - 1);
+ floor->set_value(floor->get_value() - p_event.mouse_button.factor);
return true;
}
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index 83685d644..0741dd198 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -89,7 +89,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
return OK;
}
-Error ImageLoaderJPG::load_image(Image *p_image, FileAccess *f) {
+Error ImageLoaderJPG::load_image(Ref<Image> p_image, FileAccess *f) {
PoolVector<uint8_t> src_image;
int src_image_len = f->get_len();
@@ -102,7 +102,7 @@ Error ImageLoaderJPG::load_image(Image *p_image, FileAccess *f) {
f->close();
- Error err = jpeg_load_image_from_buffer(p_image, w.ptr(), src_image_len);
+ Error err = jpeg_load_image_from_buffer(p_image.ptr(), w.ptr(), src_image_len);
w = PoolVector<uint8_t>::Write();
@@ -115,10 +115,11 @@ void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const
p_extensions->push_back("jpeg");
}
-static Image _jpegd_mem_loader_func(const uint8_t *p_png, int p_size) {
+static Ref<Image> _jpegd_mem_loader_func(const uint8_t *p_png, int p_size) {
- Image img;
- Error err = jpeg_load_image_from_buffer(&img, p_png, p_size);
+ Ref<Image> img;
+ img.instance();
+ Error err = jpeg_load_image_from_buffer(img.ptr(), p_png, p_size);
if (err)
ERR_PRINT("Couldn't initialize ImageLoaderJPG with the given resource.");
diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h
index d23e8a7d4..57d7a2bb1 100644
--- a/modules/jpg/image_loader_jpegd.h
+++ b/modules/jpg/image_loader_jpegd.h
@@ -38,7 +38,7 @@
class ImageLoaderJPG : public ImageFormatLoader {
public:
- virtual Error load_image(Image *p_image, FileAccess *f);
+ virtual Error load_image(Ref<Image> p_image, FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderJPG();
};
diff --git a/modules/openssl/SCsub b/modules/openssl/SCsub
index 0e811ce8c..add7d4dcf 100644
--- a/modules/openssl/SCsub
+++ b/modules/openssl/SCsub
@@ -677,7 +677,16 @@ if (env['builtin_openssl'] != 'no'):
# Module sources
env_openssl.add_source_files(env.modules_sources, "*.cpp")
-env_openssl.add_source_files(env.modules_sources, "*.c")
+
+
+# Other thirdparty dependencies
+thirdparty_misc_dir = "#thirdparty/misc/"
+thirdparty_misc_sources = [
+ "curl_hostcheck.c",
+]
+thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_misc_sources]
+env_openssl.add_source_files(env.modules_sources, thirdparty_misc_sources)
+
# platform/uwp need to know openssl is available, pass to main env
if "platform" in env and env["platform"] == "uwp":
diff --git a/modules/openssl/curl_hostcheck.c b/modules/openssl/curl_hostcheck.c
deleted file mode 100644
index feef23261..000000000
--- a/modules/openssl/curl_hostcheck.c
+++ /dev/null
@@ -1,217 +0,0 @@
-/***************************************************************************
- * _ _ ____ _
- * Project ___| | | | _ \| |
- * / __| | | | |_) | |
- * | (__| |_| | _ <| |___
- * \___|\___/|_| \_\_____|
- *
- * Copyright (C) 1998 - 2012, Daniel Stenberg, <daniel@haxx.se>, et al.
- *
- * This software is licensed as described in the file COPYING, which
- * you should have received as part of this distribution. The terms
- * are also available at http://curl.haxx.se/docs/copyright.html.
- *
- * You may opt to use, copy, modify, merge, publish, distribute and/or sell
- * copies of the Software, and permit persons to whom the Software is
- * furnished to do so, under the terms of the COPYING file.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ***************************************************************************/
-
-/* This file is an amalgamation of hostcheck.c and most of rawstr.c
- from cURL. The contents of the COPYING file mentioned above are:
-
-COPYRIGHT AND PERMISSION NOTICE
-
-Copyright (c) 1996 - 2013, Daniel Stenberg, <daniel@haxx.se>.
-
-All rights reserved.
-
-Permission to use, copy, modify, and distribute this software for any purpose
-with or without fee is hereby granted, provided that the above copyright
-notice and this permission notice appear in all copies.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN
-NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
-OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of a copyright holder shall not
-be used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization of the copyright holder.
-*/
-
-#include "curl_hostcheck.h"
-#include <string.h>
-
-/* Portable, consistent toupper (remember EBCDIC). Do not use toupper() because
- its behavior is altered by the current locale. */
-static char Curl_raw_toupper(char in)
-{
- switch (in) {
- case 'a':
- return 'A';
- case 'b':
- return 'B';
- case 'c':
- return 'C';
- case 'd':
- return 'D';
- case 'e':
- return 'E';
- case 'f':
- return 'F';
- case 'g':
- return 'G';
- case 'h':
- return 'H';
- case 'i':
- return 'I';
- case 'j':
- return 'J';
- case 'k':
- return 'K';
- case 'l':
- return 'L';
- case 'm':
- return 'M';
- case 'n':
- return 'N';
- case 'o':
- return 'O';
- case 'p':
- return 'P';
- case 'q':
- return 'Q';
- case 'r':
- return 'R';
- case 's':
- return 'S';
- case 't':
- return 'T';
- case 'u':
- return 'U';
- case 'v':
- return 'V';
- case 'w':
- return 'W';
- case 'x':
- return 'X';
- case 'y':
- return 'Y';
- case 'z':
- return 'Z';
- }
- return in;
-}
-
-/*
- * Curl_raw_equal() is for doing "raw" case insensitive strings. This is meant
- * to be locale independent and only compare strings we know are safe for
- * this. See http://daniel.haxx.se/blog/2008/10/15/strcasecmp-in-turkish/ for
- * some further explanation to why this function is necessary.
- *
- * The function is capable of comparing a-z case insensitively even for
- * non-ascii.
- */
-
-static int Curl_raw_equal(const char *first, const char *second)
-{
- while(*first && *second) {
- if(Curl_raw_toupper(*first) != Curl_raw_toupper(*second))
- /* get out of the loop as soon as they don't match */
- break;
- first++;
- second++;
- }
- /* we do the comparison here (possibly again), just to make sure that if the
- loop above is skipped because one of the strings reached zero, we must not
- return this as a successful match */
- return (Curl_raw_toupper(*first) == Curl_raw_toupper(*second));
-}
-
-static int Curl_raw_nequal(const char *first, const char *second, size_t max)
-{
- while(*first && *second && max) {
- if(Curl_raw_toupper(*first) != Curl_raw_toupper(*second)) {
- break;
- }
- max--;
- first++;
- second++;
- }
- if(0 == max)
- return 1; /* they are equal this far */
-
- return Curl_raw_toupper(*first) == Curl_raw_toupper(*second);
-}
-
-/*
- * Match a hostname against a wildcard pattern.
- * E.g.
- * "foo.host.com" matches "*.host.com".
- *
- * We use the matching rule described in RFC6125, section 6.4.3.
- * http://tools.ietf.org/html/rfc6125#section-6.4.3
- */
-
-static int hostmatch(const char *hostname, const char *pattern)
-{
- const char *pattern_label_end, *pattern_wildcard, *hostname_label_end;
- int wildcard_enabled;
- size_t prefixlen, suffixlen;
- pattern_wildcard = strchr(pattern, '*');
- if(pattern_wildcard == NULL)
- return Curl_raw_equal(pattern, hostname) ?
- CURL_HOST_MATCH : CURL_HOST_NOMATCH;
-
- /* We require at least 2 dots in pattern to avoid too wide wildcard
- match. */
- wildcard_enabled = 1;
- pattern_label_end = strchr(pattern, '.');
- if(pattern_label_end == NULL || strchr(pattern_label_end+1, '.') == NULL ||
- pattern_wildcard > pattern_label_end ||
- Curl_raw_nequal(pattern, "xn--", 4)) {
- wildcard_enabled = 0;
- }
- if(!wildcard_enabled)
- return Curl_raw_equal(pattern, hostname) ?
- CURL_HOST_MATCH : CURL_HOST_NOMATCH;
-
- hostname_label_end = strchr(hostname, '.');
- if(hostname_label_end == NULL ||
- !Curl_raw_equal(pattern_label_end, hostname_label_end))
- return CURL_HOST_NOMATCH;
-
- /* The wildcard must match at least one character, so the left-most
- label of the hostname is at least as large as the left-most label
- of the pattern. */
- if(hostname_label_end - hostname < pattern_label_end - pattern)
- return CURL_HOST_NOMATCH;
-
- prefixlen = pattern_wildcard - pattern;
- suffixlen = pattern_label_end - (pattern_wildcard+1);
- return Curl_raw_nequal(pattern, hostname, prefixlen) &&
- Curl_raw_nequal(pattern_wildcard+1, hostname_label_end - suffixlen,
- suffixlen) ?
- CURL_HOST_MATCH : CURL_HOST_NOMATCH;
-}
-
-int Tool_Curl_cert_hostcheck(const char *match_pattern, const char *hostname)
-{
- if(!match_pattern || !*match_pattern ||
- !hostname || !*hostname) /* sanity check */
- return 0;
-
- if(Curl_raw_equal(hostname, match_pattern)) /* trivial case */
- return 1;
-
- if(hostmatch(hostname,match_pattern) == CURL_HOST_MATCH)
- return 1;
- return 0;
-}
diff --git a/modules/openssl/curl_hostcheck.h b/modules/openssl/curl_hostcheck.h
deleted file mode 100644
index 1b7fbe81e..000000000
--- a/modules/openssl/curl_hostcheck.h
+++ /dev/null
@@ -1,39 +0,0 @@
-#ifndef HEADER_TOOL_CURL_HOSTCHECK_H
-#define HEADER_TOOL_CURL_HOSTCHECK_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/***************************************************************************
- * _ _ ____ _
- * Project ___| | | | _ \| |
- * / __| | | | |_) | |
- * | (__| |_| | _ <| |___
- * \___|\___/|_| \_\_____|
- *
- * Copyright (C) 1998 - 2012, Daniel Stenberg, <daniel@haxx.se>, et al.
- *
- * This software is licensed as described in the file COPYING, which
- * you should have received as part of this distribution. The terms
- * are also available at http://curl.haxx.se/docs/copyright.html.
- *
- * You may opt to use, copy, modify, merge, publish, distribute and/or sell
- * copies of the Software, and permit persons to whom the Software is
- * furnished to do so, under the terms of the COPYING file.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ***************************************************************************/
-
-#define CURL_HOST_NOMATCH 0
-#define CURL_HOST_MATCH 1
-int Tool_Curl_cert_hostcheck(const char *match_pattern, const char *hostname);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* HEADER_CURL_HOSTCHECK_H */
-
diff --git a/modules/openssl/stream_peer_openssl.h b/modules/openssl/stream_peer_openssl.h
index 12262da94..5c830ebf3 100644
--- a/modules/openssl/stream_peer_openssl.h
+++ b/modules/openssl/stream_peer_openssl.h
@@ -30,17 +30,19 @@
#ifndef STREAM_PEER_OPEN_SSL_H
#define STREAM_PEER_OPEN_SSL_H
-#include "curl_hostcheck.h"
#include "global_config.h"
#include "io/stream_peer_ssl.h"
#include "os/file_access.h"
-#include <stdio.h> // If you don't know what this is for stop reading now.
+
+#include "thirdparty/misc/curl_hostcheck.h"
#include <openssl/bio.h> // BIO objects for I/O
#include <openssl/err.h> // Error reporting
#include <openssl/ssl.h> // SSL and SSL_CTX for SSL connections
#include <openssl/x509v3.h>
+#include <stdio.h>
+
class StreamPeerOpenSSL : public StreamPeerSSL {
private:
static int _bio_create(BIO *b);
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 62cbd9cd8..bdd4779e2 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -164,8 +164,8 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
print_line("flip: " + itos(flags & PVR_VFLIP));
- Image image(width, height, mipmaps, format, data);
- ERR_FAIL_COND_V(image.empty(), RES());
+ Ref<Image> image = memnew(Image(width, height, mipmaps, format, data));
+ ERR_FAIL_COND_V(image->empty(), RES());
Ref<ImageTexture> texture = memnew(ImageTexture);
texture->create_from_image(image, tex_flags);
@@ -193,30 +193,32 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const {
static void _compress_pvrtc4(Image *p_img) {
- Image img = *p_img;
+ Ref<Image> img = p_img->duplicate();
bool make_mipmaps = false;
- if (img.get_width() % 8 || img.get_height() % 8) {
- make_mipmaps = img.has_mipmaps();
- img.resize(img.get_width() + (8 - (img.get_width() % 8)), img.get_height() + (8 - (img.get_height() % 8)));
+ if (img->get_width() % 8 || img->get_height() % 8) {
+ make_mipmaps = img->has_mipmaps();
+ img->resize(img->get_width() + (8 - (img->get_width() % 8)), img->get_height() + (8 - (img->get_height() % 8)));
}
- img.convert(Image::FORMAT_RGBA8);
- if (!img.has_mipmaps() && make_mipmaps)
- img.generate_mipmaps();
+ img->convert(Image::FORMAT_RGBA8);
+ if (!img->has_mipmaps() && make_mipmaps)
+ img->generate_mipmaps();
- bool use_alpha = img.detect_alpha();
+ bool use_alpha = img->detect_alpha();
- Image new_img;
- new_img.create(img.get_width(), img.get_height(), true, use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4);
- PoolVector<uint8_t> data = new_img.get_data();
+ Ref<Image> new_img;
+ new_img.instance();
+ new_img->create(img->get_width(), img->get_height(), true, use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4);
+
+ PoolVector<uint8_t> data = new_img->get_data();
{
PoolVector<uint8_t>::Write wr = data.write();
- PoolVector<uint8_t>::Read r = img.get_data().read();
+ PoolVector<uint8_t>::Read r = img->get_data().read();
- for (int i = 0; i <= new_img.get_mipmap_count(); i++) {
+ for (int i = 0; i <= new_img->get_mipmap_count(); i++) {
int ofs, size, w, h;
- img.get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
+ img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::RgbaBitmap bm(w, h);
copymem(bm.GetData(), &r[ofs], size);
{
@@ -226,12 +228,12 @@ static void _compress_pvrtc4(Image *p_img) {
}
}
- new_img.get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
+ new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm);
}
}
- *p_img = Image(new_img.get_width(), new_img.get_height(), new_img.has_mipmaps(), new_img.get_format(), data);
+ p_img->create(new_img->get_width(), new_img->get_height(), new_img->has_mipmaps(), new_img->get_format(), data);
}
ResourceFormatPVR::ResourceFormatPVR() {
@@ -676,8 +678,7 @@ static void _pvrtc_decompress(Image *p_img) {
r = PoolVector<uint8_t>::Read();
bool make_mipmaps = p_img->has_mipmaps();
- Image newimg(p_img->get_width(), p_img->get_height(), false, Image::FORMAT_RGBA8, newdata);
+ p_img->create(p_img->get_width(), p_img->get_height(), false, Image::FORMAT_RGBA8, newdata);
if (make_mipmaps)
- newimg.generate_mipmaps();
- *p_img = newimg;
+ p_img->generate_mipmaps();
}
diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp
index c6835d4b6..3f7ad8b2c 100644
--- a/modules/squish/image_compress_squish.cpp
+++ b/modules/squish/image_compress_squish.cpp
@@ -31,6 +31,12 @@
#include "print_string.h"
+#if defined(__SSE2__)
+#define SQUISH_USE_SSE 2
+#elif defined(__SSE__)
+#define SQUISH_USE_SSE 1
+#endif
+
#include <squish.h>
void image_compress_squish(Image *p_image) {
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 227e5e61b..c645a5570 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -30,7 +30,8 @@
#include "audio_stream_ogg_vorbis.h"
#include "os/file_access.h"
-#include "thirdparty/stb_vorbis/stb_vorbis.c"
+
+#include "thirdparty/misc/stb_vorbis.c"
void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) {
@@ -42,6 +43,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra
int mixed = stb_vorbis_get_samples_float_interleaved(ogg_stream, 2, (float *)p_buffer, todo * 2);
todo -= mixed;
+ frames_mixed += mixed;
if (todo) {
//end of file!
@@ -66,8 +68,8 @@ float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() {
void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) {
- seek_pos(p_from_pos);
active = true;
+ seek_pos(p_from_pos);
loops = 0;
_begin_resample();
}
@@ -95,7 +97,12 @@ void AudioStreamPlaybackOGGVorbis::seek_pos(float p_time) {
if (!active)
return;
- stb_vorbis_seek(ogg_stream, uint32_t(p_time * vorbis_stream->sample_rate));
+ if (p_time >= get_length()) {
+ p_time = 0;
+ }
+ frames_mixed = uint32_t(vorbis_stream->sample_rate * p_time);
+
+ stb_vorbis_seek(ogg_stream, frames_mixed);
}
float AudioStreamPlaybackOGGVorbis::get_length() const {
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/stb_vorbis/audio_stream_ogg_vorbis.h
index bb895c4df..287aa4ca4 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.h
@@ -34,7 +34,7 @@
#include "servers/audio/audio_stream.h"
#define STB_VORBIS_HEADER_ONLY
-#include "thirdparty/stb_vorbis/stb_vorbis.c"
+#include "thirdparty/misc/stb_vorbis.c"
#undef STB_VORBIS_HEADER_ONLY
class AudioStreamOGGVorbis;
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 28463e2cb..d895f6028 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -31,7 +31,8 @@
#include "global_config.h"
#include "os/os.h"
-#include "yuv2rgb.h"
+
+#include "thirdparty/misc/yuv2rgb.h"
int VideoStreamPlaybackTheora::buffer_data() {
@@ -137,7 +138,7 @@ void VideoStreamPlaybackTheora::video_write(void) {
format = Image::FORMAT_RGBA8;
}
- Image img(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data); //zero copy image creation
+ Ref<Image> img = memnew(Image(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data)); //zero copy image creation
texture->set_data(img); //zero copy send to visual server
diff --git a/modules/theora/yuv2rgb.h b/modules/theora/yuv2rgb.h
deleted file mode 100644
index a9bef76da..000000000
--- a/modules/theora/yuv2rgb.h
+++ /dev/null
@@ -1,1123 +0,0 @@
-/* Thirdparty code presumably from http://wss.co.uk/pinknoise/yuv2rgb/ */
-/* FIXME: Move to thirdparty dir */
-
-#ifndef YUV2RGB_H
-#define YUV2RGB_H
-
-#include "typedefs.h"
-
-static const uint32_t tables[256*3] = {
- /* y_table */
- 0x7FFFFFEDU,
- 0x7FFFFFEFU,
- 0x7FFFFFF0U,
- 0x7FFFFFF1U,
- 0x7FFFFFF2U,
- 0x7FFFFFF3U,
- 0x7FFFFFF4U,
- 0x7FFFFFF6U,
- 0x7FFFFFF7U,
- 0x7FFFFFF8U,
- 0x7FFFFFF9U,
- 0x7FFFFFFAU,
- 0x7FFFFFFBU,
- 0x7FFFFFFDU,
- 0x7FFFFFFEU,
- 0x7FFFFFFFU,
- 0x80000000U,
- 0x80400801U,
- 0x80A01002U,
- 0x80E01803U,
- 0x81202805U,
- 0x81803006U,
- 0x81C03807U,
- 0x82004008U,
- 0x82604809U,
- 0x82A0500AU,
- 0x82E0600CU,
- 0x8340680DU,
- 0x8380700EU,
- 0x83C0780FU,
- 0x84208010U,
- 0x84608811U,
- 0x84A09813U,
- 0x8500A014U,
- 0x8540A815U,
- 0x8580B016U,
- 0x85E0B817U,
- 0x8620C018U,
- 0x8660D01AU,
- 0x86C0D81BU,
- 0x8700E01CU,
- 0x8740E81DU,
- 0x87A0F01EU,
- 0x87E0F81FU,
- 0x88210821U,
- 0x88811022U,
- 0x88C11823U,
- 0x89012024U,
- 0x89412825U,
- 0x89A13026U,
- 0x89E14028U,
- 0x8A214829U,
- 0x8A81502AU,
- 0x8AC1582BU,
- 0x8B01602CU,
- 0x8B61682DU,
- 0x8BA1782FU,
- 0x8BE18030U,
- 0x8C418831U,
- 0x8C819032U,
- 0x8CC19833U,
- 0x8D21A034U,
- 0x8D61B036U,
- 0x8DA1B837U,
- 0x8E01C038U,
- 0x8E41C839U,
- 0x8E81D03AU,
- 0x8EE1D83BU,
- 0x8F21E83DU,
- 0x8F61F03EU,
- 0x8FC1F83FU,
- 0x90020040U,
- 0x90420841U,
- 0x90A21042U,
- 0x90E22044U,
- 0x91222845U,
- 0x91823046U,
- 0x91C23847U,
- 0x92024048U,
- 0x92624849U,
- 0x92A2504AU,
- 0x92E2604CU,
- 0x9342684DU,
- 0x9382704EU,
- 0x93C2784FU,
- 0x94228050U,
- 0x94628851U,
- 0x94A29853U,
- 0x9502A054U,
- 0x9542A855U,
- 0x9582B056U,
- 0x95E2B857U,
- 0x9622C058U,
- 0x9662D05AU,
- 0x96C2D85BU,
- 0x9702E05CU,
- 0x9742E85DU,
- 0x97A2F05EU,
- 0x97E2F85FU,
- 0x98230861U,
- 0x98831062U,
- 0x98C31863U,
- 0x99032064U,
- 0x99632865U,
- 0x99A33066U,
- 0x99E34068U,
- 0x9A434869U,
- 0x9A83506AU,
- 0x9AC3586BU,
- 0x9B23606CU,
- 0x9B63686DU,
- 0x9BA3786FU,
- 0x9BE38070U,
- 0x9C438871U,
- 0x9C839072U,
- 0x9CC39873U,
- 0x9D23A074U,
- 0x9D63B076U,
- 0x9DA3B877U,
- 0x9E03C078U,
- 0x9E43C879U,
- 0x9E83D07AU,
- 0x9EE3D87BU,
- 0x9F23E87DU,
- 0x9F63F07EU,
- 0x9FC3F87FU,
- 0xA0040080U,
- 0xA0440881U,
- 0xA0A41082U,
- 0xA0E42084U,
- 0xA1242885U,
- 0xA1843086U,
- 0xA1C43887U,
- 0xA2044088U,
- 0xA2644889U,
- 0xA2A4588BU,
- 0xA2E4608CU,
- 0xA344688DU,
- 0xA384708EU,
- 0xA3C4788FU,
- 0xA4248090U,
- 0xA4649092U,
- 0xA4A49893U,
- 0xA504A094U,
- 0xA544A895U,
- 0xA584B096U,
- 0xA5E4B897U,
- 0xA624C098U,
- 0xA664D09AU,
- 0xA6C4D89BU,
- 0xA704E09CU,
- 0xA744E89DU,
- 0xA7A4F09EU,
- 0xA7E4F89FU,
- 0xA82508A1U,
- 0xA88510A2U,
- 0xA8C518A3U,
- 0xA90520A4U,
- 0xA96528A5U,
- 0xA9A530A6U,
- 0xA9E540A8U,
- 0xAA4548A9U,
- 0xAA8550AAU,
- 0xAAC558ABU,
- 0xAB2560ACU,
- 0xAB6568ADU,
- 0xABA578AFU,
- 0xAC0580B0U,
- 0xAC4588B1U,
- 0xAC8590B2U,
- 0xACE598B3U,
- 0xAD25A0B4U,
- 0xAD65B0B6U,
- 0xADA5B8B7U,
- 0xAE05C0B8U,
- 0xAE45C8B9U,
- 0xAE85D0BAU,
- 0xAEE5D8BBU,
- 0xAF25E8BDU,
- 0xAF65F0BEU,
- 0xAFC5F8BFU,
- 0xB00600C0U,
- 0xB04608C1U,
- 0xB0A610C2U,
- 0xB0E620C4U,
- 0xB12628C5U,
- 0xB18630C6U,
- 0xB1C638C7U,
- 0xB20640C8U,
- 0xB26648C9U,
- 0xB2A658CBU,
- 0xB2E660CCU,
- 0xB34668CDU,
- 0xB38670CEU,
- 0xB3C678CFU,
- 0xB42680D0U,
- 0xB46690D2U,
- 0xB4A698D3U,
- 0xB506A0D4U,
- 0xB546A8D5U,
- 0xB586B0D6U,
- 0xB5E6B8D7U,
- 0xB626C8D9U,
- 0xB666D0DAU,
- 0xB6C6D8DBU,
- 0xB706E0DCU,
- 0xB746E8DDU,
- 0xB7A6F0DEU,
- 0xB7E6F8DFU,
- 0xB82708E1U,
- 0xB88710E2U,
- 0xB8C718E3U,
- 0xB90720E4U,
- 0xB96728E5U,
- 0xB9A730E6U,
- 0xB9E740E8U,
- 0xBA4748E9U,
- 0xBA8750EAU,
- 0xBAC758EBU,
- 0xBB2760ECU,
- 0xBB6768EDU,
- 0xBBA778EFU,
- 0xBC0780F0U,
- 0xBC4788F1U,
- 0xBC8790F2U,
- 0xBCE798F3U,
- 0xBD27A0F4U,
- 0xBD67B0F6U,
- 0xBDC7B8F7U,
- 0xBE07C0F8U,
- 0xBE47C8F9U,
- 0xBEA7D0FAU,
- 0xBEE7D8FBU,
- 0xBF27E8FDU,
- 0xBF87F0FEU,
- 0xBFC7F8FFU,
- 0xC0080100U,
- 0xC0480901U,
- 0xC0A81102U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- 0xC0E82104U,
- /* u_table */
- 0x0C400103U,
- 0x0C200105U,
- 0x0C200107U,
- 0x0C000109U,
- 0x0BE0010BU,
- 0x0BC0010DU,
- 0x0BA0010FU,
- 0x0BA00111U,
- 0x0B800113U,
- 0x0B600115U,
- 0x0B400117U,
- 0x0B400119U,
- 0x0B20011BU,
- 0x0B00011DU,
- 0x0AE0011FU,
- 0x0AE00121U,
- 0x0AC00123U,
- 0x0AA00125U,
- 0x0A800127U,
- 0x0A600129U,
- 0x0A60012BU,
- 0x0A40012DU,
- 0x0A20012FU,
- 0x0A000131U,
- 0x0A000132U,
- 0x09E00134U,
- 0x09C00136U,
- 0x09A00138U,
- 0x09A0013AU,
- 0x0980013CU,
- 0x0960013EU,
- 0x09400140U,
- 0x09400142U,
- 0x09200144U,
- 0x09000146U,
- 0x08E00148U,
- 0x08C0014AU,
- 0x08C0014CU,
- 0x08A0014EU,
- 0x08800150U,
- 0x08600152U,
- 0x08600154U,
- 0x08400156U,
- 0x08200158U,
- 0x0800015AU,
- 0x0800015CU,
- 0x07E0015EU,
- 0x07C00160U,
- 0x07A00162U,
- 0x07A00164U,
- 0x07800166U,
- 0x07600168U,
- 0x0740016AU,
- 0x0720016CU,
- 0x0720016EU,
- 0x07000170U,
- 0x06E00172U,
- 0x06C00174U,
- 0x06C00176U,
- 0x06A00178U,
- 0x0680017AU,
- 0x0660017CU,
- 0x0660017EU,
- 0x06400180U,
- 0x06200182U,
- 0x06000184U,
- 0x05E00185U,
- 0x05E00187U,
- 0x05C00189U,
- 0x05A0018BU,
- 0x0580018DU,
- 0x0580018FU,
- 0x05600191U,
- 0x05400193U,
- 0x05200195U,
- 0x05200197U,
- 0x05000199U,
- 0x04E0019BU,
- 0x04C0019DU,
- 0x04C0019FU,
- 0x04A001A1U,
- 0x048001A3U,
- 0x046001A5U,
- 0x044001A7U,
- 0x044001A9U,
- 0x042001ABU,
- 0x040001ADU,
- 0x03E001AFU,
- 0x03E001B1U,
- 0x03C001B3U,
- 0x03A001B5U,
- 0x038001B7U,
- 0x038001B9U,
- 0x036001BBU,
- 0x034001BDU,
- 0x032001BFU,
- 0x032001C1U,
- 0x030001C3U,
- 0x02E001C5U,
- 0x02C001C7U,
- 0x02A001C9U,
- 0x02A001CBU,
- 0x028001CDU,
- 0x026001CFU,
- 0x024001D1U,
- 0x024001D3U,
- 0x022001D5U,
- 0x020001D7U,
- 0x01E001D8U,
- 0x01E001DAU,
- 0x01C001DCU,
- 0x01A001DEU,
- 0x018001E0U,
- 0x016001E2U,
- 0x016001E4U,
- 0x014001E6U,
- 0x012001E8U,
- 0x010001EAU,
- 0x010001ECU,
- 0x00E001EEU,
- 0x00C001F0U,
- 0x00A001F2U,
- 0x00A001F4U,
- 0x008001F6U,
- 0x006001F8U,
- 0x004001FAU,
- 0x004001FCU,
- 0x002001FEU,
- 0x00000200U,
- 0xFFE00202U,
- 0xFFC00204U,
- 0xFFC00206U,
- 0xFFA00208U,
- 0xFF80020AU,
- 0xFF60020CU,
- 0xFF60020EU,
- 0xFF400210U,
- 0xFF200212U,
- 0xFF000214U,
- 0xFF000216U,
- 0xFEE00218U,
- 0xFEC0021AU,
- 0xFEA0021CU,
- 0xFEA0021EU,
- 0xFE800220U,
- 0xFE600222U,
- 0xFE400224U,
- 0xFE200226U,
- 0xFE200228U,
- 0xFE000229U,
- 0xFDE0022BU,
- 0xFDC0022DU,
- 0xFDC0022FU,
- 0xFDA00231U,
- 0xFD800233U,
- 0xFD600235U,
- 0xFD600237U,
- 0xFD400239U,
- 0xFD20023BU,
- 0xFD00023DU,
- 0xFCE0023FU,
- 0xFCE00241U,
- 0xFCC00243U,
- 0xFCA00245U,
- 0xFC800247U,
- 0xFC800249U,
- 0xFC60024BU,
- 0xFC40024DU,
- 0xFC20024FU,
- 0xFC200251U,
- 0xFC000253U,
- 0xFBE00255U,
- 0xFBC00257U,
- 0xFBC00259U,
- 0xFBA0025BU,
- 0xFB80025DU,
- 0xFB60025FU,
- 0xFB400261U,
- 0xFB400263U,
- 0xFB200265U,
- 0xFB000267U,
- 0xFAE00269U,
- 0xFAE0026BU,
- 0xFAC0026DU,
- 0xFAA0026FU,
- 0xFA800271U,
- 0xFA800273U,
- 0xFA600275U,
- 0xFA400277U,
- 0xFA200279U,
- 0xFA20027BU,
- 0xFA00027CU,
- 0xF9E0027EU,
- 0xF9C00280U,
- 0xF9A00282U,
- 0xF9A00284U,
- 0xF9800286U,
- 0xF9600288U,
- 0xF940028AU,
- 0xF940028CU,
- 0xF920028EU,
- 0xF9000290U,
- 0xF8E00292U,
- 0xF8E00294U,
- 0xF8C00296U,
- 0xF8A00298U,
- 0xF880029AU,
- 0xF860029CU,
- 0xF860029EU,
- 0xF84002A0U,
- 0xF82002A2U,
- 0xF80002A4U,
- 0xF80002A6U,
- 0xF7E002A8U,
- 0xF7C002AAU,
- 0xF7A002ACU,
- 0xF7A002AEU,
- 0xF78002B0U,
- 0xF76002B2U,
- 0xF74002B4U,
- 0xF74002B6U,
- 0xF72002B8U,
- 0xF70002BAU,
- 0xF6E002BCU,
- 0xF6C002BEU,
- 0xF6C002C0U,
- 0xF6A002C2U,
- 0xF68002C4U,
- 0xF66002C6U,
- 0xF66002C8U,
- 0xF64002CAU,
- 0xF62002CCU,
- 0xF60002CEU,
- 0xF60002CFU,
- 0xF5E002D1U,
- 0xF5C002D3U,
- 0xF5A002D5U,
- 0xF5A002D7U,
- 0xF58002D9U,
- 0xF56002DBU,
- 0xF54002DDU,
- 0xF52002DFU,
- 0xF52002E1U,
- 0xF50002E3U,
- 0xF4E002E5U,
- 0xF4C002E7U,
- 0xF4C002E9U,
- 0xF4A002EBU,
- 0xF48002EDU,
- 0xF46002EFU,
- 0xF46002F1U,
- 0xF44002F3U,
- 0xF42002F5U,
- 0xF40002F7U,
- 0xF3E002F9U,
- 0xF3E002FBU,
- /* v_table */
- 0x1A09A000U,
- 0x19E9A800U,
- 0x19A9B800U,
- 0x1969C800U,
- 0x1949D000U,
- 0x1909E000U,
- 0x18C9E800U,
- 0x18A9F800U,
- 0x186A0000U,
- 0x182A1000U,
- 0x180A2000U,
- 0x17CA2800U,
- 0x17AA3800U,
- 0x176A4000U,
- 0x172A5000U,
- 0x170A6000U,
- 0x16CA6800U,
- 0x168A7800U,
- 0x166A8000U,
- 0x162A9000U,
- 0x160AA000U,
- 0x15CAA800U,
- 0x158AB800U,
- 0x156AC000U,
- 0x152AD000U,
- 0x14EAE000U,
- 0x14CAE800U,
- 0x148AF800U,
- 0x146B0000U,
- 0x142B1000U,
- 0x13EB2000U,
- 0x13CB2800U,
- 0x138B3800U,
- 0x134B4000U,
- 0x132B5000U,
- 0x12EB6000U,
- 0x12CB6800U,
- 0x128B7800U,
- 0x124B8000U,
- 0x122B9000U,
- 0x11EBA000U,
- 0x11ABA800U,
- 0x118BB800U,
- 0x114BC000U,
- 0x112BD000U,
- 0x10EBE000U,
- 0x10ABE800U,
- 0x108BF800U,
- 0x104C0000U,
- 0x100C1000U,
- 0x0FEC2000U,
- 0x0FAC2800U,
- 0x0F8C3800U,
- 0x0F4C4000U,
- 0x0F0C5000U,
- 0x0EEC5800U,
- 0x0EAC6800U,
- 0x0E6C7800U,
- 0x0E4C8000U,
- 0x0E0C9000U,
- 0x0DEC9800U,
- 0x0DACA800U,
- 0x0D6CB800U,
- 0x0D4CC000U,
- 0x0D0CD000U,
- 0x0CCCD800U,
- 0x0CACE800U,
- 0x0C6CF800U,
- 0x0C4D0000U,
- 0x0C0D1000U,
- 0x0BCD1800U,
- 0x0BAD2800U,
- 0x0B6D3800U,
- 0x0B2D4000U,
- 0x0B0D5000U,
- 0x0ACD5800U,
- 0x0AAD6800U,
- 0x0A6D7800U,
- 0x0A2D8000U,
- 0x0A0D9000U,
- 0x09CD9800U,
- 0x098DA800U,
- 0x096DB800U,
- 0x092DC000U,
- 0x090DD000U,
- 0x08CDD800U,
- 0x088DE800U,
- 0x086DF800U,
- 0x082E0000U,
- 0x07EE1000U,
- 0x07CE1800U,
- 0x078E2800U,
- 0x076E3800U,
- 0x072E4000U,
- 0x06EE5000U,
- 0x06CE5800U,
- 0x068E6800U,
- 0x064E7800U,
- 0x062E8000U,
- 0x05EE9000U,
- 0x05CE9800U,
- 0x058EA800U,
- 0x054EB800U,
- 0x052EC000U,
- 0x04EED000U,
- 0x04AED800U,
- 0x048EE800U,
- 0x044EF000U,
- 0x042F0000U,
- 0x03EF1000U,
- 0x03AF1800U,
- 0x038F2800U,
- 0x034F3000U,
- 0x030F4000U,
- 0x02EF5000U,
- 0x02AF5800U,
- 0x028F6800U,
- 0x024F7000U,
- 0x020F8000U,
- 0x01EF9000U,
- 0x01AF9800U,
- 0x016FA800U,
- 0x014FB000U,
- 0x010FC000U,
- 0x00EFD000U,
- 0x00AFD800U,
- 0x006FE800U,
- 0x004FF000U,
- 0x00100000U,
- 0xFFD01000U,
- 0xFFB01800U,
- 0xFF702800U,
- 0xFF303000U,
- 0xFF104000U,
- 0xFED05000U,
- 0xFEB05800U,
- 0xFE706800U,
- 0xFE307000U,
- 0xFE108000U,
- 0xFDD09000U,
- 0xFD909800U,
- 0xFD70A800U,
- 0xFD30B000U,
- 0xFD10C000U,
- 0xFCD0D000U,
- 0xFC90D800U,
- 0xFC70E800U,
- 0xFC30F000U,
- 0xFBF10000U,
- 0xFBD11000U,
- 0xFB911800U,
- 0xFB712800U,
- 0xFB313000U,
- 0xFAF14000U,
- 0xFAD14800U,
- 0xFA915800U,
- 0xFA516800U,
- 0xFA317000U,
- 0xF9F18000U,
- 0xF9D18800U,
- 0xF9919800U,
- 0xF951A800U,
- 0xF931B000U,
- 0xF8F1C000U,
- 0xF8B1C800U,
- 0xF891D800U,
- 0xF851E800U,
- 0xF831F000U,
- 0xF7F20000U,
- 0xF7B20800U,
- 0xF7921800U,
- 0xF7522800U,
- 0xF7123000U,
- 0xF6F24000U,
- 0xF6B24800U,
- 0xF6925800U,
- 0xF6526800U,
- 0xF6127000U,
- 0xF5F28000U,
- 0xF5B28800U,
- 0xF5729800U,
- 0xF552A800U,
- 0xF512B000U,
- 0xF4F2C000U,
- 0xF4B2C800U,
- 0xF472D800U,
- 0xF452E800U,
- 0xF412F000U,
- 0xF3D30000U,
- 0xF3B30800U,
- 0xF3731800U,
- 0xF3532800U,
- 0xF3133000U,
- 0xF2D34000U,
- 0xF2B34800U,
- 0xF2735800U,
- 0xF2336800U,
- 0xF2137000U,
- 0xF1D38000U,
- 0xF1B38800U,
- 0xF1739800U,
- 0xF133A800U,
- 0xF113B000U,
- 0xF0D3C000U,
- 0xF093C800U,
- 0xF073D800U,
- 0xF033E000U,
- 0xF013F000U,
- 0xEFD40000U,
- 0xEF940800U,
- 0xEF741800U,
- 0xEF342000U,
- 0xEEF43000U,
- 0xEED44000U,
- 0xEE944800U,
- 0xEE745800U,
- 0xEE346000U,
- 0xEDF47000U,
- 0xEDD48000U,
- 0xED948800U,
- 0xED549800U,
- 0xED34A000U,
- 0xECF4B000U,
- 0xECD4C000U,
- 0xEC94C800U,
- 0xEC54D800U,
- 0xEC34E000U,
- 0xEBF4F000U,
- 0xEBB50000U,
- 0xEB950800U,
- 0xEB551800U,
- 0xEB352000U,
- 0xEAF53000U,
- 0xEAB54000U,
- 0xEA954800U,
- 0xEA555800U,
- 0xEA156000U,
- 0xE9F57000U,
- 0xE9B58000U,
- 0xE9958800U,
- 0xE9559800U,
- 0xE915A000U,
- 0xE8F5B000U,
- 0xE8B5C000U,
- 0xE875C800U,
- 0xE855D800U,
- 0xE815E000U,
- 0xE7F5F000U,
- 0xE7B60000U,
- 0xE7760800U,
- 0xE7561800U,
- 0xE7162000U,
- 0xE6D63000U,
- 0xE6B64000U,
- 0xE6764800U,
- 0xE6365800U
-};
-
-#define FLAGS 0x40080100
-#define READUV(U,V) (tables[256 + (U)] + tables[512 + (V)])
-#define READY(Y) tables[Y]
-#define FIXUP(Y) \
-do { \
- int tmp = (Y) & FLAGS; \
- if (tmp != 0) \
- { \
- tmp -= tmp>>8; \
- (Y) |= tmp; \
- tmp = FLAGS & ~(Y>>1); \
- (Y) += tmp>>8; \
- } \
-} while (0 == 1)
-
-#define STORE(Y,DSTPTR) \
-do { \
- *(DSTPTR)++ = (Y); \
- *(DSTPTR)++ = (Y)>>22; \
- *(DSTPTR)++ = (Y)>>11; \
- *(DSTPTR)++ = 255; \
-} while (0 == 1)
-
-static void yuv422_2_rgb8888(uint8_t *dst_ptr,
- const uint8_t *y_ptr,
- const uint8_t *u_ptr,
- const uint8_t *v_ptr,
- int32_t width,
- int32_t height,
- int32_t y_span,
- int32_t uv_span,
- int32_t dst_span,
- int32_t dither)
-{
- height -= 1;
- while (height > 0)
- {
- height -= width<<16;
- height += 1<<16;
- while (height < 0)
- {
- /* Do top row pair */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- y1 = uv + READY(*y_ptr++);
- FIXUP(y0);
- FIXUP(y1);
- STORE(y0, dst_ptr);
- STORE(y1, dst_ptr);
- height += (2<<16);
- }
- if ((height>>16) == 0)
- {
- /* Trailing top row pix */
- uint32_t uv, y0;
-
- uv = READUV(*u_ptr,*v_ptr);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, dst_ptr);
- }
- dst_ptr += dst_span-width*4;
- y_ptr += y_span-width;
- u_ptr += uv_span-(width>>1);
- v_ptr += uv_span-(width>>1);
- height = (height<<16)>>16;
- height -= 1;
- if (height == 0)
- break;
- height -= width<<16;
- height += 1<<16;
- while (height < 0)
- {
- /* Do second row pair */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- y1 = uv + READY(*y_ptr++);
- FIXUP(y0);
- FIXUP(y1);
- STORE(y0, dst_ptr);
- STORE(y1, dst_ptr);
- height += (2<<16);
- }
- if ((height>>16) == 0)
- {
- /* Trailing bottom row pix */
- uint32_t uv, y0;
-
- uv = READUV(*u_ptr,*v_ptr);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, dst_ptr);
- }
- dst_ptr += dst_span-width*4;
- y_ptr += y_span-width;
- u_ptr += uv_span-(width>>1);
- v_ptr += uv_span-(width>>1);
- height = (height<<16)>>16;
- height -= 1;
- }
-}
-
-
-#undef FLAGS
-#undef READUV
-#undef READY
-#undef FIXUP
-#undef STORE
-
-
-#define FLAGS 0x40080100
-#define READUV(U,V) (tables[256 + (U)] + tables[512 + (V)])
-#define READY(Y) tables[Y]
-#define FIXUP(Y) \
-do { \
- int tmp = (Y) & FLAGS; \
- if (tmp != 0) \
- { \
- tmp -= tmp>>8; \
- (Y) |= tmp; \
- tmp = FLAGS & ~(Y>>1); \
- (Y) += tmp>>8; \
- } \
-} while (0 == 1)
-
-#define STORE(Y,DSTPTR) \
-do { \
- (DSTPTR) = 0xFF000000 | (Y & 0xFF) | (0xFF00 & (Y>>14)) | (0xFF0000 & (Y<<5));\
-} while (0 == 1)
-
-static void yuv420_2_rgb8888(uint8_t *dst_ptr_,
- const uint8_t *y_ptr,
- const uint8_t *u_ptr,
- const uint8_t *v_ptr,
- int32_t width,
- int32_t height,
- int32_t y_span,
- int32_t uv_span,
- int32_t dst_span,
- int32_t dither)
-{
- uint32_t *dst_ptr = (uint32_t *)(void *)dst_ptr_;
- dst_span >>= 2;
-
- height -= 1;
- while (height > 0)
- {
- height -= width<<16;
- height += 1<<16;
- while (height < 0)
- {
- /* Do 2 column pairs */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y1 = uv + READY(y_ptr[y_span]);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y1);
- FIXUP(y0);
- STORE(y1, dst_ptr[dst_span]);
- STORE(y0, *dst_ptr++);
- y1 = uv + READY(y_ptr[y_span]);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y1);
- FIXUP(y0);
- STORE(y1, dst_ptr[dst_span]);
- STORE(y0, *dst_ptr++);
- height += (2<<16);
- }
- if ((height>>16) == 0)
- {
- /* Trailing column pair */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr,*v_ptr);
- y1 = uv + READY(y_ptr[y_span]);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y1);
- FIXUP(y0);
- STORE(y0, dst_ptr[dst_span]);
- STORE(y1, *dst_ptr++);
- }
- dst_ptr += dst_span*2-width;
- y_ptr += y_span*2-width;
- u_ptr += uv_span-(width>>1);
- v_ptr += uv_span-(width>>1);
- height = (height<<16)>>16;
- height -= 2;
- }
- if (height == 0)
- {
- /* Trail row */
- height -= width<<16;
- height += 1<<16;
- while (height < 0)
- {
- /* Do a row pair */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y1 = uv + READY(*y_ptr++);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y1);
- FIXUP(y0);
- STORE(y1, *dst_ptr++);
- STORE(y0, *dst_ptr++);
- height += (2<<16);
- }
- if ((height>>16) == 0)
- {
- /* Trailing pix */
- uint32_t uv, y0;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, *dst_ptr++);
- }
- }
-}
-
-
-
-#undef FLAGS
-#undef READUV
-#undef READY
-#undef FIXUP
-#undef STORE
-
-#define FLAGS 0x40080100
-#define READUV(U,V) (tables[256 + (U)] + tables[512 + (V)])
-#define READY(Y) tables[Y]
-#define FIXUP(Y) \
-do { \
- int tmp = (Y) & FLAGS; \
- if (tmp != 0) \
- { \
- tmp -= tmp>>8; \
- (Y) |= tmp; \
- tmp = FLAGS & ~(Y>>1); \
- (Y) += tmp>>8; \
- } \
-} while (0 == 1)
-
-#define STORE(Y,DSTPTR) \
-do { \
- *(DSTPTR)++ = (Y); \
- *(DSTPTR)++ = (Y)>>22; \
- *(DSTPTR)++ = (Y)>>11; \
- *(DSTPTR)++ = 255; \
-} while (0 == 1)
-
-static void yuv444_2_rgb8888(uint8_t *dst_ptr,
- const uint8_t *y_ptr,
- const uint8_t *u_ptr,
- const uint8_t *v_ptr,
- int32_t width,
- int32_t height,
- int32_t y_span,
- int32_t uv_span,
- int32_t dst_span,
- int32_t dither)
-{
- height -= 1;
- while (height > 0)
- {
- height -= width<<16;
- height += 1<<16;
- while (height < 0)
- {
- /* Do top row pair */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, dst_ptr);
- uv = READUV(*u_ptr++,*v_ptr++);
- y1 = uv + READY(*y_ptr++);
- FIXUP(y1);
- STORE(y1, dst_ptr);
- height += (2<<16);
- }
- if ((height>>16) == 0)
- {
- /* Trailing top row pix */
- uint32_t uv, y0;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, dst_ptr);
- }
- dst_ptr += dst_span-width*4;
- y_ptr += y_span-width;
- u_ptr += uv_span-width;
- v_ptr += uv_span-width;
- height = (height<<16)>>16;
- height -= 1;
- if (height == 0)
- break;
- height -= width<<16;
- height += 1<<16;
- while (height < 0)
- {
- /* Do second row pair */
- uint32_t uv, y0, y1;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, dst_ptr);
- uv = READUV(*u_ptr++,*v_ptr++);
- y1 = uv + READY(*y_ptr++);
- FIXUP(y1);
- STORE(y1, dst_ptr);
- height += (2<<16);
- }
- if ((height>>16) == 0)
- {
- /* Trailing bottom row pix */
- uint32_t uv, y0;
-
- uv = READUV(*u_ptr++,*v_ptr++);
- y0 = uv + READY(*y_ptr++);
- FIXUP(y0);
- STORE(y0, dst_ptr);
- }
- dst_ptr += dst_span-width*4;
- y_ptr += y_span-width;
- u_ptr += uv_span-width;
- v_ptr += uv_span-width;
- height = (height<<16)>>16;
- height -= 1;
- }
-}
-#endif // YUV2RGB_H
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 53521c55a..aec60391d 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1073,6 +1073,18 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
+int VisualScript::get_member_line(const StringName &p_member) const {
+#ifdef TOOLS_ENABLED
+ if (has_function(p_member)) {
+ for (Map<int, Function::NodeData>::Element *E = functions[p_member].nodes.front(); E; E = E->next()) {
+ if (E->get().node->cast_to<VisualScriptFunction>())
+ return E->key();
+ }
+ }
+#endif
+ return -1;
+}
+
#ifdef TOOLS_ENABLED
bool VisualScript::are_subnodes_edited() const {
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index ee8ed2c96..273a81961 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -356,6 +356,8 @@ public:
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ virtual int get_member_line(const StringName &p_member) const;
+
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;
#endif
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 724763692..340e2fe63 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -346,7 +346,6 @@ static Color _color_from_type(Variant::Type p_type) {
case Variant::TRANSFORM: color = Color::html("f6a86e"); break;
case Variant::COLOR: color = Color::html("9dff70"); break;
- case Variant::IMAGE: color = Color::html("93f1b9"); break;
case Variant::NODE_PATH: color = Color::html("6993ec"); break;
case Variant::_RID: color = Color::html("69ec9a"); break;
case Variant::OBJECT: color = Color::html("79f3e8"); break;
@@ -451,7 +450,6 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Control::get_icon("MiniBasis", "EditorIcons"),
Control::get_icon("MiniTransform", "EditorIcons"),
Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniImage", "EditorIcons"),
Control::get_icon("MiniPath", "EditorIcons"),
Control::get_icon("MiniRid", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
@@ -490,7 +488,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
}
if (EditorSettings::get_singleton()->has("editors/visual_script/color_" + node->get_category())) {
- gnode->set_modulate(EditorSettings::get_singleton()->get("editors/visual_script/color_" + node->get_category()));
+ gnode->set_self_modulate(EditorSettings::get_singleton()->get("editors/visual_script/color_" + node->get_category()));
}
gnode->set_meta("__vnode", node);
@@ -735,7 +733,6 @@ void VisualScriptEditor::_update_members() {
Control::get_icon("MiniMatrix3", "EditorIcons"),
Control::get_icon("MiniTransform", "EditorIcons"),
Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniImage", "EditorIcons"),
Control::get_icon("MiniPath", "EditorIcons"),
Control::get_icon("MiniRid", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
@@ -2153,7 +2150,7 @@ void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
_update_graph();
_update_members();
- call_deferred("_center_on_node", p_line); //editor might be just created and size might not exist yet
+ call_deferred("call_deferred", "_center_on_node", p_line); //editor might be just created and size might not exist yet
return;
}
@@ -2163,6 +2160,12 @@ void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
void VisualScriptEditor::trim_trailing_whitespace() {
}
+void VisualScriptEditor::convert_indent_to_spaces() {
+}
+
+void VisualScriptEditor::convert_indent_to_tabs() {
+}
+
void VisualScriptEditor::ensure_focus() {
graph->grab_focus();
@@ -2192,18 +2195,6 @@ void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
}
}
-bool VisualScriptEditor::goto_method(const String &p_method) {
-
- if (!script->has_function(p_method))
- return false;
-
- edited_func = p_method;
- selected = edited_func;
- _update_members();
- _update_graph();
- return true;
-}
-
void VisualScriptEditor::add_callback(const String &p_function, PoolStringArray p_args) {
if (script->has_function(p_function)) {
@@ -2839,7 +2830,7 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) {
void VisualScriptEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- node_filter_icon->set_texture(Control::get_icon("Zoom", "EditorIcons"));
+ node_filter_icon->set_texture(Control::get_icon("Search", "EditorIcons"));
}
}
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 7322da5cf..1fd97cc1b 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -240,11 +240,12 @@ public:
virtual void set_edit_state(const Variant &p_state);
virtual void goto_line(int p_line, bool p_with_error = false);
virtual void trim_trailing_whitespace();
+ virtual void convert_indent_to_spaces();
+ virtual void convert_indent_to_tabs();
virtual void ensure_focus();
virtual void tag_saved_version();
virtual void reload(bool p_soft);
virtual void get_breakpoints(List<int> *p_breakpoints);
- virtual bool goto_method(const String &p_method);
virtual void add_callback(const String &p_function, PoolStringArray p_args);
virtual void update_settings();
virtual void set_debugger_active(bool p_active);
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
index 241d6e30c..0ee2ed45b 100644
--- a/modules/webm/libvpx/SCsub
+++ b/modules/webm/libvpx/SCsub
@@ -273,7 +273,7 @@ else:
webm_cpu_x86 = True
else:
webm_cpu_x86 = not is_x11_or_server_arm and (cpu_bits == '32' or cpu_bits == '64') and (env["platform"] == 'windows' or env["platform"] == 'x11' or env["platform"] == 'osx' or env["platform"] == 'haiku' or is_android_x86 or is_ios_x86)
- webm_cpu_arm = is_x11_or_server_arm or (not is_ios_x86 and env["platform"] == 'iphone') or env["platform"] == 'bb10' or (not is_android_x86 and env["platform"] == 'android')
+ webm_cpu_arm = is_x11_or_server_arm or (not is_ios_x86 and env["platform"] == 'iphone') or (not is_android_x86 and env["platform"] == 'android')
if webm_cpu_x86:
import subprocess
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 9d8062d28..eaf421530 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -32,12 +32,13 @@
#include "OpusVorbisDecoder.hpp"
#include "VPXDecoder.hpp"
-#include "../theora/yuv2rgb.h"
#include "mkvparser/mkvparser.h"
#include "global_config.h"
#include "os/file_access.h"
+#include "thirdparty/misc/yuv2rgb.h"
+
#include <string.h>
class MkvReader : public mkvparser::IMkvReader {
diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp
index 39c8f812a..7313cb6c7 100644
--- a/modules/webp/image_loader_webp.cpp
+++ b/modules/webp/image_loader_webp.cpp
@@ -37,23 +37,23 @@
#include <webp/decode.h>
#include <webp/encode.h>
-static PoolVector<uint8_t> _webp_lossy_pack(const Image &p_image, float p_quality) {
+static PoolVector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quality) {
- ERR_FAIL_COND_V(p_image.empty(), PoolVector<uint8_t>());
+ ERR_FAIL_COND_V(p_image.is_null() || p_image->empty(), PoolVector<uint8_t>());
- Image img = p_image;
- if (img.detect_alpha())
- img.convert(Image::FORMAT_RGBA8);
+ Ref<Image> img = p_image->duplicate();
+ if (img->detect_alpha())
+ img->convert(Image::FORMAT_RGBA8);
else
- img.convert(Image::FORMAT_RGB8);
+ img->convert(Image::FORMAT_RGB8);
- Size2 s(img.get_width(), img.get_height());
- PoolVector<uint8_t> data = img.get_data();
+ Size2 s(img->get_width(), img->get_height());
+ PoolVector<uint8_t> data = img->get_data();
PoolVector<uint8_t>::Read r = data.read();
uint8_t *dst_buff = NULL;
size_t dst_size = 0;
- if (img.get_format() == Image::FORMAT_RGB8) {
+ if (img->get_format() == Image::FORMAT_RGB8) {
dst_size = WebPEncodeRGB(r.ptr(), s.width, s.height, 3 * s.width, CLAMP(p_quality * 100.0, 0, 100.0), &dst_buff);
} else {
@@ -74,22 +74,24 @@ static PoolVector<uint8_t> _webp_lossy_pack(const Image &p_image, float p_qualit
return dst;
}
-static Image _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
+static Ref<Image> _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
int size = p_buffer.size() - 4;
- ERR_FAIL_COND_V(size <= 0, Image());
+ ERR_FAIL_COND_V(size <= 0, Ref<Image>());
PoolVector<uint8_t>::Read r = p_buffer.read();
- ERR_FAIL_COND_V(r[0] != 'W' || r[1] != 'E' || r[2] != 'B' || r[3] != 'P', Image());
+ ERR_FAIL_COND_V(r[0] != 'W' || r[1] != 'E' || r[2] != 'B' || r[3] != 'P', Ref<Image>());
WebPBitstreamFeatures features;
if (WebPGetFeatures(&r[4], size, &features) != VP8_STATUS_OK) {
ERR_EXPLAIN("Error unpacking WEBP image:");
- ERR_FAIL_V(Image());
+ ERR_FAIL_V(Ref<Image>());
}
- //print_line("width: "+itos(features.width));
- //print_line("height: "+itos(features.height));
- //print_line("alpha: "+itos(features.has_alpha));
+ /*
+ print_line("width: "+itos(features.width));
+ print_line("height: "+itos(features.height));
+ print_line("alpha: "+itos(features.has_alpha));
+ */
PoolVector<uint8_t> dst_image;
int datasize = features.width * features.height * (features.has_alpha ? 4 : 3);
@@ -105,14 +107,15 @@ static Image _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
}
//ERR_EXPLAIN("Error decoding webp! - "+p_file);
- ERR_FAIL_COND_V(errdec, Image());
+ ERR_FAIL_COND_V(errdec, Ref<Image>());
dst_w = PoolVector<uint8_t>::Write();
- return Image(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
+ Ref<Image> img = memnew(Image(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image));
+ return img;
}
-Error ImageLoaderWEBP::load_image(Image *p_image, FileAccess *f) {
+Error ImageLoaderWEBP::load_image(Ref<Image> p_image, FileAccess *f) {
uint32_t size = f->get_len();
PoolVector<uint8_t> src_image;
@@ -130,9 +133,11 @@ Error ImageLoaderWEBP::load_image(Image *p_image, FileAccess *f) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
+ /*
print_line("width: " + itos(features.width));
print_line("height: " + itos(features.height));
print_line("alpha: " + itos(features.has_alpha));
+ */
src_w = PoolVector<uint8_t>::Write();
@@ -156,7 +161,7 @@ Error ImageLoaderWEBP::load_image(Image *p_image, FileAccess *f) {
src_r = PoolVector<uint8_t>::Read();
dst_w = PoolVector<uint8_t>::Write();
- *p_image = Image(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
+ p_image->create(features.width, features.height, 0, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
return OK;
}
diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h
index 2d0ac796d..ba817e0ec 100644
--- a/modules/webp/image_loader_webp.h
+++ b/modules/webp/image_loader_webp.h
@@ -38,7 +38,7 @@
class ImageLoaderWEBP : public ImageFormatLoader {
public:
- virtual Error load_image(Image *p_image, FileAccess *f);
+ virtual Error load_image(Ref<Image> p_image, FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderWEBP();
};